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Generally favorable reviews - based on 46 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 460 Ratings

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  • Summary: Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two games in the franchise. Taking place before the rise of Gotham City’s most notorious criminals, the game showcases a young, unrefined Batman as he faces the defining moment of his early career and sets his path to becoming the Dark Knight. Expand
Score distribution:
  1. Positive: 30 out of 46
  2. Negative: 0 out of 46
  1. Oct 30, 2013
    86
    Arkham fans can expect to really enjoy Origins, so long as they don't go into the game expecting to experience sweeping changes to the gameplay that made Asylum and City so great. Origins is a great game that can proudly stand outside of the shadow of its predecessors.
  2. Nov 1, 2013
    80
    Yes, most of the game seems like a copy of Arkham City, but that doesn't take away the overall high quality that comes from the lush world, the superb fighting system and the great characters WB Montreal created.
  3. Nov 26, 2013
    80
    Arkham Origins is essentially just more of the Batman you already know without a lot of new offerings. But despite some small problems the core gameplay, especially the Free Flow-system, is still a lot of fun.
  4. Oct 25, 2013
    78
    Next to Arkham City, Arkham Origins is a bit of a disappointment in its lack of new ideas and use of win buttons, making it the least interesting of the trilogy.
  5. Nov 4, 2013
    75
    I actually enjoyed the story in Origins more than the wildly implausible (even by comic book standards) Arkham City, but my fun was constantly interrupted by bugs and questionable design decisions. While this is arguably still the third-best Batman game ever made, WB Games Montréal unfortunately dropped the high bar set by Rocksteady down a few notches.
  6. Nov 7, 2013
    70
    It's all there - fun and intuitive combat, challenging stealth gameplay and an engaging story - but Warner Bros. Montréal never truly hits Rocksteady's mark. At times the game feels rushed, empty and frankly, uninspired. It's an enjoyable title, to be sure, but it's nowhere near as good as its predecessors.
  7. Oct 25, 2013
    60
    In the absence of new elements, the tried-and-true free-flow combat and predator mechanics feel routine rather than inspired. Origins is worth experiencing for the way it sets the stage for the events of the other Arkham games, but it also resides squarely in their shadows.

See all 46 Critic Reviews

Score distribution:
  1. Negative: 16 out of 133
  1. Nov 18, 2013
    10
    My fav Arkham game by far. Best Story, keeps the same formula we all know and love, a bigger world, great gameplay and combat, we got access to the batcave and batwing! The voice acting is terrific, the soundtrack is the best of all 3 games and it has freakin Deathstroke as a playable character!!! Don't listen to the negative biased reviews, this game is awesome. Sure it has it's problems with bugs and a few glitches but WB are working hard to address them all. So go out and buy this today! Expand
  2. Jan 14, 2014
    10
    AMAZING GAME! it had great story great music and great fighting system which became much harder with this new ninja guy and amazing voice actors even the multiplayer was pretty good it is another strong hit with arkham series can not wait for the next one Expand
  3. Oct 25, 2013
    10
    The cape is finally black, and there are no man panties in sight. Now Rocksteady should learn to make a serviceable Batman by omitting the absurd blue/purple cape and briefs, their Batman design is a walking paradox.
    P.S. The grey belt is nice, keep that too.
    Expand
  4. Oct 28, 2013
    9
    The prequel to Arkham Asylum, this game follow Batman 2 years into his crime fighting career.
    This time the game is done by WB than
    Rocksteady but there is not a single difference in the game in terms of gameplay. There is very little innovation but it is a great expansion to an already great series.

    The cons mostly involve a good amount of lack of polish compared to its predecessors. The final boss is not that big of a surprise and it slightly a letdown to Arkham city. other personal complaints involve Deathstroke having very limited screentime and combat being pretty much 100% same.

    There are some great ideas introduced to this game such as Batcave, multiple skins to use in campaign, much richer sidequests, Batwing (fast travel only), and an extensive map. The supporting characters are much more likeable than previous arkham games (except there is no Catwoman) and the story is just as good and on point with the attitude along with its predecessors.
    The campaign challenges such as Worst Nighmare, Gotham protector, etc... are very welcome.
    The predator options are much more refined, fun and immersive than before.

    If you haven't already preordered and planning to get it for less the game is worth $45-50 and should keep you busy for months.
    Expand
  5. Nov 13, 2013
    8
    This is another excellent game in the Batman series. Its fun, creative, plenty of sides, puzzles, combat, storyline. It art is awesome, city, Batman, villians, weather all that.

