• Summary: Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival. Multiplayer in BioShock 2 provides a rich prequel experience that expands the BioShock gameplay. Set during the fall of Rapture, players assume the role of Plasmid test subject in the underwater city that was first explored in the original BioShock. Players will need to use all the elements of the game's toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture. [2K Games] Expand
Score distribution:
  1. Positive: 60 out of 62
  2. Negative: 0 out of 62
  1. The weapons are better. The plasmids are better. The enemies are better. At some points, even the storytelling is better. What's most amazing and surprising about BioShock 2, however, is that by diving deeper into Rapture's tortured history and exploring more of Rapture's haunted world, it actually manages to make the original BioShock better, too.
  2. If you're still wondering if BioShock 2 is better than the original as you enter the final level, by the time you beat it, you'll have no doubt. This is one of the best games you'll ever play. [Mar 2010, p.62]
  3. The surprises aren't there and neither is the awe one feels the first time they booted-up their copy of BioShock and laid eyes on Rapture.

See all 62 Critic Reviews

Score distribution:
  1. Positive: 29 out of 37
  2. Negative: 3 out of 37
  1. SR
    10
    Playing this game actually made me better at BioShock 1. On the Survivor (hardest) difficulty mode in the first game I couldn't make it past finding the first plasmid (since I would just keep getting outflanked by splicers and shot in the back of the head) but now I am cruising through and I am maxed out on med kits and EVE hypos (I think because Bioshock 2 forced me to prepare more carefully in the scenarios where you have to defend little sisters while they are getting EVE from corpses). I really wish I had a webcam so I could put on Youtube the first time I defended a little sister successfully (in Bioshock 2) because I did it on the hardest dificulty level with only the wrench, rivet gun, electricity plasmid and no med kits (I just kept getting wrench headshots on splicers which I had bottlenecked in a doorway). The next time I successfully defended a little sister on the first attempt just by using the hypnotize (enrage) plasmid on all the splicers and they just all killed each other for me. Something about the gameplay in Bioshock 2 just seems to make more sense to me than it did in the first game, but it's clearly applicable to how you approach the first game. I think the thing is that Bioshock 2 is a little more obvious about how it forces you to visualize how you are going to approach encounters; maybe it just gives more obvious clues than the first game did. Or maybe Bioshock 2 just isn't as good at keeping its secrets as the first game; either way I feel like I understand (and love) both games much more now than I would have expected (and I can't believe I was actually on the fence about buying this game or Dante's Inferno last weekend!). Expand
    • 5 of 7 users said yes
  2. 5
    Of all the sequels in the industry, this was the most unnecessary one we needed and it isn't even that good. The plot is an absolute mess that creates nothing but screw up the entire backstory that was given to us in Bioshock 1 along with a dull villain who really isn't that threatening. The game has became insanely easy with nothing even being remotely challenging, the bosses have no personality except for 'thing that wants to kill you', they didn't even bother to improve on the moral choices. The only improvement this game has is the new hacking mini game. The multiplayer is poorly designed, unbalanced, tacked on and forgettable. All the sparkle, atmosphere, charm and livelihood of the first game has been sucked out which is a real shame. I hope this teaches developers a lesson: Some games are only one-hit wonders and unless Infinite proves that wrong, Bioshock is a franchise that has no future. Expand
    • 0 of 0 users said yes
  3. This review contains spoilers, click expand to view. El primer Bioshock mostro que era obvio una secuela o el principio de una franquicia, pero este intento lo puedo calificar de fallido, carente de originalidad siendo que el primer titulo era un refresh a los shooters, ademas que la trama que brillo en el primer titulo, aqui es aburrida y las tasks son repetitivas, matar a alguien obtener a traves de las little sisters algo que ni recuerdo como se llama, y asi repitelo a traves de las horas que tardes en terminar el juego, me arrepenti de comprarlo, lo vendi enseguida antes que bajara de precio por que seguramente no fui el unico que penso lo mismo, ser un big daddy nunca fue tan aburrido Expand
    • 0 of 0 users said yes

See all 37 User Reviews

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