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Mixed or average reviews - based on 98 Critics What's this?

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Generally favorable reviews- based on 2191 Ratings

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  • Summary: Live the life of Jodie Holmes, a young woman who possesses supernatural powers through her psychic link to a mysterious invisible entity. Experience the most striking moments of Jodie's life as your actions and decisions determine her fate. As she traverses the globe, Jodie will face incredible challenges against a backdrop of emotionally-charged events never before seen in a video game. Expand
Score distribution:
  1. Positive: 52 out of 98
  2. Negative: 8 out of 98
  1. Oct 20, 2013
    Sure, there are a few plot holes and clichéd moments in Beyond Two Souls but like Heavy Rain, it may become one of your most memorable gaming experiences to date.
  2. Oct 8, 2013
    Beyond is both better and worse than its illustrious predecessor Heavy Rain. It features a more varied gameplay, a better story, talented Hollywood actors and outstanding graphics... but it also lacks something: the ability to make truly decisive choices throughout the adventure. Significant changes you can make story-wise are actually concentrated at the end. However, games of this type and this quality are still too rare to deny yourself the pleasure.
  3. Oct 8, 2013
    Beyond: Two Souls could be considered an experimentation on new dramatic devices within a game that is visually stunning and whose interactive scenery will be the delight of all Quantic Dream fans, despite its limitations.
  4. Oct 8, 2013
    Don’t get me wrong, the game tells an interesting and emotional story, and the acting is top notch, but it does aimlessly plod along here and there. Thankfully, Quantic Dream ensured that Beyond: Two Souls would wrap up in an amazing, thought-provoking way which does make the ride very much worth taking.
  5. Oct 15, 2013
    The gameplay has vastly improved for this new genre, the game mechanics and puzzle solving are unique and fun, the voice acting was incredible, and it is visually stunning. It’s very unfortunate that the story has continuity difficulties, unnecessary padding, too many boring stretches, and repeated plot devices, as the story is what’s supposed to keep you going in an interactive drama.
  6. Oct 14, 2013
    After completing Beyond: Two Souls it’s understandable why this is one of the most divisive games around. Even now it’s difficult to say whether we enjoyed it or not, it’s certainly an interesting game, and does have some nice ideas. So despite a story that feels disjointed, tonally uneven and a mid-section that feels completely out of place, it’s something that is different enough from the norm that maybe, just maybe it’s worth picking up.
  7. Oct 17, 2013
    But Beyond: Two Souls is far worse than convenient, facile, and ridiculous. It’s overall tone is low-key and morose, without energy or enthusiasm. Scenes drag out, with long pauses. Glances shift awkwardly. Character models fidget. This is about an eight hour game, but I’d estimate two or three of those hours are pregnant pauses.

See all 98 Critic Reviews

Score distribution:
  1. Negative: 79 out of 546
  1. Oct 8, 2013
    Awesome graphics, beautiful gameplay, maybe a interactive novel, excellent characters great history you can felt joy, suffer and felt scary with the protagonist,
    good work for Quantic dream
  2. Oct 14, 2013
    Special, amazing journey! Excellent characters! Fantastic graphics! Great story and gameplay! I love Ellen Page Surplus impossible game! Experience! THANK QUANTIC DREAM! Expand
  3. Oct 12, 2013
    A game made for a more refined audience, Beyond Two Souls is an masterpiece of interactive storytelling, who's only failing is the fact that it's being played and reviewed by brainwashed, inexperienced, young "gamers" just looking for the next mindless action game. For the rest of us, who are members of the core gaming world for over 20 years now, this is one of the few games which proves beyond the shadow of a doubt that games are an art form.
  4. Oct 10, 2013
    7.4 by metacritic? Are you kidding me? This game is awesome! This is a masterpiece by David Cage! second in a row)! It is so touching and gives you more emotions then all callofduties and gtas together! It looks amazing, it keeps you involved for hours and it makes you say WOW! every 5 minutes. I don't know what person you should be to give less than 9.0 to this game. Probably a person without PS3 or some #iveplayeddemoanditsnotfun wierdos... No offence. Quantic Dream rules! Bravo mr. Cage! Expand
  5. Oct 28, 2013
    I'll borrow from the team at GameInformer for my quick review.

    Concept: Enter the life of Jodie Holmes, a girl with a strange power, and
    follow her throughout the scrambled memories of her life and the increasingly bizarre events surrounding them.

    Graphics: You'd be hard pressed to find better looking games on console. Only minor hiccups occur during facial animations, but those are few and far between gorgeously acted out scenes which include a nice variety of scenery to boot.

    Sound: The entire cast does an amazing job, but it's Ellen Page who is really the star of the show, giving one of the best performances games have seen this generation.

    Playability: This is the game's major flaw. As an interactive novel/movie, it gets the job done. It's when the game tries to incorporate action elements it begins to struggle. The poorly implemented stealth sequences and difficult to read quicktime events that hinder what is otherwise functional gameplay.

    Entertainment: Quantic Dream games have been somewhat of a niche genre. If their games have scratched your itch for fun in the past, Beyond certainly delivers. While the story is occasionally convoluted and bizarre at times, it should keep you hungry for more.
  6. Oct 27, 2013
    It's a step towards turning a video game not only fun or challenging but gives an additional value of emotions of identification...Since emotions dominate human behavior it's empower a game with much more impact and makes the player much more involved with what's is happening to the character he plays...I would dare to say this game is one more step forward in the evolution of video games...Now it's legitimate to cry in a video game...Bravo! Expand
  7. Mar 31, 2014
    Beyond: Two Souls is a bloated mess. Amidst technically nice graphics and well implemented voice work, there are tons of technical issues, a disjointed, seemingly randomly confabulated narrative that revolves around the main character doing seemingly random things at different points of her life, which never really add up or pay off to anything. When the "movie like" experience you're paying to "play" (and I use that term very, very loosely) doesn't even deliver on being a well crafted story, you know that someone, somewhere royally screwed up.

    The story here revolves around Jodie, played by Ellen Paige who has a special ghost-like entity named Aiden attached to her since she was a child. I'll be the first to admit that this is an interesting premise, and I'd also be willing to admit that it works well inside of Beyond, if it weren't for the game's complete and utter disregard for narrative consistency, or even making contextual sense.

    Scenes pass from one to the other, and it almost turns into a bad variety show. The problem is, this isn't intended to be comedy. The game takes itself so seriously, even when it's showing Ellen Paige, ghoth'd out playing the guitar, befriending the homeless, and becoming a secret agent, that it turns into absolute comedic gold. There's no inkling of anyone crafting a well developed, fully realized narrative, here. Considering Beyond is a narrative based experience, this is inexcusable.

    I can accept that it's a movie like experience. I didn't play Beyond expecting fully realized gameplay mechanics. The mechanics that are here are pointless, though. You can literally set the controller down, not respond to any of the quick time events at all, and the game will still progress regardless. I did play Beyond expecting a fully realized narrative, and I was sorely disappointed.

    I realize I keep pointing back to this, but the story is the basis for this entire game. Beyond isn't about solid gameplay mechanics, interesting locales or any sense of achievement. It's about taking part in its narrative. Being a somewhat controlling factor of it. Which is all well and good, but the narrative here is so weak, that I can't recommend this title to anyone. It's certainly not a game in the traditional sense, and it certainly doesn't qualify as having a decent narrative.

    It's derivative, it's pretentious, it's bloated, the exposition leads to nowhere, and simply put, it's not worth your time or money. Beyond: Two Souls has zero redeeming qualities.

See all 546 User Reviews