Metascore
81

Generally favorable reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 31 out of 40
  2. Negative: 1 out of 40
  1. With its riveting story, beautiful visuals and surprisingly lifelike world, Assassin's Creed is an incredibly deep, enjoyable game that kept us addicted from beginning to bizarre end.
  2. Forgive the sometimes long load times and other minor quibbles--Assassin's Creed is a resounding success that no one should miss. [Jan 2008, p.76]
  3. 100
    It's hard to put the sheer size and brilliance of Assassin's Creed into words. It is an epic game that you have to experience for yourself. I will caution that the game is not for the impatient or the faint of heart.
  4. Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
  5. You should love the stunning views and the ability to climb nearly all the buildings in the three cities as well as of the countryside sections.
  6. It almost seems as if the humungous world they created and the idea that lies beneath the premise was too big to embrace; it was simply beyond current development possibilities. On the other hand, Ubisoft Montreal did come close, which means we end up with a great game.
  7. The first half of Assassin’s Creed is a truly clairvoyant experience. You’ve never played anything like it. The sagacious story, incalculable crowd interaction, and unprecedented freedom to traverse the environment how you choose are landmark moments. Over time, repetition rears its ugly head, combat becomes a necessary routine, and dimwitted foes snatch you out of the third crusade and remind you that you’re playing a game.
  8. This beautiful, sprawling sandbox title turns the Crusades of the twelfth century into your personal playground of murder.
  9. In Assassin's Creed, the greatest joy comes from the smallest details, and for every nerve-racking battle, there's a quiet moment that cuts to the game's heart and soul.
  10. Though it degenerates into a lot of fighting at the end, and makes a fair number of mistakes in its execution along the way, there’s something entrancing about this game and each of the amazing things you can do.
  11. Assassin’s Creed is remarkable in every aspect it performs. From the sprawling city life to the dual-vision storyline, everything blends together to offer one of the most complete and satisfying experiences so far this year.
  12. Assassin's Creed is a solid enough game to overcome its awkward plot device. It doesn't much matter why you're in the situation you're in. What matters are those wonderful moments when you're sitting on a tower overlooking one of the most gorgeous cities you've ever seen in a game, and you know it's all yours to play in.
  13. A must-buy title for gamers interested in following an excellent story. The wonderful visuals play a major role in the experience and easy controls and open level design will suck you right in. This is not a game for everyone and misses a perfect rating due to pacing issues.
  14. Fabulous mix of action, stealth and innovative platforming. Would have been stupendous if it had blended together more.
  15. It has all the ambitions and potential worthy of a true next-gen title, from its visuals to the freedom it offers to the player, although it falls victim of its own limitations. But this title still has the flavour of something quite innovative. [Dec 2007]
  16. Assassin’s Creed is a landmark in videogames concerning graphics and production values..., but gets lost in the restriction of tasks, lack of interactivity, IA problems and some frustrating bugs.
  17. Despite Assassin's Creed's smooth, almost deft controls and not infrequently gorgeous, gritty ancient urban settings, it is ultimately a game by rote, not salvaged by a compelling story and also burdened with a shell plot that is both trite and superfluous.
  18. After "Bioshock" and "Uncharted," it's hard to imagine a game having an even better setting, but Assassin's Creed seems to have pulled it off.
  19. All the basic mechanics are there, but kinks in the design keep Creed from greatness. [Christmas 2007, p.22]
  20. Despite its shortcomings, just tearing about using Altair's acrobatic skills is an experience few games can match. [Christmas 2007, p.119]
  21. Don't get me started on the ending. This pretty much nailed the coffin shut on the game's fate as a good but not stunning title. You'll have to experience it for yourself, but it simply didn't deliver what it should have. It left me wanting more, which Ubisoft may well see as job done, but gamers don't buy games with the hope that they're completed within the next few years; they want a conclusion straight away.
  22. The in-game combat isn't bad either, if you can accept two things—there's not enough variety to the combat, and the extra effot to sneak around often isn't worth it. The guards can be real idiots, too. Past that, this Assassin cuts deep.
  23. Despite its shortcomings, Assassin's Creed is still enjoyable simply because of the breathtaking playground you're let loose in. In terms of sheer visual spectacle, the size and beauty of the world alone sets a new benchmark, showing what developers can really achieve with next generation visuals. [Christmas 2007, p.92]
  24. 80
    A game that attempts a lot of major development moves and it shows a lot of promise, even if it isn't always executed well.
  25. While it’s not as brilliant as it could have been considering the game’s timeline and setting, Assassin’s Creed is an astonishing gaming experience you won’t forget anytime soon.
  26. Assassin’s Creed II once again allows players to step into the silent shoes of an assassin, and moves in the right direction providing a more focused and solid playing experience.
  27. It’s visually wonderful, technologically marvellous and honestly a great deal of fun to play, but as with many other people, we have to seriously question its staying power.
  28. The easy to pick-up control system, coupled with some enjoyable combat makes Assassin's Creed a good game despite the repetitive and sometimes laborious build up to each assassination.
  29. For those who really love games, it's worth picking up for its aesthetic value and its unique gameplay. If you subsist on a diet of Madden and GTA, however, look elsewhere.
  30. 75
    If you play Assassin's Creed for an hour, you will probably think it's a fantastic game. But as Assassin's progresses, its dual storylines and repetitive quests begin to grow tiresome. There are so many great individual elements, but they are lost among the myriad of poor decisions from Ubisoft Montreal.
  31. This is designed as the first game in a new Ubisoft franchise, and I do hope there’s another. The little miscues can be fixed, the stealth tweaked, and I’d be up for free running through the French Revolution next time.
  32. It pains me to score Assassin's Creed so low, as it is stunning in many respects and I want to convey the message that it definitely deserves to be played, even though it tragically falls short as a complete experience.
  33. What is most interesting to me is how these features fail to coalesce into the amazing experience the action/adventure/stealth game seems to promise.
  34. Astonishingly accurate when it comes to historic characters, details, and setting, it's a shame that the repetitive, formulaic structure to the game diminishes any impulse that the intriguing storyline provides.
  35. 70
    It attempts a lot of ambitious things and it almost succeeds at every one. But it's apparent that these grandiose ideas may have been a little too much to master the first go-round. But hey, at least the groundwork is laid for a killer sequel -- right, Ubisoft?
  36. 70
    Instead of a true stealth engine, you have awkward "hide spots" to accommodate the free roaming. Combat is either too easy or too hard, lacking the brilliance of a dedicated action title. And the free-roaming, bound as it is to mission objectives that would be fine in a more linear game, is just unsatisfying. Each element of the game is individually interesting, but as a whole the package feels incomplete and patchwork more than innovative.
  37. 65
    With a bit more focus and a little more tweaking, Assassin's Creed could have been a great game. Unfortunately, it fails to deliver on many promises we've heard over the last year.
  38. The premise intrigues, but Assassin's Creed is an incomplete template based on multiple other games. [Jan 2008, p.88]
  39. 58
    Nastily boring. [Issue#161, p.88]
  40. It may be a technical marvel, a beautiful game of staggering scope and scale, but its gameplay is narrow, linear and never changes. [Chrismas 2007, p.122]
User Score
7.4

