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Generally favorable reviews- based on 958 Ratings

User score distribution:
  1. Negative: 88 out of 958

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  1. May 27, 2012
    One of my favorite games of all time. Favorite game this generation. This game is masterful. One of the best gaming experiences that will be remembered for a lifetime.
  2. Mar 9, 2014
    The bonfire system is an improvement to the nexus system from demonĀ“s souls, which I did not like that much. The frame rate drops, especially in Blighttown, are annoying but the battle system plus the dark and intense atmosphere are really well-made and the soul of Dark Souls itself.
  3. Sep 2, 2012
    I remember being in the 'demon souls club' (I just made the up), the days following the release of the game. Awestruck by its greatness. And now countless other get to enjoy the gameplay of Souls. There is no other game,gameplay, atmosphere, and world better than dark souls. It stands alone in numerous areas. Most games can't even stand alone in one. Although Demons Souls will still be the game that I was most immersed in in 25 years of video gaming, Dark Souls beats it in most ways. And the difficulty is high, but that's part where the immersion comes from. I still go back to it, and once again I'm perfectly happy playing the same section over and I've again once again. One of the best games ever made. One rule: you must be a hardcore gamer. Expand
  4. Oct 30, 2012
    Let's be honest for a second, here. Seriously. Ask yourself: "do I really like this game?" or "am I really enjoying this?". I think Dark Souls is the perfect example of Psychological Marketing. Developers and the media MADE US believe that suffering exhaustively with some sort of "do it again until you get good at it" business is something nice, something we want, the ideal gaming experience. It's not. Dark Souls is, no question about it, a beautiful game, challenging and well crafted. That being said, the difficulty level is just way, way too high - to a point that there's not fun at all to play it. But we do, we play, we suffer, because "they" made us believe this was the best gaming experience ever. I gave up on Dark Souls as soon as I realized that I just don't have time for this. Being a gamer in my 30s, I have pretty much 1 hour per day to play games. And I don't want to spend these precious hours hating myself or hating a game because I cannot have any fun, because of frustration. I'm no masochist, sorry. For me, the ultimate gaming experience is HAVING FUN. And there's [almost] no fun to be had in Dark Souls, sorry. Expand
  5. Aug 25, 2012
    this is best game ever i would like to play it once finish all off design so cool action so great i would get stucked into game with action design i hope this game will get another game like these
  6. Apr 11, 2013
    Pretty good game... but definitely not for everyone! Including me haha! but still there is no denying that this is a good game and i probably would have enjoyed it alot more if it were not for the crazy difficulty and frustrating save system
  7. Oct 5, 2011
    Beautiful,brutal,exciting,frustrating and satisfying are just a few words describing Dark Souls.The tightest controls I can think of and the amazing design leave me almost breathless.It has some of the best 'levels' and enemies ever seen in a game.Is it tough?Oh yes indeed,and too hard in a few places as well.Skill and perseverence are at the forefront here and this game is not for the weak or impatient.A true test of your gaming skills and destined to be remembered.A must have! Expand
  8. Jun 7, 2012
    This review contains spoilers, click expand to view. Ok, I will start with that Dark Souls is defiantly not perfect. But I can't seem to give it a lower score than a 10. I guess maybe it's because any game that can keep you indulged for over 300 hours is worth a 10 in my book. The game isn't all THAT hard, it's just people are use to easy ass games that we have today. The game is challenging that is for sure. You can't just mash the R1 button and get away with it. You will die. Some parts of this game ARE cheap however. These parts are not difficult but very cheap. But for the most part it's just difficult with some cheap areas. You will never truly feel powerful in this game no matter if you are level 1 or if you are level 600 hundred. I'm not sure but I killed an online player and I got like 300 million souls and it was weird because I leveled my character with these souls and the enemies seemed to be just as strong if not stronger than they were before. I tested this as well. I made a new game and leveled up only to level 13 and I fought Orinstein and Smough and it seems to me that the first time I fought them I was level 40 and when I was level 13 it felt the same. Another thing I don't like is when you kill someone online and receive millions upon millions of souls, it was because they cheated to get those souls, and when you kill them and get those souls it kind of breaks the game, because it's not like you are going to not use the souls that you received, and this kind of pissed me off because it happened to me many times where I'd kill someone online and receive a ridiculous amount of souls that when I leveled my level 50 character I was able to level him from 50 to like level 300 hundred and even one time I received the max souls for killing on online person so now i'm at like level 6 hundred and something. But the funny thing is that, even though my character is almost maxed out, it is still a hard game. Ever since I spent these souls and almost maxed out my character, it seems enemies can kill me in like 2 hits. So in a way it's actually harder than it was when I was at level 50. Leveling up to me doesn't really do much. The best way is to level up your armor and weapons, because leveling yourself up seems to make the game harder. Which is good. The only thing that matters is if you have enough strength to even hold a certain weapon that you like and upgrade it. People say the Drake sword is good.. yeah it is, but not for long. The Drake sword actually sucks even if you max it out. On New Game+ the Drake sword is useless. But by the time you are at New Game+you should have way better weapons anyway. The enemy that I hated the most was those skeleton wheel things. They aren't so bad in the catacombs but in the painting of aramis(or whatever) they are a real pain in the ass. I'm not going to lie this game WILL at some point frustrate you, and you will hate it, but it's a hate that you will love ( yes that makes sense) I don't know how many times I wanted to throw my PS3 controller, but then you laugh at how mad this game will make you. Like I said there ARE cheap deaths in this game, but for the most part it's just challenging. Don't go into Dark Souls and think you are tough **** The first time you get cursed you will feel like killing That's what I like about this game though. In other games you get cursed or something and it doesn't really matter because it will wear off. If you get cursed in this game you are actually cursed... You will get only half of your health bar until you find a cure. This can be a **** because if you kill the guy in New Londo ruins ( to get the key early) he's the only one in the game that can heal your curse, and you can buy purging items from the guy at the first bell, but he only has 4 items that will release this curse. there is also a ring that you wear that if you die it will undo the curse. But if you kill the new londo guy and run out of curse items, then you will have to do the rest of the game with only half of your health bar... So yes the game will punish you if you do stupid things. which is good. If you haven't played the game yet I suggest to you that if you DO play it to not kill any of the NPCs the first play through because you might regret it... I killed the first merchant in undeadburg because I thought he was weird, and I regretted it because I couldn't buy the things that I needed to. Defiantly don't kill any blacksmiths because that you will no doubt regret.
    The story itself is amazing, that is if you read item descriptions ( they don't hand the story to you) However both the endings of this game are weird, because it doesn't explain much, but you may understand it if you take the time and read and listen to NPCs. The first play through I didn't know what was going on. The 2nd play through I understood almost everything.. You have to buy this game just to experience it. it is an amazing game that is no doubt a great experience...
  9. Mar 12, 2012
    A game that requires no skill, concentration, and very few tactics, just a lot of deaths and picking some right moves. You learn nothing over your 100s of deaths, but you keep trying 'till you get it right. So it's simple; this game is not for everyone. If you are someone that loves a challenge and something more like classic Castlevania, then this is for you. You will notice the beautiful graphics and creativitey. Aswell as some excellent settings. But, as pretty polished as it is, remember that it might not be worth your 40 bucks if your anticipation for a challenge and sheer diffculty runs down quickly. Also take notice that the game itself will not have a lot of time invested in it as there are very few great moments in the game.
    However this review is mostly positive, as I still enjoy the challenge and idea of the game. That takes us to the plot, which in some state, beats Skyrim's, which is a game I praised.
    So if your a big RPG fan or even a casual gamer looking for something new, this is for you. If someone how enjoys more Skyrim like RPGs, prepare to be dissapointed. But the majority of you will be satisfied with this clever, original game.
  10. Aug 10, 2014
    Seriously, any game you have played over 100 hrs at least deserves an 8, 9 or 10 rating. I'm going to go with an 8 rating because up until a certain point I had a great time but then this game lost my interest. The reason I have a love-hate relationship with this game is because the more I play Dark Souls the more I realize how bad it is compared to its inspirational game, Demon Souls. Demon Souls was crafted as a very cruel but fair encounter and for that reason very enjoyable. A game which required you to get better and learn some moves and all the enemies. What was great about Demons Souls was you could wiggle your way through it eventually by varying your strategies and paying attention to detail.....I cannot say the same about Dark Souls. I do love love how they made this game more open world concept, this is far superior in that respect, and I love all the new enemies so kudos there. However, Dark Souls was crafted as super annoying and really very limited in your approach to enemies. This game for me was a grind as i felt so many of the stats were meaningless and there was only one super approach to most enemies and bosses. For me this made the game unbearably annoying and boring. Online was a joke as the game is based on fatique and speed and lag ruins all that....constant backstabs out of nowhere. Not only that but defensive damage taken seems quite similar at level 10 as at level 115 with better armor.....(hello stats??? wtf??). Every area had at least one developer cheese area even if you knew the trap by an initial suicide run you were doomed to repeat a cheap area over and over. I cant actually say much nice about Dark Souls except it seems similar to Demons Souls. I find the end result a turnoff. I put in 200 hrs and it was fun getting to the realization point that this game is not a better version of Demons Souls, it actually is a worse spinoff of platforming memorization and a grind more than rpg. I didn't find the controls and weapons responsive to the same subtle degree as Demons Souls and consequently I just ended up becoming bored of this game. Unlike Demons Souls I feel that Dark Souls makes you grind ahead of playing a patient style of your choice. True, you do have to be patient but my point is as you grind you improve far more as a character than your choice of upgrading. Offensive stats seem to matter, defensive stats do not. On top of this I felt the camera and false locks ons were annoyingly broken as much or even more than Demons Souls where it also needed a huge amount of fix, and screen tearing was an issue in many battles in tight areas. Overall, I really enjoyed this game until I uncovered how bad the repetition of the game was caused by cheapshots and lack of responsiveness towards character upgrades, then it dropped off like a rock into pure boredom. It just got so old grinding levels and getting stronger stats per level than actually learning better combat and feeling those loot runs pay out. I'm having a hard time describing my complaint but what I'm trying to get at is as you level up you automatically become better at the game rather than the effort you put into say finding and chosing better armor and putting skill points into strength for example. I just don't feel the upgrades, just the grind. For me the game is so close to my expectations of fantasy rpg but not so much that I don't feel the software and development is also lacking and could use some upgrading. Expand
  11. Feb 20, 2012
    BEST RPG game ever!, sooooo underrated too, i mean how the **** can an AMAZING game like this get a 7 or 8 while other **** games like Skyirm get 8 and 9, believe me.. you MUST buy this game.. Its so much fun, the story is also AMAZING! You will really like this game, I highly recommend this game to everyone with a PS3
  12. Feb 20, 2012
    Dark Souls is the BEST RPG GAME THIS GEN!!! the only reason some people hate it is becasue its Hard.. Otherwise its a really great and fun game. You MUST by it if you have a PS3 or Xbox 360
  13. May 11, 2012
    This game is as hard as it is amazing. Awesome and deep combat, great bosses, a great art style and very, very rewarding. Difficulty may turn some people off, and the camera can be annoying at times. Everybody looking for a challenge should play this.
  14. Jun 11, 2012
    The unfortunate trend of sequel goes as follows; do exactly what you did in the first only do it in instalments and pad it out with features that will only serve to attract additional customers. Yes dear readers, the cold hard truth is that Dark Souls isn't anything near as gratifying or as enjoyable as its predecessor. Avoid the panic button however, since it is still quite easily one of the best RPGs we will see for another few years. The co-op component has been tweaked unacceptability so, the difficultly of the previous game has been explored and then ultimately abandoned in favour of magical camp sites and replenish-able health potions and perhaps worse the developer has refused to take a single serious step forward with the core mechanics so beloved in the original. Still a great game, just a very unsatisfactory sequel. Expand
  15. Nov 18, 2012
    Extremely hard and frustrating yet addictive and fun. It is a much better game then skyrim.
  16. Dec 20, 2011
    Dark souls has got to be a contender for rpg of the year 2011.
    It is an action adventure rpg with online drop in drop out co op plus pvp were you invade another persons game. The game may not be to everyones taste as the difficulty curve is sharp and very little is explained about the various ingame mechanisms. But a quick darksouls wiki search will tell you all you need and more as
    a support website for the game it is invaluable. After just under 300 hours yes you read it right 300 hours ive finished the game once and started game plus were all youre items and stats carry over. And im still finding new story threads new suits of armor and the final rare weapons. There are 9 covenants or clans you can join for online play some encourage co op play others invite player versus player and more others offer objectives like fighting for rare stones that are needed to rank up in the clans. A beginner clan would be the forest clan which you join by talking to a cheshire cat and equip the ring she gives you this activates the online and you hunt for players in the forest. the game is not linear and you can take any route you want if you feel you can get past the enemies in that area. If struggling with the boss you can summon co op help easily. Before the latest patch there were a few problems with lag ala skyrim but after patch 1.05 darksouls runs great never any difficulty using the online multiplayer and there is no longer any lag. i could write a book about this game. But if you like rpgs and want to try a game thats a little different then pick up darksouls you wont regret it. Expand
  17. Sep 30, 2013
    a nearly perfect game. really challenging, in a good way, and the boss fights are incredible. there isn't much in terms of story, but you can learn about the world by reading the descriptions of items. it isn't much, but it's there. the only bad part of the game is, some areas lag, and in one area, the majority of the level is laggy. it's difficult, but a lot easier than demon's souls.
  18. Oct 9, 2011
    If you ever hear anyone complaining about games being too easy these days just ask them to play this!Although not everyone will "get" Dark Souls, any game that dares to do something different to the norm (and succeeds) deserves respect. In many ways it's a throwback to the old school arcade games from years ago where genuine skill and concentration are required to progress. Yes it's difficult, and you'll die a lot but it's never cheap. If you're honest with yourself you'll always know where you went wrong. To be frank this wasn't made for people who get frustrated easily or those with short attention spans. If your willing to put the effort in though you'll discover a game that gives a payoff like no other. You'll be screaming with frustration one minute and then punching the air in celebration when you finally get past that difficult bit/boss.
    If you consider yourself a serious gamer then you owe it yourself to at least try this game.
  19. Aug 15, 2012
    An amazing game, I've put in at least 500 hours into multiple different character builds, there is so much to do, so many little things to see, and so many different character builds to master..
    Although the Pvp is little broken, it's still great if you find a fair fight..
    Pve offers much more in the way of community play, item trading, Ng+ and regular game cross over (beware)..
    got plenty of games, but this one keeps bringing me back to play it over and over again.. Expand
  20. Jul 4, 2014
    A truly unique game, that throws you into this mysterious world with no guided quests, or waypoints, it just lets you fend for yourself, while cowering round every corner in fear not expecting what to expect, Newcomers to the franchise may think the Game is weak with story, but it actually is filled with TONS of Lore (if researched), The games flawless combat makes you actually fight instead of just button mashing. The games strongest features are it's game design, everything seems connected as in I could still see previous places i visited from a distance.

