User Score
4.6 out of 10

Generally unfavorable reviews- based on 1046 Ratings

User score distribution:

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  1. Feb 15, 2013
    4
    This is a bad game. When I first started it up the intro had me expecting a great experience. The games darker and stylish edge looked intriguing, and I was ready for the game to suck me in. But the moment I assumed control of Dante and battled my first enemy all optimism was sucked out of me. The combat just feels so lifeless and hollow, which is sad because it had the potential to be a thrilling experience because you have access to all your weapons at once and can switch between them at any time during combat which can lead to some pretty insane combos. But the combat just isn't fun and ruined the entire experience for me. On the plus side the game looks and sounds great, and the story is backed by fantastic voice acting. The story is interesting but ends on a dull note, and as for the new interpretation of Dante (oh, in case you didn't know, this is a reboot) I personally enjoyed his new style and personality. I really wanted to like this game, and honestly I was expecting to, but the boring combat brings down the whole experience. I liked the story, style, and the new Dante, they all just deserve a better game. Expand
  2. Jan 21, 2013
    5
    Been a fan of DMC since the very first game and heard this is a reboot not a sequel which disturbs me more then any thing. Its basically Saying yeah thoose old DMC games yeah they never really happend they are BS. Which is no need because DMC 1 was a great game even though it had a very lack luster story it didn't need a reboot. Well we got one any way and well might as well try and enjoy it i mean it could be great could add more to the story right? well unfortunitly it abandons pretty much any thing resembling the first DMC's story for some thing more post modern i guess. having demons running the media and such stuff ... i dont know it was all kind of stupid to me.Then we have the new Dante oh dear god what have they done to you. Dante was once a cool looking swave, **** , cool , had a great one liner for ever thing kinda guy. Now he is a Emo looking dork who with every passing moment i just grew to despise more and more as the game went on . I mean its pretty bad when you just hate your main character but its like that with every one in the game though. They are all just lame and not well done. Though hating the main character isn't grounds for a terrable game though add on a crap story lame dialogue and the score is gona crumble a bit. Now for the gameplay with DMC is famous for ... Its pretty good . Its fast paced action pact and flows well like prevous DMC games for the most part outside of style rankings are freeking easy to rank up on . getting a SSS rank is not much of a challange now. The camera is good didnt have any trouble with it but ultimetly the problem with DMC is unlike prevouse DMC games since the story and characters feel so lame i just felt no reason to want to play this again after i beat it infact i felt more like going back to play DMC4 or DMC HD trilogy then wanting to play this again. which makes me glad i only rented it . Thats about where i would put this game at a rental and see what you think of it before you make any choice to purchase it. Expand
  3. Jan 23, 2013
    6
    This is a decent reboot. The audio and art design is great. Combat is good but controls can be confusing to remember sometimes. Towards the end the game gets pretty repetitive. Overall the game feels hollow and not fully fleshed out. Accessible to newcomers. The story reminds me of Batman Begins. It's like the rebirth of a superhero. The thing I loved most about the game was the over the top zaniness in the game. I liked the soundtrack too. I felt it fit the game very well. Dante as a character is great. There's good voice acting. Bottom line: if you are looking for something different or over the top then you might enjoy this game, otherwise it probably won't be worth it to pick this up. Expand
  4. Jan 17, 2013
    10
    C'Mon, boring and mediocre users at Metacritic. There's nothing wrong with the reboot of Devil May Cry. I saw it this morning on GameSpot and well...I agree what they are saying and critics definitely liked how the reboot inspires to the original DMC game in 2001. I played the demo and Capcom outdone themselves by recreating Dante and start to become a bad-ass all over the whole game. If you wanna give out negative feedback to fans, make sure you don't understand what you're talking about. DMC is one of the best reboots to kick start 2013 and if you don't believe me, wait till the reboot of Tomb Raider comes out. Expand
  5. Jan 26, 2013
    8
    So due to HMV threatening to close on me I rushed into the shop to try and spend my gift card. I wanted to use my gift card on Ni no Kuni: Wrath of the White Witch. But no luck. They hadn't had any brought in yet. So I decided i'd see if this was as bad as the "users" metacritic have said. Now I have played the game and can say that they are all a bunch of lying tw*ts. I'm guessing none of them have played the game and based the whole thing on the "wig scene" and Dante's new look. This is the wrong way to look at the game. DmC is excellent. I don't give out 8's very often, but DmC deserves it. The game pumps you with adrenaline as you hack through enemys. The music is a big part of this along with the grading system. Yes, the enemys aren't as difficult as some of you "Hardcore" gamers would like. But, a massive but, the game uses a grading system that judges how diverse your combat technique is and gives you a score at the end judged on combat, time, death and your exploration of the world. Overall is a challenge as you need to keep the combat fresh, keep your timing and find the hidden treasure all quite compact together to get a decent score. This is what makes DmC special.
    While Ninja Theory might have been a bit rude to the fans, they do their own take on a beloved franchise and nail it. It is after all, THEIR OWN TAKE! If this was a new IP i'm pretty sure the User score would be a 9. Ignore the loony people who haven't played the game and listen to me.
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  6. Apr 4, 2013
    8
    I am not a fan of the franchise and, to be honest, I only played a couple of games back in the PS2 era and was immediately turned off by the difficulty level. Not that I don't appreciate a challenge, I do. But I think the DMC franchise just takes the idea of challenge a bit too seriously. Once I played the new DMC game demo I had the impression it would be a more accessible game and decided to give it try. And yes, it is. It's not an easy game (though it might be easier than previous entries), but it's definitely friendly, meaning that I had a great time with it. Beautiful graphics, cool gameplay where you can link chains and chains of combos using different weapons and moves, nice hero and story (though a bit over the top for me). It's a very good game, no question about it and I cannot point a big reason why someone would not like to play it. Expand
  7. Feb 4, 2013
    9
    This Devil May Cry reboot is a stylish return to form for the titular demon slayer. With his attitude and arrogance, Ninja Theory's depiction of Dante is fresh and contemporary. Fans might hate the direction Dante has taken, with his boyish good looks and the outward perception that he's just a by the numbers pretty boy. But the craft behind the elegant level design and the slick combat ensures that this is a distinguishable entry from Capcom's pure juggernaut. There are bouts of iffy platforming, rote boss battles and uninteresting character design, but these all pale under the immensely detailed world that has been bestowed. Beautiful, fresh and badass, Ninja Theory has reinvigorated Dante with a great action game to start the year off in style. Expand
  8. Feb 2, 2013
    9
    Haters, can seriously just shut up. The fanboys will get extremely pissed about anything whether it be a film series (e.g., Star Wars) or a video game series like Devil May Cry. For god sakes, give it a try. Play through the game and you will see, this is one of the best action games to be released in a while. Heck, its better than most of the games which released in 2012. The new Dante is absolutely amazing, sure he's more vulgar than the original Dante but that's what DmC is all about...its a REBOOT. Get over it. This game is amazing. Expand
  9. May 14, 2013
    9
    Devil May Cry is a Reboot/ remake to bring the series up to date as such it will and does not appeal to everyone for fans of the series most do not like it because gone are the puzzles of old and endless backtracking or grinding. Replaced with a faster more action orientated story based hack and slash hybrid shooter.

    The same production team who brought us Heavenly sword which was one o
    f the best early ps3 releases. Ninja Theory in my opinion have done an overall great job in creating a credible new version of the game Dmc. The new combat system works well for the most part but sometimes seems to suffer a missing animation frame and response time is different than previous titles. Although you soon get used too how the new version plays.

    Overall with sound trax from noisa, and Combi christ the music fits the game well and is great if youre a fan combi christ or noisa. the graphics are great and the game play switches smoothly from combat to cut scene and back again. The level design is high quality through out and you can see a lot of time has been spent on level design as now the levels are the puzzles as well. Most modern action games have a night club level in and the night club level in Dmc is about the best ive seen. since the nightclub in mass effect 3. Enemies are varied and many the boss battles are still great with all bosses having multiple health bars. there are 5 difficulties casual to very hard with more unlockable after that there are secret missions that you can use to farm gems to buy things in the main campaign too. there are online leader boards for each chapter and a bonus Bloody Palace which is hordes of enemies survive as many rounds as you can. Completion time 12 to 14hours on nephilim difficulty or above. So there is plenty of content and replayability. Over all a Great REboot and a game to try if you are new to the series or a fan of dante who likes the new style too
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  10. Jan 15, 2013
    10
    "DmC is a brilliant title as it shows us how willing Video game journalists are to prostitute themselves for ad revenue, merchandise and review copies of games. Anyone who played one level would recognize the now crippled game play is a massive drop in quality from previous titles. From the way enemies take a minimum of 5 seconds to attack to the boss banter being things like **** you" and " no **** you". The Plot is your typical masturbatory tale of how corporations are bad and evil with edgy little twists like the murdering of unborn children and brothers debating the length of their **** With all of the above in mind It seem ninja theory are the hero's we truly need to drag unscrupulous game journalists into the spot light and hopefully discover how they justify misleading and lying to consumers with claims that games such as DmC is anything near good.

