Metascore
59

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 3 out of 36
  2. Negative: 5 out of 36
  1. Nov 19, 2012
    80
    For the first time Oswald the Lucky Rabbit is a playable character and he even has his own voice. The fun is to play co-op, a big innovation in comparison to the previous Mickey game. Mickey and Oswald are a perfect team.
  2. Dec 18, 2012
    77
    Ropey controls can't stop the charm offensive of this unique cartoon platformer. [Jan 2013, p.68]
  3. Nov 30, 2012
    75
    If Disney lore and collectible culture is your thing, Epic Mickey 2 delivers. If co-op puzzle-solving is your thing, Epic Mickey 2 delivers. If revealing the character and talents of Oswald is intriguing then Epic Mickey 2 delivers...But there are so many options, so many details, collectibles, characters to appease that progress doesn't flow efficiently, and retreading areas becomes tiresome.
  4. Dec 12, 2012
    74
    A visually quirky throwback to retro Disney, but under the unique surface it is a frustrating, dull and entirely mediocre platformer. [Dec 2012]
  5. Nov 28, 2012
    73
    This is very much a game that Warren Spector wanted to make, not the game his fans wanted him to make; the real fun comes from soaking in the contents of the man's mind, the ideas that govern the world he has created and the ways Disney memorabilia have come together into something grand, rather than from the simple experience of playing through it.
  6. Nov 27, 2012
    73
    It doesn't matter if you're playing Epic Mickey 2 by yourself or in split-screen, there is a lot of fun to be found in walking around the magical worlds created by Disney. It is a shame that some sloppy mistakes and the often not ideal camera kill the mood. The story is also somewhat lacking, which makes Epic Mickey 2 far less impressive than its predecessor.
  7. Just like its predecessor Epic Mickey 2 combines platforming and puzzles in a world divided into hubs between which you can travel by jumping into movie screens. With the brush you can repair or destroy structures, which sounds kind of goofy, but offers a ton of choices.[December 2012, p.62]
  8. Nov 17, 2012
    71
    I rather would have loved to experience a mellow action-adventure than this sequel that wants to surpass its predecessor in all areas – but fails to do so. Although there are a lot of interesting features and ideas, all of them just add small mistakes that add to the frustration.
  9. Dec 17, 2012
    70
    Some great level design hampered by some poor companion AI and sometimes inadequate controls. [Jan 2013, p.70]
  10. Dec 5, 2012
    70
    Disney Epic Mickey 2: The Power of Two is better than the first game, but it still needs work to perfect the gameplay mechanics that hinder it. At the end of the day, kids will love this game, but maybe not hardcore gamers.
  11. Dec 2, 2012
    70
    In the end, Disney's Epic Mickey 2: The Power Of Two is not a bad game per se but it's also not a great arcade experience. The game itself feels a little too Wii-like in not just the presentation but also the way it has been programmed on the PS3. It just doesn't feel complete. Not being negative, there are still some great moments in the game and exploring the strange stages of The Wasteland is a joy. Unfortunately the frustrations of the game, especially when it comes to your AI component and the controls does become a chore in the end.
  12. Nov 26, 2012
    70
    Epic Mickey 2 leaves me feeling conflicted because it remedies the original's control issues to some degree and does something new with co-op that alternates between being very helpful and annoying, depending on how the AI is when playing solo and is hurt by distracting viewpoints when using it with another person. As a result, Epic Mickey 2 feels like only a partial step forward instead of the huge one it could have been if everything worked perfectly. It's still worth playing if you liked the first, but not something I'd recommend as a full-price buy.
  13. Nov 23, 2012
    70
    Mickey is back to save The Wasteland and this time he's accompanied with Oswald the Lucky Rabbit. The game is filled with nostalgia, Disney magic, great voice acting and song, but is also colored by it's slow pace, tricky camera and level confusion. Still, The Power of 2 is a solid platformer, even with its frustrations.
  14. Despite the odd frustration, Epic Mickey 2 is a brave platformer. It's intelligent, full of humour and, in typical Disney style, the cut-scenes are musical. Like the theme parks, environments are rich, and characters are OTT and full of enthusiasm. It's an enjoyable journey through the past century of Disney, and despite the pitfalls there are some beautifully created levels and moments of pure magic.
  15. 70
    Gets a lot more right than wrong, and even if it doesn't quite match the brilliant atmosphere of the first game, it's still a solid platformer/action adventure with excellent production values.
  16. Nov 17, 2012
    70
    Better with friends. That must be the motto Warren Spector and his team have used to conceive Epic Mickey 2, a new adventure that takes the original and supplies it with a cooperative mechanic that expand the same basic gameplay with two characters on-screen all the time. Visually an exercise of Nostalgia mixed with Steampunk elements, fully (very well) voiced this time, and with plenty of 2D-3D levels and sidequest missions, Epic Mickey 2 fails with the Oswald's AI and again the camera, and a story that is really longer but sometimes insubstantial in missions and narrative.
  17. Dec 23, 2012
    68
    Not being able to switch characters is a huge misstep. [Jan 2013, p.100]
  18. Dec 10, 2012
    60
    Epic Mickey 2's concept is simply brilliant, throwing together a fun Disney-themed universe, fitting music and very enjoyable gameplay elements. It's a shame that the brilliance doesn't amount to AI, clear mission objectives and general sloppiness. The game should be praised for its fantastic PlayStation Move implementation and playing the title with a friend cuts down on the frustration. In the end, though, we cannot recommend this mousy adventure.
