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Generally favorable reviews - based on 62 Critics What's this?

User Score
8.3

Generally favorable reviews- based on 418 Ratings

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  • Summary: Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big DaddySet approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival. Multiplayer in BioShock 2 provides a rich prequel experience that expands the BioShock gameplay. Set during the fall of Rapture, players assume the role of Plasmid test subject in the underwater city that was first explored in the original BioShock. Players will need to use all the elements of the game's toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture. [2K Games] Expand
Score distribution:
  1. Positive: 60 out of 62
  2. Negative: 0 out of 62
  1. If you're still wondering if BioShock 2 is better than the original as you enter the final level, by the time you beat it, you'll have no doubt. This is one of the best games you'll ever play. [Mar 2010, p.62]
  2. It's definitely a great game and will likely be on top ten lists at the end of the year. It's just not a perfect 10.
  3. Rich, philosophical story...that's not as clever as the original story.
  4. Plot-wise, this doesn't match the original. However, the combat has been spliced to near-perfection. [Mar 2010, p.64]
  5. A conservative return to Rapture, but full of quality.
  6. BioShock 2 sets out to make a name for itself, and overall it does. It improves on the original's gameplay while telling two different stories across modes. The experience isn't as powerful at the end, but the Little Sister bond makes up for that.
  7. The surprises aren't there and neither is the awe one feels the first time they booted-up their copy of BioShock and laid eyes on Rapture.

See all 62 Critic Reviews

Score distribution:
  1. Positive: 59 out of 70
  2. Negative: 4 out of 70
  1. SR
    Feb 20, 2010
    10
    Playing this game actually made me better at BioShock 1. On the Survivor (hardest) difficulty mode in the first game I couldn't make it Playing this game actually made me better at BioShock 1. On the Survivor (hardest) difficulty mode in the first game I couldn't make it past finding the first plasmid (since I would just keep getting outflanked by splicers and shot in the back of the head) but now I am cruising through and I am maxed out on med kits and EVE hypos (I think because Bioshock 2 forced me to prepare more carefully in the scenarios where you have to defend little sisters while they are getting EVE from corpses). I really wish I had a webcam so I could put on Youtube the first time I defended a little sister successfully (in Bioshock 2) because I did it on the hardest dificulty level with only the wrench, rivet gun, electricity plasmid and no med kits (I just kept getting wrench headshots on splicers which I had bottlenecked in a doorway). The next time I successfully defended a little sister on the first attempt just by using the hypnotize (enrage) plasmid on all the splicers and they just all killed each other for me. Something about the gameplay in Bioshock 2 just seems to make more sense to me than it did in the first game, but it's clearly applicable to how you approach the first game. I think the thing is that Bioshock 2 is a little more obvious about how it forces you to visualize how you are going to approach encounters; maybe it just gives more obvious clues than the first game did. Or maybe Bioshock 2 just isn't as good at keeping its secrets as the first game; either way I feel like I understand (and love) both games much more now than I would have expected (and I can't believe I was actually on the fence about buying this game or Dante's Inferno last weekend!). Expand
  2. Dec 19, 2012
    10
    So lets go down the list of ways Bioshock 2 makes improvements over the original Bioshock. Better graphics, stronger enemies, more enemies,So lets go down the list of ways Bioshock 2 makes improvements over the original Bioshock. Better graphics, stronger enemies, more enemies, dual wielding, actual plasmid leveling system, WAY better hacking(realtime too), streamlined gameplay, wonderful antithesis story, amazing sound design, more endings, deeper little sister involvment. I could go on for a while and go more in depth, but seriously, everything is better. Go get it, it will be a great way to prepare for Bioshock Infinite Expand
  3. Nov 14, 2013
    9
    Graphics: Graphics still look amazing but compared to the first not much has changed. There are still far better looking games on the PS3.Graphics: Graphics still look amazing but compared to the first not much has changed. There are still far better looking games on the PS3. 9.

    Sound: Great themes, level design goes great with themes. Voice acting is great. 10.