    I give this game a 10/10 for the valuable service it provides. Oh metcritic users here's a fun game, view the other reviews of anyone who gave this a 10/10 cause they sure love ninja theory games and that's about it.
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  11. Jan 19, 2013
    8
    The game is a fun game that allows for a multitude of combinations for various different combos in combat , its always thrilling when that SSS is on the screen for the whole fight ! This game in essence I think is great and really captures the essence of a good action game and should not be so throughly deteste by fans of the original Devil May Cry (2001) it is a solid entry and does its best to encoporate some of the combat elements of the original whilst reinventing itself. Why would Ninja Theory reboot it if they weren't going to change anything it would be absolutely pointless. Nonetheless there are a multitude of Pros and Cons for the game but overall I think this game is a well rounded game with a strong combat style, art style and will appeal to teenage audiences especially due to its new angsty thematics.
    Gameplay: 8.5 - Fluid (although not 60 fps) and fun combat with a nice variety to the way you can take the enemies out, it might not be the hardest game in the world but that's why you should aim for the top in terms of scores.
    Graphics and Presentation: 9: The new graphics and presentation style prove themselves to not just been some gimmick tacked on, as the world around you effectively becomes a part of the overarching narrative, and even if the story isn't perfect the voice acting is of a higher standard en general than in the previous devil may cry games. Lasting Appeal: 8.0: The game will last you an adequate amount of time in between all its challenges, score chasing and your first proper run through of the story to unlock stuff it will last you a long enough time if you let it! Summary: DMC offers a fresh take on a much beloved franchise, but I can't help but feel if these gameplay was implemented into a Devil May Cry 5 with the original Dante that this would have a higher user score - story aside and character design aside this is one of the best in the series... period.
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  12. Jan 15, 2013
    10
    As god is my witness, this game's the height of perfection. Instead of a once ugly duckling Dante with old white grandpa hair, we now have a beautiful brunette swan. Thanks to Capcom for truly reaching the pinnacle of utter perfection with this absolute masterpiece of a game. I've already taken my copies of DMC, DMC2, DMC3, and DMC4, put them in the trash, and now DmC, Ninja Theory's stupendous reboot, sits upon the gaming throne in this hardcore gamer's domain. Expand
  13. Feb 6, 2013
    10
    First the obvious. This is a remake (Remember that word) of an over-rated franchise that desperately needed it. Out of all the hack n slash games as of late such as DMC, God of War, Bayonetta, and Ninja Gaiden......DMC felt the most stale.
    The story was hilariously bad, the character was a pretty boy with long hair and really awful one liners spewing out of his mouth. Like most Japanese m
    ake games that are supposively adult he looked like an ugly anime girl with the personality of a 10 year old. The gameplay was solid and the graphics were fine but did not stand out. Capcom knew the franchise was falling behind the others and decided a shot in the arm was needed. So they call Ninja Theory.
    Ninja Theory are known for great production values mostly because of their incredible voice acting, emotion, and characters. They are also known for well recieved but commercial flops. So how did they do/
    Well this is a remake. Most gamers do not grasp that concept. So they have been on the net crying and complaining like teenage girls fighting over a guy. It has been a pathetic display and shows why gamers are considered genetic fumbles, geeks, and outsiders. Many franchises have seen reboot ps over the years and some have failed or succeeded. This one passes the test head over heals but the butthurt punks of the game community really outdid themselves with their metacritic hate and ignorance.
    The story is great. It sticks close enough to the original while taking out the ignorant banter most Japanese games in this genre are known for. In other words anyone can follow along and enjoy it. It has some great cutscenes to tell the story and move the narrative alone. Amazingly people have complained about this. (Metal Gear 4 gets a free pass though.....) It is easily the first DMC where I paid attention to what was going on.
    The difficulty took a step back but you can open up harder difficulties and the hard ones do pose a challenge.
    The gameplay is standard hack n slash and like a good reboot should, you develope more powers, combos, and such as you go. Like Ninja Theories other game Heavenly Sword, you have to use face button and trigger combos to switch weapon attacks. Takes getting used too. One cool thing that was added is the ability to ty out and switch out combo attacks.
    Dante is a likable character as well as the supporting cast. Some bosses make a return and again.....even though it is a remake the community cried. The choices were good with the bosses included but some of the fights are all too standard with what has already been done for the genre.
    The sound in more western metal instead of Japanese hair metal. It is more rugged and hard edged. The voice work is great which should be expected and the sound effects are well done. Nothing to complain about.
    The graphics and art are in my opinion the best in any hack n slash game that has been released. Not as technical as God of War 3 but the world is incredible. The rifts, shifting, lighting, and film grain and blups in the transfermation into limbo is awesome. Limbo is a screwed up place but the look is awesome. The first level was a shock to the senses and I actually had to train my eye to the art. Amazingly done.
    I do have a few complaints. The levels while they are cool does not get better as they go. They stay consistant but I was hoping for a big final. The boss fights as stated earlier are nothing new. A few on the character exchanges seem forced for shock value but it is miles ahead of the past titles. And finally some of the jumping movements, especially the air dashing can be a bit tricky.
    One last thing. I have seen a lot of crying about Dante saying "No way!" to the white wig during the game. I thought it was hilarious and was a direct attack on the babies who have cried foul this who cried foul the whole time. It said 2 things. 1- This is not the same DMC and 2- Ninja Theory has heard the cries and stayed course with their own vision. Any good dev worth their salt would of did the same thing.
    Well done Ninja Theory. The best hack n slash since Ninja Gaiden Black and a big middle finger to the drama queens.
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  14. Feb 3, 2013
    7
    Played the originals they weren't to great, I like this one. No plot holes, minor glitches in combat (Which the original had.). Gritty, nice, new visualization and swearing. The end level fight (You will get it if you play it.) development still could have been eased into better. But still good weapons, good combat system.
    Pick it up give it a go. BTW original fanboys probably not for you
    , go complain all through the forums. Expand
  15. Jan 15, 2013
    0
    Boring game. Boring combat, story, characters. The game can only display 3 enemies on screen at a time which is nothing compare to games like God of War 3 which can hold up to 50 enemies on screen. The game is easy even on the hardest difficulty level. Story is lame and dialog is so bad it hurts the ears.
  16. Feb 19, 2013
    8
    After reading so many bad reviews and comment, I decided to stand out for this game. Everyone is complaining about how bored the storylines and Dante's new look. Believe it or not, I bought this game for $60 becasue of that hot demon with a awesome hair cut that i saw in the game store trailer. Even though i didnt play the last few games......well what's the big deal having a new style in the new game? It's not like hes the king of douche. Gameplay combat its pretty cool. But the whole game will be way better if it's way longer...maybe now days games are getting shorter and shorter (AC III, Sleeping Dogs, DMC) Sometime a game have a option to troll around by yourself will seem like the game is long like GTA 4. Shooting hookers, one man army those kinda stuff. But one thing that i am not really happy is that since Dante looked pretty damn hot and Kat's apperance is just meh. And i felt kinda weird that Dante and Kat is together since the last few games there are cute girls as Dante's sidekick.....anyone felt the same way....? Expand
  17. Jan 16, 2013
    3
    Do not listen to payed review sites this is the worse DmC ever created. The game is shallow with repetitive combat and with a lame story for 15 year olds.
  18. Jan 30, 2013
    10
    haters gonna hate, but this game is another blockbuster, the fans support this, and this os what really matter, like call of duty and resident evil 6, many hate, many love
  19. Jan 15, 2013
    1
    Worst game in the series by far. The gameplay is dumbed down, and Capcom paid off websites to give it good reviews. Between the horribly redesigned Dante, boring and tedious gameplay, and terrible story, this is a terrible reboot of a once-great franchise.
  20. Jan 15, 2013
    3
    This review gets a lower score as the PS3 version is notably worse than the 360 version. Anyways, Devil May Cry 3 is often considered to be the best game in its genre and even the best action/adventure game ever made. It's combination of simple intuitive controls, deep fast paced combat, challenging bosses, and wildly entertaining cutscenes with cool characters solidified its status as an all time classic. So DmC has some huge shoes to fill. And it fails on almost all regards. The gameplay manages to both be dumbed down yet harder to play. The controls are less intuitive and there's a slight delay in everything you do be it dodging or switching weapons. Without lockon there are issues with attacking the wrong enemy. The weapons are unbalanced as hell, the scythe is completely useless while the glaive and axe are gamebreaking. The enemy design is awful. The game is at its best when you are surrounded with several standard enemies, but the game insists on making you fight enemies who limit your moves. This guy can only be hit by this weapon, that guy by that weapon, etc. The further you get in the game the more the game consists of only these unfun pace-breaking enemies. Why even give you more weapons and moves to use if the game won't let you use them? The bosses are a pitiful easy joke not even worth talking about. Cutscenes that are unskippable break up the gameplay all the time and kill replay value. What we have been given is a shallow, simplistic casual game that is supposed to be rebooting a series known for being deep and hardcore. The platforming adds nothing but time to the game, it isn't fun yet it comprises almost half the gameplay. All in all the gameplay is absolutely awful compared to the predecessors this game is supposed to be living up to. Storywise Ninja Theory games are supposed to be strong, but that is not the case here. The plot is predictable and lifted entirely from They Live with a few other sources ripped off as well. The narrative proceeds with little character development and is utterly dull and generic. The voice acting is surprisingly unemotional, several lines in the game are botched, and the battle cries and pain noises sound amateur at best. The characters are bland and unlikable with only a few major exceptions. The soundtrack is mostly terrible. There's a few good songs in the game but most of the time it's just awful electronic mashing that anybody could make with no effort on a laptop. Even the final boss theme is horrible and boring electronic BFFFDDKKKWOOOOEW garbage. The best part of this game is the visuals. It's gorgeous, especially for a UE3 game. The colors are nice and vibrant and varied, the environments are extremely cool looking, and there are a lot of neat visual effects in the game I didn't know UE3 was capable of. Sadly though the environments get more generic and uninspired the more the game goes on, and the lighting effects are irritating at many points. All in all DmC: Devil May Cry isn't a good hardcore action game. Maybe it's a good casual action game, but that isn't what anybody wants out of Devil May Cry, and that isn't what the title is being advertised as. Also the practices the companies and journalists have applied to this game are appalling and insulting, this game is a huge sign to look to when it comes to corruption in the video game industry. Expand
  21. Jan 20, 2013
    6
    Sure the game is made by people who don't like or even respect the DMC series, but the gameplay is solid. The fighting is easier, which makes you feel awesome right off the bat, but I eventually felt like I hit a skill ceiling, like there was little left to learn, and near the end it devolves into Simon Says forcing you to use specific weapons against specific enemies. Unlike previous DMC games where getting more skilled opens more options to the player as you realize what you are capable of, getting further in DmC felt more and more limiting. For this reason I say the game has no replay value and isn't long enough to be worth anywhere near $60. The level design was consistently one of the weakest parts of previous DMC games, but it's actually one of the strengths here. The environments are vibrant, imaginative, atmospheric, and mostly consist of fluid platforming instead of backtracking and puzzles. It however does feel like they were starting to run out of ideas in the later half of the game though. The characters in the game are however the weakest link. The game goes out of it's way to insult fans of the serise, so the amount of backlash this game receives comes as no surprise (Who thought that was a good idea?). Classic Dante was one of most likable and witty characters who approached fights with the same enthusiasm that the player experiences, but the new Dante comes across as apathetic, whiny, vindictive, and this attitude continues throughout the whole game lessening the entire experience. In fact everyone in the game comes across as a shallow jerk, except Kat. She's just feels tacked on just so the game can say it has a female character. All together the whole game comes across as juvenile, but Ninja Theory does have enough experience to make it coherent, and it never really feels "broken" at any point. Expand
  22. Feb 1, 2013
    9
    I was very surprised with the game, mostly since I heard so many people whine about it. There's nothing wrong with the game, it's DMC with the same Dante, just earlier on in his life. Plus you unlock the white haired look when you beat the game once. Difficulty was not a problem, I played it on the 3rd difficulty out of 7 I believe, was mildly challenging. Unlocked the next one and got destroyed, and I'm a guy who's amongst the top 100 players on several missions on the leaderboard. The language was quite crude at points, but that's pretty much a trade mark of the series. The level design was quite great, I loved the limbo areas. Can't say there's anything bad with the game at all! Maybe that it lacked content, could have had more, I finished it in about 20 hours, but there are more difficulties to play through. Expand
  23. Jan 22, 2013
    9
    Great game, with a ton of character. The action is fast and frenzied while remaining more accessible than previous games. The reboot of Dante is great with many throwbacks to his old look and an ending that is transforming him into his older self. Overall a must play.
  24. Jan 22, 2013
    4
    I wish this game played as nice as it looks...early on. This game has a visual flare to it that I like, but it lacks gameplay mechanics and has intrusive, uninformative, and just embarrassing cutscenes littered throughout that would put an MGS title to shame. It feels rushed in every way. It's hard to say the story lacks, rather than it's on a smoke break throughout the runtime and all the characters are really forcing a lot of trite commentary. DMC isn't really known for it's story, so you will slog along, waiting for the game to open up a lot of gameplay mechanics to you, and interesting situations to test your skills in different areas. This never happens. I just don't understand. It lacks mechanics, it lacks a story (though the mess that IS will be shoved down your throat at every opportunity). It's odd acceptance from publications has me really turned off and confused as well. I think the average user score is spot on, even if you consider it separate from previous DMC outings. As a DMC title, I would rank it much lower, but it does have some considerable production and visual elements to it that lift it from a 2. I just don't get the pitch: "We are going to reboot a hardcore franchise. We have no story. We have no interesting mechanics or innovations. Infact, we are stripping those elements way back. We DO have an interesting reinterpretation of the protagonist so as to polarize the community and generate hype. Our April 1st demographic lookup revealed that people wanted more platforming in DMC titles, so we are currently full-throttle on that." Expand
  25. Jan 20, 2013
    0
    if you buy this you should check your doctor ASAP. your IQ went negative ! the devil won't cry but you will, when you see you money wasted on a piece of **** that is what it is!
  26. Feb 24, 2013
    9
    This game has a very fast pasted and challenging combat system, which awards flawless and varied combat techniques (which can be quite difficult to master, if mastering this is even possible considering there are endless opportunities). They also do well with the battle music, and open up for several ways to end a problem, making repetitive gameplays not just a bore. For new people coming into the series (counting this view) the story is quite solid, with both likeable, creative and understandable antagonists. Expand
  27. Jan 15, 2013
    4
    This review contains spoilers, click expand to view. DmC is the very definition of the term "Try-hard". In every aspect of it's story, music, design and gameplay it is simply trying so hard to be "cool" and it comes out looking like that kid you knew back in High School who always thought he was "rad". The script and dialogue are abysmal at best with such lines as "The world is your **** as am I." and of course the now internet famous back and forth of **** YOU" but it goes further than simple one offs. The game gets down right weird in places, and not in a good way, more in a *SPOILER ALERT* "I just shot your baby" kind of way that really just makes everything feel wrong. When the story isn't being try-hard it's being down right edgy, with no shortage of chances to stick it to the man. But where the game really falters is where it really counts; gameplay. Gameplay is slow, unrewarding and brain-numbingly easy. The Style Meter of DMC fame has been bastardized to a level of just plain pity as it pumps out SS and SSS ranking like they're going out of style. I myself hit an enemy 4 times and got my SSS. Enemies stand around and downright refuse to be a burden to the player, content to let you wail on them or move into better combo positions. To put it simply, you truely need no effort in DmC as it's goal is to make you feel like a winner but will ultimately make you feel like you wasted your time, There are however some moments of genius through out the game. The level design and art palette are of a uniquely excellent standard. Level's pop out at you and you will end up remembering them long after you've left the area. Perhaps my favorite moment in the game is in the Raptor News Network level where you shift vantage point to that of a camera as they televise the fight. It was fun and I actually enjoyed the boss battle, if not from a story point and just from a gamer point. To wrap up, DmC is a whole disappointing experience that left me feeling nostalgic for the past DMC's rather than hungry for another playthrough. What is sad is that Ninja Theory could have fixed many of the problems through out the game during their production time but wrote off all criticism of the title, attributing any ill-though about the game to their redesign of Dante. They even go as far as to include a short scene *SPOILER* where Dante wears a white wig that makes him look like the old Dante, having him denounce the look by saying "Not in a million years". Sadly, the moment would have been one of DmC's few genuinely funny moments, seeing as Dante eventually does gain white hair of his own, if not for the joke being an obviously kick to the old DMC fans. Overall, the moments of fun are overshadowed by edginess, laziness and very weak gameplay. Expand
  28. Jan 16, 2013
    9
    Okay, first off, I guarantee you that the low user score is completely unbalanced, because half the bad reviews give it a zero, meaning that there's no redeeming qualities at all, yet they admit stuff that's good. Long story short, fan boys are **** and they think that spamming this page with bad scores will make a difference. Here's a completely honest review, all feelings aside. This game has amazing production values. Fluid animations, great motion-capture acting, amazing art direction, great characterization, etc. Pretty much everything visually is perfect, frame rates aside. Story is great for me, but some have issues with it. The only real flaw I can give for this game is the surprisingly simple boss fights. Not that they are easy, but that they lack intellectual challenge, in that for the most part you just dodge the attack, then hit the glowing part. Which is a shame, because these bosses are some of the most unique visually I've ever faced, Bob Barbas being the most memorable boss I've faced in years. Now as far as combat goes, its more accessible and less complex than previous DMC games, and for me, that's perfect, but if your a die-hard DMC fan, you might have issue with it, claiming that this game has been dumbed down for noobs. More accessible doesn't mean its dumbed down, it just means that people with less dexterity can have fun. Point is, unless your a die-hard fan of the first 4, or just not a fan of hack n slash, then this game will definitely entertain. New Dante has all the **** and one liners of before, and since he has some actual scenes to be characterized, hes much more relate-able and likable, rather than a matrixy bad-ass whose too high above us for us to feel connected to him. Forget the fanboys bringing down the score, just read the reviews and see if you find anything you like Expand
  29. Jan 15, 2013
    7
    Let me start: this is not DMC. No, i'm not a fanboy and i'm not saying that because i don't like Dante's hair. The whole game changed. The personality of the characters has changed completely. Vergil is not even recognizable. The heavy metal still cool as ever, but this time has to share its place with annoying dubsteps. The game is a lot easier and friendly to casual players(normal mode). Where's that difficulty that made the other games so remarkable ? The dialogue is bad, i mean REALLY BAD. Everything that comes out of Dante's mouth is either unfunny or just vulgar (NT thinks that Dante has to say disgusting words to be cool). No clever writers on this one, definitely. The graphics are quite good, and the dynamic "set pieces" in the scenarios are well made. The gameplay has good flow. The main problem of the game is not its overall quality (because, don't get me wrong, its a damn good action game) but the fact that is so much different from the other ones. We only had one "perfect" DMC (DMC 3), then Capcom put a new character as protagonist in DMC 4 and then they sell the franchise. The action sequences in DmC haven't even 1/6 of the coolness from the action scenes of the old DMC games. The jokes in this new game are shamefully BAAD. Where Dante tried to be cool, he ended up being stupid or jackass. DmC is flashy and colorful maybe to compensate the fact that it's empty. What made the franchise stand out to this day it's the characters and their mannerisms, cool dialogues, the very creative action scenes and the incredibly fun hardcore gameplay. Most of those qualities ,unfortunately, are now gone but at least we still have a very good action game, nonetheless. Expand
  30. Jan 15, 2013
    3
    First, let's talk about what's good: The graphics are acceptable, as is expected from an unreal engine game.The color palette is good, (but slowly worsens and turns bland over the course of the game.) Depending on who you are, the ease of play* can be a selling point. Virgil's voice actor put out a good performance. Finally, I think that the art-direction for the game environments was very good in some places, although the level design itself was bland. Now, the bad. Where can one even begin? This game is an abortion (you see what I did there? Nice shot, Virgil. har har) when it comes to being a Devil May Cry game. Seemingly everything that was well loved about its namesake- challenging enemies and incredibly deep combat mechanics- has been thrown out. Instead, we are presented with shallow, repetitive "gameplay" that was seemingly added on as an afterthought and is only there to serve as a vehicle to move the juvenile, fanfiction-quality plot forward. We are shuttled from one un-interesting cutscene to the next by annoying, glitchy platforming. Sometimes, these glitches cause one to die- prepare to acquaint yourself with the loading screen. However, dying has little consequence, as save-points are everywhere. This sucks what little tension was left out of the "gameplay." I put quotation marks around the word gameplay for the following reason: From some point at the middle of the game, actual combat gameplay is completely overshadowed by the narrative. In one particular mission, now infamously known as the "baby killing level," absolutely no combat is required at all. Why is this game a reboot of a series known for its combat when it is nothing like the others? Why is it named "Devil May Cry"? On that note, let's turn our attention to another problem with this game: The characters. Dante is no longer a happy-go-lucky action-hero caricature that eats strawberry sundaes. Instead, he's a foul-mouthed teenybopper who smokes cigarettes in his high school bathroom and has a problem with authority. The supporting cast, particularly Dante's brother, has also seen significant changes for the worse. Finally, I want to talk about the attitudes of this game's creators and the gaming media which is too quick to come to their defense. From the very first showing of this game, Devil May Cry fans have been told that what they enjoyed about the previous games were wrong. In spite of this, the enormous amount of negative attention which the game received cowed the developers into making certain changes. However, none of the issues which fans have brought their protestations against have been met with maturity or decency. DmC's creative director and Ninja Theory talking head Tameem Antoniades has gone out of his way to appear callous and loathing towards fans of the series, repeatedly calling those who have questioned his "artistic vision" as "haters," borrowing a phrase currently in vogue with suburban twelve year olds and phoney media outlets. Antoniades' actions have alienated much of the original Devil May Cry fanbase, who learned quickly that this game is not marketed towards them. If they will not buy the game, that means that a new market must be found. Enter CAPCOM's marketing blitz. Virtually every "genuine" review of DmC up until released lauded immense praise on the game, skimming over multiple faults and plainly ignoring the fact that it is, in some ways, a resoundingly mediocre gaming experience. Each media outlet has been very consistent in ending their reviews, whatever their wording might be, with extremely high numerical scores. Something stinks. CAPCOM, faced with several financial (if not critical) failures like Resident Evil 6 is banking on this game succeeding. Therefore, they have turned the media hype machine to eleven. Every review must shine, and pay no mind to the advertisement for the game in the banner ads... ahem... In closing, this game is a stain upon its lineage and the bizarro idolization of it by the media only solidifies the divide between gaming "journalism" and reality in the minds of gamers everywhere. The irony isn't lost on us, you know: A game whose story is centered on corporate mind control and evil media, being forced down the throats of gamers by a sleazy corporation and corrupt gamer "journalism" that is about as impartial as a toy commercial. Ninja Theory: In the words of Dante from DmC, "You're an ###hole." I give this corporate shlock and the media noise-pollution surrounding it a 3 out of 10 for "awful". Expand
  31. Feb 14, 2013
    8
    This review contains spoilers, click expand to view. lol writing this as i'm listening to Combichrist xD Great music.

