• Publisher: Atlus
  • Release Date: Oct 6, 2009
User Score

Generally favorable reviews- based on 1005 Ratings

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  1. Aug 10, 2011
    This game is hard. I will not lie at all about it. I play video games on hard difficulties just for fun, but this game.... This game gives hard a new name. But enough about how hard it is, this game is legit and fun as anything I've played in a while. I played it once, returned it after i got stuck at some point, and once again i just needed to have the unforgiving win or lose gameplay that you cannot find anywhere else. The graphics are fantastic, the game itself has an ungodly amount of facets to it, you can play it over and over and it will still be new to you. Some things aren't explained at all, however, and this leads to confusion. I've found myself looking things up online myriad times. So, bottom line, if you are looking for a game that's cheap, fun, hardcore, difficult, and you have an internet connection, i strong recommend this game. 9 of 10. Expand
  2. Jul 16, 2011
    One of the better games to come out in a very long time, every little thing in this game is perfect to me. The story itself is simple: you come to a cursed land (for whatever reason, one of the things the NPC says "Whether you're here to fight the demons or here for the power...") and you're tasked to fight off the major demon's in the land to fight off the fog. This would be cheesey IF it were portrayed cheesey. It is not full of itself (like a Final Fantasy game would be) and barely touches the main storyline. It has a dark setting to it, already making you feel weak from the start, therefore giving you the right idea from the start. The combat is very smooth and can be mastered with a little play (I say past 3 levels you should get the hang of it). The combat itself is not extremely hard, all you have to do is just dodge/block and you'll be fine. If you get hit, you will regret being hit (that is all I will say). The leveling system is very good in my opinion, but the only downside to it is that you have to plan on what you're focusing on or you'll screw up your character and not be able to equip certain items (or at least use them the way you want to). If you do screw up your character, the worst part of starting a new character is the creation. It has a very high replay value and I would be ok with just making a new character everyday. The every NPC is unique in their own way. Doing certain things will trigger new dialogue with the NPCs and helps you learn more of the land of Boletaria. When you enter 5-1, come back, and talk with the NPCs, they will share you their thoughts on Maiden Astraea and Garl Vinland (the final bosses of the 5 world), explaining how the fog clouded their souls and why they fight. Even some of the item descriptions have captured me, letting me now of it's previous owner/maker. The multiplayer design is absolutely brilliant. After 1-1, you can use three different stones: Blue stone (used when in soul form, allows yourself to be teleported to another persons world (if they accept your soul sign) and assist them, to which beating a boss gives you back your body, given after 1-1), Black stone (used when in another person's world, lets you go back to your own world, given after 1-1), and the Red stone (used when in soul form, you teleport yourself to another person's world (at free will) and you attempt to kill the person to gain your body back). So whether you feel like helping somebody or want to be a complete ass and kill somebody, they have allowed you to accomplish both in this game in a very easy and quick (I can't say quick for the blue stone though) way. All in all, a game that everyone should buy and play before Dark Souls release. Expand
  3. Jun 21, 2011
    Let's make this blatantly clear, Demon's Soul has the finest controls and gameplay mechanics in action RPG history. Using the should buttons for the respective arms (ex. L1 for shield, R1 for sword) is insanely intuitive and commanding your character to dodge and execute heavy attacks are brilliantly smooth. Every action has a heavy, realistic feel to it, so your sword swings and shield blocks will have lifelike responses. These ground breaking controls are complemented with beautiful visuals, stunning level design and extremely creative boss battles. For instance, one of the early levels will have you running through a castle timing your runs with the intervals of a dragon swooping down and breathing fire over your path. Scenes like this are so grandiose and epic in scale and really immerse you in this fantasy genre. The most crippling flaw of Demon's Soul is a lack of a compelling story. This game is truly gameplay oriented, meaning you will be going from level to level without really feeling like you've accomplished much for any characters or made a significant progression throughout a long winding engaging story, unlike games like Dragon Age or Elder Scrolls. But Demon's Soul is a game you definitely need to experience to fall in love with. It is a game of absolutely monumental scale and you really deserve to see it for yourself. Expand
  4. Dec 5, 2010
    Demon's souls was one of the best gaming experiences of my life. Yes, it was hard at first, but it got easier and easier. I played it so much, that in the end it was a little too easy. I even made it through the first playthrough without dying. The point of my review is that I don't want the reader to buy into the other reviews that say it is too hard or too unforgiving. You've got to beat the first level and then the game is no harder than you want it to be; you can farm souls and upgrade your character as much as you want before proceeding through the levels Expand
  5. Aug 8, 2011
    Fracking AMAZING! It's like King's Field with great combat and amazing graphics.