    A few issues were the menu's navigatation as you advanced further in the game it can get confusing
  21. Dec 18, 2013
    Wow, what a game. Do yourself a favor and play Demon's Souls before you start this game. I promised you'll thank me for it. Has the best combat and an amazing atmosphere with a perfectly balanced difficulty from the days of old like the castlevania on the NES. A masterpiece realized.
  22. Jan 26, 2012
    Darks souls is by far one of the greatest action RPGs to grace the home console, it's not for the fainthearted either, ruthlessness lies deep within the experience, as you will soon notice. What kind of game welcomes you open armed, with a good pummelling, and hair shredding enemies, it's not long before your reminded mentally with the words "prepare to die", oh right yes the warnings on the box, and it seems many didn't go down the avenue of digging the info, before trekking deep into this mammoth ass kicking world. Dark souls is vast itch great, mythical, dark, yet beautifull dreamed up locales, as you deeper, and deeper, your greeted by campfires that offers little salvation than to level up, heal, upgrade weapons, and a deep breath from the achievement that fact that you waged to advance forward, after an attack from the fearless beasts, and gigantic hordes. The game s huge,and rewarding, and implements a new direction for rpg lovers, it boldly steps up the antics, and can't wait to see what's next. Giving it 10 because t truly deserves it, yes theirs always niggles for some, but after playing many games, the niggles are minuscule. Expand
  23. Mar 14, 2013
    Good game but you better be prepared to die alot. This game has a huge difficulty right from the start and bosses and enemies are tough. You might feel huge frustration while playing this game but if you can overcome that, then this is easily one of the most best games to ps3.
  24. Mar 31, 2014
    While there may be a lot more content and more action involving online aspects compared to Demon's Souls, there's the feeling that Dark Souls is an incomplete game, and this is due to the fact that almost a third of the game is completely rushed due to time constraints. The hyped up difficulty also seems to vary from person to person. Dark Souls is essentially a more opened world Demon's Souls with a lot more content, though there are many issues involving frame-rate and glitching throughout the game. Although Dark Souls is a good game, it does not hold a candle to Demon's Souls. Expand
  25. Oct 7, 2011
    Having played demons soul before I must say this game just cant be a let down!!!sure it's not for the faint hearted gamer because it is extremely difficult and unforgiving!!! Also very frustrating but the rewards are endless and the game is just beautiful and fantastic!!!!
  26. Oct 4, 2011
    Back in 2009, I spent 120+ hours of my life on Demon's Souls, and since then, I have not found its equal. As dark, challenging, and repressive as the game was, Demon's Souls still managed to feel like a breath of fresh air in the staling game market, throwing back to classic mechanics that were left in the 80s and early 90s with 8-bit, 16-bit, and arcade games. I find it interesting that Demon's Souls was far better received in North America than in its native Japan (790,000 copies in NA to Japan's 300,000, many of which were sold after the game's subsequest success overseas), as the game reflects more western RPG conventions and D&D-esque styling than the increasingly common anime-styled games that get labeled as "JRPGs." Dark Souls is a spiritual successor in the purest sense of the over-used phrase. Its controls are identical to Demon's Souls, yet they are even more precise than before. The artistic style, starting classes, soundtrack, and multiplayer options are all quite similar as well, but again, they have been tweaked to be a bit superior to that of Demon's Souls. The graphics are more detailed and crisp than ever, running in 720p or 1080i on PS3, making it one of a small handful of PS3 games that can display in 1920x1080. But the biggest change here is the open-world structure. Unlike Demon's Souls, which had the Nexus serve as a hub between several more fragmented worlds, Dark Souls has interconnected areas that form one gigantic, seemless world. It's also at least three times the size of all of Demon's Souls' areas combined, and the zones are still diverse and well-conceived. The linking of various zones works kind of like classic Metroid or Castlevania maps, where shortcuts to previous areas can be unlocked, making exploration valuable and rewarding to the overall mission. Instead of the Nexus hub zone, players can rest at bonfires, where they can also upgrade weapons and armor, among other things. Combat is also enjoyable and very deep, and enemy mobs are more varied than in Demon's Souls. In short, Dark Souls improves on every aspect of its predecessor, and with the new open-world structure, Dark Souls can easily stand up to the industry's western-developed heavy hitters (like Dragon Age and Elder Scrolls). In fact, I can honestly say that Dark Souls could steal some serious thunder from Skyrim by offering a more fresh yet hardcore approach to the genre. I also think that it's astounding that developer From Software could make lightning strike twice - it would have been far too easy for some developers to misinterpret Demon's Souls overwhelming success in North America and try too hard to tweak the subsequent formula to cater to American tastes. Instead, From Software stayed true to its original form, even deciding to increase the challenge for Dark Souls. And as one final point, let me also say this: Anyone who has not tried Demon's Souls or Dark Souls should not let the now-legendary difficulty of the series discourage them. The challenge that these games offers is not the same kind of hard-for-the-sake-of-hard frustration that some games fall victim to. Even if you are normally frustrated by difficult games, it's usually because of cheap mechanics and the feeling of having to fight the controls or poor design, and none of that is an issue with the Souls games. They just demand a little more observation, a bit of strategy and thought. From Software trusts that its gamers are intelligent, diligent, and skilled enough to handle that challenge, and that's what makes every victory in Dark Souls feel like a real achievement. The game may not be for everyone, but I would at least encourage every PS3 or XBox360 owner to try it. Expand
  27. Oct 30, 2012
    This game is definitely not for everyone. It's hard, it's unforgiving but i like every minutes of it ! The boss fight are all epic and challenging and you'll keep wanting for more. One of my greatest PS3 game.
  28. Oct 11, 2011
    This Game is NOT for everyone. I suggest a rent before you buy. If your up for a frustrating, time consuming challenge, you'll love this game. It has a different style of game play and pace. It takes patients and maybe a few controllers. I like this game because of its originality. Don't expect to play this thinking your the King of Video games and you'll fly through it. Its not actually the game that is hard, its the system that is used when you do die. there are no continues, no re-tries, no mulligans. Just start back at the beginning and try again, like trial and error. The actually enemies are easy to beat, but do you have the patients to kill them 100 times until you finally make it through. Give it a try and maybe you'll enjoy it too. Expand
  29. May 22, 2014
    HOW I RATE: 10-9 score: perfect or near-perfect don't exist; 8 score: one of the best games ever. Top score; 7-6 score: great but not one of the best; 5-below score: serious flaws.
    Do you like finding new things? Do you fancy the idea of no hand-holding? But do you hate starting all over again if you made a fatal mistake? Also do you hate grinding & repetition? But not the
    kind of grinding where you are furious of having to go through the same things again but the kind where you feel you are going somewhere & want to continue deeper?

