Generally favorable reviews - based on 54 Critics What's this?

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Generally favorable reviews- based on 947 Ratings

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  • Summary: Project Dark (Working Title) is a brand new dark fantasy RPG designed to completely embrace the concepts of tension in dungeon exploration, fear in encountering enemies, the joy of new discoveries, and a high sense of achievement in progressing. The game is set in a dark fantasy world filled with decadent atmosphere, with a heavy emphasis on player freedom in discovering various tactics and strategies to use in weapon based combat. Expand
Score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. Oct 4, 2011
    It's tragic that not all of us have the time or temperament to play through Dark Souls, but one truth remains clear: if you're ready for it, it's ready for you.
  2. Oct 18, 2011
    One of the best games of the year and one of the most punishing ones. Dark Souls is superb, but it's not a game for everyone. You have been warned.
  3. Oct 3, 2011
    From Software achieves one of the most addictive games this year. Dark Souls' difficulty level can sound just as heavy as it is, but at the same time it's enough to keep you engaged to its addictive gaming experience.
  4. 90
    An incredibly assured attempt to rewrite the rules of modern gaming, where even the smallest mistake can cost you dear but the tiniest victory seems like an epic achievement.
  5. Oct 4, 2011
    Get into the Dark Souls mindset and be prepared for repeated failure in one of the most engrossing gaming experiences available.
  6. Nov 29, 2011
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.
  7. 70
    Hard is hard. Though greatly satisfying at times, Dark Souls consists of many hours of pure frustration.

See all 54 Critic Reviews

Score distribution:
  1. Negative: 28 out of 338
  1. Oct 4, 2011
    omg awesome game im a huge fan of demons souls n this game is amazing not for everyone but for the few real gamers its deep and worth every penny looks lke another 2 years of my life Expand
  2. Dec 22, 2011
    Dark Souls is like candy for my brain. Unlike many mainstream games these days, Dark Souls will NOT let you progress unless you actively learn and adapt. If you lose your patience and try to rush into encounters Dark Souls will make you pay AND make you regret it. Dark Souls delivers a solid and fair rule set and it's sheer joy clawing your way through it's brutal passageways. Expand
  3. Dec 18, 2013
    Wow, what a game. Do yourself a favor and play Demon's Souls before you start this game. I promised you'll thank me for it. Has the best combat and an amazing atmosphere with a perfectly balanced difficulty from the days of old like the castlevania on the NES. A masterpiece realized. Expand
  4. Feb 7, 2012
    Dark Souls is simply one of the best and one of my favorite RPGs of all time! That said its not for the faint of heart. Those players that like playing games on easy and zipping through the game, this game is not for you. Patience is defiantly a virtue when it comes to Dark Souls. Expand
  5. Mar 22, 2012
    First to note, DO NOT GET THIS GAME IF YOU DON'T KNOW WHAT YOU'RE IN FOR. This game is already established to be astoundingly difficult, and rightfully so, it can claim to be one of the most difficult games in modern era gaming. Someone who is looking for a good time, a good story or just to have fun will put this game down after just a few hours. The beginning of the game is like running into a brick wall, but after you get to the first bell ringing, the game begins to open up to become a much larger, much more enjoyable RPG. The combat is one of the most solid, fluid and challengingly simple battle systems I've seen on an action RPG. The careful micromanagement of your health, your stamina. And finding the right window to parry, block, attack and dodge is probably one of the most engaging things you could do. Every enemy is unique, and has their own little quirk that's key to taking them down as gracefully as possible. The bonfire system is a unique aspect, though also a somewhat frustrating one at the same time. Giving you checkpoints you head to so you could level up, and manage your items to prepare for the next step. Currency and experience is shared in a total pool listed under "souls" and while an interesting aspect. Time and time again you do need to see yourself grind to get a couple of your stats up high enough, if it's just to wear new and better weapons or equipment, get a new spell, or just get a small advantage against your adversaries. While more skillful players can progress while keeping grinding to a minimum. Less skilled players will be found doing this because it has less risk than going up against a powerful enemy, getting splattered on the ground somewhere and being forced to start over, going back to pick up the pieces of all your lost experience and coin.

    The graphics? They're pretty good for a modern game, but to call them great or even the best would mark me as a liar. The facial models are horrible. God awful. When you're making your character. You have to spend time shaping their face and it makes me cringe about how deep into the uncanny valley these models sink into. The environment is both varied yet slightly repetitive. The above ground segments and level design is just brilliant. Making it feel like you're going forward, yet when you find a new path, it leads to a familiar area. It feels extremely well planned and very well thought out. Though at other times you'll just wonder how big this giant sewer you're in actually is as you spend time in it for hours and hours on end. The enemies in the game are.. well how do I put it? They can beat your ass. Every single enemy can take you out in just a few good hits, even with you wearing solid armor. They never let up OR go easy on you. You'll need your A game at all times to even consider beating them every time. If you get lazy or tired, these enemies you fought before can get the best of you. Making you rather angry you died to something you've beaten before. The boss battles are obviously both the most exhilarating aspect of this game, when the epic music begins to swell as you behold your behemoth sized foe, tossing about in an ever lasting game of david vs goliath. You with your slingshot, taking every chance you have at dealing a solid hit. It's just pulse pounding once you get past the 2 or 3 times they end up crushing you like a bug. If you do extra well, you even get special items.

    PVP is just a blast to play sometimes. When someone invades your game and you spend minutes going toe to toe to see who is really best. Fighting off another person just made me smile in joy afterward. After hours of frustration for minutes of epic reward. This game is great but it still has a few flaws. It doesn't explain enough for people not familiar with this game type. The controls are slightly awkward to handle, and can be a bit clunky before you master them. It can piss you off at times with the fact it always has a brand spanking new way to piss you off. And because it clocks in at over 50 hours of you doing THE BARE MINIMUM during your first run. It can feel like you're making no progress for hours on end of repetitive combat. The plot is nonexistent, and made me disappointed they did not improve on the meat of the game, the force that drives you to set onward, a hope for progression and a feeling of closure that isn't there. Without the plot, it feels like there's no journey, just one big awesome dungeon crawl and the quest to find more loot. You'll find yourself here for hours as you try new and different characters, builds and equipment, so it has plenty of replay value on it as well.

    Now you are asking yourself, Should I buy this game? My question is, why shouldn't you? One day this game will be seen as a classic, because it should be. I love it even if it hates me.

    So yeah, go out there and get it if you found this review convincing!
  6. May 29, 2012
    The ONLY reason I didn't give this a full ten is due to the online game-play not being "perfect enough". Slight latency problems, not always easy to connect and nobody seems to understand in what level ranges you can summon/be invaded in (There are guesses and theories, but no one actually knows). Other than that, this is nothing short but my absolutely favorite game since the SNES days. There is no one I can not recommend this game to. It's just purely fantastic. Expand
  7. Jul 17, 2012
    This game is so good, everything about it is purely amazing, the visuals, the gameplay especially. It is so addictive and challenging and the feeling you get when you finally beat a boss that has been killing you over and over feels so good that it makes Dark Souls and Demon's Souls easily my favorite games of all time. The online is also very fun, it feels so good to kill that black phantom that breaks into your world. I wish Dark Souls and Demon's Souls were ported to the Vita because I would love to be able to play them on the go and I would be happy to buy them both again. Expand

See all 338 User Reviews

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