    Also, if you see a women wearing a golden mask show up in the top floor of your Nexus, kill her! She's evil!!
  6. Jun 27, 2011
    While the game is unforgiving, this is probably one of the better games on the PS3 out there. It reminds me of the Monster Hunter franchise in a way, only with better targetting.
  7. Jun 20, 2011
    Put plain and simple, Demon's Souls has the best and most balanced combat in any action RPG. You have freedom to develop your character and explore the bleak, beautiful world however you like, and no matter how you do it, but it's the challenging-but-fair gameplay that makes this game worth fighting through.
  8. Sep 21, 2010
    Demon's souls is a must have game. The reason it is must have is because it is one of the few games on the market in which you actually have to think as if you are in real life. Look at some of the negative reviews here. It is obvious many players expect every game to be a clone of each other and when a game like Demon's souls comes out with something original so many players have no clue at all how to play and think for themselves. It seems everyone expects to carry over last games skills into the next and that new games are only new raw meat cinematics. Demon's souls has broken free of the dime a dozen philosophy and offers a very fun and rewarding game with a high level of customization. The game is not difficult it's only perceived this way because players now a days are so immersed in clones of games they have lost the ability to think for themselves in anything unique without the same controls and guns ect as everything else on the market. You will really enjoy this game if you give it some pause and player discretion. Once you have settled in and used your mind a bit this game far exceeds any other title on the market online or offline. There are only two small complaints i have about the title. The first is you can only carry so much equipment but wear only two rings and magic targeting could be improved a little. Any complaints that the game is broken or too tough speaks more about the player than the game. Expand
  9. May 25, 2011
    Not for the feint of heart. This game will challenge you, punish you, and overall just make you it's **** That said, playing and beating this game was probably my greatest videogame moment of late. The best way for me to describe this game is basically Zelda for adults. So if you like hack-n-slash, exploration, and a good challenge you will have a great time playing demon's souls.
  10. Jul 5, 2011
    one of the most rewarding gaming experiences i've had in close to 20 years of gaming. extremely difficult but not impossible game play forces the player to adapt and form a strategy to progress. i found myself grinning like a complete idiot after beating a few bosses. i can't wait for dark souls.
  11. May 11, 2011
    Wow, I must say this game totally blew me away! This game isn't nearly as tough as the reviewers have touted. (except for Maneater Ng++) I'm not an RPG'r but I was pretty much hooked when I completed the training level. Each level offers different and diverse enemies The levels can be qasi linear but each has a series of short cuts that will take you to various bosses. Combat is very satisfying! I loved the fact that you have to watch your stamina meter when attacking and defending. You won't last long if you're a button masher. The game looks and sounds great. The online function is brillant! There's no other feeling of excitement I get when I see that "black phantom has invaded your game". PvPing is also incredible aswell. I've logged in about 700 hours on this bad boy..do yourself a favor and give this game a shot. Expand
  12. Jun 13, 2011
    Death is part of the game, and is an essential part. In the numerous deaths you learn how to beat the game and get the feel how the souls are tortured. The game is a show, in which you became indifferent to everything happened in the game world, the demons, your death, other people's death. Death is an integrated part of the story telling and gameplay.
    There are many ways to play the game,
    melee, ranged, magic... Each way is unique and interesting. Stage design is brilliant, especially the Tower of Latria. Enemy design is impressive, gives historical or fantasical feeling. Also, basically all armours and weapons can be traced into real world. Multiplay is really innovative as well, great ideas there.
    The underlying plot and many other small details are worth digging, which made the game attractive for you to play again and again, and again.
    In summary, I couldn't stop playing this game with my hand sweating, it's awesome.
  13. May 28, 2011