    Okay, so i hear alot of hate about this game, why? DmC is a great game, and if you ask me, better than the previous ones. You see, this game focuses alot on more hack and slash than constant puzzles which in my opinion slowed down gameplay. Levels are also more linear so you don't have to worry about getting lost. Now Dante has changed alot, and he is in my opinion, pretty badass. Yes he swears, but this game also takes place in a more modern time, so deal with it. His hair is rather boring, but after i completed it once, i replayed it on Son of Sparda (which is a kick-ass mode btw) with the white hair (that is slightly longer than the black hair). Many fans claim this game is easy, well then play Son of Sparda you idiots. Level design is amazing, better than anything i have seen before. "HURR 30 FPS" Shut the hell up, it doesn't have any effect on the game itself. Fighting is faster than ever, and with unique and epic enemies that require different strategies, this makes combat awesome. Speaking of strategies, Dante now has an angel and demon mode (blue and red). Angel weapons are faster, demon weapons are stronger (Dante can hold up to 8 weapons). And now it's time for the devil trigger. Honestly it's not a big deal, i like it.

    That was basic gameplay, the story is kind of strong i guess? I never care about stories in games, but i could feel it in this one. Voice acting is also okay, well maybe not Dante, he sounds way too hollow. (SPOILER AHEAD) But characters themselves seem very weak, unlike Dante, where you will get info about him the whole game. But Kat and Vergil? NOTHING. First of all there's not a clear back story of Kat, and I never found out why Vergil hates humans so much. Like why the should I fight Vergil at the end? "HUMANS ARE OUR SLAVES, NOW THE BOSS FIGHT BEGINS" c'mon that's just stupid.
    (SPOILER END)

    Speaking of bosses *sigh* bosses are easy as Dear Ninja Theory, if the normal enemies are more difficult to kill than the bosses, there's a slight problem. ^^

