• Publisher: SCEA
  • Release Date: Nov 17, 2006
User Score

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 1 out of 5
  2. Negative: 3 out of 5

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  1. Apr 2, 2013
    This game is so stupid. MetaCritic doesn't have a scale low enough for me to actually give it proper score. First of all, the level design is plain dumb. Your character is in a box arena. That's it. All you do is run around in a box and shoot things with the dual thumbsticks from a top-down view, Geometry Wars-style. Except that game is great and this one is definitely not. You have to play in these box arena levels for certain periods of time until you collect enough cash and survive without being touched by ANYTHING in order to move on to the next level, but tis more difficult than it sounds because your literally swarmed by enemies of all shapes, sizes and speed and you're grossly underpowered with a stupid handgun; you an collect power ups but they're few and far between and even when you do have one it doesn't last more than a couple seconds. On top of that the game soundtrack is annoying as hell with some forgettable crappy punk rock songs from no-name bands. This game can't even qualify as an "indie" game because it gives Indie game developers a bad name. It looks like it was a group project for a class and some local community college. I'm disappointed in myself that I actually wasted some of my PSN credits to buy this garbage. Unfortunately PSN doesn't give refunds for crappy purchases. My loss. Please learn from my mistake and think twice before downloading this dumb game. I promise you'll regret owning it. You won't even play it longer than 20 minutes before you realize its so stupid. Expand

No score yet - based on 2 Critics

Critic score distribution:
  1. Positive: 0 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 2 out of 2
  1. Cash Guns Chaos is less a loving tribute to the "Smash TV" brand of shooter and more a cheesy knockoff with an irritating sense of style.
  2. 41
    We're stuck in flat, uninteresting squares with limited visibility and enemies that match their environments so closely that they become impossible to see. Boss battles and gun upgrades are fun, yes, but they happen so infrequently that they're not worth fighting for.