    If you answered 'Yes' to all of these questions then this game is for you.
  30. Feb 1, 2012
    A very good game, actually in this year, you can hardly find such a game like this with an awesome gameplay, epic boss fights, tough enemies, and more over, just one mistake and you are dead man! If you don't care much about the storyline (which is ambiguity), only care about fighting and wander around, this game is your type. But another thing: If you are seeking for a casual game, this is definitely NOT for you. Expand
  31. Nov 5, 2011
    After taking my time with Dark Souls and understanding the gameplay mechanics, the design choices and killing a bunch of bosses, I could safely say that Dark Souls is a great game. But somehow, I am dissapointed. Yes I knew the game would be hard, and yes I knew it wouldn't be as innovative as Demon's Souls, but the game feels in a way, a copycat of the first game, only more annoying. I'm not talking about difficulty, but rather on the technical issues that show up constantly. If you played and loved Demon's Souls, this game has about the same experience. Add a few new bosses, make an open world, add a big bunch of framerate issues and stupid design choices and you get Dark Souls. the game looks amazing and is very deep and satisfying at times, but the more I play it the more I realise that it's just TOO much to bear. The game is so big, you will always feel like you are clueless and barely feel a sense of progression. It is also why the game is vastly Longer, and explains the never ending framerate issues. Don't get me wrong, this game is brilliant in a ton of ways, but it feels like a step backwards for me. It seems like ''From Softwere'' rushed the game out because there was high demand for it, and even though it is certainly one of the year's best, it's not a classic game and rather outclassed by it's ''spiritual ancestor'' which was more original, more polished, and more balanced in ways that Dark Souls could never thrive to be. Expand
  32. Nov 4, 2012
    Not a full 10 score, but pretty close. Overall a nice step up from demon's souls, the open world is great, I also like the adition of covenants to mix things up in pvp, design is top notch as always, and of course ambientation, production values, depth,etc, etc. But what shines above all is the gameplay, the souls games have probably the best combat mechanics I have ever seen, they are intuitive, brutal, vast and full of depth; each weapon has it's own animations, and they all feel different. It's not a perfect game, it has rough edges here and there, graphics feel dated, framerate goes to hell on some locations, and sometimes controls are not as responsive. In terms of tools available for combat, some spells and miracles are overpowered, and prone to abuse; this makes some pvp matchups frustrating as the opponents use cheap tactics over and over again. Weapon refinement (wich was spot on in demons souls) is uneven and feels a little lacking; there is no longer a str/dex weapon upgrade path, so str/dex builds are doomed to stick with weapons you find in the environment that naturally scale with such stats, don't get me wrong, they are good, but sometimes I would like to have let's say a str scaling spear instead of another ultra weapon. All in all, this game may not be for everyone, but if it clicks with you then like me you will find one of the best games ever created...... Expand
  33. Oct 4, 2011
    lol, well with such a giant demand of precise attention and reflexes/controls it would be nothing less than a unfair review to rate this long journey after only taking a few steps, w/ over 50 hours of gameplay i will tell you what ive seen in the few steps into this dark suicide mission part II. first of all the design and detail is noticed right off the rip. there is no doubt that this is demon souls , but back w/ a make over. visually i cant express how intimidating this world looks, and thats just part of it. the feel of an "open" world is very present giving me the feeling that i will be creeping inch by inch through a much bigger and more demanding world, dark souls. and for those who havent played demon souls well fear not, if you enjoy a game which will challenge you until you want to scream UNCLE! then this is just for you.

    it seems to pick up right where it left off but w/ more focus on combat and counter striking and let me tell you "counter" is the key word. back to demon souls, if you did not play it then it will not render your exp whatsoever , in fact it will be a pleasant surprise for die hard rpg fans. if thats you then this game should be in your console at some point or another. you will have plenty of choices, weapons,armor,shields and magic to play with, and you will learn that sometimes thinking outside the box is useful in this game. the camera angles are sometimes a bit awkward in regards to positioning but its not been an issue as of yet but it is there.

    you chose a class and start your journey, tempo has yet to be slowed by cutscenes or long interactions w/ npc's . a perfect balance so far. i will say that the online "co-op" style of unified combat is very much desired rather than a black phantom or other player coming into your game and crushing you w/o much notice. it seems that the help from one another is not only USEFUL but encouraged. i thought this game would just be demon souls w/ a splash of new , but i was wrong, this is dark souls w/ a reminder of demons souls intensity. its menu/inventory is simple and replicates the predecessor but other than that its darker and angrier. you will have fun reading and writing hints. and when in a jam, summon!

    bonfires make great "checkpoints" rather than the nexus which was demons souls "navigation" point. i love the bonfires and the way they were inserted , nicely done from software.

    combat system is more precise and the enemies are less forgiving. from shooting bows to sword strikes , upgraded from a system which was seemless to begin with.

    this is for the strong willed, ones who enjoy a challenge and let me say the trophies are very rewarding in this game, these are earned to say the least.

    great time so far, i have no complaints.. DOES NOT MATTER IF YOU OWN A PS3/360 OR P.C. and it doesnt matter if you did or didnt play demon souls, just make sure you play this. all thats required is a craving for an exp which doesnt come very often in games. a challenging and rewarding exp.. great job from software
  34. Jul 23, 2013
    After putting almost 500 hours into Dark Souls, I decided to rewrite my review (for a 3rd time).

    The first thing I'll touch on is the world itself. The level/world design is outstanding. The elimination of a hub world in favor of an open world was a good choice. A seamless world feels much more alive. The way the areas interweave themseleves into each other is genius. I do, however,
    wish that Firelink was a bit more interesting. As a hub it doesn't compare to the atmosphere of the Nexus. The game puts a bigger emphasis on exploration than Demon's Souls did, and there are plenty of nooks and crannies to uncover. Along your journey you might find hidden paths, areas, and even bosses waiting for you. Also worthy of note is the fact that Fromsoft did an amazing job in telling the story of Lordran through level design alone. Item placements, enemy placements, enemy design, etc all have meaning.

    While the graphics are showing the PS3's age, the aesthetic is amazing. Each area is unique and varied and there is plenty of eye candy to keep you interested. Anor Londo is especially breath-taking. The world has more color and doesn't feel as bleak or lonely as Demon's Souls'. Whether or not that's a good thing depends on the individual. Sound and music is top-notch. From epic orchestrated boss scores to the near absolute silence of a pitch black cave, you'll find your state of mind completely in sync with the game world.

    Combat is similar to its predecessor, though I find it slightly tweaked and optimized. Many of the weapons have unique movesets which is a nice touch. Overall, the controls feel a tad more responsive compared to DeS.

    The story is minimalistic, but the lore is deep. If you actually take the time to read item descriptions, listen to what NPCs have to say, and "listen" to what the environment can tell you, you can piece together the very interesting backstory of the world of Lordran. I like this method of storytelling. It's there if you want it and invisible if you don't.