    So generally speaking: Great game, great combat, great atmosphere, great level design, good story, allthough weak characters and easy bosses. "DmC Devil may Cry" gets my solid 8 out of 10
    Expand
  32. Jan 15, 2013
    10
    Great improvement to a mediocre series. Character is a lot more interesting instead of being one gigantic anime joke. Cheesy bits are obvious throwbacks instead of just the writing. Combat is more fluid and varied than 4 even, though the later enemies aren't as interesting.
  33. Feb 3, 2013
    3
    This review contains spoilers, click expand to view. If this is your first hack-n-slash game, this game would probably be an okay place to start. Controls are easy and intuitive for new players, combat is very satisfying without putting too much demand on the player, and the game doesn't punish you for mistakes quite as brutally as others of its genre. However, as a long time hack-n-slash fan, I can't seriously endorse this game. Combat is incredibly linear (even going as far as presenting enemies that can only be damaged with a specific weapon) and if you get too comfortable with this game's difficulty curve, you'll be sorely unprepared for just about every other hack-n-slash game on the planet. While combat is satisfying and fun, it offers absolutely no room for growth. You'll master the basics, and then you've mastered everything. Bosses are by far the worst offenders in this game, being reduced to long platforming segments and glorified binary color matching puzzles, presenting no challenge even on the hardest difficulty. Boss abilities that have counters are normally designed in such a way that the player will frequently counter them on accident just by spamming the attack button and staying close to the boss, a far cry from the careful timing and forethought required for previous DMC games. As an example, during the vergil fight his summoned swords can be destroyed by simple hammering the attack key without pause, and his rapidslash will miss you completely if you just stand right in front of him and don't move while continuing to attack. During boss fights, your combat will frequently be interrupted by unskippable cutscenes (to give you a good reference, the Succubus boss fight contains up to 12 cutscenes, 9 of which are the same) and are these particularly important? No; they're normally just a short clip of your character glaring angrily or the boss calling you a This game also shows signs of seriously poor design, with many elements from other media sloppily copy/pasted into this game with no regard for their original purpose. In older DMC games, jump canceling was the only way to extend your air combos and remain airborne for a long time. In DmC, staying airborne indefinitely is a simple matter of grappling after every few attacks, yet they pasted jump canceling in anyway. Why? It serves no purpose, yet they heard it made another game great, so copy/paste. They do the same thing with the plot. Minor spoiler, but the entire plot of this game is a copy/paste of "They Live" but with the edginess turned up to 11. In "They Live" it made sense to reveal the hidden world to everyone and make them realize they were being controlled, and it made the movie great. In DmC, does it make as much sense to merge the demon world with the human world? Oh sure, humanity is now being viciously murdered by the entirety of Hell gone wild on earth, but at least they won't fall for those fast food ads or listen to those media lies anymore! It made sense in "They Live" but in "DmC" it's stupid. On the note of things being stupid, Ninja Theory has a frankly baffling notion of what's "cool" for a protagonist. At one point in the game you kidnap a pregnant woman and hold her hostage. During the hostage exchange, is it the bad guy that doublecrosses you? No, you do. While the exchange happens, vergil shoots the woman through the stomach. He lets her live for just long enough to realize her baby was just killed before shooting her through the head. Dante then goes on to talk about watching the baby "exploding into wet chunks" and describes the experience as being "priceless". I'm going to remind you that this is the protagonist. Oh, and Ninja theory's ego is a noticable presence in this game. their logo shows up 4 times during the intro, and the credits? In previous DMC games, you were dropped into an endlessly spawning room full of enemies, you could rip and tear to your heart's content for the next 3 minutes. This is an action game, that's entirely fitting. But in this new DmC? For the credits you're taken on a video tour of ninja theory's studio. Wow, thanks, that's just what I wanted as my reward for beating this game. TL;DR combat is fun but very shallow, the script is the most awful thing I've seen in decades, and the main character is so unlikable it's easier to get through this game if you just think of mundus as the good guy. Expand
  34. Feb 9, 2013
    10
    This is an excelent reboot for the series. The combat is fun and recognizable so its not trying to be a whole new game which is good. The voice acting is great all around but most importantly the story. We get to see dante right as he learns who he is and that he has a brother. We see what starts there feud and get an understanding of there parents and background. Theresmore platforming than id like but this is a great way to restart the series. No goofy overly cheesy crap that the original team was starting to do giving the game a great feel. I have nothing to complain about. It all flows so well. This game was great under ninja theory Expand
  35. Mar 22, 2013
    5
    DmC is a decent reimagining of the series. The game has a good flow to the combat, and even though its been dumbed down since previous entries, it is still the selling point of the game. Other then that the story just seems too angsty, like it's trying to seem hXc. The length is also sinfully short. Beat it in about 5 and a half hours. That amount of gameplay just isn't worth $60 any more.
  36. Jan 25, 2013
    0
    In typical fashion, Ninja Theory have created a title more concerned with visual flare than enjoyable gameplay or mechanical depth. Combat is weak, scoring system broken, boss fights are dull and the story is juvenile. There is nothing of merit to be found here.
  37. Jan 15, 2013
    3
    I'll give DmC one thing - it's somewhat fun. That's about all I can say - The game is waaaaaaaaaaaay dumbed down. You can get an SSS in several hits just by using the axe, which is horrendously overpowered and quite honestly the only weapon really worth using. Difficulty levels only change the spawning patterns and damage of the enemies - they still move the same speed, and they still take the same damage to die. What happened to DMC's ridiculous difficulty where getting and maintaining an SSS could be nigh impossible? The writing is atrocious too. Overall it wouldn't have really been that bad of a game, if it wasn't trying to pass itself off as a DMC game. It simply doesn't hold up to the standard that should be expected from this series, and that's why it's generating so much negative hype. I hope this doesn't represent a new point for the series. Expand
  38. Mar 28, 2013
    0
    Capcom done a big mistake!
    They should made DMC5 instead of this game.
    After this horrible reboot they should reboot it again or they should make Devil May Cry 5.
    0/10
  39. Feb 4, 2013
    8
    It seems like NT release a new game every 3 years. If you're a fanboy who dismiss this game just because Dante looks different, then quit being little babies because you're missing out. Instead of letting Capcom slap something cheap for DMC5, which fanboys would've called it the best game ever made, they let NT develop the game so that it can appeal to Western gamers. A lot of companies like to expand their business and while the change may feel like a middle finger to the hardcore fans at first, they should really give this game a chance because it's really good. It runs on 30 FPS but I didn't notice the difference between 4 and 3, which ran on 60 FPS. It didn't slow down for me and the action is just as smooth. It's free style combat is over-the-top, stylish and just as engaging as the previous DMC games. It's ok to compare new Dante to old Dante but in the end, you should judge him for who he is and whether or not you like him. Not just say "oh, this isn't the Dante I know and love", it's called a reboot. A lot of these fanboys can't accept new life in their beloved franchise, even though it did something different, but they bash on other franchises for releasing the same not going to name names. The graphics, art style and level designs is stunning, it's just so good to look at. The game is also backed up by it's awesome rock/electro soundtrack. My favourite is "Never Surrender" which I love listening to over and over again. It's the soundtrack used in the first mission (tutorial) and as soon as I completed the first mission, I was instantly hooked. I love the changes, even if I prefer old DMC. NT is great when it comes to story, does Heavenly Sword and Enslaved ring any bells? The story is simple but what lies within the story is a complex theme of corporation and capitalism. The whole idea of Dante fighting demons in Limbo feels a bit like Inception, which is awesome. Puzzles are replaced by platforming bits that were well made, though I do feel like Spider-Man when I swing from one platform to another. Dante swears a lot in DmC and he's more of a sexual deviant but the new Dante is just as confident and fearless as the old Dante, so DmC and DMC, while DmC is quite different, does have a few aspects in common that does DmC justice to the original series. One being the character and the other being the fast, energetic and intense action. While hardcore DMC fans might find the lower levels less challenging than DMC, since it pretty much hands out S ranks, it's a great way to introduce new fans or casual gamers who aren't particularly a fan of the franchise or the genre and maybe those who find DMC games, especially 3, too hard. There are a variety of difficulties so for hardcore DMC fans who didn't find DmC challenging, try Heaven and Hell and then try Hell and Hell but you'll have to unlock it first which shouldn't be a complaint since it's really rewarding. After all, you wouldn't want a game that hands out stuff to you. Heaven and Hell is not as easy as haters say it is but it's certainly not impossible. I like the idea of having to constantly switch from Angel Mode to Devil Mode and vice versa. It gives the weapons an advantage and disadvantage instead of just upgrading weapons to make them stronger like most games do. The game is not without it's flaws. There's no lock on feature which sucks because it would have been useful, especially while I'm fighting a group of demons both aerial and ground enemies. You can pretty much defeat bosses easily by using the same strategy that you use when fighting common demons, though boss battles are creative. Capcom's retarded sale tactics of releasing a couple of skins as DLC, one of which is the classic Dante. In the end, DmC pulls off an unlikely reboot that feels fresh while holding on to what makes DMC so good. It's probably the third best game in the franchise. If you want to hold on to old Dante, why don't you just play the previous games. Original and 3 are still the best anyways. Feel free to waste your money on the HD collection, it seems like every classic game is going to be remastered for contemporary gamers even though not many of them are as good as the original. I would give it 8.5 but you can't do that here so it's an 8 from me. I recommend this game to people who aren't a fan of DMC. I would recommend this game to hardcore fans but a lot of them are still skeptical so I would recommend they rent the game or, if I know them, let them borrow my copy. Expand
  40. Mar 4, 2013
    8
    I have never played other Devil May Cry games before, so I consider this a non-biased review. The combat system is deep, which is a good thing. There are countless ways to combo an enemy, and several abilities to be unlocked. The environment looks great, however the enemies seem to get a little repetitive. Boss fights are awesome, and not too tough to figure out. Many difficulty setting to keep you coming back for more. Campaign is 6-8 hours which is perfect for me. Everyone on here keeps comparing it to the "old Dante", which doesn't seem right to me. Give it a try. Expand
  41. May 19, 2013
    8
    8/10

    Rented it. So lets start from there, I'm also a fan of the other 4 and this type of game.

    -1 For the need to replay
    -1 For the storyline

    Otherwise weapons, monsters, comboing and challenges are pretty fun.
    Music is spot on.
    Voice acting is ok, not great but not bad.
  42. Feb 8, 2013
    9
    Where to start hmm ok DMC fan from day 1 dmc 3 being the epitome of this genre along with Bayonetta, with nothing ever coming even close. i'd give this game 8.8 10 ,I was pissed with the new dante but turns out he's fine and his voice acting is better handled. Vergil on the other hand was just one of my fav. characters ever and they kinda made him lame so as far as art direction goes this game is weird yet awesome, graphics are very polished (though not a fan of unreal engine But this really really depends on how well you know ninja theory, this is very easily described as 70% dmc and 30 heavenly sword but only the pros came along from HS. TBH DMC 4 sucked imho and this is miles better but still cant come close to Dante's awakening, Nevertheless kudos to ninja theory they freaking put eth they had into this and it paid off and more importantly it shows, i still have to say they should have definitly made Dante's movements more fluid and put a trigger system. i feel for the bashers but seriously meta bombing to a 4.0 is just cruel Expand
  43. Feb 11, 2013
    4
    WARNING: THIS IS A REVIEW FROM SOMEONE THAT HAS NEVER PLAYED A DMC GAME BEFORE.
    Pretty graphics, but crap gameplay. Basically, the same as every other Ninja Theory game. This game has an identity crisis. It tries to be both Ninja Gaiden and God of War at the same time, yet fails at being as good as either of those games. It tries to be a visceral, gory hack and slash like God of War, but
    the combat feels far too floaty and unsubstantial experience. It also tries to be Ninja Gaiden with it's end of mission scoring, but this game is just not difficult enough to actually feel any sense of accomplishment from getting a high score. And I know people will mention the mode where Dante dies in one hit, but honestly that's just an artificial inflation of the difficulty, unlike the enemy AI being substantially improved. The platforming sections are too long and are frankly boring. The story, well, it's definitely no God of War in that department. The story seems to have been inspired by teen supernatural dramas, such as Buffy the Vampire Slayer or Angel. I'm not into any of those shows, but if you are, you'd probably enjoy DmC. The game also includes a lot of Leftist propaganda, slamming things such as Fox News and the Republican Party (of which I am a member). Obviously, this was not to my liking. I prefer that politics do not enter my video games. Thank you very much. Clearly, I wouldn't recommend this video game for any one, except hardcore liberals. Expand
  44. Jan 16, 2013
    9
    Ignore the user score for this game, it, like so many other decent games, has been artificially lowered by fan-boys and other individuals for a few very specific, very dumb reasons. First, the majority of these people are by and large fans of Devil May Cry 1, 3, and 4, which are decent games. They ignore the fact that Devil May Cry 2 was terrible, and that Devil May Cry 4 was hardly innovative or interesting at all. Besides that, they are upset that this game is a reboot of a franchise they used to love. It's as simple as that. They make no claims to the quality of the game, and if they do, they are lying. Nobody in their right mind could possibly give this game a 0/10 score. It's not possible. At minimum, this game should be a 6/10. It's got quite a lot of good things about it, and my experience with it is a solid 9/10 experience. I've had a TON of fun, the combat is fluid, graphics are great, the humor is just stupid enough, and I feel it stays true to the Devil May Cry experience. I don't know where these other people are getting off on calling this game complete garbage. This game is pretty damn good, and is far superior to DMC2 or DMC4 in terms of level design, combat, and innovation. Some people are just too stubborn to enjoy themselves, I guess. Expand
  45. Jan 23, 2013
    9
    The game is awesome, is a different beast from the old DMC and is a good thing, I really enjoined DMC1, 2 and even 4 but I always find Dante quite a lame '80 hair metal dude, this new style is a different kind of lame, with style. Emo Gothic **** a part is a great game with a great story, great combo, awesome different plays style from the newbie to the **** hole hardcore perfectionist.
  46. Jan 16, 2013
    9
    Ignore all of the negative reviews, they are simply trolls, people who've not played the game.
    I got the game yesterday and finished It in just over 11 hours, it's a great game, with a colourful cast of both characters and environments and a fun combat system with depth should you seek it.

    Ninja Theory have taken a lot of criticism from old DMC fans upon taking on the franchise and the
    y've done a sterling job, aside from a few technical hitches on the PS3 version (including iffy shadows and the occasional frame drops on busy cutscenes) it runs and looks phenomenal, the standouts include Chapter 13/14 and the final battles.