  19. Epic Mickey 2 smacks of the brilliant game designer many of us admire as Spector attempts to redefine what has defined his great games for years within the confines of a world that can't really allow it. The end result is it's a compromise that, by default, isn't able to wholeheartedly please anyone. [Christmas 2012, p.72]
  20. Nov 23, 2012
    60
    The Power of Two is a disappointing and frustrating experience that fails to meet the expectations of those who thought they'd be finding an experience close to perfection.
  21. Nov 19, 2012
    60
    This sequel clearly worked out some camera issues of the original on the Wii, and offers a nice addition with cooperative play, but lacks the production values, polish, pacing and innovations we would have hoped.
  22. Nov 18, 2012
    60
    Despite the best efforts of all involved to try to avoid the pitfalls of the original, Epic Mickey 2: The Power of Two still is still guilty of some of the offences of old, but it's as stylish and creative a platformer as you are ever likely play. Nobody can fault the developers for their ambition, and it's abundantly clear everyone on board had love and respect for the source material. Perhaps the third time around they'll perfect the formula.
  23. Nov 17, 2012
    60
    The game still delivers on the charm and occasionally hits some truly inspired highs, but fundamental issues hold it back from ever getting within sight of its goals.
  24. Nov 17, 2012
    58
    Attractive visuals only carry the game so far. Just when I finished one infuriating, monotonous boss fight I'd get thrown into another directionless, obtuse puzzle room.
  25. Jan 9, 2013
    56
    Epic Mickey 2: The Power of Two has the right idea. It encourages youngsters to work together, that magical Disney quality is prevalent, and the overall design is actually quite good. But a shroud of poor mechanics and outdated technical elements dooms this potentially enjoyable adventure from the start. Bad AI, loose control, collision detection issues, and vague, sometimes boring objectives keep getting in the way.
  26. Jan 12, 2013
    55
    An engaging, if light, co-op platformer. [Issue#226, p.78]
  27. Dec 16, 2012
    50
    Epic Mickey 2 is a misunderstood exercise of nostalgia that fails in every effort to be better than the first game.
  28. Dec 2, 2012
    50
    In Epic Mickey 2, when you finally figure out what it was you were supposed to be doing, you just want to slap your forehead, because it just feels like another pointless hurdle.
  29. Nov 17, 2012
    50
    The Power Of Two may have fewer technical issues than its predecessor, but it's a less adventurous, less courageous, and overall less interesting game. It struggles to make you care about its world, and as a result its one big idea – that of the Wasteland reacting to your choices – feels decidedly flaccid.
  30. Nov 17, 2012
    50
    Functionally broken AI and awful navigation tools makes Epic Mickey 2 a poor experience all around, and worth avoiding for all but the most die-hard of Disney fans, and even they might feel betrayed.
  31. Nov 17, 2012
    50
    It's simply not worth suffering through hours of punishing game design to discover the occasional moments of nostalgic joy. Sadly, The Power of Two is another failed attempt at revitalizing Mickey's career.
  32. Jan 6, 2013
    45
    Boss battles are tedious and companion's AI is disastrous (which might explain why the puzzles are so basic and repetitive – that dumb rabbit probably wouldn't handle anything more elaborate). And it's not really a game for kids because on occasion it's rather difficult (partly due to abysmal jumping mechanics). Each time I put the controller aside after playing this painfully generic game, I was tired and bored. And I hated my job a little. [1/2013, p.60]
  33. Dec 13, 2012
    40
    Epic Mickey 2 represents a big drop in quality over its predecessor. Given the switch from the relatively underpowered Wii, that just shouldn't be the case. Stepping away from the innovative core of the previous title has lumbered this sequel in sub-standard platform land, making it difficult for us to recommend.
  34. Nov 26, 2012
    40
    It tries to improve upon the problems bogging down the first Epic Mickey game but only manages to feel like a watered-down version of itself. With most of the control and camera issues still in place, there's not much improvement except for better graphics. The story and levels feel lackluster and lacks soul, which is weird given the Disney heritage. This is not Warren Spector at his finest, for sure.
  35. 30
    Playing through Disney's Epic Mickey 2: The Power of Two was one of the most irritating and unrewarding experiences I've had the misfortune of completing in over 30 years of gaming. It should be banished to The Wasteland where other unfinished and incomplete ideas wait in limbo to be restored into a functional, more complete version.
  36. Nov 19, 2012
    20
    A 3D platformer so bad it brings to mind Bubsy 3D rather than Super Mario 64, in what is a considerable step down from the already mediocre original.
User Score
4.3

Generally unfavorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 2 out of 8
  2. Negative: 4 out of 8
  1. Nov 21, 2012
    3
    How they could possibly make a sequel worse than the original is beyond me. The voices are bad, the musical part is bad, the co-op is horrible and the levels... Well, let's just say they aren't much better. Truly a shame, considering the franchise had so much potential. Full Review »
  2. Nov 19, 2012
    1
    This game was a great waste of money. My advice to you is just not to get it. The graphics were terrible, the game play left me wanting much more, and it gives a bad name to anything affiliated with Micky Mouse.At times dull game mechanics made the game almost to easy and there were more bugs than enemy's. Full Review »
  3. Jun 29, 2014
    0
    This review contains spoilers, click full review link to view. This is such kind of trash. When i plsyed the demo, i already didn't like. I won the Castle of Illosion like a gift then i decided give a second chance to the game.
    Resuming: A lot of puzzles don't make sense. A lot fight with bosses don't make sense. A lot of quest cannot be finished after we beat the game or do some decision. Same trophies required tha we have a camera and guess(LOL)? I don't have a camera and the room that the camara is was blocked. LOL. Some kind of trash must be banished from market avoiding that we(customer) buy such thing like this.
    Full Review »