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  • Summary: Argul’s Tomb is a new gameplay zone, which includes two challenging new dungeons, new enemies to best, and unique legendary loot to collect.
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  1. Oct 31, 2012
    Argul's Tomb, one of the first pieces of mission DLC for Vigil's new game Darksiders 2 provides a new string of dungeons that challenge the less experienced, but unfortunately does not pose a challenge to players later in the campaign. The DLC provides several small dungeons stringing large waves of enemies leading up to the main dungeon, with the usual puzzle platforming and fast paced combat. There's nothing particularly NEW with the DLC, the scenery is taken straight from the Veil at the start of the game, with a few re-coloured enemies to spice things up. Let's just say there isn't anything here that you NEED to play and it doesn't add anything to the game, But I'm judging it on what it is meant to do, extend the already huge experience, and it does do that, but only really for people who either have not completed the game yet, or people who just enjoy the puzzles, because the enemies can be easily out-fought after level 20. Not necessarily a MUST buy, I personally think it should have been kept a pre-order bonus, seeing as it does not add anything that would be missed without. 7/10 Collapse