    My only gripe would be that its relatively short compared to the other games storylines. This one seemed to play thru much, much faster. Theres still a lot of side things to do, such as the custom battles, predator encounters and the like, but the main storyline is just much too short and is over with in like 30hrs or less. That's very unacceptable. Custom battles, and challenges are nice and all, but they're not really all that involved once the central game is made. I still give the game a very good review because its still a very good game and theres WAY more bang for your buck here then soo many other titles and way more to do once your actual storyline is done. Theres a ton of badges, trophies and merits to acquire.
    Expand
  6. Jan 21, 2014
    7
    Arkham Origins is a troubled game. It possesses a fantastic story that establishes the perfect foundation for the Arkham universe. In fact, this is probably one of my favorite Dark Knight tales out there, creating a thrilling back story that flawlessly demonstrates the excitement and repercussions of Batman's first encounter with the Joker. The gameplay is still solid in most regards, inheriting the same fluid fighting mechanics that made the Arkham games some of the best action games ever made. Boss battles have been fine-tuned to perfection, making each fight gripping and challenging, sharply contrasting those in the previous two Arkham titles. Even the acting is great, with fantastic performances by both Roger Craig Smith as the Caped Crusader and Troy Baker, the best voice actor of 2013, portraying a younger, volatile, and deliciously psychotic Joker that even rivals the work of Mark Hamill in the original games.

    With all this praise, it seems like Origins would be another stellar Batman experience. But it's not.

    Origins is a good game marred by repetitiveness and unwelcome additions that hold it back from being a truly memorable experience. For instance, the combat features the new Shock Gloves, along with all of your favorite old gadgets. These new weapons can destroy any shield or break any barrier standing between you and your foes, causing you to ridiculously overpower anyone who stands in your path. In Arkham City, each fight against a new foe, such as the ninjas from the League of Shadows, required planning and different combos in order to take down the opposition. Here, you can mash the square button once the gloves are powered, quickly ruining any enjoyment or challenge to the campaign by giving you a practically automatic victory. The fighting feels much shoddier in this game as well. While City's battles felt like I was establishing a rhythm with each broken bone, Origins' fights are a struggle just to connect Batman's fists to the skulls of the street thugs. Not only do punches consistently miss their marks, but rooms can also become packed as well. In one of the later fights, enemies start randomly spawning at exponential rates, making it nearly impossible to focus on the fight, as well as causing the game to lag.

    Arkham Origins' Gotham feels like a hollow version of Arkham City's masterful open world. Not all grappling points are functional, forcing you to think of alternate routes to seemingly accessible locations. What's worse about traversal, though, is the fact that you have to cross a long bridge when journeying from one end of the map to the next. This becomes extremely frustrating, since the game offers a fast-travel system via the Batwing that allows you to skip over these segments. Arkham City's world was fun to explore and full of secrets, making you want to soar over rooftops and plunge into alleyways to search for every last Easter egg. Here, the world is barren, featuring no incentive to explore or enjoy the near clone of the original open world, which is a striking missed opportunity.

    Overall, the greatest sin Arkham Origins commits is the fact that it's not an entertaining experience. Aside from the engaging plot, nearly everything that made Arkham City a masterpiece has been unnecessarily edited to fit the canon or just flat out dropped altogether. Riddle trophies and puzzles have been replaced by randomly scattered extortion packs, which require little to no skill to obtain and are extremely disappointing. Similarly, most of the side missions are copied and pasted from City, swapping the villains that are involved to make it seem novel. Even Detective Mode, which on the outset looked like an intuitive new gameplay feature to compliment the blood-pumping combat, is a monotonous quest searching for red triangles instead of legitimate investigation.

    When all is said and done, Arkham Origins is a game that should be played. The narrative is intense and occasionally unbelievable. Sadly, however, it doesn't receive the solid gameplay accompaniment it deserves. Too often I found myself wondering about what the game could have been, rather than enjoy the campaign I was playing. Fighting is fresh, but new additions cause the experience to feel much more hollow and less rewarding than in prior games, making you feel more like a player than the actual Dark Knight. While the flawless story, voice acting, and boss fights soar, the rest of Arkham Origins holds the game back from becoming the Batman prequel that the gaming industry truly deserves.

    6.5/10
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  7. Feb 7, 2014
    0
    Now that is a bad Batman game. I've played all the Arkham games and this was completely ruined the franchise. I know Rocksteady did not make this one, but I am absolutely done with these games. The fighting is tiresome, boring, and unimaginative. Actually, that's how the whole game is. Expand

See all 133 User Reviews