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Aug 14, 201294Another powerhouse from Vigil Games, Darksiders II is a must have.
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Aug 15, 201293War is obviously outclassed by big brother Death. The agility of Death makes the combat feel more fluid and makes the platforming more fun. The addition of several RPG elements is a step forward in the franchise and the length, of at least twenty hours (forty if you want to get all collectibles and do all the side missions), will make sure you'll be spending a long time in the world of Darksiders 2.
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Sep 3, 201290A sequel to the unfairly often ignored Darksiders title has surpassed expectations and proved it belongs among the best gaming titles of the year. Minor flaws disappear when you get to the actual gameplay that's going to take you on a fantastic journey you are not going to forget for a very long time. Darksiders II is a great mix of genres fit not only for the everlasting dreamers.
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Aug 28, 201290In other words, even when this punished, superior sequel is kicking our ass and crushing our soul, it still feels fair, fun, and rewarding as hell. [Oct 202, p.80]
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Aug 27, 201290There are no doubts that Darksiders II is one of the action/adventure games of the year.
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Aug 14, 201290The combination of many different gameplay types melded into a cohesive style results in a heady experience, and one you don't want to end. There are a few problems with the technical solidarity and I'm not all that impressed with the story, but everything else, from the art design to the music to the silly high fun factor surrounding the combat and exploration; it creates an undeniably appealing package.
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Aug 14, 201290Darksiders II is fantastic, well worth your money, and even more worthy of your time. Death is an investment that pays back dividends, in coins, gems, armor, and blood. It's high praise that Darksiders II is comparable to Batman: Arkham City and The Legend of Zelda: Ocarina of Time.
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Aug 14, 201290One of the most polished aspects of the game is environment traversal. Death can run along walls and leap between pillars much like the Prince of Persia. These platforming-like sequences add an element of verticality to exploration, and are used extensively to unearth hidden areas.
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Aug 14, 201290Darksiders II is an exhilarating action-RPG set in an enormous game world. Featuring an addictive loot system, tons of side quests, and rich gameplay, Darksiders II easily deserves a spot alongside the other greats of the genre.
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Aug 14, 201290That's what Darksiders II is all about, exploration and an epic quest. I also applaud the team at Vigil Games for taking the risks that it did with the focus of this title and the scale to which it is built.
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Aug 13, 201290The overwhelming feeling that shines through in Darksiders II is that this is an all-or-nothing bet that's been painstakingly crafted by a team who's all too well aware of the price of failure. Clearly there's been a lot of love put into this. So, should you cross over to the dark side of this underworld, one more time? Grinding nether-regions for 20 hours straight has never been this satisfying. [Issue#72, p.70]
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Oct 14, 201289Darksiders 2 adds a lot of variety compared to the original. The RPG elements are decent fun, but what really stands out is the superb musical score composed by Jesper Kyd. [Sept 2012]
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Aug 15, 201289In the end, DARKSIDERS II may not be a perfect game but it's a fun game that works on almost all levels.
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Aug 14, 201289This is a polished, well constructed gaming experience with few glaring errors.
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Aug 14, 201288The visual artistry is second to none, the combat is tight and fun, and the world is massive, but Darksiders II isn't the game it could have been.
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Aug 14, 201287The game sounds great as well. All of the characters are well voiced, and the background music, whether light ballad or mournful cello works very well. The clashing of weapons and the sound of scythe meeting bone really add to the combat, making it that much more fun to take down your enemies.