    In comparison, I found DMC4 to be a sloppy, lazily put together mess with no originality and half of the content was repeated, a terrible game.
    Expand
  47. Mar 10, 2013
    9
    Great art and visuals and presentation.
    The story is quite intriguing, mature, gritty, dark and forms a perfect prequel for DMC3. Yeah I know it's a reboot but it just fits perfectly together.
    Profanity is there, but there are also some moments in there that made me feel angry like Dante and sad or completely ''WTF?!''-ed like Dante.
    The characters are good and there is decent to very g
    ood voice acting. And there IS humor. And the white wig joke was hilarious. Offending?! Seriously?! Nah...
    Soundtrack is BRUTAL and it doesn't make my ears bleed like in MGR:Revengeance, but that's just different taste in music. And I feel bad for NOISIA that the haters think that dubstep is only Skrillex.
    And you don't have the same battle song playing over again, and again, and again like in DMC3 4. Because sometimes I would stop playing, and play games with a better soundtrack DMC3 did have best ost material, but for me it was overshadowed by ''poser industrial techno metal''). Now we have Combichrist!
    Combat is fluid, smooth and has the old school DMC flare. It does lack an amount of extra moves which really is a bummer. And I didn't had any problem with DT. And there are always ways to play stylish instead of using trinity smash. Hell, DMC3 had DT Flux for Instant SSS. Vergil could be your with Royalguard. Forgotten about that huh? Combos can be linked with each other much more faster and smoother.
    Bosses are easy, but far from bad. They're actually epic!
    Difficulty could be kicked up a little bit, but you've always got SOS, DMD, HOH, HAH, Vergil's Downfall Bloody Palace for more replay value.
    The 30fps is really noticeable when you play with A/V cables on PS3, but on HDMI it's smooth like butter.
    I still think that the majority of the haters are still the ones who were extremely pissed at all those trailers. And didn't play this game with an open mind and still got their Nostalgic Goggles on while whining about everything. Saying that everyone should buy 4 HD Collection.
    DMC4 is superior in gameplay, but felt extremely rushed and was rushed. Bland anime story, hideous soundtrack( except for the song you hear during the Goddess Statue the 2nd half and Nero. I haven't touched it ever since I've got DmC. But hey...the haters got their way. This game didn't sell very well.
    However, DMC3 still reigns over DmC.
    If DmC had the lock-on for extra input commands...DmC would be on par with DMC3 for real. Maybe even beat it.
    Now waiting for the moment for my friend to give DmC back to me.
    A well deserved 9/10 Ninja Tee.
    Oh yeah, two 9/10 because my friend agrees
    Expand
  48. Jan 19, 2013
    5
    I'm going to review this game from the Devil May Cry (or hack-n-slash) fan and from the casual point of view.
    For the casuals: Don't listen the reviews here, this are full of haters or Capcom fanboys (or well payd reviewers). You can have fun playing the game, the storytelling is relatively interesting and the graphic design of the game itself is beautiful and original, varying from vari
    ous places, with beautiful colors. The combat is very easy to pick up and play, you can have fun creating combos, unlocking abilities, using the grapple in the platform stages, etc. The game follows the typical structure of video-combat-platforms-video again... the platforms are entertaining at first, and in some points of the later game, but in general their only purpose is to attach one combat with another while you unlock some secret stuff if you look around. The combat can entertain you the whole game because there are a lot of options creating combos but beware, the enemies are very easy to kill. The storytelling is well made, not complicated, not free of cliches but you may be interested on how it goes, and there are a few moments of the game very very well made, with lots of effort in them, but with places where it feels a little rushed. I would only recommend it if you really like what you have seen in videos and gameplays, if you are new to the hack and slash you will enjoy it, but consider that the replayability isn't the strong point in DMC, so you should consider rent it first. For the Devil May Cry fan: The Ninja Theory work is appreciated in the sense that they had the task of making the game dumbed for the masses (as Crapcom conditioned them for sure), changing Dante, and the mechanics entirely, this wasn't an easy job to do, and the result is a lot of closeups of the new Dante and nods (like the anonymous at the beginning) just to convince the people to like the new character, that reflects lack of self-confidence of Ninja Theory which is also reflected in many aspects of the game (I feel that Ninja Theory wanted to make the game less idiot than Crapcom wanted) the result? a very versatile combo system with potential but a very weak enemies to make the combos woth to pull off (with a broken style system),there aren't any puzzles on the game but they added a very easy exploration system with the keys (and closed paths that needs to be open with the later weapons just to make you come back and feel that need more exploration), a mechanic to make the enemies harder conditioning the use of different weapons to satisfy the casual challenge needs but a pain in the ass for the hack and slash players, a storytelling forced in some points just make it feel like if it were more like a devil may cry than a different game like (I consider) this, overall, I don't recommend this if you enjoy the hack and slash, is very-VERY easy, the enemies are poor in variety and there are lots of better options for the hack and slash genre. Expand
  49. Jan 28, 2013
    2
    Lets start with the David Hume Quote in the trailer. Hume was an Atheist. His quote has NOTHING to do with Religion/Demons/Angels/etc. -face palm- That should tell you where this game is headed...So!
    LOOSE gameplay. DECENT Graphics. Terrible (ironic/hipster storyline). Its about "Evil" corporations (made by Capcom and Hipster-Theory).
    The director is a racist prick from Bollywood (Yes YO
    U Tameem)
    Angry Joe and the rest of the Guy with the Glasses Crew are morons. They're cashing in and trying to fit in with the big dogs (IGN, Gamespot, etc).
    It's funny because after Angry Joe made his review, random people have made accounts on here making "good" 10/10 reviews.
    Most of them appear to be COD-Tards, etc.
    Anyways. To the point.
    The New Dante is Terrible. Its as if Tameem imagined himself as a white emo-kid addicted to meth (like something out of Blood on the Dance Floor).
    Again, I can't stand racist pricks from other countries (in this case he's so HATEFUL and racist that he out right not only insulted the Fans but WESTERN culture in general. Keep in mind that I AM from the Middle East and I AM VERY Familiar with Bollywood. The new DMC is like if Bollywood tried to make a Matrix movie. LOL). Anyhow. Gameplay. Is decent. Worse than Odyssey to the West (saying alot).
    Frame-rate is terrible (Angry Joe is either blind or he has a better television than most folks).
    Controls are VERY loose. Voice Acting is AWFUL (other than Virgil. Virgil looked like a Hipster but was an OKAY character, as was Mundus). Character development is terrible.

    Buy this game when its 9.99.
    Thats what I did with Ninja's last game (Odyssey) And I HATED Heavenly Sword.
    I wish that SONY had never bailed out Ninja Theory. They should've left those hipsters in the economic trash-bin that they deserved to be in. They made TERRIBLE movie games before all of this (LOOK UP THEIR STUDIO HISTORY, they MADE Catwoman the game , and that TERRIBLE game , Malice).

    Seriously. I'm not an angry fan-boy. I'm just an educated gentleman who is familiar with Tameem's elitist mindset. He is the villain of the DMC story, which is ironic, but oh yes, he's also a hipster, so its SUPPOOOOSSSED to be Ironic.
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  50. Feb 21, 2013
    7
    I got some mixed feelings about the reboot of DMC. For being a 7 hour long brutal DMC is a highly recommendable HacknSlash-Title. But if you're searching for a real DMC like me with the original Dante, then you're going to have some problems getting into the game. The setting is differs from the original as well as Dante himself, and somewhat it felt more like a Bayonetta than a DMC. After all I'm also a fan of the Bayonetta witch and I've been very entertained by it but it just felt like the right game in the wrong franchise. If you're just looking for some twisted action, you should definetly give DMC a chance and experience a seven Long story short: Devil May Cry is the best Bayonetta 2 that could`ve been. Expand
  51. Jan 16, 2013
    8
    Pros: Fun, the only factor that truly matters in the end.

    Cons: Doesn't fit source material, would have been better if the characters simply had different names to be a new IP rather than offend what it was supposed to be.

    possible Pro or Con: Easy.
  52. Jan 20, 2013
    8
    I think new DMC has a best fighting mechanics for today's slashers. Controls feels perfect. And if you're fail, you see where you fail.
    But it's a shortest DMC. It feels like 2 times shorter, than previous games. Story is unpolished and not intriguing even a bit, but true British punk Dante vs modern society is a fun concept.
    PS3 version has an annoying graphics issues.
  53. Apr 15, 2013
    8
    I am a big fan of the devil may cry series on the PlayStation 2 and I do not care that the new Dante does not act like old Dante. Does anyone realize this is a reboot and not part of the original series! The story this time around is basically a retread of the first Devil May Cry, but instead of an island and a castle this time it is a city. The story actually makes you care about Dante and his brother Virgil, as it becomes a more of a personal tale. The gameplay might be easier, but that does not mean it is not fun. With the multiple weapons and combos there are limitless option for dealing damage to your enemies. The SSS ranking has become really easy to get, but bump the difficultly up and then try to achieve it. There are not enough boss fights in my opinion, but one stands out. I will not spoil it, but it's about half way through the game and is probably the most unique battle in the game. The graphics are not really impressive but are cool in their own right. The soundtrack is not my type of music but if your into heavy rock/metal you will enjoy it. This new Devil May Cry is just plain and simply "cool" and it makes you want to come back and chase the leader boards for a higher score. Expand
  54. Mar 26, 2013
    10
    This review contains spoilers, click expand to view. Some other people give this game some very under rated ratings. I give it a 10 out of 10 due to how well it explained how everything started, how Vergil and Dante began to hate each other and how all the demons came into the real world and Vergil became the leader of the Demon World. The combos are still the same and so are most of the weapons and powers. The new weapons are fantastic. Thank you for another great game. Also most people rate this game so low because of how young and different Dante is. Expand
  55. Mar 30, 2013
    7
    While I can't see this being a great DMC game, I can see DMC as a good slasher game. First of all, combos and fighting is very fluid. Decently complicated, but not impossible, the controls start off simple, and the levels ease you into learning new tricks and getting new weapons. As for the story, the same can't be said. If this hadn't been a DMC game, it could've been better. The story tries to fit the classic characters (Virgil, Dante, etc) in, but simply can't do to the lore that has already been presented in previous DMC games. Another thing is that some mechanics could use more work. I am not a fan of having to play through a level 5 times just so I can unlock everything. But, despite the weak story and some bad mechanics, DMC is still a solid slasher, and shouldn't be discounted just because of fan's reactions to the reboot. Expand
  56. Apr 6, 2013
    9
    Great combat. The different weapons flow very well together and makes juggling fun. Fast paced with nice puzzles. Ive been a dmc fan from the start and this didn't disappoint. Music fits very well and the story is just amazing. My only gripe is it felt like a true prequel rather then a reboot. Either way i hope to see more.
  57. Jan 15, 2013
    0
    Ok first of all, I want to point out how the so called "Critics" are taking orders to boost/push some games, this game is the brightest example.

    Now to the game,
    If you have played the demo, more or less you have seen everything, this over-colored, over-bright graphics are everywhere and where the're not, the opposite happens and the colors and the textures are blandly dead.
    Too odd g
    raphics combined with the camera movement (like in enslaved) will make you eyes bleed.

    Fighting system, just have a go at DMC3 or DMC4 and then come back to DmC, extremely slow, no lock-on system, the combos are just lame, not effort is really needed to stay on air, and in general dante is all over the place, you cant really focus and charge to a specific enemy and knock your self out hitting him.
    oh Yeah and the bullets that leave trails are a really nice touch, it makes it look even cheaper/older....

    Now about the story/script clearly the people who wrote them have some issues and really need to see a doctor. Like swearing all the time and to top it, Vergil shooting a pregnant woman? really? now really?

    Not much to say about Dante he is dislikeable ...if there was a **** he would have send it over the scale.....Let alone how he looks

    Just don't buy it, but if you are curious to see what is all about , buy it used in a month for 5-10 euros.

