Metascore
75

Generally favorable reviews - based on 69 Critics

Critic score distribution:
  1. Positive: 45 out of 69
  2. Negative: 0 out of 69
  1. If you can look past the fact that Dante’s Inferno is a very loose adaptation of the classic poem, the game offers eight to ten hours of fun occasionally interrupted by unnecessary annoyances. Though it’s an entertaining game, it doesn’t do anything original, and feels like it never quite reaches its full potential.
  2. Despite its visual aspect that was a bit below the standard ofn the genre, Dante's Inferno is able to provide fun and hold you until the end of the game. For some it can become repetitive and uninteresting, but it is a great choice for lovers of the genre.
  3. Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played a God of War game. However, with the likes of Darksiders and Bayonetta on the market (as well as God of War III in our sights), Dante's Inferno is the weakest proposition of the bunch.
  4. 70
    Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way.
  5. 70
    There’s nothing broken about Dante’s Inferno, and much that’s enjoyable, but it’s more an act of homage than a game in its own right. Like the shade of the Roman poet Virgil, the Ghost of Sparta keeps Visceral company throughout its underworld adventure, but unlike the former, Kratos casts a very long shadow.
  6. Dante’s Inferno features some interesting aspects (like its combat), but early innovation loses out to repetition. The game’s biggest strength – Visceral’s recreation of hell – wanes during the second half. Some entertaining unlockable content adds to the replayability, but for most gamers, Inferno doesn’t have enough new ideas to warrant a return trip through hell.
  7. A Kratos in Crusaders clothing, Dante's Inferno isn't much more than a carbon copy of the God of War series, which is a pity since the setting is impressive and the series has a lot of potential. Dante said it best himself: "I cannot well repeat how there I entered, So full was I of slumber at the moment. In which I had abandoned the true way".
  8. A nice action game with a great setting, but far too similar to what we've already seen in the God of War franchise.
  9. 70
    A ballsy take on literature that worships at the altar of God of War.
  10. Dante’s Inferno would be a much better game if it had spent a bit more time in development. The last half of the game isn’t very imaginative, the final two levels are just terrible, enemies are reused far too often and it really feels like there should have been two endings (one for each alignment).
  11. It sets itself apart with its story and environment.
  12. Overall, I see Dante's Inferno as a noble effort and interesting spin on a made-for-gaming body of work that falls short of the rarified air enjoyed by other legendary action titles.
  13. Dante's epic quest loses momentum long before you reach the end.
  14. As it is, we have a solid and very playable game which will no doubt entertain genre fans, but never dares to do much more than parrot good ideas that came before in a slightly grosser way. It’s hard to dislike, but for the same reasons hard to love, too.
  15. The fatal flaws of Dante’s Inferno are not even its dated graphics or depressing lack of originality. It’s monotony and endless repetition that will drive you nuts.
  16. Dante’s Inferno copies God of War in every way possible, except the part that makes God of War really good: the epic scale, the fantastic build-up and original puzzles. These elements are simply lacking in Dante’s Inferno, and what remains is a brown version of the game that it was inspired by. EA could have done better with the source material.
  17. Dante’s Inferno fails to rise above its peers, the punishment for which is not damnation, merely a place in limbo.
  18. It fluctuates in both difficulty and quality, never quite realising the potential of such a ghastly setting.
  19. You can see glimpses of what could have been, but it is spoilt by some bad choices and a sloppy ending.
  20. But these hopes were dashed in the final third where poor design, repetitive waves of enemies and button-bashing gameplay took all that my enjoyment and curdled into a numbing disappointment.
  21. It’s a game that doesn’t commit any great—wait for it—sin, but it’s so dead-set on copying a superior game that it’s destined for mediocrity.
  22. 58
    The game is filled with lots of good and well-executed ideas, but they all seem to exist independently of one another. It's a popcorn movie that clearly took a good deal of talent to pull together, but comes up short of creating the grand adventure that it seems to be trying for.
  23. Another major annoyance is the save system. You can only save at designated statues, and there are only two or three per level.
  24. For once gamers can honestly believe the hype. Dante's Inferno lives down to expectations in spectacular fashion
User Score
7.4

Mixed or average reviews- based on 242 Ratings

User score distribution:
  1. Positive: 32 out of 52
  2. Negative: 6 out of 52
  1. KostasI.
    Mar 23, 2010
    6
    Ok i will say this first, the game is a complete copy, a clone if you like, of God of war albeit it unfolds into hell and the 7 circles of Ok i will say this first, the game is a complete copy, a clone if you like, of God of war albeit it unfolds into hell and the 7 circles of the 7 deadly sins. The game has some good moments going for it and you will most likely ador the setting especially if you are a little bit of a religious person but the game has 3 severe flaws. 1. The combat is shallow in the same manner (if not more) as God of War. Just millions upon millions of hellish demons to be slain. Cheap shots from them are common, there is no stagger system or a good counterattack system let alone some of the more subtle mechanics that games like Devil May Cry, Bayonetta and Ninja Gaiden are blessed with. Its just functional in a way for you to clear the path and thats about it. 2. Camera system is flawed. Its completely set and you can not move it in any way and it does not like to capture the action to help with the combat. Instead it makes it difficult and enemies will be stringing attacks on you just because the camera fails to show you what it should. Same with the jumping and QTE sections, you will die more than once because its not immediately apparent where you should be going next despite the linearity of the game and you will often plunge to your death. 3. Deceptive difficulty. No matter how much you pump up the difficulty curve the game never makes it fair for you. Its completely out of your hands and controll of how you will perform and yes the previous 2 flaws do account for many of the third flaw. All in all, Dantes Inferno is a good game but i would not recomend a buy for it. Rent it first, play it and then decide if you want it in your collection or not. Full Review »
  2. Jul 26, 2012
    8
    Hey let's play some hack'n'slash!
    Like GoW? Yes,but i have and xbox so let's play Dante's Inferno!
    Cool! So any of copy-yelling user out
    Hey let's play some hack'n'slash!
    Like GoW? Yes,but i have and xbox so let's play Dante's Inferno!
    Cool!

    So any of copy-yelling user out there,not everybody can afford both xbox360 and ps3,so if you got and xbox then you don't deserve to play games like GoW?

    For the game it's really awesome nice graphics,epic bosses,sometimes hard as hell,but a decent game.And it even got into Portable version!(PSP with some drawbacks of couse)
    Full Review »
  3. JerryV
    Feb 10, 2010
    4
    Awful awful And downright disgusting. What were they thinking when they sat down to approve the final take. Completely stolen game mechanics Awful awful And downright disgusting. What were they thinking when they sat down to approve the final take. Completely stolen game mechanics from God of War and not even a good clone. I'll give them credit for creating all this hype about how good it was gonna be but what a letdown it was after about 30 minutes of playing. I felt like I was going room to room door to door in hell. It was pure agony to see the Same thing over and over again. It was like a movie with a horrible script and a bad ending. Did anyone else notice what a middle age farce and wimp Dante looks like . He seemed to be begging the damn devil all the time instead iftelling him to "go to hell" what a wimp. I am going back to gamestop and trading in this game for whatever it is theywill give me for it. I don't care what they give me for it, I was suckered out of $60 bucks and imagine a new release will be on the used game section after two days. I gave a score of 4 because gotta give the devs credit for approving and releasing this huge giant bomb R.I.P Dante and please no sequel, enough torture. Full Review »