- Summary: Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two games in the franchise. Taking place before the rise of Gotham City’s most notoriousBatman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two games in the franchise. Taking place before the rise of Gotham City’s most notorious criminals, the game showcases a young, unrefined Batman as he faces the defining moment of his early career and sets his path to becoming the Dark Knight.… Expand
Oct 30, 2013Arkham fans can expect to really enjoy Origins, so long as they don't go into the game expecting to experience sweeping changes to the gameplay that made Asylum and City so great. Origins is a great game that can proudly stand outside of the shadow of its predecessors.
Nov 4, 2013I actually enjoyed the story in Origins more than the wildly implausible (even by comic book standards) Arkham City, but my fun was constantly interrupted by bugs and questionable design decisions. While this is arguably still the third-best Batman game ever made, WB Games Montréal unfortunately dropped the high bar set by Rocksteady down a few notches.
Nov 7, 2013It's all there - fun and intuitive combat, challenging stealth gameplay and an engaging story - but Warner Bros. Montréal never truly hits Rocksteady's mark. At times the game feels rushed, empty and frankly, uninspired. It's an enjoyable title, to be sure, but it's nowhere near as good as its predecessors.
Oct 25, 2013In the absence of new elements, the tried-and-true free-flow combat and predator mechanics feel routine rather than inspired. Origins is worth experiencing for the way it sets the stage for the events of the other Arkham games, but it also resides squarely in their shadows.
Oct 25, 2013The cape is finally black, and there are no man panties in sight. Now Rocksteady should learn to make a serviceable Batman by omitting theThe cape is finally black, and there are no man panties in sight. Now Rocksteady should learn to make a serviceable Batman by omitting the absurd blue/purple cape and briefs, their Batman design is a walking paradox.
P.S. The grey belt is nice, keep that too.… Expand
Dec 9, 2013Best game in all of batman games.new enemies,new gadgets,young batman,online access tooo.AMAZING GAME!!!!!!,keep it uo batman game creators,IBest game in all of batman games.new enemies,new gadgets,young batman,online access tooo.AMAZING GAME!!!!!!,keep it uo batman game creators,I appericiate u and hat off.… Expand
Nov 18, 2013My fav Arkham game by far. Best Story, keeps the same formula we all know and love, a bigger world, great gameplay and combat, we got accessMy fav Arkham game by far. Best Story, keeps the same formula we all know and love, a bigger world, great gameplay and combat, we got access to the batcave and batwing! The voice acting is terrific, the soundtrack is the best of all 3 games and it has freakin Deathstroke as a playable character!!! Don't listen to the negative biased reviews, this game is awesome. Sure it has it's problems with bugs and a few glitches but WB are working hard to address them all. So go out and buy this today!… Expand
Feb 1, 2014The Arkham series has always hit that sweet-spot that so many superhero games strive for. It brings the stealth of Batman while mixing itThe Arkham series has always hit that sweet-spot that so many superhero games strive for. It brings the stealth of Batman while mixing it perfectly with masterful combat mechanics. While this doesn't do anything revolutionary in the series, it's a nice unexpected romp through Arkham to say the least. It has the best story in the series, and in my opinion the new voice actors fill their big shoes excellently. I just hope Rocksteady hits the brakes, and truly does something special for next time. I would hate to see this franchise become the next Assassin's Creed, with every consequent game leaving a "been there, done that" mentality.
- New baddies to fight through (Some will even counter now)
- Boss Battles are great. Need to critically think to get through them instead of just button mashing.
- Brand spankin new gadgets to mess around with
- Excellent story
- New riddles
- Tons of new content to keep any Bat busy for a while
- Multiplayer feels like a shoe-horned, rather forgettable experience.
- More of the same, not really a bad thing, but it plays exactly like Arkham City. If you got tired of the last game, you won't find anything to tickle your pickle here.… Expand
Feb 17, 2014The Batman Arkham games are among my favorite of the last generation. So i was more than a little worried when Warner Bros announced that aThe Batman Arkham games are among my favorite of the last generation. So i was more than a little worried when Warner Bros announced that a different studio was making the next one without most of the original cast.
Overall i think that the story is good and the voice actors do a fine job at portraying the characters. The gameplay on the other hand feels a bit off, the combat feels a bit more sluggish and i encountered more than a few bugs throughout the game that forced me to restart the checkpoint.