    Like Demon's Souls, Dark Souls is a dark and challenging dungeon crawler with a minimal story (but deep lore). If that's your thing, you can't go wrong.
  35. Nov 21, 2011
    Having solo'd my way through Demon's Souls and NG+ several times in the past, I find the experience presented by Dark Souls rather disappointing. The game seems to be much more co-op dependent this time around, and I wouldn't recommend going through it alone to those who don't like ruining a game's atmosphere by facerolling through it with 4 people or don't like facing the danger of disconnecting or lagging. Unfortunately, you will be pretty much forced to do that.

    There also seems to be much more emphasis on what is known as "bullshit deaths" in Dark Souls, which wasn't so in Demon's Souls. Stuff that you can't possibly notice on your first go will instakill you many, many times and cause you a lot of frustration. The solution again is to be online and read help notes. If you don't do that, expect to take 3 times as long to finish the game. There are also fundamental design faults early in the game. For example, if you get poisoned by the first pack of rats after Taurus (and they pretty much instapoison you unless you get really lucky), you might as well reload, you are practically dead and have not yet had access to anything that cures poison with most of the classes.

    They also have done absolutely nothing to improve the cryptic nature of the first game, in fact they made it even worse. Reading hours and hours of wiki articles just so I can understand the basics of the new things they introduced is not something that is fun for anyone. Not explaining your mechanics to the player is not challenge, it's laziness. Having to start 3 new characters before reading up that you absolutely must get the Master Key gift if you are a sane person, and then having to delete them all and start over is not good.

    The game is also really glitchy, especially the pathfinding is pathetic, and people who claim this is a "feature" to be abused to increase your odds are just being idiotic fanboys. Enemies teleport everywhere, leap up winding flights of stairs in one animation and backstab you, and even bosses may leap to their own deaths and leave you standing there and facepalming. As for the new combat mechanics, kick doesn't break enemy shielding so it's kinda pointless and the leap attack is too stamina intensive and 99% of the time will hit the air and leave you open to an instakill.

    I also really hate the new magic system with limited charges, magic is now to be used only in extreme emergencies and making a pure intelligence character is pretty much suicide. Why not have the option to play as a magic user normally, I don't understand. They limited their own game because clearly they thought that magic users are homos. Ridiculous.

    The level and monster design is much better than Demon's Souls, well done there.

    In the end, I feel that Dark Souls is unpolished and approaches challenge in the wrong ways sometimes. You also pretty much need to co-op it or you will go insane, but co-op destroys the difficulty entirely. What a glorious battle Allant was in Demon's Souls on NG+ if you were solo... I haven't found anything that great 60 hours into Dark Souls, only bugs and frustration. If you played and loved Demon's Souls, I recommend you rent this and check it out before buying.
  36. Jan 5, 2012
    What can I say? It's just epic! No game has ever been more frustrating but that works in Dark Souls favour. My favourite game of 2011 and a proud part of my PS3 collection.
  37. May 4, 2013
    I love a good challenge in a video game, but this game is not a challenge. It's an attempt to drive you insane by making you feel like you're nothing. People argue that the extreme difficulty will make you feel satisfied when you beat a hard boss or a hard level, but I didn't feel satisfied once while playing this game. I did maybe for the first thirty seconds after beating a boss, but that didn't last long because you're forced into another hard level afterwards. The game isn't even fun, mainly because of its combat system and level system. When you level up, your stats are hardly even increased, and you need a lot of souls(currency) to level up. Let me add that once you die, all of your souls are gone, but you can get them back by going back to where you died. If you die again without getting your souls back, they're just gone forever and there's no way to get them back. I know that your equipment is more important than your stats, but to play the game and not die every five minutes you'll need some really good equipment, and that's not easy to find. The combat system is seriously among the worst that I've ever seen in any video game, and it gets really repetitive. Block, attack, block again, attack again, repeat. Progressing in this game is a nightmare, it's entirely composed of trial and error, which is a horrible way to make a game. Needless to say, with constant trial and error and constantly dying, the game is no fun at all. The online features are also bad and completely unnecessary, you can either summon someone to join your game, or someone will just join your game automatically and mess everything up for you. Being allowed to let someone else join your game to help you is a nice feature, but just having someone butting into your game without you wanting them is just a terrible decision, and I really can't stress that enough. They'll just try to kill you, and mess everything up. They'll most likely have the best equipment and kill you like nothing, like the game wasn't already terrible enough without that feature. As an attempt to make the game a little easier, the developers put in a feature where you can leave messages to help other people, but most of the time what the messages say isn't helpful at all. Most of the time the messages I saw said "praise the sun!" which isn't the slightest bit helpful. I also saw things like "jump" at an edge of a big drop. I also saw stupid things like "I did it!" in random places, none of those things are helpful at all. The game is also completely absent of a story. So to summarize, the game has an unfair, brutal difficulty, terrible combat, poor level system, bad and unnecessary online features, progression that consists entirely of trial and error, annoying messages, gameplay that just isn't fun, and a nonexistent story. The one online feature that actually works is letting other people into your game to help you, which is the only reason I gave it a 1 and not a 0. Dark Souls is possibly the most overrated game of this console generation. Expand
  38. Oct 7, 2011
    WHAT A MASTERPIECE! To all of those that give this game a bad review, the only reason why you might give it one is because you are a weak little girl. This game is for MEN, not babies, and to those that cry because the game is brilliantly designed for master players, all I have to say is you should stay away. A truly wonderful experience. A PERFECT 10+!
  39. Oct 9, 2011
    Dark Souls is a MASTERPIECE. It's dark, twisted, beautiful, incredibly imaginative and a true challenge. The sense of accomplishment in this game makes all of the hardship and failure totally and utterly worth it. When you finally beat the massive demon that took you 20+ tries or even when you kill a group of the undead, you will feel so amazingly accomplished. The skill, strategy and patience involved is downright brilliant. The controls are tight and very responsive; even more so than Demon's Souls. The weapons, both old and new, are awesome and fun to upgrade. The armor is more varied and in some cases, makes your character look like a total badass. The leveling up lets you decide what to enhance, making you able to, for instance, wield a certain weapon, move quicker, have more stamina etc. The environments are absolutely breathtaking. Some areas are bright vistas full of light colors and some areas are dank, depressing and destroyed. The world adds to the feel. It really feels like you are in the immersive world of Dark Souls. If you like RPG's(It isn't even that complicated), mid-evil environments, smart combat, strategy and a truly satisfying challenge, then this game is one of the best and most engrossing games you will ever experience. Expand
  40. Nov 21, 2011
    I didnt played demon souls but Imust say Dark Souls its one of the best games i have played ever... It took me back to my childhood when I started playing videogames in 1986 because I didnt wanted to stop playing. This game will suck you in, kick your ass and live you wanting more. Yes its hard but cheap hard, you always learn more.. What to do, what not and how. Im 100+ in it on my 2nd playthrough and hat to put it aside to leve time for other games (and my wife). Expand
  41. Dec 12, 2012
    It's hard for a sequel to be better than the original but Dark Souls does. The open world set up is different than Demon's Souls but I actually found that to be a better experience. Bosses are just as difficult, and I would have to say much more challenging. Anybody who calls themselves a gamer needs to at least give it a shot.
  42. Jan 6, 2013
    Dark Souls is a true masterpiece, in my eyes the best game of this decade so far.
    The game is notorious for it's difficulty, and a lot of people seem to down rate it just because they become frustrated whilst playing it. When playing Dark Souls, you need to be in a set of mind that the game is SUPPOSED to be difficult, in this game, clearing an area or beating a boss is a true
    accomplishment, it's something you worked hard to achieve... And whilst it is true that Dark Souls is very difficult at first, it is never unreasonably difficult, if you are dying on a boss, it's because you are doing something wrong, not because the game is too hard. Each boss requires a certain strategy, there's never an enemy that's a pushover. This is a game, where you need to use your brain to progress, the weakest enemies in the game can kill a character that's cleared the game with only a few strikes, but then that wouldn't happen, because you would have learned to evade them so well. It's a game where you're constantly forced to say, what if I tried this, or what if I dodged this way instead, till eventually you figure out the proper way to defeat an enemy or boss.
    The difficulty in Dark Souls lies not in overwhelming enemy stats or bad balance, it lies in the level of skill required to play it; the game is perfectly balanced.
  43. Apr 3, 2014
    This is probably my game of the year. Everything before the lord souls is exceptional, polished and exciting.

    It is such an odd duck, a game with all the super hard, esoteric and weird gameplay elements from before gaming was spoon-fed to you, and from some little Japanese company too!

    I really cherish this game, even though it isn't perfect. I've given up on it twice, only to pick
    it back up.

