User Score
5.5

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 12
  2. Negative: 5 out of 12

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  1. Oct 20, 2011
    10
    An extremely competent and original girl-on-girl (sans the one male character in the 12-character roster) competitive fighter/shooter with a great deal of flair, color, strategy, depth, and variety, all of which is well worth the ludicrously cheap $5.99 asking price, which even includes a bonus theme and the entire soundtrack. This could easily have been $14.99, and justifiably so. TheAn extremely competent and original girl-on-girl (sans the one male character in the 12-character roster) competitive fighter/shooter with a great deal of flair, color, strategy, depth, and variety, all of which is well worth the ludicrously cheap $5.99 asking price, which even includes a bonus theme and the entire soundtrack. This could easily have been $14.99, and justifiably so. The amount of content present goes far beyond what's expected of a $5.99 throwaway title. This is definitely not a throwaway title. Aside from the different forms of Suguri, who all play fairly similarly, every character plays very uniquely, with their own strengths and weaknesses. As for what makes it unique, while the game does have a typical Hyper gauge that goes up depending on how many hits you get in or how many projectiles you absorb, it also has something called a Heat percentage. Normally, the Heat is at zero, and can go as high as 300%. The percentage Heat that you have is exactly how much extra damage you take from attacks; so if you have a percentage of 100, you will be given twice as much damage as normal. Heat is accumulated for the most part by dashing. Here's the thing: Dashing doesn't just get you out of the way of an attack. Dashing also leaves behind a trail of rings, which absorb enemy projectile attacks. When this happens, you absorb those projectiles into your Hyper gauge. Learning how to manage dashing and your Heat is critical to succeeding. This one particular mechanic is what differentiates this game from others of its type (of which there are few). It forces you to risk greatly lowering your defense to fill your Hyper gauge. Note that dashing also allows you to become invulnerable to some attacks, as does the Shield mechanic. Basically, all I'm saying is that this is one seriously complex game, and way more than what would be expected from a $5.99 fighting game with twelve anime characters, a handful of arenas, only a couple of modes, and some very nice bonuses in the form of story sequences for each major character (Sora, an unlockable character, has a very unique story sequence, and is the only sequence to be animated, despite being very short compared to the others). It's an excellent fighter, the characters all have personality and detailed backstory, the story modes are entertaining and humorous, the dialogue shifts from funny to shockingly macabre (Hae's backstory of being kidnapped and forced to stay in a dark room which she is not allowed to leave is stunningly heartrending, and was especially impacting and incredibly contrasting considering Saki's very lighthearted story involving pudding, cooking, and making people happy), and the game has a huge amount of personality with the cool fighting mechanics and flash to back it up. The added bonus story sequences are a great touch, and the two brief but entertaining story modes are also fun to play through. The bonus soundtrack provided, plus the theme and background, are very well done, and make that $5.99 even more worth it. For anyone with the slightest interest in fighters of this sort, especially those with a fan of manga-style characters and storylines, this is an obvious purchase. Mastering it is extremely difficult, and to learn the ins and outs of its mechanics takes time and practice. Just remember to read the wiki of this to have an idea of where to start. Great, great game. Just unreal value for the money. Expand
Metascore
61

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 1 out of 10
  1. Just mildly incomprehensible. [May 2011, p.118]
  2. Apr 1, 2011
    50
    It's very one-note stuff. [May 2011, p.91]
  3. Mar 3, 2011
    78
    Really, though, at $5.99, I can ignore the game's problems and enjoy it for what it is: a unique idea with some fun "bullet hell" action and a heavy dose of Japanese flair. It isn't the prettiest or the longest game, but I had fun with Acceleration of Suguri: X Edition.