- Summary: Liberation is set in New Orleans between 1765 and 1780, in the period between the end of the French and Indian War, up to the middle of the American Revolution. The game tells the story of Aveline; a female Assassin of mixed French and African heritage. Brought up in a world of privilege and contrasts, Aveline becomes a strong willed woman and an avid opponent of slavery.… Expand
Jan 27, 2014The PlayStation Vita version is faithfully ported to the PlayStation 3 and, as it turns out, does not make as much of an impression on the big screen. Ubisoft tweaked the free-running and combat aspects of the game, though didn't bother fixing bugs and other shortcomings. Graphically, it's a totally expected letdown.
Jan 18, 2014Most reviewers are treating this game as it should have been a sequel to the amazing black flag, like it should have gone beyond the scope of Assassins Creed. What he keeps forgetting is that ITS A BLOODY REMAKE. Its not supposed to do anything different except fix the bugs and improve the visuals which this game did. I will admit, the vita version was no very good. But this game has improved on it in so many ways. The vita version had hundreds of bugs and glitches from broken trophies to even one broken mission I encountered. In this game, they were no where to found. The ONLY glitch that they hadn't taken out(which really annoys me for some reason) is the butter knife glitch where Aveline looks like shes holding a butter knife the wrong way when she does double counters with her machete. Everything else is fine. While the story has plot holes, their mission wasn't to add more to the main story! And they even helped out the player by reminding them what was going on from time to time in an un-interruptive way. There are literally 2-3 tailing missions. And you don't get detected right away, they give you a good amount of time (at least 20 seconds) to hide. The missions in this game have a good pace to them but there are some plot holes that leave you wondering. The combat system is the same as AC3 and AC4 except the sound doesn't glitch off all the time like in the latter. It has all new amazing sword moves as well, only the machete moves are copied from connor. This game has also brought back stealth, which is the strength of the AC series.
The slave and lady personas have also been improved as they have new mechanics that help you blend in plain sight. I think they should have implemented them more in your efforts of releasing slaves (lady pays for their release, slave sneaks in and releases them, assassin fights slavers etc..) but there are moments in the game when you do this!
The checkpoints are also spread out in a moderate way as well. They aren't great, but they definitely aren't horrible. I honestly think it deserves at least an 8.5 for:
+Improved mechanics for the personas
+A variety of new soldiers from the vita version that provide more of a challenge when fighting
+Sound is VERY much improved
-no new ways to use personas to liberate slaves besides hiding in plain sight
-some boring side missions
-Graphics aren't up to par with AC4, though they are on par with AC3
-Some bad voice acting
I strongly recommend you get this game. I think this game will be worth your while. I loved this game.… Expand
Mar 8, 2014I gave this game a high rating because I love Assassin's Creed. The stories are always great, but I love it specifically for the gameplay. There is so much freedom, and the controls are an art that is well thought out. If you like previous Assassin's Creed games, then there is no reason why you wouldn't like this one. It is classic AC. Aveline has her own badass kill animations with the hidden blades that are far cooler than Edward's, in my opinion. I had a blast playing this game. I got about 30 hours out of it, collecting everything and getting 100% sync.… Expand
Jan 16, 2014This game suffers untimately from the graphical power and gameplay AC4 had, but it's far from a bad game. It is enjoyable and due to the female protagonist and the setting offers a different approach with a great atmosphere. Of course from time to time one is reminded it is a Vita port but I actually was quite surprised how good it looks. For 20 dollars a really good game. I give it an 8… Expand
May 30, 2014Being one of the handful of gamers who actually owned a Vita and played Liberation on the handheld, I walked away with mixed feelings about it. Although it was the first handheld game to capture the Assassin's Creed experience, the lousy Vita enabled controls made the game very unpleasant to play. When I heard about the remake coming out for home consoles, I got excited, knowing fully well that the vita controls would be gone, and the game would be improved ten fold. After playing it, I once again walked away with mixed feelings.
One thing that can't be disputed about the game is the graphic upgrade. Instead of just simply upping a texture here and there, Liberation got a complete graphic overhaul. All character models have been improved or changed and textures have been improved, but what really makes the game stand out is the overall improved color palate. The game is so much more colorful than the Vita version, and ultimately, the game looks good. However, the graphics don't hold up to anything coming out on the consoles now, so they're only going to be truly appreciated if you've played the Vita version. If you haven't, more than likely, you won't be impressed.
One thing that has been improved is the gameplay. In the previous version, the gameplay was great and held up to the Assassin's Creed series in both free running and combat. However, the game suffered whenever it tried to implement Vita controls. Using the rear touch pad to pickpocket barely functioned, the camera barely detected light sources, and one puzzle which required the Vita's tilt controls were so poor that they infuriated you. I was glad to see that every one of the Vita enabled controls were gone, and the game is improved as a result.