    The secret is just not to worry about losing, take a look around and explore: you can't lose anything that can't be remade in an hour or less if you go punch a boss. Try to trade blows with enemies as little as possible, upgrade your weapons and keep one that scales well with your stats!
  44. Dec 29, 2011
    Simply one of the best games ever made. Its beautiful, its brutal, its fun, its unforgiving, its satisfying, its everything you can desire from a game. Dark Souls deserves all the praise it gets.
  45. Oct 20, 2011
    Its simple. If you are an hardcore Rpg gamer with sado-masochistic tendencies then don't hesitate and buy this game now. If you played and liked Demon souls buy this game now. If you like the idea of having to redo sections of a game over and over to gain knowledge and experience, and to farm resources then buy this game now. If none of the above appeal to you I would give this game a miss.
    Within 20 minutes of starting this game I hated it and the pointless bloody futility of it all. After 3 hours of the game I still hated it and the countless deaths. 8 hours in and I REALLY hated the impossibility of defeating two goddam Gargoyles in a rooftop battle after countless tries. Even now some 40 plus hours in I hate this game. Each night I will grab the controller and continue to inch my way through this hateful game. And why? Because you have to make your own way through. Work things out for yourself.
    Decisions you make have a real impact on the outcome. There is no right or wrong way. Without being too metaphysical and Hippie about it, it is just like real life ( Real life is that thing that happens when you are away from your console and TV screen) Don't get me wrong, i'm not advocating zapping Mrs Miggins from number 27 with your sorcerers catalyst, but if you are prepared to learn from your mistakes and time spent within the game and persevere you will be richly rewarded. The game has great depth in its gameplay, combat mechanism and graphics. The dark fantasy world is beautifully realised, and it will not be long before you are drawn screaming and kicking into this world. There are certainly a few technical glitches and low frame rates that are discussed in other reviews on this site that have to be considered.
    I have no doubt that when i eventually complete this game I will still bloody hate it, and then I will start on game+ or run through as a different class
  46. Feb 7, 2014
    I give this game a 10 due to the fact that it satisfied my need for a new, challenging, and role-playing video game. Although this game exceeded my hunger for difficulty, it is still the best RPG game I've set my sights one. I would recommend this to anyone looking for a crazy, awesome, and difficult RPG video game to play with your spare time throughout the day. Good luck and I hope this review helped! Expand
  47. Apr 27, 2014
    At first glance i didn't like dark souls because i played demon souls at a friends house once and got demolished so much it turned me off but years later i gave this game a shot and im glad i did. this is one of the most challenging games ive ever played, and as a hardcore gamer i can appreciate that because the feeling of accomplishment you get from beating enemies and progressing forward is indescribable. i get a physical adrenaline rush when i finally take down a tough boss that killed me 10 times over and its so satisfying. there is plenty to do in this game to, with numerous places to explore and things to collect within the beautifully designed environment. overall this game is one of the best ive played with a extremely challenging but rewarding system with great mechanics and beautiful level design. death is the ultimate teacher, and im willing to learn from it. Expand
  48. Oct 12, 2011
    Dark Souls does what Demon's Souls meant to, two years ago; perfect the RPG experience. This game is phenomenal, taking everything from the previous game and making it bigger and better. The game is quite expansive, spanning large environments that are littered with enemies. "Prepare to Die" is the catchphrase for this game, and it lives up to that. You will die, and die a lot. But, there is a difference between dying in Dark Souls, and mostly every other game. In other games, when you die, it can be for various reasons: glitches, AI being overpowered and impossible to beat, etc. But, when you die in Dark Souls, it's because you made a mistake and you were punished. And, there is more than enough incentive to play through Dark Souls multiple times: i.e. multiple paths, collectibles, and alternative customization. Definitely a game for the hardcore, and an almost perfect game. Expand
  49. Dec 9, 2011
    This game is epic,

    if your an RPG fan and also have alot of time on your hands to get sucked into this Masterpiece then go for it this game won't let you down one bit.I also gotta add this comment,THIS GAME IS NOT EASY, OR FOR THOSE WITH ANGER PROBLEMS,you will die allot in this game and it will make you go nut's when you loose all those souls and Humanities you've collected,this game is
    for true JRPG gamers who have alot of experience.the only thing I have to say is bad is that some times there is alot of frame rate drops when there are alot of things on screen and when you summon 2 people into your game,other than that Dark souls is my game of the year. Expand
  50. Feb 10, 2012
    A paradigm of game design, though challenging. You will die, so a word of advice, spend those souls before you lose them. Read the Dark Souls wiki, it will help a lot.
  51. Jul 25, 2012
    This is how to do a sequel..... All the core mechanics of dark souls have been tweaked and tuned and the experience is an in depth, highly complex and rewarding experience. The atmosphere is beautiful and bleak, creating a game that makes you feel like you are truly alone, with no hand-holding guidance from the developers. Evolving the Demon Souls formula of a central hub into an open world experience has worked perfectly, allowing the player to experiment with the world rather than be tied to any linear quests. That said, the online mechanics remain fairly similar, relying on other players on similarly lonely quests to help you through the game. Here the multiplayer does an excellent job of allowing players to interact and help each other out through a novel and understated set of game mechanics which are perfectly suited to the Dark Souls world. Without giving too much away, the multiplayer is a must for this game,since without the hints and occasional help from friendly phantoms your experience could be a very frustrating one.
    For some players this will be a confusing and irritating experience. With no guidance and an exceptionally high difficulty level I can imagine controllers being thrown through TV screens. However, this is a game of patience, endurance and reward - something that is rare in console gaming of late.
  52. Oct 23, 2011
    Coming from a person that really only likes FPS, I have to say... for me, this is the greatest game of all time! This is a major step up from Demon Souls. I have never played a sequel that absolutely squashes the first game in every way. MUST BUY!
  53. Oct 16, 2011
    Its as simple as this. not a **** like swords and stuff? if so then this will be your choice for game of the year. UTTERLY fantastic! ......................................................................................................................................
  54. Oct 10, 2011
    I picked this up yesterday not knowing what to expect. I read all the reviews, I heard all the hype. I decided to give this game a shot. Never played Demon's souls, but I know it recieved similar praise and I wanted to know what was so great about these games that sounded so frustrating. Twenty hours of game time later and I am here to tell you that this is one of the most original games I've ever played. Not since the very first Zelda on the NES have I played something so unique and uncompromising in its design. Full of secrets and easter eggs, tons and tons of cool weapons and armor, and beautiful art design. It's totally true the game is unflinchingly hard. Every section of the game is built around the concept of learning from death. I spent the first twenty minutes or so in the game dying over and over again only to realize I needed to equip a different weapon to deal with different enemies. Once I did so I walked right through them. It all started to click. There is almost always a solution to the situation your stuck in, you just have to use your brain and figure it out, and when you do you feel like a total badass. The controls take a bit of getting used to as you cant just mash the buttons fable style and expect to get anywhere. You really have to carefully plan each strike but again when you learn the enemies attack patterns and weaknesses you smash right through them. I can't reccomend checking this game out enough to those sitting on the fence. If your tired of the same old crap over and over again this was made for you so don't cry about games being repetitive and full of sequels if you don't pick this up. If you consider yourself a hardcore gamer you owe it to yourself and the industry to have this in your collection-no excuses! In over 20 years of playing games this is one of the finest experiences I've ever had with a game not only because the game is great but because it "gets" the psychology behind what makes gamers tick and uses that to keep you playing even when it feels like the odds are 100 percent against you and then rewards you when you do finally overcome them amplifiying your emotion to the point where you feel like you just won the world series when overcoming a difficulty you never thought you were good enough to handle. Nothing else in gameing compares to this experience-period! Expand
  55. Oct 18, 2011
    Like my poor wanderer after the hundredth death at the hands of undead, I'm split in two over Dark Souls. On one hand, it is challenging, beautiful, complex, and a worthy sequel to Demon's Souls. On the other hand, the game's glitchy hit mechanics, dropped frame rates, and broken targeting system make a near perfect challenge feel like a mistake. Don't get me wrong - I'm about 60 hours in, and enjoying every minute of the fight. Even the cursed frogs in the game's depths, growing in their infamy with every angry gamer on the web, only felt like a welcome side adventure to explore an underwater city filled with previously impervious ghosts. But when an AI skeleton suddenly falls through a wall, a self-healing dragon miniboss glitches to its death with one arrow, and I can't see how close that poison blowdart is to my skull because the frames have dropped yet again, the challenge feels lopsided. Dark Souls is purposeful in every unfair death, up to the point where my PS3 seems incapable of handing the evil and freezes yet again.

    I almost want to make the argument these glitches are part of the gaming experience, that the designers of From Software wanted to throw us abused players a bone with every enemy who doesn't notice the archer shooting from out of their AI radius. This is probably not the case, but one can hope. All the programming mistakes aside, I could say Dark Souls is the most involved action RPG since Castlevania: Symphony of the Night, with every corner hiding a secret and a battle system that has no end to its variety. There is no perfect weapon combination or stat build for your character, only a giant field of possibility to get you through the next seemingly impossibly area. A poisonous swamp? I be there's some poison resistant shadow clothes somewhere. A lava field? Hmm, how can I walk through fire...

    The storytelling, though scarce in dialogue, comes mainly from your own actions, making a hero's journey that other games can't match. Most games borrow heavily from other mediums, like film, to tug at your heartstrings or amp up the excitement. Most of Dark Souls' quests are self chosen - try to infiltrate the dark forest or delve into dangerous caverns first? Should you join this NPC's covenant and define how the next 8 hours will be spent, changing the outcome of a drastically long game? "Heavy Rain" tried, somewhat successfully, to force your empathy for predefined characters by giving you loose control of an 8 hour film, pushing the player onwards no matter what mistakes they made. Dark Souls makes you py for those mistakes, making them feel like real consequences. The adventure is imposing and up to you - and its excellent battle system keeps it exciting every deadly step of the way.