    @Capcom com'on you are way better than that, everyone knows that.
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  58. Jan 17, 2013
    2
    -Dumbed down combat mechanics (You can do an SSS rank mashing only one button. Seriously?) -no auto lock (no automatic one doesnt count) - later levels are lacking in visuals, same with monsters vulnerable only to one type of attack that you need to constantly switch between which gets incredibly tedious and repetitive as the game progresses
    - emo dante - the abortion scene - all the ****
    YOU" level of writing. Seriously what the HELL is this? Is this what the franchise has become? Ninja Theory basically butchered this game making it a sad shell of its former self. Expand
  59. Jan 15, 2013
    1
    It's obvious that the developers had no respect for fans. The game is also buggy as hell and the style system is broken. See YouTube videos to verify both of those claims.
  60. Mar 5, 2013
    9
    Any reasonable person with a fully functioning brain can see that this is a masterclass in how to do a reboot. The story, the characters, and most importantly, the gameplay have been revamped and updated for a more intelligent audience. I'm a big fan of the previous games especially DMC3, but this game really brings the series into the modern world, both in terms of story and in gameplay.


    With just 2 trophies to go I've spent close to 50 hours on this game. Buy it.
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  61. Jan 15, 2013
    0
    A disgrace to the Devil May Cry franchise. This game killed the whole series with it's awful combat, awful characters and awful storyline. Nothing that made people love the series is left with DmC: Devil May Cry. Ninja Theory and Capcom did a horrible job on this game.
  62. Jan 17, 2013
    8
    Sorry to all the fans that were let down by this game but it isnt a zero if you put zero your ignorant because this game could be worse go play et then tell me which is zero bottom line is games are going through a change and people dont like it and capcom seems to be falling not the case in my eyes or critics devil may cry pushes boundaries and this games story is pretty good the visuals are also top notch and combat is fluent and can keep up with older installments in enjoyment it could improve in areas but is no way shape or form a 5or under sorry traditonal game fans its time for change and this is a step in the right direction Expand
  63. Jan 15, 2013
    0
    Casualised, dumbed down, dubstep filled garbage. The prime example of how something so great such as the DMC series can fall to a cliché piece of crap just to pander to a younger and dumber audience. It would have been better if they let the series die at the fourth installment.
  64. Jan 19, 2013
    10
    It's about darn time that video games grew up. / It's okay to show human violence, but not violence against certain demographics (like women)? It's okay to show death and dismemberment, but not the most necessary of all acts (procreation)? Get off your high horses, please. / The medium of video gaming needs to be driven forward. That means that the same topics that other media deal with needs to be covered, as well: sex, violence, philosophy, religion, etc. Does DmC cover said topics in an adult way? Perhaps not. **But it is a giant leap forward.** It deserves to be saluted, for that fact. /
    The negative reviews here are merely by reactionary conservatives. People who whose views be looked back upon with contempt, just as the average citizens of today look back with contempt upon historical conservative views (anti-abortion, pro-slavery, pro-monarchy, anti-woman, etc.). What is conservatism? A mentality that is afraid of change and afraid of the unknown. Progressiveness is not afraid to try new things. And that is why we have the modern world: electronics, philosophy and science (instead of religion), democracy (instead of dictatorship, monarchy, or other oligarchical), etc., etc., etc. / Get with the 21 century. Play this game. Now.
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  65. Feb 6, 2013
    6
    This review contains spoilers, click expand to view. Pros:Gameplay is fun and enjoyable, new characters Kat and Phineas are interesting, and (Personally) I thought the soundtrack was amazing. Cons:Does not live up to it's promise of a great storyline and gameplay while fun, does feel like a step-down from the Style System from DMC3 and 4, games feels to easy and quite frankly I felt some missions were so short. The only reason they were counted as separate missions. Was to try to make the game seem longer. Also the new Dante is just plain boring, compared his classic counterpart. Largely due to the fact he lacks the original's witty humor and flamboyant personality. Overall a fun game, but a bad Devil May Cry Expand
  66. Jan 15, 2013
    9
    I will try to take every single detail into account while writing this review. Hokai here it goes:
    Let it be known that I have been a faithful Devil May Cry fan since the original one came out on the PS2. I have played every single DMC game and I have watched every episode of the animated series. At first I rejected this game because it was not the Dante I knew and loved. But as I played
    the first few missions, a new admiration overcame me. This new Dante is just as bad ass as the original. Sure he's more sexual and has a different look, but he has the same "whatever" badass attitude that we've come to love. The cast of characters isn't as great as Arkham, Lady, Jester and the rest from DMC 3, but they're similar in magnitude. The new Vergil is pretty cool and he did not deceive me for a second. You have to also accept the fact that this game is WAY BETTER than DMC 4. DMC 4 was the worst Devil May Cry game that I have ever played. The first half was amazing, but then the second half had the exact same missions in the exact same areas, with the EXACT SAME BOSSES. This game has a great story backed up with amazing levels that are visually stunning. The "flashback" environments with the gigantic chained statue or the way the world crumbles and changes as Dante is sucked into Limbo are amazing. The combat is still reminiscent of the original. The Style ratings are still there, thank god. And it's just pure fun. There's no complicated sword charging like in DMC 4 and you can keep a combo flowing for virtually minutes if you've got the skill for it. I personally would have preferred if they included more weapons like in DMC 3, but whatever I'm good with this. Overall, it does not beat DMC 3, the shining beacon of hope for games like these, but it is an AMAZING game. DEFINITELY BETTER THAN DMC 4 AND 2. You can see that Ninja Theory really poured their heart out into this and really tried hard. Expand
  67. Mar 29, 2013
    8
    DmC Devil May Cry is a great reboot that deserves more credit. I was skeptical of Dante's new appearance while reading previews and watching gameplay, but Dante's new look has zero effect on the amazing gameplay! I still thoroughly enjoyed this game and will play through it again. The story and cinematics were fantastic and enjoyable to watch and I felt engrossed in the story and was impressed how the developers brought everything together. The combat and weapons are insanely fun and made the game one of the better Devil May Cry titles to date. I do feel the game starts to drag towards the end and the pacing is slightly off, but overall it's still plays like a DmC title should. Expand
  68. Jan 18, 2013
    10
    wow an amazing game, i really didnt expect it to be that great and was blown away. my expectations were really low and ive got to say its great. i loved the originals and havent seen a reason to hate on this one. so what if the character looks different? the new Lara croft looks different...i dont see people hating on that everywhere. I think people just jumped on the band wagon of hate for this game without even trying it. Expand
  69. Jan 27, 2013
    9
    I think this game is not for the hard core fan. I never played any DMC games before this one. I feel like most of the reviews that are bad on here are from the hardcore fans that don't like the changes. So far I am loving it. I am about halfway through from what i can tell, so keep that in mind, but the game play is fun, the fighting is only as stale as you make it, and the story so far is really well done. It FEELS like its building up to something really good, and every level seems like its epic in it own way. If there is a huge let down, or something charges, ill change my score. So far though really loving the game. Expand
  70. Jan 26, 2013
    9
    I loved dmc devil may cry. The story is alot better then previous games simply because the was more depth. In previous games characters just pop up out of nowhere, just like vergil did in dmc3. Dmc4 had nero. As awesome as he was, he also popped up out of nowhere. This dmc gave structure to dante. He was pretty much an orphan and in the game discovers his true identity. He discovers that he has a twin (Vergil) and that his mother and father were angel and demon. So discover he is a hybrid (nephilim).
    The game's story is also about the corrupted world and how banks and energy companies control humans. This is much like the real conspiracy which I liked about the game.
    Yes people complained about Dante not having white hair. Well he is a young Dante so he is yet to discover his true potential.
    The combat is fast and smooth. Only thing I miss in the version is the stylish gun play and the running up walls etc.

    This is a great game and people who moan about this game are the ones who just love to moan.
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  71. Feb 12, 2013
    10
    This game has given me faith in game development, but unfortunately will go down as another flop thanks to the millions who became rabid for really dumb reasons and now we have a yet another ruined gamed thanks to these idiots. Congratulations to those who complained and attacked this game for every single reason they could make up, you won, and now what is really an awesome game will suffer the fate of crappy ones and another wound to the gaming industry has been opened.
    Pros- enhanced graphics with chaotic and beautiful environments, fast combat with endless ways to string combos together, heavy music, improved story and characters, great platforming that adds a new dynamic, multiple difficulties, lots of secrets.
    Cons- upgrades could have a little more depth and variety, additional weapons to play around with would be nice, a few bad scripted lines but no biggie, again the story has actually improved, crappy fan base, gamers today like destroying awesome things resulting in bad business practices/ layoffs/ series being ended, developers leaving and then go and complain when those things happen.
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  72. May 19, 2013
    8
    Don't feed the trolls!
    If you liked the previous DMC games, you will like this one.
    I think this is one of the best so far.
    I like this version better. It shows you what happened before he was a demon hunter.
  73. Jan 15, 2013
    1
    30fps with slowdowns, sluggish combat, and Ninja Theory and Capcom's utter disregard for the original Devil May Cry fans are just some of the reasons that this games falls flat on its face. Even if this game had featured icon Dante, it still would have failed to present anything on the gameplay front, which it horribly lacks in.
    Lack of difficulty, Bad creative directions, and an overall
    careless and shoddy experience is what makes this game deserving of an overall 1/10, as the "limbo" stages actually look quite nice. Expand
  74. Jan 16, 2013
    2
    I want to be very frank here. DmC: Devil May Cry is not a good game. It is not a good experience. I derived no enjoyment from playing it. What it does well is does very sporadically, and what it doesn't do well it shoves in your face every five seconds screaming "LOOK AT US. LOOK AT HOW WELL WE DID THIS THING." The combat system is serviceable, and therein lies its failing. It's not good enough to be enjoyable, and it's not bad enough to be amusing. If you can think of any hack n' slash game released in the past ten years...well, go play that game instead.

    But as a writer, as an English Literature student, and as an English Literature teacher, what bothered me the most about the game was the dialogue. It is by far the worst dialogue I have ever heard in a (western) video game. I'm actually flabbergasted that somebody at Ninja Theory read over this script and thought to themselves "Yes. This is Shakespearean. This will elevate the medium of video games to the level of film and literature. I am looking at this and I see perfection. 100% gold." And don't accuse me of hyperbole, because those are all things that people involved with the game have claimed. It fails in all respects. It's not good satire, it's not good comedy, it's not good drama and it's just plain not good. Don't get me started on the characters. I won't talk about how different they are from the established DMC characters, because I get the feeling they're not supposed to be like them. They are much, much, much worse; mostly devoid of any positive qualities or sympathetic personality traits. I don't care about these people. They're jerks. Oh no, that jerk died. How horrible.

    I suppose I may as well mention the positives. As most other negative reviews will tell you, some of the level designs are kind of cool. One that stuck out for me were the visualizer background when you fight Mundus's child, though I do wish the boss was more appropriate for the stage. There's one point. The next point is for that while the game may not be technically impressive, it's technically 'okay'. Minimal glitches, screen tearing, some animation bugs but nothing substantial. There we go. That's all. That's everything about DmC I liked.