As a Batman fan i was excited to see the introduction of some of best Batman villains in the Arkham series. I was a bit disappointed that some of the new characters are little more than boss fights while the overall story is yet again centered around the Joker. Besides that i still liked the story, especially the interactions with Alfred and Gordon.
Overall this is a good game for Batman fans but i would advice people to wait for some patches because the bugs are quite immersion breaking… Expand
Jan 21, 2014Arkham Origins is a troubled game. It possesses a fantastic story that establishes the perfect foundation for the Arkham universe. In fact,Arkham Origins is a troubled game. It possesses a fantastic story that establishes the perfect foundation for the Arkham universe. In fact, this is probably one of my favorite Dark Knight tales out there, creating a thrilling back story that flawlessly demonstrates the excitement and repercussions of Batman's first encounter with the Joker. The gameplay is still solid in most regards, inheriting the same fluid fighting mechanics that made the Arkham games some of the best action games ever made. Boss battles have been fine-tuned to perfection, making each fight gripping and challenging, sharply contrasting those in the previous two Arkham titles. Even the acting is great, with fantastic performances by both Roger Craig Smith as the Caped Crusader and Troy Baker, the best voice actor of 2013, portraying a younger, volatile, and deliciously psychotic Joker that even rivals the work of Mark Hamill in the original games.
With all this praise, it seems like Origins would be another stellar Batman experience. But it's not.
Origins is a good game marred by repetitiveness and unwelcome additions that hold it back from being a truly memorable experience. For instance, the combat features the new Shock Gloves, along with all of your favorite old gadgets. These new weapons can destroy any shield or break any barrier standing between you and your foes, causing you to ridiculously overpower anyone who stands in your path. In Arkham City, each fight against a new foe, such as the ninjas from the League of Shadows, required planning and different combos in order to take down the opposition. Here, you can mash the square button once the gloves are powered, quickly ruining any enjoyment or challenge to the campaign by giving you a practically automatic victory. The fighting feels much shoddier in this game as well. While City's battles felt like I was establishing a rhythm with each broken bone, Origins' fights are a struggle just to connect Batman's fists to the skulls of the street thugs. Not only do punches consistently miss their marks, but rooms can also become packed as well. In one of the later fights, enemies start randomly spawning at exponential rates, making it nearly impossible to focus on the fight, as well as causing the game to lag.
Arkham Origins' Gotham feels like a hollow version of Arkham City's masterful open world. Not all grappling points are functional, forcing you to think of alternate routes to seemingly accessible locations. What's worse about traversal, though, is the fact that you have to cross a long bridge when journeying from one end of the map to the next. This becomes extremely frustrating, since the game offers a fast-travel system via the Batwing that allows you to skip over these segments. Arkham City's world was fun to explore and full of secrets, making you want to soar over rooftops and plunge into alleyways to search for every last Easter egg. Here, the world is barren, featuring no incentive to explore or enjoy the near clone of the original open world, which is a striking missed opportunity.
Overall, the greatest sin Arkham Origins commits is the fact that it's not an entertaining experience. Aside from the engaging plot, nearly everything that made Arkham City a masterpiece has been unnecessarily edited to fit the canon or just flat out dropped altogether. Riddle trophies and puzzles have been replaced by randomly scattered extortion packs, which require little to no skill to obtain and are extremely disappointing. Similarly, most of the side missions are copied and pasted from City, swapping the villains that are involved to make it seem novel. Even Detective Mode, which on the outset looked like an intuitive new gameplay feature to compliment the blood-pumping combat, is a monotonous quest searching for red triangles instead of legitimate investigation.
When all is said and done, Arkham Origins is a game that should be played. The narrative is intense and occasionally unbelievable. Sadly, however, it doesn't receive the solid gameplay accompaniment it deserves. Too often I found myself wondering about what the game could have been, rather than enjoy the campaign I was playing. Fighting is fresh, but new additions cause the experience to feel much more hollow and less rewarding than in prior games, making you feel more like a player than the actual Dark Knight. While the flawless story, voice acting, and boss fights soar, the rest of Arkham Origins holds the game back from becoming the Batman prequel that the gaming industry truly deserves.
Feb 7, 2014Now that is a bad Batman game. I've played all the Arkham games and this was completely ruined the franchise. I know Rocksteady did not makeNow that is a bad Batman game. I've played all the Arkham games and this was completely ruined the franchise. I know Rocksteady did not make this one, but I am absolutely done with these games. The fighting is tiresome, boring, and unimaginative. Actually, that's how the whole game is.… Expand