    Almost. In a game this unforgiving, every moment must be calculated, and it's hard to do that when you can kill difficult enemies from afar or glitch out their AI. It's cheating a great system. Conversely, if my sword is nowhere near that wall yet still bounces back, I'm being cheated. I'm giving this game a mixed review, with the acknowledgment of my love for it. I'll plow on, mistakes aside, through my second quest, because I know it has more depths than the mariana trench (or a certain new elder scrolls game with a placid difficulty curve and blandly familiar game experiences). If you can see past the problems, through the dropped frames, you'll find the greatest game of this year.
  56. Dec 25, 2011
    This game rocks period. I won't blah blah you to death with why. Gameplay this, graphics that. Who cares. This game rocks. You don't rock. This game does. Play it.
  57. Apr 2, 2013
    This game is very fun and well designed. It is the first time I have ever died in a long time. Sadly most recent games like Skyrim or Fable 3 are far too easy. When I walk into a room I instantly know I can clear it. And just this morning when I was playing Skyrim I sat there being bored out of my mind as the same poorly designed and easy to kill NPCs charged at me. I than pulled out Dark Souls and got killed within the first five minutes by a fire breathing dragon. This game is beyond hard which makes it so interesting. It may lack side quests and a main storyline, but I have rarely played a game where it actually tests your ability not to die. Most games these days make combat as simple as press one button. This is one of my favorite games and deserves some credit. Expand
  58. Mar 17, 2014
    Dark Souls is an RPG unlike any other (excluding Demon's souls, of course). It takes the hardcore but incredibly rewarding difficulty of old-school games such as Ghost n' Goblins and Castlevania, and combines it with the fluid combat and in-depth role playing and character building expected of a real time RPG. This games has killed me many, many times, but as this game shows, failure is the best teacher. If you haven't already played this iconic and masterful game, do so now, before even thinking of getting Dark Souls 2. Expand
  59. Jun 21, 2014
    Gaming perfection. I put over 100 hours into my first playthrough and literally cannot wait to start again. Dark Souls is huge, its hard, and its hell. It offers a sense of accomplishment that no other game has given me. Immense bosses and hundreds of weapons to dispose of them with. A game world like nothing you have seen before. Artorias of the Abyss DLC is up there with the best DLC ever, and it'll test even the most seasoned players. There is a story there if you want to take your time and pay attention to everything that you can read and everything you hear. I love it, yes its not for everyone, yes its hard, yes its unfair but god damned is it rewarding. 10/10 Expand
  60. Feb 20, 2012
    We have a title that separates the common players, being a totally hardcore experience essential for those seeking challenge and innovative proposals without leaving aside the depth. More than 60 hours of natural incentive to campaign, holding and a DC voltage, which serves as motivation for the player to continue enjoying this memorable work. As if not enough, we have one of the most interesting of this generation systems online and that definitely will serve as inspiration for the coming games. Dark Souls may not be a game for everyone, but if you leave, he quietly sugará their soul. Prepare to die. Expand
  61. Nov 7, 2011
    This game is like it predecessor beautiful and challenging. Even for veterans of Demon Souls most of the monsters and bosses are completely fresh and innovative. It is hard, but not something most adults can handle with enough trial and error, and if you can you get the ability to summon other people relatively early, after second boss counting the tutorial one, thus gives yourself and opportunity to cheat yourself true the game if you don't think your good enough, or need a guide. Also the bonefires makes progressing a lot easier as you don't have to redo as much as in the previous game. Looking at the negative comments the conclusion from these is eider that the people are too young, too impatient or simply one of the very few who can't complete hard content after enough trials, which is rather puzzling as the two first bosses has easy ways to beat them in less than 1 min. However, for veterans from Demon Souls, one can quickly adjust and rush parts of the game because it's many similarities, but the new environment and at times puzzling layout makes it just as much a mind game as a combat game, making those "old types of mobs" feel like a part of the puzzle. Expand
  62. Feb 1, 2012
    As an artist an ardent RPG gamer, I want to commend and thank the developers of Dark Souls. Many reviewers have praised the stellar combat; enigmatic suspense; level of challenge; memorable, strategic boss fights, etc. Perhaps there has not been adequate comment on the lovingly-crafted art design. This is a beautiful game. Locales consistently contain both wondrous grandeur and meticulous natural and architectural detail. My favorite definition of art was by a renowned philosopher,"Art reflects reality but transcends it." Surely, evocative, beautiful games are art. 10 Tombo Expand
  63. Apr 27, 2013
    This is not a horrible game, that being said it is not a good game either. It has very minimal story and once you get going you realize that its basically a grind fest. The difficulty is overrated, its not hard because your opponents are smarter than you, and you need to figure out tactics to beat them,its difficult because the are stronger than you, the game plays like this. Get killed by a big strong guy 10 levels stronger than you, grind out 11 levels, beat strong guy, go two feet, rinse repeat. It just gets really boring really fast. One thing that is a major nuisance is the lack of a pause feature, for people who get telephone calls or occasionally have someone knock at their door or simply have to take a piss, you have to either find a relatively safe place to stand, die, or use an item to transport to your campsite, i guess the reasoning is that it makes it more difficult where in reality it's just annoying. Expand
  64. Nov 5, 2011
    This review contains spoilers, click expand to view. Demons Souls became one of my favorite games - to me its real old school - it reminds me of the really old school top down video games where you have to make your way through an endless maze and if you make a wrong turn you blow up - you have to memorize every step to win. Of course this is done in 3D with a third person perspective.

    Dark souls is really similar to Demons souls and I've already put many hours into it and am enjoying every death. I wish the multi-player was more crowded so I could get and give help more often -and there is some noticeable lag when the area gets crowded and the battles fierce - otherwise I'd give it a 10. I can understand why players may not appreciate the level of attention, thought, and persistence required to beating the different areas and bosses, it can be extremely frustrating at times, but thats what makes the victories so rewarding. Another thing I like is you can build any type of character - a tank with sorcery, pyromancy and healing spells is just not possible in most other games.I'd really like to see them turn this into a cooperative MMORPG! it would be a hit - Kudos to the developers!
  65. Jul 14, 2012
    A game that demands a lot out of, but doesn't really give you this sense of reward people keep yapping on about. It's highly recommend that you play Demon Souls first, seeing how the tutorial isn't really that helpful or good here, which it should be, seeing how this isn't a game that suppose to hold your hand at all, and suppose to be hard, which it is. There are also a lot of cheap, and harder enemies across the board now, and you will die a lot, which is the point of the game (trial and error). And the boss battles can be incredibly hard, if you don't know the strategy behind defeating them, or you can simply keep dying, and running back until you get it right, and this is of coarse with enemies you previously kill respawning back, Fun! The graphics have improve a bit, but not to much. There still no worth while story, which isn't the selling point with these games. And the music is fantastic, and better than the first.

    Overall I did beat DS (without soul glitching), and just didn't really fun with this game. DS1 felt right, this DS is pushing you to the limit of frustration, which isn't for me. If you love intense challenges, and constantly getting beat down, with no advantages insight then this is for you. You'll get you money worth if this is your cup of tea.
  66. Dec 30, 2013
    First of all to be clear, I am a huge fan of the predecessor, Demon's Souls. It's for me the game that showed the power of the capabilities (not just graphically) of a PS3 versus a PS2.

    Dark Souls is wilder, more beautiful and more technically advanced (esp for the multiplayer part) than Demon's Souls, so it definitely improves on the formula. It's a great game, which has challenging
    bosses, great customisation options and is overall a great adventure.

    There are for me however two issues which ruin the experience a bit:
    - There are a lot of secrets in the game, but they are hidden a bit too well. You will need to read up on internet to discover them, especially since they hide some of the more interesting items. If you want to survive the multiplayer aspect of the game (ie when invading or invaded) and you face someone with items/spells you don't know (other people do read up), you will most likely lose most of the time.
    - The damage you receive can be very arbitrary, which doesn't make sense for a game that wants you to learn from your mistakes. Example: I fight a boss. I see the boss is going to hit so I raise my (very strong) shield. As my stamina was low, the boss his hit breaks through my shield and deals 800 hit points and KO for me. On the next try on that boss, when attacking him, he also hits me three times consecutively dealing only 400 hit points together... Some balance is lost within the game versus Demon's Souls, which is a pity.