    Gameplay: Same as Bioshock 1 but with more attachments. There are different weapons, and different enemies that are stronger to take down, and especially this time around with the big sisters. The game is actually a great challenge on the medium difficulty setting, and requires you to rescue/harvest little sisters to gain enough adam for upgrades. The new feature, now that you’re playing as a big daddy, is that you can choose to harvest dead enemies to gain additional adam. The issue with this is that every time you do this it spawns a wave of enemies that attack, and you have to defend the little sister while she harvests the body. It’s a really cool new game play feature although near the ending of the game it just gets way to difficult, and the reason is because the game doesn’t provide enough ammunition so I found myself at some points skipping the harvest and just taking the little sisters straight to the vent. Also, at times I would clear an area and step foot into another area, and head back that same second only to find splicers respawning. Bioshock 1 felt more organized when having you face splicers, while Bioshock 2 seemed to make it much more linear in the process, adding more and more splicers to constantly tackle making it feel too chore-y. Overall the game was a big challenge which is a positive, although I was frustrated with the amount of supplies that you get. The levels are structured really well, and the story continually progresses. The boss battles aren’t anything special, some have you clear out all the splicers only to battle the boss which looks similar to a splicer only with a huge health buff. The game doesn’t end with a strong memorable boss battle like the first game, instead takes a cheap wave fight. 8.5.

    Story: The story is as well written as the first game, the pacing and twist aren’t as great as the first, but the ending leaves on a strong note also like the first game. You play as the very first Big Daddy (Delta), and the story unfolds from start to finish. 9.0.

    Lasting Appeal/Value: The game contains a multiplayer that is decent/okay at best, the original game clocks in at about 8-10 hours on medium. The price for this game is free for PSPlus, and I’ve gotten this game on steam for like $5 bucks before. I’d say it’s worth getting. 10.

    Overall Score: 9.3 out of 10.
    Expand
  4. Oct 19, 2010
    8
    As long as you don't overhype this game you will find a pretty good shooter in Bioshock 2. I can't say it was as good as the first but it wasAs long as you don't overhype this game you will find a pretty good shooter in Bioshock 2. I can't say it was as good as the first but it was still worth playing through and I am even motivated to get the DLC which says a lot of the game. Expand
  5. Apr 20, 2014
    8
    this game isn't as good as the first game for sure, but, it is still pretty awesome and gives a nice change in style while still holding tothis game isn't as good as the first game for sure, but, it is still pretty awesome and gives a nice change in style while still holding to the things that made the first game great. you play as a big daddy for one which is pretty cool, but I didn't feel as powerful as I should of, using the drill was a lot of fun though. the story doesn't quite live up to the first game and the characters are not as interesting, but it is still unique and enjoyable in its own way. I enjoy the hacking in this game better simply because its easier, the last games hacking puzzles sometimes were to much of a bother. the world doesn't feel as creepy as it did before either, but its still a BioSchock game with a few small dissapointments that keep it from living up to the first game, but was still a joy to play. Expand
  6. Jun 4, 2012
    7
    It's equally good to the first Bioshock, minus the novelty aspect. Here are the changes: new hacking system (it's better), new story (it'sIt's equally good to the first Bioshock, minus the novelty aspect. Here are the changes: new hacking system (it's better), new story (it's worse). That's about it - it's really the same game with a different story. I enjoyed it almost as much as the first, though, because it remains that the gameplay is awesome. Expand
  7. Aug 23, 2014
    0
    This game should have just been a DLC instead of a full-blown sequel. The story is ridiculously short and boring, not to mention poorlyThis game should have just been a DLC instead of a full-blown sequel. The story is ridiculously short and boring, not to mention poorly voice-acted. And by far the worst sin is that no new plasmids were added, some were tweaked ever so slightly or given new names, but no real new ones were added for the second game. The weapons were also extremely similar to the original game. Some may see this as staying true to the original, but I see it as lack of originality, inspiration, or imagination. It seems as if the makers of the original Bioshock just got really really really lazy and decided to not change anything because the system worked the first time. Any new plasmids or weapons would have been a welcome addition, not a significant change to the game. Overall, the game just should have been a DLC and I have rarely been so disappointed in a game. Expand

See all 70 User Reviews

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