    Utterly brilliant.The crushing difficulty sorts the men from the boys until you adapt.All the game needs is a more in-depth story and It could be at the top of the greatest games ever made.Fantastic design all round,with graphics,sound,enemies and the best multiplayer I've ever experienced.With all of the lollypop RPG's around these days,Demon's Souls stands head and shoulders above them all.I can not praise this game enough and if you want a real challenge in the best designed fantasy world seen for some time,buy this, then worship it. Expand
  14. Feb 3, 2013
    Superb level design. Great customization.
  15. Feb 28, 2013
    No matter what words spawn from my mouth, they won't make this game any justice. By now everything has already been said about it, I can only express how much of a masterpiece it is, and how it has redefined the medieval RPG action/adventure genre. It's the game I always yearned for, and it will remain one of the best games not only of this generation but of all time. Probably the thing I love about it the most is how it kind of mixes adventure-hack slash with survival horror, haven't felt so anxious during a game since the early silent hill/resident evil. And the whole thing just kind of spells Lovecraft al over the place, i love it. Expand
  16. Feb 20, 2012
    Demon Souls is the BEST RPG game ever!, its really underrated too, i mean how can an AMAZING game like this get a 7 or 8 while other **** games like Skyirm get 8 and 9, believe me.. you MUST buy this game.. Its really fun, the story is also AMAZING! You will really like this game, I highly recommend this game to everyone with a PS3
  17. Dec 6, 2011
    This game took me a while to get into. The combat seemed strange at first. Even took me a while to appreciate the graphics. I gave this game special treatment and decided to commit myself and play through this game to see what all the hype was about. Boy am I thankful I did. While playing this game I finally understood why every one loves the combat in this game. The combat has weight! You truly feel in control of your character, and must very intently involve yourself in the combat. If you are killed, it is because you were not paying attention, or simply got too excited, or maybe your gear is not up to par. No need for a story here. You are given a glimpse of what the story is about but even that quickly fades away as you create your own story while you battle monsters and demons in a far away place. It is easy for me to simply play for hours and feel that I am in that 'far away' place. The graphics did have to grow on me but i soon came to appreciate those as well. 9-10 Expand
  18. Dec 7, 2011
    Demon's Souls alone would be a good reason to buy a PS3. Even if there weren't others. It's not difficult, it just rewards patience and learning. Start your journey, you'll never forget it.
  19. Apr 5, 2012
    This game didn't look appealing to me at all when it first came out despite hearing rave reviews about it. Recently my friend made me start playing it and at first it was really hard and really frustrating but after you get past the first few bosses and level your character this game is a blast. You still die a crap ton but the game's beauty and fighting mechanics just amazed me time after time again. Think of all the dying as a teaching mechanism for getting really good at it. It's pretty hard to say that about very many other games. One of the most satisfying videogame play throughs I've ever experienced. Expand
  20. Feb 3, 2012
    I just want to leave a rating but Metacritic is retarded about letting its users do so and does not allow them the ability to see their past ratings unless they leave a review.
  21. Feb 7, 2012
    Demon's souls is the best game I have played on the PS3 yet, in February 2012. The 3rd person gameplay with accurate controls, the simple yet effective user interface, lots of items and gear with upgrading possibilities, stat bonus/resistance system and the true RPG way of allowing you to build your character in any way you want make this game truly a joy to play. Truly a MUST BUY.
  22. Apr 8, 2013
    Most negative critics of this game have no patience. They're accustomed to modern games, which allow you to rush through them, mindlessly smashing buttons and spamming healing items. This game requires you to trade blows with your enemy, manually dodge, block, and parry attacks, while waiting for a clear opening before attacking. These people can't handle this game which requires you to observe your enemy's movements and attacks, rather than rushing in to every enemy hammering buttons and repeatedly chugging healing items. If you're dying a lot, and repeating the same part of the game over and over and over again.. it's because you have no patience, and you are not putting forth any effort to learn from your mistakes.