    Overall, still a fantastic experience though.
  67. Oct 9, 2011
    This review contains spoilers, click expand to view. the combat is really fun and well done but the enemy AI almost ruined this game for me. They are hyper aggressive (which is the worst form of AI because they just stare at you while you point your bow at their face) but when you get near them they go apesh!t on you. The archery portion of the game sucks balls. like literally is terrible beyond belief for such a high end game combat game. you'll end up trying to snipe an enemy from atop a ledge and the arrow will get stuck in mid air. When entering the depths for the first time you'll be on the stairs leading down to the room with the butcher guys. well the first enemy you see is just staring at you as usual and wide open to a nice arrow in the face. well you shoot and the arrow gets stuck in mid air. and its not even close to any walls or ledges. there is a 10 foot gap of free space where your arrow will get stuck when you try to shoot someone. terrible terrible archery in this game. as for everything else its pretty refreshing. i like the swordplay alot and it is satisfying as hell when you get that parry kill because instead of just pressing a button after you've already weakened them they make you work for a killing move which is awesome. most of the AI when not staring at you is pretty good when in actual combat. you'll die cheap deaths and some are unavoidable when you're going through your first play through. the bosses are epic some of the best in any game i've ever played. over all a 7 is a fair score in my opinion i couldn't in any respect give a game with this many flaws higher than a 7. when you're making a game thats whole purpose is to challenge you its very important that all the combat aspects of the game are solid. sadly they are not. was a very fun game though. Expand
  68. Feb 16, 2012
    Amazing game. Sunk 80 hours on first play through and there's no fat. Great combat, amazing atmosphere and some of the most rewarding moments playing a game. It's very difficult but in a good way--not hard like we just throw a ton of enemies at you--more like "it's a dangerous place out there and we warned you." Definitely pick up this game!
  69. Jan 9, 2012
    A welcome change. I enjoy a good challenge. This is a hard game, I played demons souls but didn't really like it cause it was more annoying than challenging, this game fixes most and is a welcome change from games being scared to offer challenge. It also doesn't try to be like a movie! Which I really liked. Even death means victory cause you learn about that opponent, how he fights and his strategies. You'll always feel powerful, well at least I did, especially after upgrading my character. The co op and pvp works great (see other reviews for more info) The world is vast and feels never ending (in a good way). If you like challenges buy this game. This game doesn't like when it says "Prepare to Die" it means it. But this is an awesome game and I hope we see a third entry to the franchise. Expand
  70. Jul 10, 2012
    Dark Souls is a fantasticly deep, brilliantly designed game. It is difficult, but if you've played Demon's Souls you should have no problems as it is no more difficult. The clear best part of the game is the combat. The sheer depth of the combat in Dark Souls is incredible. Want to wear heavy armor and wield massive hammers and axes? They have that, but you'll be sacrificing speed and mobility for it. How about an assassin who backstabs his foes into submission? You can do that to. The frame rate issues have been well documented, but they are in no means game breaking. I had them occur in area only, and only when fighting one enemy (Blightown, giant bug things). Everywhere else in the game ran flawlessly, and looked beautiful. Expand
  71. Mar 27, 2013
    The game is almost entirely skill based. UNTIL YOU LEARN HOW TO PLAY WELL YOU WILL DIE A LOT. A lot of friends I recommend this game to get frustrated at the first real boss/area. I tell them to power through and the ones that do have come to absolutely love the game. Once you learn how to exploit the game mechanics you will stop dying so much. Don't get me wrong, you will die still, but not nearly as often. Sometimes the game is "cheap" as in it instakills you out of nowhere. Just know this, anything you can do to the enemies they can and will do to you. So in that respect, I don't consider it "cheap" but rather a more immersive experience. The story is there if you really want to explore it, but generally speaking it takes a backseat to gameplay. The map is designed in such a way that will blow your mind. So, the game is awesome. End of story. Expand
  72. Nov 9, 2011
    Casual gamers stick to prancing around your living rooms with your girlie Wii games because this game requires you to seriously MAN UP and is a must buy for any Hardcore RPG fans .Dark Souls gives you nothing, tell you nothing and shows you nothing at the beginning but persistence and determination reaps rewards and satisfaction like you wouldn't believe..... love it. ( hate it sometimes) ... Masterclass Expand
  73. Jun 26, 2012
    Dark Souls is a nice improvement over its predecessor and stays true to its original formula and takes you on an epic ride through a dark and beautiful world that will have you hooked for weeks. If you loved Demon's Souls then there is no reason for you to miss out on this fantastic game. Prepare to die my friends.
  74. Dec 22, 2011
    Dark Souls is like candy for my brain. Unlike many mainstream games these days, Dark Souls will NOT let you progress unless you actively learn and adapt. If you lose your patience and try to rush into encounters Dark Souls will make you pay AND make you regret it. Dark Souls delivers a solid and fair rule set and it's sheer joy clawing your way through it's brutal passageways.
  75. Nov 13, 2011
    Dark Souls is an amazing game, but it is definitely not for everyone, especially those easily discouraged or frustrated. The older gamers who grew up during the 8 & 16-bit days will likely find the most appreciation for this title. Dark Souls throws you into an amazingly well crafted world with a very short tutorial, then leaves you to it. There is a lot of risky exploration and trial & error learning that needs to be done. Bosses and even normal enemies are unforgivably brutal, so as you've probably heard already, you're going to be dying a lot. But nothing you've played for years will give you the feeling of accomplishment when you finally complete a goal. This is the first game for a long time where I actually danced a jig after defeating a particularly nasty boss that was killing me for over an hour.

    Combat controls are fluid and fairly easy to pick up, but difficult to master. There's a ton of different weapons to use and spells to learn. There are many different ways to build up your character, and a deep gear upgrade system, offering a lot of re-playability. The only problem here is that game doesn't offer you a lot of information regarding certain player stats or how certain game mechanics work. You will figure everything out eventually but it would be nice if they gave you just a little more information in the game itself, or in the woefully bad manual.

    Dark Souls is an extremely pretty game. Even after playing it for so many hours I can still marvel sometimes how great it looks. But the cost of this is sometimes the game is reduced to a horribly low frame rate, bad enough to affect gameplay and sometimes reduces it to an unplayable state. I've noticed however this may be more to do with bugs with the AI than anything else. When there are multiple enemies having trouble finding a path to your location, you'll notice your frame rate reduced to almost nothing. Hopefully this is patched.

    The only other complaint I can make is that when you die on bosses, and you will die a lot. Sometimes you have to wade through a lot of content over and over to make it back to the boss to try again. This adds a lot of extra unnecessary frustration and boredom to a game that's otherwise full of excitement.
  76. Jul 11, 2013
    While Dark souls is a great game there is nothing really revolutionary about it. All the major gameplay elements were already in place in the previous installment and I think Demon's Souls is the better game in terms of innovation and execution. I played Dark Souls first and I was shocked at how much of the game's content was outright lifted from Demon's when I went back and played it (from bosses to level design to game mechanics and online play). I can certainly see why the retained the basic mechanics since that was such a strong point but transferring actual game content just seemed lazy to me. I'm not sure why the developers did this but it seems like maybe they rushed things a bit at the end. So while I was kind of blown away with Dark Souls at first the game seemed much less impressive after playing Demon's Souls.