Mixed or average reviews- based on 610 Ratings

User score distribution:
  1. Negative: 25 out of 166
  1. AndrewL
    Oct 24, 2009
    10
    It's funny how this game works. There's no doubt it is tedious, but no game is as much fun in bursts. You can play, love it, and stop. Then in a month you will pick it up again and play, love it, and stop. It's weird how the game does this, but I think our attention spans as humans don't last as long as they should. Running away from guards is so much fun, awesome music plays behind you as you bolt up walls and try to get away from them. It's a must have title and I'm glad its a release title with the PS3 Slim, that way newcomers to the PS3 can get a taste of what next gen games should be. A few years after its release and it still stands above most titles, both graphics and gameplay wise. Full Review »
  2. Apr 15, 2011
    7
    liked this game quite a bit i just wish there was a bit more variety but the game has amazing graphics and a story that made me keep coming back for more and steadily gets harder and harder with fluid movements and precise controls although i never finished the game because part way through it stopped telling me where to go which annoyed me and i never picked it up again but i plan to do so and try again with another copy of this game Full Review »
  3. Sep 28, 2011
    4
    This game has some great ideas, but they didn't get it right until the next game. The story is ridiculous - why all this crap about the animus and Desmond? That really put me off, god. The gameplay is sometimes incredibly fun, but often so frustrating and repetitive. I really see no point in playing this game, unless you want to punish yourself. Go straight to AC II which is the same as this game - only great. Full Review »