    Regarding the story: This game has a clear story so long as you talk to NPCs, read item descriptions, and realize the link between bosses and the storyline provided by NPCs and cutscenes.

    Regarding the multiplayer aspect: Players cannot invade your game at any time and kill you. Very specific requirements must be met. First of all, any area in which you have defeated the boss, players can never invade you in that area. Second, you must be in Human form. You spend the majority of the game in Soul form, which means for the majority of the game, other players cannot invade your game.

    In regards to the lack of checkpoints/save points: As you explore each level, you unlock shortcuts (such as opening a gate, or activating an elevator), allowing you to skip most of the level, should you need to return to the level again. You don't need a checkpoint when you can skip most of the level.

    Now for some complaints of my own:

    Lack of stat explanation in relation to equipment. It is not intuitive, not to mention the seemingly arbitrary icons used for stats.

    After defeating a boss or recovering your souls, large text and graphics are overlayed on the screen, while the game is still live. This is terrible design for any game.

    FPS drops in specific parts of the game.
  23. Aug 6, 2012
    I loved demon souls but I would not recommend it to everyone. It has become such a controversial game recieving every single review score from 0 -10 by different people. Whether or not you like it depends on your taste. It annoys me when I read reviews of people claiming the game is too difficult and so it's crap. If difficulty isnt your thing then this game isnt for you and thats fine. I have no interest in sports games but I dont go around posting on websites that fifa is crap, Its just not my kind of game. Now i'm not saying the game is perfect, it has some flaws like occasional framerate drops and the occasional unfair death which is annoying but overall I found it very enjoyable. The sense of accomplishment when you defeat a tough boss or complete a tough area is incomparable really, Also I think the game for the most part is fair, I played it offline the whole way through with no online help or guide and I didn't ''die hundreds of times'' like so many people claim they did nor did I ''spend hours grinding'' It was VERY hard and I think I died about 40 or 50 times throughout the course of the game. People also complain about getting set so far back when you die and losing all of your souls but that is vital to the game experience in my opinion because it gives you something to lose! it had a DONT DIE OR ELSE!! kind of feel to it. Thus I would baby-step my way through certain areas scanning everything and shield up at all times with my heart in my mouth afraid to die. It made the game so intense. I wouldn't be nearly as careful or take as long if The punishment was to restart back 10 seconds to the nearest checkpoint. That pretty much summed up the game for me, intense and enjoyable. It does suck when you die but you do learn. You realise right i may pay closer attention to traps triggered by such and such or OK that guy was very well hidden I should lure him out with arrow shots so he does
    not have a vantage point advantage over me etc etc. There,s way more examples but its strategic and that.s the point. In short the game is not for everyone like I said earlier but if you would like an intense addictive game that is rewarding and enjoyable demon souls is well worth your time. Possibly my favourite game on ps3.
  24. Nov 25, 2012
    Before I continue, I will type a disclaimer...THIS GAME WILL NOT PLEASE EVERYONE! My brother and I both played this game. He enjoys fun, relatively less-challenging games and first person shooters while I enjoy highly-technical fighting and action games. He acknowledged that it was a great game, but put it down permanently after a few hours. I am still playing it with multiple profiles and it has never gotten old. If you are unsure about your game preference, borrow or rent this before buying it, and make sure you beat at least two bosses before passing judgement on it. Now, on to the actual review:

    The story is great, not because it is terribly confusing, but because of the subtlety. A mad king awakens the Old One in order to gain the power of the soul arts (magic). As a result, demons spew forth and feast upon men's souls, leaving soulless zombies to attack those who are still sentient, tumbling the world of Boletaria into chaos and providing nourishment for the more powerful demons. The last bastion of humanity (the Nexus) has trapped your soul, preventing you from dying until you help put the Old One back to sleep. While I just summarized the plot in three sentences, the various NPCs you meet continue the story, with convincing voice acting that explains how each of them were affected. Some stories are sad, some terrifying, and none are happy; such is the land of Boletaria. This is a land of horror-fantasy where success looks bleak, enemies always seem to have the advantage in either power or surprise (or both), and boss battles actually force you to stop outside the boss chambers and think to yourself, "Am I really ready for this?"