    You probably already know if you're going to get this game or not, so maybe my opinion won't matter, but if it does: Please don't buy this game. It's ****
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  75. Jan 17, 2013
    7
    The thing this game does good is, definitely, - the gameplay. Combat looks and feels easy once you got used to controls and (if you are a fan or just a guy who played and liked past DMCs) the abscence of lock-on option, whick kind of makes you feel uncomfortable at times, because sometimes Dante concentrates not on the target you want him to concentrate on or camera makes you look another way thus makes you irritated, disoriented and open for damage. Because of lock -on deletion many old actions are now a bit more complicated to pull off.... I'm talking about Dante's signature "Stinger" move, which is now done by moving Left Analog Stick twice in the direction you want to attack... it may not sound difficult, but sometimes it doesn't work the way you want it to. "Getting used to" is the main principle when it comes to controls. But you don't want to hear about controls, don't you ? You want to hear about Devil May Cry ! You want to hear about what kind of awesomness is going on the screen while you watch cutscenes, how characters interact with each other and basicly how overall cool you feel while playing it. It is shame, my friends, but Hideki Kamiya's Devil May Cry is long gone from here. You won't feel yourself controlling a guy who is in constant control over the situation, who jokes and cheers you up with his carefree attitude, his charm and lack of seriousness. No, this game takes itself way too serious: some cutscenes in the game make you feel as if it tries too hard to be Metal gear Solid, because it has a bad habbit to always explain things (which original universe didn't too with such fanatism). The bosses are pretty good, I liked nearly all of them, but mind you - not as boss-fights (they are pathetically easy) but as persons with characters, my most favourite are Bob Barbas, who is, strictly speaking, a satire towards T.V. news network and Media itself, and second one is Mundus, who, for my personal pleasure has a pretty likable and interesting personality (the thing he didn't have in DMC1). The enviroments look great and colourful with secrets waiting on every corner, but I can't bring myself to love those scripted "RUN" sequences which literally scream at you: "I WANT TO LOOK LIKE UNCHARTED SO YOU CAN LIKE ME MORE !!!"... They make you feel as if all your actions are scripted by some game programmer who thought that it might be neccessary to disable all attack buttons while the scripted scene is being "played" without the need of your taking part in it. Mind you - the game isn't bad by any means, it has nice combat, interesting story premise which deals with interesting and believable issues like "What is freedom ?" "What would humans do with freedom ?" "Why a man needs power ? In order to protect those who have need in his protection or in order to enslave the will of those he has power over ?" and yes, those are interesting things to think about, but this isn't Metal Gear Solid, neither this is Silent Hill, this is Devil May Cry - a game, main goal of which was always in making you feel yourself in control of Awsomness Embodied, a unbeliaveble man who does everything in the name of looking good and stylish while saving the world... Here, on the other hand, we have a believable characters, who aren't even half that cool and awesome.... And this is the main sin of this game - it is not as enjoyable as classic games (well, it is better then 2, that's for sure). So if you are a open minded fella who is interested in new ideas and images for old characters and gameplay premises then this game is fr you. As for me (being a enormous DMC fan since 10 years old) I see a good game which tries to be Devil May Cry while being something absolutely different. For example classic Devil May Cry traditions are left behind: Dante does not get impaled by his own sword, doesn't destroy the last boss with "JACKPOT" and doesn't shed a single tear in the end of the game.
    It's really for you to decide is it bad or good
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  76. Jan 17, 2013
    0
    This is flat, simple game without soul. They kill beatyfull game series. Music bad, gameplay boring(2 buttons to get SSS), bad interface. Maybe, if this game not been DMC(What means Devil may cry), maybe it been not so bad.
  77. Feb 14, 2013
    0
    A gigantic middle finger to all fans of the real DMC games. It seems Ninja Theory realised all the points fans liked about the games and turned every single one into god awful crap just to show us they could. It's like Mass Effect 3 endings. Well played good sirs, you're not getting a cent out of me ever again.
  78. Feb 16, 2013
    10
    Some times the community is a complete This game is AWESOME and a liked it very much Only the cinematics from the game are a stand alone movie... For me just go buy it ..But if you are not sure check out some videos on YouTube :D
  79. Mar 23, 2013
    6
    Pretty game, but not at the same level of the older games of Devil May Cry and way too muchu heasy. The new Donte is nothing compared to the old dante and the story isn't that awesome, i'll give it a 6 only for the nice gameplay :S "nice" a little too much :S
  80. Feb 15, 2013
    9
    I'm currently just past half-way [chapter 11 of 18] through my first playthrough of the game, which I started on Nephilim, as someone familiar with Melee Combat/Hack-n-Slash games like Bayonetta and DMC4. I was hungry for a good hack-n-slash melee combat game after struggling to enjoy Darksiders [meh!] a third time after 2 game breaking glitches! [superMEH!]. give me a break! It was a relief to find a game with deep, fluid combat. While not quite reaching Bayonetta levels of combat, it does a fairly good job of reaching the height of DMC 4 (only DMC I played, which I totally enjoyed) in terms of combat. Gameplay advances like the ability to control the camera make for a much improved experience. Control scheme is a little convoluted, but you eventually get used to switching between angel, devil and regular modes. It's does seem tough to work in combat variety [style points!] for specific angel or devil enemies.. tho i suppose switching weapons helps a bit there. the graphics are pretty fantastic, and the environments are very cool.. much better than previous generations of this franchise. I was honestly dying for a game with fluid, engaging melee combat, and this game has it in spades. Using Angel Demon pulls to zip around the environments and slay baddies stylishly feels very cool. I find myself wanting to go back into the game when I'm at work, and I surprisingly put in over 10 hours in my first two days.. which is more than I'd usually commit. I'm excited to unlock everything and then start the harder, remixed unlocked modes.. so that should give you an idea of how i'm feeling about the game overall. There's been alot of hate for this game. I guess people just want the same game over and over. shame that, I think Ninja Theory has done a very respectable job of modernizing and 'rebooting' the DMC series. I'll weigh in again once i've completed the full game at least once, but so far, it's scratching the itch I had for good, deep melee combat. Definitely worth a try, regardless of the haters, if you like that sort of thing. Expand
  81. Jan 16, 2013
    1
    Gameplay is simpler.
    Gameplay is easier.
    The Story has shameful characters.
    The Graphics are ok, as the music style. But these 2 elements just can't save the game.
  82. Mar 13, 2013
    8
    Although the fighting is way too easy compared to Devil May Cry 3 (the only other DMC I've played) I thought this game was really good.
    People are saying that the characters suck, but IMO, they're not bad. Dante's young and carefree, kind of a douche but a very lovable one whose promiscuity and occasional abrasiveness are explained by his troubled past, and his personality suits the whole
    "we don't take ourselves too seriously" feel in the two DMC games that I've played. Maybe this is just me being a stupid fangirl but I found his character to be adorable in BOTH games.
    *SPOILER ALERT* To the people saying otherwise, Dante isn't an evil because the "baby" Virgil shot wasn't exactly a baby, and teasing Mundus, the guy who literally ripped his mother's heart out in front of his eyes was just a way to save humanity.
    Kat's nice, and Vergil was great with his pimp hat and psycho take over the world god complex at the end *SAFE TO READ*

    To sum it up, the graphics weren't great but weren't bad, the story and characters were fun, not too believable, but that's on purpose. The boss fights were quite disappointing but the fights are pretty fun in the difficulties you unlock. I think all the bad reviews are from people who are so in love with the old franchise, and whose hopes were so high that they can't see how good this new game is.
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  83. Jan 15, 2013
    4
    This review contains spoilers, click expand to view. Judging the game by comparing it to the earlier installments I have to say is a lackluster experience, not because of the redesign, not because of the somewhat weird political commentary, but because the gameplay is way slower than even DMC2 which was the worst of the classic series in that regard, the lack of a dedicated lock on button and the unnecessary platform segments (for an action game) really makes this one lose points. Also the music is kind of not quite fitting but different people have different tastes. Is worth mentioning though SPOILERS: The scene where Vergil decides to force an abortion on Lilith is disgusting and completely unsettling, if the plot was a satire or parody the scene shows bad taste, if it was serious then sorry but is not engaging, there are a lot of emotions and feelings one likes to have when playing videogames, but disturbed by a woman crying for her unborn child being killed is not one of them. The game overall is below average, rent it or get it used. Expand
  84. Jan 15, 2013
    0
    Played DMC1 when it came out and I was so impressed with all the style that I kept playing till DMD. Played DMC3 till DMD as well because I like DMC1 so much but I thought it was acceptable. I thought DMC4 deserved a 0/10 and I've stopped caring ever since. DmC is practically a new game. If the new generation enjoys it then so be it. I never understood what most kids see in movies like twilight, hunger games and these new disney tv shows, but it seems this is what Team Ninja is going for with DmC so I bid them God speed. I hope those same kids will like this as well. From the media previews and gameplay all around the internet and from watching the first 5 mins of the game (too boring to watch any further), if I had to rate it based on these experiences only, I would give it a 3. Expand
  85. Jan 16, 2013
    3
    The game is extremely mediocre. Combat consists of mashing two buttons to flail randomly in the air. Enemies rarely move or attack, and even more so for the bosses who are all very easy even on the hardest difficulty. Also the controls are not very good or precise.
    There are tons of boring platforming segments to pad the game with artificial length and difficulty. The voice acting is very
    poor in general. The game's dialog is very bad and has far too much fowl language. Many times, I feel that the game is trying far too hard to be hip and edgy which nauseates me. The game's moving/changing environments are very boring since they do not affect the gameplay and only add sub-par platforming segments. Also the story is very boring and generally bad. Expand
  86. Jan 23, 2013
    10
    This review contains spoilers, click expand to view. This game is actually amazing. I do miss the snarky playful attitude of the old Donte but this reboot is an new origin story that is surprisingly rich and I can see our new protagonist growing into the role of the snarky proud and powerful role that we so loved in the Third game (in time). Spoiler waring. By the end of the game Donte's hair is white and Vergil becomes a nemesis true to form, so stop your **** There is actually alot of potential with this new story and I hope to see more of it in the future. Sure the plot could have used a bit of cheesy, over the top moments that Hideki Kamiya is so known for. However that could be easily remedied in a sequel. Basically what I'm saying is that this reboot is not as much of a betrayal as the raving fanboys claim it is. Story aside, the combat and game play of DMC is at the top of it's form and I personally find it better then even the previous titles. My only real complaint is that the "Human" and "Devil Hunter" difficulty's are too easy. However the game is extremely replayable and with difficulty's like "Son of Sparda", "Dante Must Die" and "Heaven or Hell" there is not reason to worry about it to casuals because there is plenty to offer to even seasoned veterans of the series. This entry into the series is not as memorable as Devil May Cry 3 but it's defiantly more fun then any of the other games in the series. Next to Dark Souls this has to be currently one of my favorite games too play. Expand
  87. Jan 21, 2013
    2
    I will start with the positive, DmC is definitely an improvement over Enslaved. But that is the wrong game ! The battle is generic hack en slash without a hint of challenge. It doesn't hold a candle to Bayonetta or DMC 4, let alone DMC 3. Instead of the dark, imposing gothic art direction you get the hipster version. Extremely immature dialogues. The gfx are worse than those of DMC 4.

    You can waste your money but you have been warned.
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  88. Apr 1, 2013
    3
    This games is so boring, the gameplay look sad, & yes is very easy game, no challenge
    just play it & see for youself. Capcom Ninja Theory just waste time & the money for the remake dmc game with new style, but the game is very bad....so sad
  89. Jan 15, 2013
    4
    I'm torn here:

    First of all, the story, dialogue, and acting are all just terrible. Whether the fault of the director, the actors, or whatever; In the end it comes down to how badly the final product reeks. Everything's stale, we never learn anything about the characters and none of it impacts the story beyond how many quips the writers can shove into a given scene. It really looks like
    the amazing motion capture technology hampered the team, because the ingame cutscenes come off as weird, stale, and mechanical. Top that off with strange Pro-Anarchy nonsense in a script that plays its convictions straight and expects us to take them seriously, and the story's like a perfect storm of immature garbage all coming together to appear entirely unintentional in its childish petulance. I really expected Dante to scream, "I HATE YOU DAD!" somewhere along the line.

    In all other categories, the previous user reviews hit the nail on the head. Gameplay's solid enough for a 2007 game, but by today's standards it's lukewarm at best. if you're a fan of advanced play in DMC 3 and 4, you'll know right off the bat that Team Ninja had no clue of the series' underlying systems. No move cancels, no combination moves leading from weapon to weapon or gun to gun, juggling manages to feel boring, and traversing environments even gets tiresome after the ground splits open for the 20th time in four levels. That really happens in every single stage; The ground just opens up like we're watching 2012's big opening scene, over and over, while the very walls seem angsty enough to write words on themselves in big white bolded print, mesmerizing us with gems like "DIE," and "KILL DANTE." I counted "DIE" at least five times, and I don't care to count again. It's that bad.

    Shame that I have to list all of these negative points, too, because inside a thick, viscous cesspool of slop is a pretty alright game. The animations are fluid, the environments are all individually gorgeous despite sticking rigidly to the tired Orange and Blue setup for every single level, and in technical aspects it works flawlessly. However, clearly when a review mentions that the game functions well, as all games should, the reviewer has hit the bottom of the barrel searching for good things to say. I really have, and during my playtime I found myself grasping at the same straws for positivity. At the end credits I found myself feeling sorry for every name onscreen.