Another good thing the game did was improve the overall experience of the campaign. Missions have been modified in numerous ways, either by adding a cutscene using existing dialogue, changing or removing an objective to kill any tedium, or just changing the mission entirely. I enjoyed every tweak in the campaign, and it's better for it. However, the game did not do the same with it's side content.
Side content has always been arguably repetitive and usually underdeveloped, especially when in comparison to games like Red Dead Redemption, Grand Theft Auto, or the Batman Arkham series. No where is that more apparent than in this game. Liberation's side content is easily the worst of any Assassin's Creed game so far. Unlike the other games that usually have a few stand out side missions that can be considered memorable, Liberation has nothing. Every mission is an arcade style type. Go do this, and your mission is complete. What's worse is that they added even more of them. There are 15 new side missions, with 5 tailored to each persona. The Assassin missions are the weakest, and can be completed in literally two minutes each. The lady and slave missions are better, given that there's more of a story behind them. However, they just feel like 5 split up parts of one huge mission, rather than 5 small ones.
Aside from that, there's another thing Liberation did not improve, and that was the fast travel system. The only thing this game had to do to improve fast travel was to actually add it in the game. The areas in Liberation are not as big as the other worlds in the AC franchise, but it's still big enough to need fast travel. I actually expected Liberation to have it in the remake and was absolutely baffled when it wasn't at all. It would've been so easy to make the view points fast travel points like they did in Black Flag. Now, I know this game originally came out before AC4, but it's remake went under works after Black Flag had already established this concept, so the company deciding not to add this was just lazy, which only looks worse compared to all the small improvements the game did make.
Another is the whole "buying the city" concept. In Brotherhood and Revelations, you could buy parts of the city to increase your overall revenue, and in Liberation, you can buy the shops, but it doesn't do anything significant enough to make you want to do so. There's so little pay off to buying these shops, that it's not worth your time. The only thing they add is convenience, in terms of getting to the shops and your business, but that could be fixed with the fast travel I mentioned.
Lastly is the personas. The three personas is an interesting concept, being able to be an assassin, a slave, and the lady, but each persona has restrictions. The Assassin is notorious at all times, the slave has less health, less weapons, and no chain kill, and the lady has even less along with no climbing or running. The climbing for the lady is something I can understand, and each character has it's perks, but, overall, each persona feels like a you're only getting a piece of the full experience.
In the end, the game is an improvement, but it doesn't get every improvement the game needs. That's the long and short of it.… Expand
Feb 17, 2014I was never a fan of Assassins Creed, until 3 came out. Liberation of course, released along the same time as a Vita exclusive. Its important to remember this. The graphics are a little disappointing but the gameplay is tight, the voicework/sound is good and the game is fun. If you are a fan of Assassins creed then you'll love this game, but if you are expecting anything similar to Black Flag then you will be disappointed. Remember the timeline, this game released over a year before Black Flag and it is noticeable graphically.… Expand
Feb 16, 2014Ok so first off let me start by saying im a HUGE assassin's Creed fan. That being said, i have played this game twice now once on vita and now on PS3 and the game is good but not great. Some of the flaws from the vita have been fixed(Touch screen controls gone!!!) Some are still there( why am i in plan sight and NO ONE noticed that i killed that guy??) But for the most part its a good game, once again i say good not great. The problem with most reviewers is that this was released after AC4 which is amazing. However this game was made as a side game for AC3. So the vast freedom of AC4 and awesome high seas missions are non-existant. They also introduce a class system of sorts, Avalene can change her "persona" between slave, lady and assassin. Slave is similar to assassin just low key, lady restricts running on rooftops and a lot of your weapons. If i have to explain assassin your buying the wrong game. Ok bullet points time
STORY: 7/10- Its good just not AC3 or 4 good. Its has a lot of boring missions but they come together nicely in the in.
GAME PLAY: Everything works, not as good as later game of course but they work and they are improvement over the vita version.
Sound: Has an odd but appropriate score I'm not really a fan of it but it sets the mood.
Replay: Well they removed mutiplayer so unless your trophy hunting dont bother on a second play through unless you just want to ya know play it again let we did in the 90's.
Overall: 710 good but not great worth a look if your a hardcore fan like myself if not honestly just but Freedom cry for your liberation needs.… Expand
Jun 19, 2014Not bad but Liberation is a "companion game" to Assassin's Creed III and it shows. Aveline's story is interesting enough but it sort of felt like I had been dropped into the middle of it rather than the start without much explanation. The graphics are a step down from Assassin's Creed III and seem oddly fuzzy in places but I guess that's to be expected from a former PS Vita game.
I can't help but think Liberation would have been better as a main entry in the series. It feels restricted in some ways and had potential that it couldn't quite reach in a handheld spin-off.… Expand
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