    Any protagonist braving the dangers of Boletaria needs to have a ridiculous amount of determination, and the gameplay reflects that. You will die. A lot. And you will repeat things after you die. You also lose all your souls, which are both currency and XP points in this game (you can either use them to buy items or use them to level up). Lost souls are deposited in a bloodstain at the location of your most recent death, and touching it gives them all back to you. Death before touching it, however, causes it disappear forever, along with all your souls! While this may sounds tedious, it was my experience that it was a great provider of accomplishment. Every time you die, you learn something new about the world you are in, such as, "There's a zombie in the shadows over there!" or "That enemy is waaaay too powerful!" On the next playthrough, you adjust. In short, while there is a lot of repeat, areas you have traversed multiple times prove virtually no challenge after a few attempts, provided you are actually playing the game the way it is meant to be played, and not expecting to blast through the enemies like in most games currently on the market.

    This in and of itself would make for a great game, but the multiplayer makes it almost perfect. Taking a completely innovative approach, you join a multiverse of other human players in the world of Boletaria. Each game is treated as a parallel universe, meaning that each player is the one and only PC in their version of Boletaria, but there are ways to connect to the other worlds out there. Even in normal play, ghostly apparitions of real players on the PSN can be seen in your game, going through their own actions, completely oblivious of your observation. Deaths of other players leave spectral bloodstains in your world, where you can touch them to see a replay of the last ten seconds before their death (which can warn savvy players of what lies ahead). Players can write messages on the ground that can be read by all people online, giving hints or misleading other players. And, of course, you can temporarily join another player as either friend or foe, helping them defeat a boss demon or trying to murder them for their souls and a chance at getting your living body back.

