User Score
7.7 out of 10

Generally favorable reviews- based on 506 Ratings

User score distribution:
  1. Negative: 72 out of 506

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  1. Mar 3, 2013
    6
    Dishonored is a very well made stealth game with a nice art style and high production values. Although the game is well polished and glitch free it's also a game that's difficult to really enjoy. First of all the story and characters are dull, you won't care who lives or dies or why. Most of your time spent playing the game is just trying to sneak through the level without being noticed which to me at least is quite boring. Getting stuck on a section can become very frustrating as dying means being sent back to a rather lengthy load screen (This is the PS3 version, can't comment on load times on other platforms). One area where the level design does impress is in the multiple paths you can take. This is no open world game though and Dunwall is simply a central hub with not a lot to do there. You do get to make some interesting choices in the game but these moments are fleeting. Overall Dishonored is a game which has some highs but mostly feels like hard work. Expand
  2. Dec 7, 2012
    6
    Totally overrated. I've never been a fan of stealth games but since it was Bethesda game i thought i'd give it a change. Game is good fun at start and basic game mechanics are fine but very soon it gets so repetitive that it numbs my mind. The "world" (to call it world is just ridiculous - heck to even call it a city is just wrong because it just bunch of individual "Hollywood sets") is repulsive and there is no freedom to just explore it. I don't understand how this is referred as a sandbox game Expand
  3. Jan 5, 2013
    6
    Dishonored was a great game, it incorporated fairly new elements of game play, had a great story, and brought a very inspiring touch of environment. But I found myself bored when I had beat the game, it has very poor replay value. Sure you can do one play-through as a psychotic killer- and then another play-through as a careful assassin... but that's has far as the replay value goes. Excellent game-play with hardly any bugs, the story is invigorating, but once you've beaten the game its hard to pick up the controller again. Expand
  4. Jan 6, 2013
    6
    Very fun game, but the replay value is nonexistent and it is very shory. The overall game was a blast, you could unlock special powers like summoning mice to eat your foes, or you could just go around killing people with a crossbow and sword. You could play anyway you want. You can be stealthy or you can just go and kill enemies with guns blazing. But beware, the more people you kill, the darker your ending will be. I found the story to be very very intriguing and I thought the graphics were great in their own way. But the story is really short. I finished the story in about 6 hours and I was mostly taking a stealthy approach the whole time. Since there are multiple endings, you'd think the replay value would be high. Well it isn't after beating the game I had to desire to go back and collect runes and I had no desire to get to the alternate ending. After beating the game once, I was done. When the price drops down to 20 dollars, I think you should buy it, but for now, paying the full $60 would be a waste of money. Expand
  5. May 7, 2013
    6
    I wanted to love this game I really did, but it just didnt suprise me at all I found it unintresting. With that said I also wanna say this game is in no way a "bad game" its just a game that struggled to grab my attention. I felt the graphics were just weird and Im not one to complain about graphics but they were just funky. The gameplay to me was not a lot of fun I felt so cheated when I got my weapons I just disliked them. The stealth aspect of the game is honestly bad If you want stealth stick to metal gear or splinter cell. Now I also want to address the Bioshock vs. Dishonored dilema In no way should these games be compared they are two diffrent games but with that said there have been six bioshocks counting system shock games Dishonored does not touch that franchisebut overall the game is ok but has a lot of personal annoying flaws Expand
  6. Mar 28, 2013
    6
    I wanted to like this game so bad, but ultimately just couldn't get into it. The art direction is fantastic but animations and textures are sub par (Why do characters arms move like action figures?) There was nothing I noticed that was really bad about game play or game structure, again, I just couldn't get into it. I hope they get to make a sequel because I think the elements for a great game are there they just didn't mix it right in my opinion. I know a lot of people adore this game and I can see how, it just wasn't for me. Expand
  7. Oct 18, 2012
    5
    You know what this was not too bad... Don\'t fool yourself its not 91% material at all, at best 75 but its very lucky that crap like borderlands 2 came out at a similar time because it looks so much better- however they have cleverly jumped ahead of ac3 in the knowledge that if you put these two side by side- in fact even ac2- no one would buy dishonoured at the full price. So it\'s a case of filler before the good games come out and in that respect it\'s passable. Nothing new, nothing groundbreaking and it just about gets away with the storyline which just about makes it all interesting and not quite boring. \" meh\" just about sums it up but it is a darn sight better than some other rubbish that has just been gushed over and it makes me think as I have so often said , the gaming world is disingenuous at best- most reviews should come with a warning that they are in fact just hype. How on earth this or b2 got 91 in comparison to say bf3 I\'ll never ever know ( but we all know really right?) anyway- in about 2 weeks time this game is going to drop out of sight so save your money and buy it for £15 at christmas Expand
  8. Jan 6, 2013
    5
    The game is horrible on the PS3, it's a first person stealth, fast paced game. Playing it on the PC is the only option. The environments are amazing, the story is great, but on the PS3, it's almost unplayable. You're supposed to climb up buildings, walk along ledges, sprint away from enemies in some cases, and these things are almost undoable on the PS3, because it's almost impossible to see where you are going, or control your actions well enough. This game can't be played with the Dual Shock controller. Expand
  9. Apr 27, 2013
    5
    I looked forward to this game greatly and got it very soon after release with have only seen the cinematic trailers which were spectacular and the interactive trailer which I enjoyed so much I went through over and over to see every outcome.

