- Publisher: Electronic Arts
- Release Date: Feb 5, 2013
- Also On: PC, Xbox 360
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Feb 5, 201398Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
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Apr 1, 201390Dead Space 3 is a very solid action shooter that still delivers plenty of scary, survivor-horror frightening moments.
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Feb 5, 201390Even with Dead Space 3’s minor faults such as the psychological, personal terror being nowhere in sight, the human enemies being a terribly executed addition, and the graphics not making a huge leap, the game is simply fun.
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Feb 5, 201387Dead Space 3 brings back the most epic action in the battle against the terrifying necromorphs. Its increased dynamism contrasts with a somehow lessened fear effect, but nonetheless the setting quality of the franchise is maintained, and its essence preserved. Besides, co-op mode turns out to be a very interesting option and sufficiently original as to experience the entire game through a different point of view.
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Mar 18, 201385Dead Space 3 is no more Survival than Dead Space 2. The game is therefore capable to maintain high the nervous tension and to involve players in an interesting adventure.
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Feb 11, 201385A high quality sequel. It's not a revolution, but a stylish chapter in the series. Like Dead Space 2 before it, the game has survival horror segments and some more action-oriented moments, resulting in a varied and nicely paced adventure. The only misstep is to be found in a few missions on the icy planet, which are too long and not on par with the rest of the game. If you're looking for a pure survival horror game, look somewhere else, but if you liked the first two episodes, Dead Space 3 is a no-brainer.
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Feb 5, 201383Dead Space 3 has lost some of the typical horror but it's a spectacular blockbuster. The co-op mode is a gift, nicely finished and inviting.
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Apr 4, 201380Do yourself a favour and play DS3 like a raving masochist, straight off the bat. It’s a slick, AAA sequel that’s worthy of its place in the franchise. but only if you take the initiative and crank the difficulty. We didn’t think it possible, but Visceral has engineered a sequel that will appease old fans and entice new ones, too. [March 2013, p72]
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Mar 1, 201380At the end of the day the feeling that remains is that Dead Space 3 is a good game, but not a good Dead Space.
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Feb 14, 201380While by no means a bad game, Dead Space 3 fails to capture the same tension and atmosphere of the previous games. A woefully broken checkpoint system hurts cooperative play, which is a shame given how many modes there are to explore with a friend.
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Feb 8, 201380Even though EA and Visceral chose to focus more on full-out action and less on the creepy horror atmosphere which made you pause the game in tight spots just so you could breathe easily, Dead Space 3 is a worthy successor to Dead Space 2. It has a few new additions to the game like weapon crafting and cooperative play, which makes it all the more fun. Though Dead Space shouldn’t be fun, it should scare you sh.tless!
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Feb 5, 201380If you played Dead Space 2 you can get a clear idea of what you'll find here: scares, shootings, bizarre monsters and tons of gore. You can argue that Visceral could have been a bit more brave and that Dead Space 3 does not have as much ability to surprise you as before, but it's a really solid game nonetheless.
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Feb 5, 201380No doubt, Dead Space 3 stumbles—pretty hard—in some spots. But it also feels like this is Visceral honing its craft. The combat and pacing are the best they have ever been and some choices invest you in the experience, even if it’s a bummer the story doesn’t hold up.
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Feb 5, 201380From its terrific weapon crafting system to its deep well of side content, Dead Space 3 is a massive game rich with options and personalization.
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Feb 5, 201380For all the game's perceived flaws, you can't fault the development team for trying to give players more bang for their buck, something which is successfully achieved.
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Feb 5, 201380While human enemies detract and distract from the intense atmosphere and narrative, necromorphs still stand as the most entertaining things to shoot in gaming. Repeating some of the franchise's "epic" moments cheapens them somewhat, but nothing can deflate the sci fi-horror highs throughout Dead Space 3. This monster is well-equipped, even if there's one or two limbs I'd like to lop off.
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Feb 5, 201380An awful story is salvaged and ameliorated through exceptional combat design and an engaging weapon creation system - leaving Dead Space 3 weaker than its predecessors, but still an experience absolutely worth having.
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Mar 14, 201379This game features the roller-coaster effect that pr-people in the gaming industry love to show off. In other words: Dead Space doesn't have a single dull moment. The controls however, demand a more deliberate and slower pacing. [March 2013, p.68]
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Feb 5, 201379The environment is continually interesting and involving, the character and enemy designs are highly accomplished, the third-person action is reliable and responsive, and the deep weapon crafting system adds intricacy. But the subtler aspects, the slightly more artistic elements, the more cerebral parts of the production; they take a back seat to the insanity. Hence, the epitome of flash over substance.
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Feb 5, 201378The combat system and the world Visceral has crafted in Dead Space 3 is so expertly built and well-wrought, I found myself consciously overlooking my main criticisms, because I love playing it and spending time with it.
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Feb 11, 201375Dead Space 3 is in the unique position of being a fun game but a bad sequel.
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Feb 8, 201375The trouble is that, stapled onto what is a good game at the core, are a number of mishandled features that don’t add anything and occasionally detract from the experience. Co-op is a take-it-or-leave-it gesture that is only sometimes really interesting (in some missions, Carver hallucinates things the player controlling Isaac can’t see at all), but crafting can get fun, and many of the missions and a lot of the lore are stellar reasons to play the game. It is a fun time, despite a few failings.
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Feb 5, 201374All things considered, Dead Space 3 just isn’t made for those of us craving another horror experience. It’s far less scary and far more shooter-y than the previous games in the series. But for fans of set piece-based action games, Dead Space 3 has a pretty healthy buffet of amazing content. Just don’t spend any money on the microtransactions; EA needs to know that we’re not going to tolerate that sort of crap.
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Feb 5, 201373Dead Space 3's co-op mode ends up mirroring the single-player experience: slick, entertaining, with the occasional moment of brilliance, marred by a lack of tension, pacing and pant-filling scares.
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Mar 12, 201370With the third entry of the Dead Space series, Visceral Games goes in another direction than before. Horror elements makes space for pure action with the introduction of co-op, open landscapes and cover based shooting. As an action game it's pretty good but it's still the worst game in the trilogy.
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Feb 24, 201370Scored as a trilogy and compared to the first two titles, the game scores lower than the previous two. But this isn’t the same style of gameplay and we weren’t lied to about it being changed. It’s a different type of game and should be played like one.
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Feb 20, 201370A combination of an average shooter (that won’t appeal to shooter fans) and a (tension and atmosphere barren) survival horror game.
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Feb 5, 201370Diehard fans of the previous two games will have just as much fun this time around, assuming they aren’t expecting broad innovations. Everything is polished and this is clearly a title with a lot of funding behind it, but all the money in the world can’t buy innovation. By no means a bad sequel, it doesn’t quite offer a way for Dead Space to evolve as a series beyond its past two instalments, even if the formula here is still potent.
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Feb 5, 201370If you’ve played the previous games you’ll be able to spot the scares a mile away... and you’ll likely pine for the panic and purity of the original in the face of so many changes. But taken in isolation, Dead Space 3 is still an enjoyable and worthwhile experience: well-produced, polished and with enough narrative ups and downs (emphasis is very much on the downs) and set-pieces to sustain its ten-hour duration.
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Feb 22, 201365Dead Space 3 has moments in which it is just as exciting and tense as its predecessor and new additions, such as crafting your own weapons, are great. However, the boring human enemies, repetitive encounters with the necromorph, a weak story and the feeling that the game has been stretched, make sure that this trilogy ending doesn’t stack up to the first and second Dead Space.