    This has become a rather lengthy review, and it is time to cut it off. The reason I ramble on is because this game is really a shining jewel amongst PS3 games. It is just a pity that it is not accessible to everyone, but to make it easier would detract greatly from the game. What I have described is only a fraction of what Demon's Souls has to offer, so if you think it will appeal to you, go rent or buy a copy, take out a few demons, and see if it is your speed.
  25. Mar 4, 2013
    Do you remember the old gaming times with NES? games such as Castlevania and Super Mario Bros. They were hard as f##k and took dozens of attempts to even get to the end boss. But still they were enjoyable and really fun to play. Demon's souls is like a 3D HD child of those games. It's hard, it's unforgiving and holy s##t is it fun to play! I won't spoil the little there is to an story, but let's just say that you are a brave hero who travels the lands to fight evil. And 95% of the time that evil kicks your ass and cleans his ass with whats left of your body and then throws it to the demon dogs to play with... more or less. Demon's souls is a western style Japanese role playing game with a difficult, but rewarding combat and great sense of exploration. You level up your hero and get new equipment and kill lots of monsters and so on. This games dark themes make sure that you never feel safe and every single enemy might just be your doom. Words can't explain the awesomeness of this game, so let me just say this: Go buy this game just now! trust me, it's worth it. After about 100 deaths you will be a fearsome killing machine! Expand
  26. Aug 28, 2010
    Let it out first : this game is awesome........ if you take the time to play it like it should be and if you change your gamer reflexes gained from God of War and other smashers...
    Graphics : really good, not the best on PS3 but really enticing, especially if you want some western fantasy world (something we kind of miss since Oblivion, and Dragon Age didn't have enough originality in the
    art design)
    Sounds : really good too (go to The Tower level, those Octomagus with bells will creep you out of your mind), maybe some more epic music would have been nice at some key moments
    Gameplay : totally incredible... it's a hardcore game, so be prepared, that means you CANNOT go in, smash everybody and get out of the level after 15 minutes. You have to be patient, to slowly understand what you have to do, what should be the best way to pass this or that monster. But when you do, it's so rewarding you can't stop yourself to go on. It can be really frustrating at time, but only because it asks you to get better. You cannot play the whole game smashing the same button. You have to develop tactics, to understand what your character's can or cannot do. But the game is never unfair. When you die (and you die often) you know it's because you aren't good enough for this monster. You go to another level you couldn't pass before and you see your level is sufficient now.... and so on. Really rewarding but, as I said before, you must adapt to the way you must play it.
    Controls : absolutely no problem, smooth, precise, you'll never die because of them, only because of your own failure :)
    Online : mind-blowing! Yeah, a single-player RPG has a great online experience, let me explain how : when you are alive, you can call other players (that you don't know) in the form of blue ghosts to help you in a certain level. If you manage to kill the boss of that level, the ghost player will be resurrected in his own game. If you're dead, you can leave a message on the floor saying you're free to be summoned as a ghost by another player. Or you can invade another player's world as a Red Ghost to try and kill him, which will revive you too. Pure Genius. When you understand how it works, you really have a lot of fun with that system.
    Longevity : the game itself is long enough (it took me like 1,5 week to finish it, and playing it quite a lot each day), and you clearly want to play it again to see the (many) things you missed the first time you played it. So good points here too.
    Fun (because games are all about fun) : it will depend on your definition of fun in games. If difficulty really freaks you down, don't come near that game. But if beating some great challenges and getting really rewarded each time is your thing, don't hesitate one second.
  27. Jun 15, 2013
    A fantastic game capable of capturing the middle age's atmosphere like none other. It is brutal and it has its shortcomings (bad camera, a few cheap deaths) but it's overall a great experience, thanks also to an innovative and smart on line gaming system. A must have.
  28. LBC
    Sep 9, 2010
    Demon's Souls delivers what many games nowadays simple cannot: bone-crushing, yet accessible levels of difficulty. Make no mistake: you will die a lot in this prickly dungeon crawler. However, you'll find that Demon's Souls is a highly rewarding game once you make it over that first hump and get a decent character going. And, while you do so, you are given a great degree of freedom to craft a character that is truly and uniquely yours. Atlus has done a wonderful job of creating a dark, high-fantasy world that just begs to be explored. This game is a must-buy for any PS3 owner looking for a well-polished (and extremely difficult) action / RPG experience. Expand
  29. Jan 14, 2011
    Demon's Souls is not for everyone, it's hard to the point where you want to throw your controller at the wall. But that's okay! It's difficulty is overall rewarding, combat is fun and deep, and not to mention that your character can become anything you want he or she to be despite what you pick for a job class. The game IS hard, you can't just rush into a battle and expect to win but just constantly attacking. You need to know when to block, when to dodge, and the right time to attack or heal. The story is sort of non-existent here, but it's still a good ride through. Expand
  30. Sep 12, 2011
    First I would like to say to everybody that had 8 hours to play this game at a time and managed to beat it . Congratulations. It doesn't mean you're skilled it means you are patient and also semi-retarded. This game is only hard because of the complete lack of a checkpoint system. If most games lacked a checkpoint system guess what? they'd be pretty difficult. This game is the example of poor game design.The game would be easy if it wasn't for that. So I can't stand it when people claim they are skilled. Patience is not a skill. If you have 100 hours to give to this game than by all means do it. I don't play games for a sense of accomplishment because frankly, that's kind of depressing. I play games to have fun and this game was not. That is all. Expand

Generally favorable reviews - based on 81 Critics

Critic score distribution:
  1. Positive: 79 out of 81
  2. Negative: 0 out of 81
  1. Demon's Souls: Unbelievably hard and unbelievably satisfying at the same time. If you accomplish to get through your initial rage attacks, you will experience an outstanding action-RPG with a tense and dark atmosphere.
  2. 100
    Beyond the initial threat of difficulty there waits a remarkable combination of accessibility and challenge, of risk and reward, punishment and empowerment.
  3. It's stoic, uncompromising, difficult to get to know, but also deep, intriguingly disturbed and perversely rewarding. You can learn to love Demon's Souls like few other games in the world. But only if you're prepared to give yourself over to it. [JPN Import]