- Publisher: Electronic Arts
- Release Date: Mar 1, 2011
- Also On: Xbox 360
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Mar 29, 201177Severed is not bad for a $6 DLC, but I can't shake the feeling that this (severed) piece is just to whet our appetite for bigger things to come.
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Mar 14, 201175As it stands, Severed falls a little short of the DLC value proposition and doesn't have the depth of gameplay to boot.
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Mar 31, 201170Severed is two more hours of typical Dead Space 2 gameplay served alongside a decent story that revolves around losing a loved one. It works, though due to a painful lack of surprises is definitely nothing you couldn't live without.
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Mar 6, 201170I did enjoy Severed -- in fact I'm thrilled that Visceral is actually creating single-player DLC, since so few companies ever bother to do so. So, is it worth playing? Sure. But can Visceral do better? Absolutely.
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Mar 3, 201170A focus on intense combat makes this brief return to the Sprawl a satisfying one.
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Mar 3, 201170I think a lot of people will be let down if they go into it expecting to be engrossed the way they were with the main story.
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Mar 4, 201169Dead Space has always found its strength in horror, puzzles and scary moments, but there are just none of these elements in Severed. Heavier on action and even lighter in horror than the sequel.
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Apr 20, 201160Visceral chose to stay so close to what's gone before. [May 2011, p.112]
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Apr 11, 201160Good atmosphere as expected, but old levels and only a few hours of gameplay brings this down a bit.
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Mar 10, 201160For your seven bucks, you get an extra hour of content that adds a new layer of mystery to the Dead Space universe and a rather shocking ending that would've been compelling if the campaign had been long enough to build up any emotional ties.
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Mar 11, 201150This DLC is like canned espresso: small, disposable, and absolutely forgettable.
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Mar 11, 201150Considering that the adventure lasts for just one hour, only real fans of the franchise should consider the possibility of buying this DLC. If you're not among them, look elsewhere.
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Mar 16, 201140Severed places an ungainly weight on the shoulders of dismemberment combat for this extension of Dead Space: Extraction's fiction, creating a dichotomy as uncomfortable as traipsing backwards through already tired levels.