    DmC is a passable game at its core, with admirable and successful technical work behind it, but whatever the reason, its negatives far outweigh any positives, to the point that thinking about the game puts a frown on my face and a roll in my eyes. Yuck.
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  90. Jan 26, 2013
    10
    I'd never before played Devil May Cry in any way, shape or form when I played this. And I loved it. Maybe it was my new eyes to the series, or maybe die hard fans aren't willing to give this a shot for any number of reasons, but I thought this was a great game, and definitely better than a lot of people would have you believe. If you want to play this game, play it, and find out for yourself whether or not it's worthy of the unfavorable user score. My rating: 10 :P Expand
  91. Jan 23, 2013
    5
    Why no lock-on, why?!
    I've played two missions and can't continue playing, give us the lock-on and the game will be Great!
  92. Jan 19, 2013
    9
    I was very skeptical about DmC. Frankly, I was mostly ambivalent about the original titles and I thought the reboot concept was beneath Ninja Theory's taste-level. Rarely am I this happy to have been so wrong. I finally "get" the beauty of the original elements, while Ninja Theory busted their ass to take the existing themes and elevate them to a new level. Let me just say this - give this game an hour of your time and it will make you a believer. Give it another hour and it will make you a fan. Oh, and PS - Never before have I seen a game have to endure this level of trolling... criticisms of DmC are glaringly vague and stubbornly tired. Really? All of you bought the game on release day, played it through, and came to the conclusion that it sucked? Why do I find that so suspicious? How about you stop clutching your pearls over all the cosmetic changes and kiss Ninja Theory's ass for fixing your otherwise B Grade franchise. Expand
  93. Jan 15, 2013
    10
    Quite simply one of the best games of the generation. Relentlessly fast-paced action with cool, relatable characters that will make you laugh, cry and cheer. Dante, our main character, is an edgy, memorable individual who doesn't care about anyone but himself. This makes him an outcast that anyone who's ever had a bit of a 'loner' streak about them will instantly relate to. Have you wanted to scream at the world to *bleep* off? Then this is a character for you. Virgil is anything brilliantly written character, seemingly a cool, calm and collected person he later shows a darker side in his pursuit for freedom. Much like a roller coaster, this ride isn't for children and pregnant women. Only mature gamers such as myself should go on this white-knuckle adventure through purgatory! You would be doing yourself a massive disservice by not buying this game (which has some DLC I already can't wait for!) because of some entitled individuals who can't see the woods for the trees due to their blind rage over something that is different from what they are used to. Give this game a chance. Expand
  94. Jan 15, 2013
    4
    Before starting, I would like to make it clear that my negative view is based on how the game stands on it's own. I am not comparing it to the other entries in the series, as it is a reboot. The most important element of any game is how it plays, the mechanics. In this regard DmC not only fails to innovate in it's genre, but does so with a shining display of mediocrity. Even God of War's simplistic square and triangle mashing combat gives more to appreciate with it's quality of production. The combo system in DmC gives the player little room to improve throughout the game, and is easily exploited by the player to effortlessly dispatch opponents making for a rather dull experience. New weapons found throughout the game provide little to the experience, and absolutely nothing that we've not seen (and grown tired of) in the genre. Input of moves feels clunky, and this is made even worse by the unacceptable frame rate. Supporting it's sluggish, thoughtless mechanics is a narrative so laughably dreadful I cannot comprehend how it made it into the final product. I would expect such pretentious drivel from the scrawling of an angst-ridden teenage girl, but not from a project with multi-million dollar backing. It's 'They Live' with demon's in place of aliens. The characters have very little depth of personality and barely qualify as anything more than cliché and plot device. Not to mention the moronic, testosterone fueled dialogue meant to entrance the player with some sort of immature power fantasy.

    Everything else about the game is acceptable, but nothing special. You won't be moved by the visuals or the music, but you won't be offended either. In two words, the game is pretentious and mediocre. I find that the best thing this game does is to highlight just how low the standards of video game 'journalism' have fallen.
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  95. Jan 16, 2013
    0
    Calling Ninja Theory was a big mistake... I don`t feel an evolution in the franchise, and this is the fifth game of DMC. Less weapons than the previous games, with the same exact combos and they do exactly the same! WHY!? I know that Ninja Theory games don`t have good gameplay, but, come on! This is boring as hell! For being the 5th installment in the franchise, it should be better, but this is like a mediocre PS2 hack n´ slash before the first DMC existed. Also, because of the RED/BLUE enemies, you`re restricted to attack them with specific weapons, downgrading the deep in combat. Also, the lack of lock-on is annoying and sometimes the camera moves wherever it want. Textures pop-ups and bad shadows also make me thing I`m playing a 1990 game. Enviroments look great, not doubt about it, but just the first scenarios, the later ones look boring, like they get tired at the end. And speaking of the end, the ending is one of the worst ending in the history of gaming. Looks like a 12 years old boy wrote this story... Dialogue was horrible. New Dante is no more ssstylish. He is just an unlikable annoying douche... Vergil is predictable and Kat is just Kat... Boring gameplay, boring storytelling. This reboot was unnecessary... Expand
  96. Jan 15, 2013
    0
    This is a really, really bad game. The framerate tanks constantly for no discernible reason, the enemies just stand around waiting for you to kill them, and the bosses have a grand total of about 2 attacks each. If you want a generic bad action game on the same level as Dante's Inferno, this is the game for you! If you want an actual good action game, Grab DMC4, the HD collection, or Bayonetta.
  97. Apr 9, 2013
    3
    I didn't liked it. Not my cup of tea, not my mug of coffee, not my can of coke. And I'm aware that I'm biased, but I PAID for this, and thus I believe I have all rights to judge for what this is. A below average hack'n slash game. Why? Oh, several reasons. The writing, dumb/slow/broken (you name it) gameplay, characterization, the oh SO terrible soundtrack in this game. Seriously, can't understand how some people were praising it. Saving by a few, the music in this game pissed me off.

    And I could be more specific here, however, considering how long this game has been out, and the amount of reviews naming all these same reasons in a more fluid and impersonal form, I can't help but feel redundant here. Let's just stop beating this dead horse.
    So, just take this: I paid, finished it and didn't liked it. You can all come to tell me that I being unfair, but I am not. Just take your time and read some of the genuine reviews here. Obviously, the ones that aren't rated 10/10, that is.
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  98. Jan 16, 2013
    6
    Played the demo of DMC , the new Devil May Cry / DMC 5 / DMC Reboot whatever , the combat is quite fun , there are so many diverse move sets to use chaining combos , but this acts as a double edged sword as performing them during quick combat is quite annoying , since there are air attack , air shoots , air grabs , air pulls , air melee , air melee secondary , on top of that these have ground variants & also there is the added pain of 2 different types of dodging moves.

    Emo dante is cool [ not bad as i thought ] , i played DMC 3 i guess but he wasn't that talkative but now he talks just the right amount , however when conversations happen , the dialogs are just trash talk compared to conversations i would expect from a title called DMC , consider the game as Spider-Man in a less that serious demonic world , the BGM for both the demo levels was decent , nothing exceptional.

    The Graphics were awesome but after i turned off the game my eyes were a bit watery & felt some blur or sorts until i washed them .

    I Would still choose Ninja Gaiden Sigma / Sigma 2 / Ninja Gaiden 2 as my favorite hack N slash action games , the deadly vibe around the atmosphere is just to brilliant along with the overall seriousness & urgency of situation.

    DMC is good but areas feel empty , well at least in the demo anyway & lack of good BGM makes that even more noticeable , at least in Ninja Gaiden , rain , flowing water , lively forests covered up the fact that you are alone till the next group of enemies strike but here i got bored a bit , though the game is entertaining , but for me not worth the price capcom have slapped on it .
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  99. Jan 17, 2013
    3
    Bloody 5000 character cap...

    So I guess I'm going to keep this short. Let's just get one thing straight, though. If this weren't connected to DMC in any way, shape or form (which wouldn't be much, considering all one would have to do is change the name of the game and the characters), this could be an average hack n slash. There is SOME fun in the gameplay to be had. But that's the thin
    g. This IS a DMC game, and it should be treated as such. And reviewed as such.

    The Gameplay, while it allows you to switch all weapons on the fly, simply doesn't have the same depth and fluidity of the previous games (even DMC3 and 4). Controls are convoluted (two dodge buttons, people, and neading to hold one of 2 buttons just to have a certain "stance), but the game is surprisingly easy (even on the hardest difficulty out of the box). Enemies are slow reacting idiots with pathetically easy to telegraph attacks, and only (marginally) pose a challenge when they are enemy types that HAVE to be killed off through specific weapons, forcing you to change your attack pattern against your leisure (this wasn't the case in previous games, as you could fight what you wanted, with whatever you wanted, whenever you wanted). Combos are relatively shallow, and half of the moves presented can be made entirely useless with a few select moves that can skyrocket the style meter (that will NEVER DROP unless you take a hit) while dealing maximum damage. Bosses are no better, and most of them can be beaten through set patterns, which would also deal maximum damage and skyrocket the style meter. Any difficulty the game has is through fake difficulty of fighting the free-form camera and through the "kill enemy X with specific weapon type" system they have in place, and not through intelligent and aggressive foes.

    Let's not even talk about the various glitches in the game, and the obvious graphical and framerate issues due to the over-done and poorly used Unreal Engine 3...

    Platforming segments are interesting, but can get boring really fast, especially considering the only "threat" you will face in these segments is missing a jump to a bottomless pit (which only takes away a small portion of your health, hardly punishing to the player). The "Run segments" have a false sense of urgency and only really operate through animation triggers (timed and tripped), and also have the problem of being to lenient if you "fail" (which is nigh-impossible to do). Environments CAN be pretty, but the art direction of the game to make it grungy and dirty kind of ruins the appeal to the more ethereal look to some of the stages.

    The game, in of itself, is VERY manipulative and hardly offers the player the room to be creative, instead opting to string the player along very linear segments most of the time, while also placing previously mentioned enemies that can only be killed via certain weapons and methods. This isn't a bad thing necessarily, but when you advertise a game that is SUPPOSED to endorse player creativity in game, it becomes a direct contradiction.

    While SOME fun can be had in the game, as mentioned before, it's repetitive and manipulative nature can in turn make things become alot more dull. Speaking of which, rewards for accomplishing usually more difficult tasks becomes painstakingly underwhelming when you (very quickly) figure out the nuances of the game. SSS ranks become easy, finding keys to secret doors becomes a chore, secret missions are generally easy, getting 100% completion in every mission (after acquiring certain weapons and skills to open certain doors and passages in previous levels that were initially impossible to pass) becomes more busywork for achievements/trophies than any real satisfaction.

    Let's talk about the story and dialog that Ninja Theory has been praised for in Heavenly Sword or Enslaved. If you liked the stories in those games, you will be SORELY disappointed with this one. The dialog stinks of a 13 year old mindset that just discovered cuss words and vulgarity, and when it's not being as raunchy as possible, it feels stilted and rather bland. The story itself, due to poorly written character interactions and the ludicrous amount of plot holes in this game alone, is a fest of cliches and cultural references that are supposed to be taken seriously. Top that off with the constant vulgarity, and you have this piss poor story. You can argue that DMC games never had great stories to begin with, but when one of the developers strong suits is SUPPOSED to be the story, and it ends up like it is, there is something SERIOUSLY wrong. Over all, if you are a self-respecting DMC fan, don't buy this game new. I'd suggest not to play it at all, but morbid curiosity get's the best of all of us. As for newcomers, DMC4 is available at bargain prices, and is a good place to start in the series for gameplay and lore alone. If you are a general fan of hack n slash, borrow, rent, or get it used at your own discretion.
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  100. Apr 21, 2013
    10
    Ok, first off, to hell with anyone who gave this game below a five. Most of you guys wrote the review on the day of release. my thoughts? they all are a preemptive assault to try to slander what is a GREAT game. so please, you are a coherent human being, avoid the hooting dick-holes. and to said hooting dick-holes; grow up and off.

    REVIEW TIME: this is an AWESOME game. over the top act
    ion and furious style are dealt in spades here. absolutely stunning level design and combo chaining the likes of which the DMC 3 and 4 have trouble contending. if you're a fan of the series, give it a go. the aesthetic ma be different but the game is all DMC all the time. Expand
Metascore

Generally favorable reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 36 out of 39
  2. Negative: 0 out of 39
  1. Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]
  2. Mar 12, 2013
    80
    Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.
  3. Ninja Theory didn’t just overhaul Dante. It also infused the series’ plot with some big — and surprisingly timely — ideas.