    Dark Souls really shines in the two areas level design and monsters. I thought From did an awesome job creating an interconnected world with more variety and it was a blast getting lost in the world itself. I thought the bonfire dynamic was a nice touch and a slight improvement over the prior nexus design.
  77. Oct 16, 2011
    I had fun setting up my character, and starting thru the tutorial... That's about it. After I escape the first dungeon, I meet a knight and decide to fight him and take his soul (I'm a thief in the game after all...). He kills me in 3 hits... Fine, try again. Respawn/reload the game, he kills me again! The fighting is so lame... He hits me, and my character has to go thru this delayed reaction/animation, realizing he's getting hit, and by the time I regain control, I'm hit again, then dead... again. Fine, can't fight him, I'll reload the game and run away. Nope, he just follows me no matter where I go, and how far I run. My hits are so weak, they barely register, and of course, he has no slow down from my hits, just continues thru his attack motion as if I'm not hitting him multiple times. 9 Deaths later, and screaming at he TV, i quit. Not fun. Why not at least "reset the scene" if the player is killed? If it was a mistake to fight the first character I meet, why not let me learn that, and leave him be. Do i have to restart the whole game, and go thru the tutorial dungeon all over again? How many similar situations would ruin my evenings if I decided to keep this torture session disguised as a video game? I would have loved to play with a friend to help me, why restrict me from doing so? Muliplayer i random and can't be coordinated. Not fun. I gave it a rest and tried again the next day, still not fun. At all. Trading it in for Batman Arkham City. Expand
  78. Nov 16, 2011
    Oh my frickin' God! I love the hell out this game. I think that a lot of video games now are becoming too "casualized". Allow me to explain. When I say casuallized, I mean that games are becoming more focused on making things easier for the player just so the casual gamers can feel accomplished after spending a few hours on a game and beating it. This game seems to look at these people and say "I dare you to play me," and most will run away screaming like little girls (I would be a bit scared if a game box started talking to me too). The game has some pretty awesome controls and handles very well. The graphics are damn near amazing at times and are only hindered by a few drops in frame rate. Demon's Souls was an amazing game, so naturally this game is in the same league as it's predecessor. The only issues are with the lock-on system and the rediculous difficulty. Demon's Souls had a very capable lock-on mechanic that allowed you to switch between targets on the fly. Dark Souls requires you to unlock-on to your target and lock-on again just so you can target a different enemy. This is extremely frustrating when enemies are constantly moving and getting infront of each other and you want to attack the closest one, but your locked-on to the one that's in the back. The game can be extremely punishing at times, throw multiple enemies at you in a small space. Demon's Souls emphasized taking enemies one at a time and this game doesn't. But it almost works to this game's benefit in a way, because the game is still just as fair as Demon's Souls, it's just harder. But when the player can go through the entire world he/she has explored and kill every enemy without using a bonfire to replenish estus flasks, it should be obvious that the game has taught you something. If nothing else, it is a worthy edition to this franchise and can't recomend it enough (just make sure you aren't afraid to die... a lot). Expand
  79. Jan 4, 2012
    Blighttown... Just **** blighttown. Oh god the problems start showing up there faster then i have ever seen in a game. Blighttown is one of the WORST areas i have ever seen in any video game. 1. When you first get to the first bonfire (on the bridge) You are never getting out of blighttown... all it is, is **** platform after platform after platform, with ladders that you have no clue where they go. And if you didn't bring enough **** for curing toxic, or poison, YOU ARE **** "Oh hey this might be the way out *Fall* FFFFFFFUUUUUUUUUUUUUUU" 2. The camera becomes an enemy in this part as it will **** you up any chance it gets. 3. You will fall off tons of platforms when fighting. 4. One way this game try's to be harder then demon souls is by making you fight 2-3 guys at once, well here you're in very tight spaces, with little room to move, and you have to fight A gaint fat **** and some troll like thing. and you will fall off. 5. I get people like the whole "figure it out you'reself" but here I JUST WANT TO GET OUT TO BUY CURES FOR TOXIC! but i can't cause blighttown is so badly made. Expand
  80. Dec 14, 2012
    This game takes the difficulty and challenges in a very different level, although it's not good for some people, that find the idea of learning with your mistakes over and over again disturbing, the challenges offered can make many other people dive into the greatness that the game offers.It's nothing but a shame that not everyone can play it and enjoy it the same way, it's not a game for everyone, but it does a very good job entertaining those that are fit for it. Expand
  81. Nov 4, 2011
    Near perfect game, not as hard as demon souls though which is a little disappointing but other than that This is one of the best games out this year and everyone should pick this up.
  82. Apr 8, 2012
    I am a huge fan of Demon's souls but I even find this one is a tad bit sadistic. They are oushing a bit with this title. The difficulty will push a lot of newcomers away...The game is very similar to Demon's Souls in a lot of ways but the main flaw is that some of the rewarding aspects (such as the large amount of items to be gained) are a lot less in this title. This is a problem as you will be stuck with the Drake sword for an unecessary amount of time with nothing (that I have found) replacing this weapon for a long part of the game. I actually went back and made a character that could use this sword really early and I found this game to be easy because of this; I hope they add more items to be gained for the players who are loyal to the Souls games. The difficulty is not impossible, just stick it out and be in for the long haul as most Souls fans are aware of. Other than that, enjoy this title. Expand
  83. Feb 4, 2012
    Many people in their reviews talk about how these games' (Dark Souls and Demons Souls) difficulty take them back to an older age of gaming, when every game was either nearly impossible to beat or simply never ended. In many ways this is true. But these two games, and especially Dark Souls, harken back to that time in more ways than just their difficulty. They don't pride themselves on their complicated stories or their beautiful graphics or their hyper-realism like some games do. They take you back to a time when you didn't need millions of dollars worth of graphics and cutscenes to enjoy the simple pleasure of just playing through a videogame. They give you a short movie explaining the backstory of their world and the premise of the game, they let you create an avatar of your ideal character, be it someone who looks just like you or completely different, they present the basic gameplay mechanics and controls that you'll need, and then they take you to this dark, beautiful world they've created and just let you play. And for that reason this is, in my humble opinion, one of the best examples of videogaming as an art form. It is a game that you can immerse yourself in for hours, simply because of the joy of playing, and exploring a new world completely unlike your own, without constant interruptions by NPCs and cutscenes trying to shove more of the plot down your throat. In short, this is a videogame, and a damn good one. Expand
  84. Nov 20, 2011
    Great game, definitely not for the faint of heart or those looking for someone whose looking for a quick pick up and play game. Great art style, game play mechanics, and implementation of online makes this game stick out amongst the other great games of 2011.
  85. Apr 24, 2012
    I found the Visuals to be a bit weak compared to games released in the same time, stuff breaks, blood flows & characters are shiny & detailed but that's about it. but all the other aspects of the game are very very good indeed. it's fun, challenging, satisfying & addictive
  86. Jun 13, 2012
    In my opinion Dark Souls is best RPG ever made its challenging and there is much to explore. Like many games in these days are pretty short and easy Dark Souls is pretty long if you dont know what to do and its hard. I think this game is easier than Demon's Souls but that is just in my opinion . There are many weapons to choose from and many armor sets. I really hope next Souls game is even HARDER and it makes you more frustrated. Expand
  87. May 21, 2014
    I do not get it. When I heard all the great things about this game, I immediately went out to buy it. I regret ever spending money on it. This game taught me to do more research on games. I honestly think the only reason people like this game is because of how hard it is. This game is hard, but to me its slow, and boring. I creating every type of class in the game, and played through the game with the different classes just to see if i was missing something. Every time I did, I did not have any fun. I do not have a problem with a hard game. I just have a problem with a boring game, and this is a boring game. so if you are considering getting this game then rent it first. Because what people are praising this game for may be to only thing they like about it. Expand
  88. Oct 12, 2011
    After reading bad reviews about graphical/system/bad pathing errors I was going to give the game a 9, but considering it has easily over 60 hours of gameplay, there is no way it deserves anything less than a 10. I purchased RAGE at the same time and beat that in a measly 12 hours on hard. This game has become an obsession that I can't let go of. After getting over the frustration ( I broke my ps3 controller in half ), I've come to absolutely love this game. I'm 36 hours in and not even half way done yet. Once you realize what this game is all about you should love it also. Expand
  89. Oct 17, 2011
    Dark Souls separates boys from girls as its predecessor Demon's Souls did in 2009. The DS series aren't made for everybody and that's a fact. If you're new into the franchise I suggest you to read about DS gameplay, mechanics, the basics, tips, the guide, etc. It's going to help you a lot. You can also watch reviews, walkthroughs, gameplay, etc on youtube if you want to cheat a bit when you're stock. If you don't find a lot of info about Dark Souls visit The structure and game are pretty similar. Read about "Soul form" vs"Body form" / "Undead" vs "Humanity" in these game and you'll understand it better. There is a reason for all this. Unique multiplayer experience is amazing and so helpful. Sorry dear gamers, if you all cry because you all die a lot in a video game like DS, well... that's because you got used to "easy" games. Everything has a consequence in here... DS doesn't forget... So if you decide to attack the first NPC that is on your way, don't expect him to forget it when you re-spawn. C'mon this is not the first time that games do that kind of stuff... Don't blame the game dude... Also, if you find extremely difficult to pass an area maybe it's because you shouldn't be there in the first place: Go somewhere else... Don't **** ask for a map... Just explore DS world. This game is really awesome!!! Expand
  90. May 29, 2012
    The ONLY reason I didn't give this a full ten is due to the online game-play not being "perfect enough". Slight latency problems, not always easy to connect and nobody seems to understand in what level ranges you can summon/be invaded in (There are guesses and theories, but no one actually knows). Other than that, this is nothing short but my absolutely favorite game since the SNES days. There is no one I can not recommend this game to. It's just purely fantastic. Expand
  91. Nov 8, 2011
    Dark Souls, a game not for the weak!. This game can be really hard for new comers, hard as in you will not have a fun time in the first few hours or days, you will need to practice a lot if you want to be good here. While it can be hard at first, it is totally worth it, this game has been such a great experience, you cannot pass out on this one.
  92. Nov 20, 2011
    Improves upon the fantastic template set by Demon's souls in almost every way. Only for seasoned gamers who can commit to a challenge.

    Very satisfying.
  93. Apr 22, 2013
    This game is the most overrated ever! Let me Explain why I think this game is bad.......1st: There is no choice of difficulty settings, instead you were force to be challenge all the time (which I hate).......2nd: Its exactly the same game as Demon Souls, only difference is the place, environment and the monsters, people was mad that "COD" always being a rip off from its previous game every time but what about Dark Souls rip off Demon Souls?..... 3rd: Its not "open world" type like Skyrim or Fallout 3 but instead your were force to go on a linear path anywhere........4th: There is very few dialogue choices while communicating with several NPCs (infact there were very few NPCs) on a game which its genre has being called an "RPG" game........5th There is no "cheats" or "easy mode" for players who are so frustrated by the game and doesn't want to be challenge.......6th: There is no storyline to it, just a linear dialogue and lame cutscene to push you forward? To me gaming is about "fun" and I find this game isn't about "fun" but "challenges". For me who has less "free time" and a busy person, I find this game a horrible game for me...... If I want to be challenged, I'll do it in real life like challenge myself in sports or any competition but not on a nerd virtual videogame that was made by someone who is successful at making money from giving others "challenge" which is unnecessary. Expand
  94. Feb 3, 2013
    Pretty awesome but Demon's Souls level design is a touch better
  95. Oct 5, 2011
    If the game is as good as it is right now, 10/10. This game has shown that a company is willing to give it's audience a real challenge. While Demon's Souls was just 'unforgiving', Dark Souls is down right hard. And in this current day and age of gaming, that's what we need. If you did not heed the warning of "Prepare to die", you prove yourself another fool of our gaming society.
  96. Oct 8, 2011
    When i was heading to town to pick this up i thought it can not possibly be as hard as they say and still fun well guess what they are all correct get this game sod rage get this
  97. Apr 16, 2013
    This game is NOT for a wide ranged audience. It is for loved true RPG fans. It has a detailed system of weapons spells and armour. Good graphics and a long winded campaign. It isn't a game for me, but for someone who likes RPGs and strategic massive open world games, it's a seller.
  98. Jan 29, 2013
    This game is so awesome! I love how this game is so brutal to noobs and it punishes you for not strategizing before a boss fight. Almost all the bosses are really fun to fight (not the Bed of Chaos). Theres heaps of cool items to collect. Every boss you kill rewards you greatly. The Lore is great if you ever look up the lore on youtube. This game can be really unpredictable. The graphics, landscape and detail is amazing. The NPCs have their own character and the decisions you make on how to approach things can effect the rest of your gameplay however the PVP is terrible. Most PVP in this game involves some sort of cheap tactic such as: Super OP Magic, Lagstabbing, Hacking and Ganking. Expand
  99. May 4, 2014
    Edge magazine listed this as a retrospective 10/10 in a recent article along with games like n64 goldeneye, and they are correct, I spent the same amount of time trying to crack this one, unmissable.
  100. Nov 2, 2011
    Demon's Souls was/is 1 of the best games I've ever played. the balance between frustration & reward was perfect. every death was your fault. I have never put so many hours into a game.
    as spiritual successor, dark souls lacks the same balance & polish the graphics are an improved, however the character animations are a step backwards - my deprived runs like a legless chicken. the levels
    in DS were tight, the game was about itching forward. in going more 'open world' ds loses the focus that DS had. o
    the combat feels sluggish in comparison, & there's a noticeable lag betwixt button press & action. every time, bar 1, I've died in my short time with dark souls, I felt it was the game at fault, not me.
    I score half what I give Demon's Souls minus 1 for disappointment.
    Return game to shop, back to Demon's Souls, maybe get Skyrim?

Generally favorable reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. It would be foolish of us to pretend that Dark Souls is a game for everyone. It's perfect at what it does, but a big part of what it does is make you suffer for your mistakes. It is a harsh, uncompromising task master and you will have to work to win its approval, because it certainly won't work to win yours. [Dec 2011, p74]
  2. Jan 5, 2012
    At the end of the day Dark Souls succeeds in producing a game that is both incredibly challenging and fair.
  3. Nov 29, 2011
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.