Mixed or average reviews - based on 39 Critics What's this?

User Score

Mixed or average reviews- based on 14 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Nathan Spencer will make use of his trademark tool – his bionic grappling hook – to grab, swing and leap through series of lush new environments. He’ll be met by plenty of gun-toting soldiers and mechanized threats ready to give him a hostile greeting. Bionic Commando Rearmed 2 improves upon the visual achievements of its predecessor with the addition of more detailed character models, textures, and vibrant colors. New player mechanics will add another strategic layer of platforming to the overall experience and the famous bionic arm will be getting a major makeover delivering a more dynamic bionic experience to the player. Expand
Score distribution:
  1. Positive: 5 out of 39
  2. Negative: 1 out of 39
  1. Feb 2, 2011
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
  2. Feb 11, 2011
    Rearmed 2 seemed like a dream game in theory because of how well-crafted Rearmed was, but it doesn't live up to that in execution.
  3. Apr 6, 2011
    On the one hand, Bionic Commando: Rearmed 2 is visually pleasing, with some nice remixes and a gameplay based on exploration rather than combat (just like the original Bionic Commando), nice boss fights and some funny dialogues. On the other hand the game is too linear and simple, the controls aren't accurate and the local co-op multiplayer is mediocre.
  4. Feb 13, 2011
    Bionic Commando Rearmed 2 is by no means a bad game, merely an okay one. Fatshark should have the opportunity to learn that what isn't broken doesn't need fixing.
  5. Feb 23, 2011
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
  6. 60
    It still looks and sounds amazing but this sabotages and dumbs down almost everything the original game got right.
  7. Feb 8, 2011
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. Feb 15, 2011
    I think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is making the difference. Also, it's fun to play co-op. Expand
  2. Feb 5, 2011
    This is more of the same great action the first game brought ut, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'll like this. Collapse
  3. Feb 5, 2011
    If you're making a game with old school simplicity and you have to include a Metroid Prime-ish scanner to explain every object in the environment: You have missed the point. If your game is based around using a bionic arm to navigate through obstacles and you feel the need to add a jump button: You have missed the point. If your game requires lightning fast reflexes and split-second timing but your controls are broken: You have missed the point. If you charge people $15 for a game they can't play when their internet connection goes out: You have LOST the CUSTOMER.

    If you're looking for your old school fix, wait for Rush'n Attack Ex-Patriot. Maybe that won't be a colossal disappointment.
  4. Feb 3, 2011
    Boring, poor controls and you can't play it without an internet connection! it doesn't even have ANY online elements. Screw you Capcom this game and the policy sucks Expand