    Yet for some reason the game didn't quite cut it for me, I played the first 3 or so levels and then put the game to one side to play some others th
    at I've owned for a while. This has never happened to me before. When a game is new it does not leave my consoles disc slot until I have completed it. Yet for some reason I could only bring myself to play 1 level at a time before putting to the side for anything between a couple of days or a month.

    I played each mission in a different style to see if one peaked my interest more than others yet nothing seemed to click. A key problem for me was how completing a mission without killing anyone or even being seen was not so much difficult as it was frustrating, the load times after death and the way auto saves worked made me wish I could turn them off and simply use a quick save hot key. The chaos meter given at the end of each level seemed unbalanced and impossible to satisfy. The concept is even though you have not killed anyone and haven't been spotted, however if you have left a few guards unconscious in a dark corner unnoticed by anyone else then you've been as equally chaotic as having killed everyone in sight, which is what I found myself doing for the last few missions simply to get through them and see the finale.

    The story line was interesting enough to begin with but I found it dragged on with many predictable "developments" The way the game changes depending on past actions and how you went about things was very well implemented and I did in-fact watch the alternate endings online after having seen my own. It is a game I may go back to, yet it will always be on the side lines for me.
    Expand
  10. Dec 18, 2012
    4
    There is so much promise in this game. Atmosphere is fantastic, controls are great but it was built as a stealth game and, geezzzz, there is no way to play through it with stealth unless you want to have no fun. The stealth component is tedious. You can't hide in the shadows, there's no safe place for you. Yet the game punishes you for killing and yet that's the most entertaining part. What a disappointment in my mind from a game that has so much going for it. Also, the hero, Corvo, has no voice/personality so it's really hard to be drawn to him. Bethesda went all out on atmosphere but fell short on finding a true identity as to how gamers should get through this. Go through a couple missions, you'll realize you have to kill to progress, unless you have the patience of a saint, and the game will punish you for that. If you have the patience to kill no one in a video game, and yet you can't hide in the shadows, well, bless you! Expand
  11. Nov 25, 2012
    4
    I sadly thought this game was going to be unique and a major change in the industries but I was wrong. The trailers were misleading along with countless reviews. The game has many fine aspects and ideas but all are horribly used. At the beginning the game seems interesting and exciting, but shortly after it feels like you have done everything before and the missions get repetitive. It also feels as if a large part of the game was missing, content wise. Their were limited weapons and abilities. Also the stealth aspect was poorly done which lead to alot of problems and very many of the characters seemed uninteresting. The story was also quite short and very predictable after about the third mission. Also their was no real need for strategies, But when you used strategie it was time consuming and easily destroyed by countless bugs and a poorly made rating system called "The Chaos metre" which counted the times you were seen, the number killed or left unconscious was also poorly executed. Finally the graphics and the rendering system in place were absolute terrible, it's 2012, not 2008. Many times when rotating around I was met with quite a fair bit of lag on a machine meant to handle resource hogging games, but apparently the devs never got the memo on efficiently rendering and good graphics and little ol'e textures. In all honesty this game had some great ideas but failed to execute them properly and was followed by a dull story. I will give this game a 4 for the slight enjoyment I had. So all in all, rent the game Expand
  12. Oct 16, 2012
    4
    Ok, I'll be the one to point out that the Emperor is wearing an extremely unflattering Speedo. It's merely published by Bethesda (developed by Arkane), so it thankfully lacks the zoo of bugs usually associated with their titles, but there are many things about the game that rub the wrong way. The setting of the game is a wild pastiche of ideas that feel scattered but do show glimmers on originality and potential. Trouble is, the game doles out information in a decidedly non-engrossing fashion and the first hour or so is just an on-the-rails game of hit-all-the-steampunk/fantasy-setting-tropes. The TF2, exaggerated art style is cool, but I can't help but feel that a more realistic look would benefit an urban game of gritty, moralistic conflicts. The stealth (like most FPS that try to incorporate it) can be fairly hit-or-miss and though you can blast your way through from hell to a whalemeat breakfast, the game suggests fairly heavily that the most virtuous path through it is a non-violent one. Not to mention that more than 3/4 of the unlockable powers are all used for killing or facilitating killing, meaning that you're going to waste a lot of runes if you want to go the no-kill route. The combat is simplistic but can be punishing early on and there are a few cool synergies between your powers and your weapons, but good luck to you if you think the game is going to prompt you much in that regard. There is a definite emphasis on "choose-your-own-path" at work but the narrative (and the assassinations involved in it) is broken down into discreet levels and you are graded and given the option to replay each one upon completion, so say goodbye to a fully immersive, open world experience. In a nutshell, the game is best described as a "steampunk Deus Ex" and yes, that would be Square Enix's recent "re-imagining" of Deus Ex, with all the connotations that entails. It's a competent action game with an interesting backdrop, but nothing that you'll be talking about 6 months from now. Expand
  13. Jan 7, 2013
    4
    i played this game for a hour and was not compelled to move any further. This was a absolute disappointment for a fan of games in the vein of Deus ex with horrible cliched characters and plot + clunky unresponsive controls. The problems listed above are not even the worst problem that is reserved for the false morality system which punishes the player for playing non-stealthy with more guards, rats, and a terrible "dark" ending. Bottom line for a game that promised freedom in combat and level design it completely misses and shows what type of a game is produced through too much hype and high, over rated critic reviews. 4/10 Expand
  14. Oct 13, 2012
    3
    I'm struggling understanding the love for this game. I wanted to love it, really I did. But the controls are poor, the story line is not very good, and the options bethesda gives the gamer in conversations are a joke. On that subject, after choosing to progress (after answering a ridiculously stupid question i.e. would you like to go back to prison?) the screen just goes black and leads into the next chapter, there's no traveling, there's no cinematic, there's just a loading screen. Also the graphics are poor. Beer just looks like jello in a glass for example, and the textures are not very good as well (characters arms will go through their sheathed weapons). As I said, I wanted to love this game, and though the gameplay itself can be quite fun after getting past the many annoyances, I will certainly be trading my Dishonored in towards Assassins Creed 3, as it will CERTAINLY be a better game, in fact, Assassins Creed 1 was better. Expand
  15. Dec 29, 2012
    0
    Overhyped and overrated, this game is not near as good as I expected. A number of issues include a weak story, repetitive gameplay, abysmal graphics, and rushed stages.
  16. Mar 26, 2013
    0
    I'm so glad a friend let me download this free from his library. This game is dull and boring. Could not get into the story to save my life. Further more i didn't even finish the game. I don't understand the hype behind this stupid game.
Metascore

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 35 out of 35
  2. Mixed: 0 out of 35
  3. Negative: 0 out of 35
  1. Nov 27, 2012
    95
    Well, Arkane, you did what so few games have done this generation: you got me to want to come back to play Dishonored annually. Very, very few games have that honor, but I just can't imagine ever getting tried of Dunwall. What a wonderful game.
  2. You can combine Corvos weapons and superpowers in an almost infinite of ways, which can result in some pretty satisfying outcomes. Throw a proximity mine, called a spring razor, on a rat. Then take possession of the rat and walk up to the nearest guard. Then watch the limbs fly. [November 2012, p.66]
  3. Oct 31, 2012
    90
    It is a major accomplishment and for all its ambition it succeeds where it counts, by transporting you to a world and empowering you to do with it you wish, creating unscripted and unexpected moments that feel unique to you. It is at these times that it becomes more than just an enjoyable stealth action game, but something truly special.