User Score
4.6 out of 10

Generally unfavorable reviews- based on 1046 Ratings

User score distribution:

Review this game

  1. Submit
  2. Check Spelling
  1. Feb 15, 2013
    4
    This is a bad game. When I first started it up the intro had me expecting a great experience. The games darker and stylish edge looked intriguing, and I was ready for the game to suck me in. But the moment I assumed control of Dante and battled my first enemy all optimism was sucked out of me. The combat just feels so lifeless and hollow, which is sad because it had the potential to be a thrilling experience because you have access to all your weapons at once and can switch between them at any time during combat which can lead to some pretty insane combos. But the combat just isn't fun and ruined the entire experience for me. On the plus side the game looks and sounds great, and the story is backed by fantastic voice acting. The story is interesting but ends on a dull note, and as for the new interpretation of Dante (oh, in case you didn't know, this is a reboot) I personally enjoyed his new style and personality. I really wanted to like this game, and honestly I was expecting to, but the boring combat brings down the whole experience. I liked the story, style, and the new Dante, they all just deserve a better game. Expand
  2. Jan 21, 2013
    5
    Been a fan of DMC since the very first game and heard this is a reboot not a sequel which disturbs me more then any thing. Its basically Saying yeah thoose old DMC games yeah they never really happend they are BS. Which is no need because DMC 1 was a great game even though it had a very lack luster story it didn't need a reboot. Well we got one any way and well might as well try and enjoy it i mean it could be great could add more to the story right? well unfortunitly it abandons pretty much any thing resembling the first DMC's story for some thing more post modern i guess. having demons running the media and such stuff ... i dont know it was all kind of stupid to me.Then we have the new Dante oh dear god what have they done to you. Dante was once a cool looking swave, **** , cool , had a great one liner for ever thing kinda guy. Now he is a Emo looking dork who with every passing moment i just grew to despise more and more as the game went on . I mean its pretty bad when you just hate your main character but its like that with every one in the game though. They are all just lame and not well done. Though hating the main character isn't grounds for a terrable game though add on a crap story lame dialogue and the score is gona crumble a bit. Now for the gameplay with DMC is famous for ... Its pretty good . Its fast paced action pact and flows well like prevous DMC games for the most part outside of style rankings are freeking easy to rank up on . getting a SSS rank is not much of a challange now. The camera is good didnt have any trouble with it but ultimetly the problem with DMC is unlike prevouse DMC games since the story and characters feel so lame i just felt no reason to want to play this again after i beat it infact i felt more like going back to play DMC4 or DMC HD trilogy then wanting to play this again. which makes me glad i only rented it . Thats about where i would put this game at a rental and see what you think of it before you make any choice to purchase it. Expand
  3. Jan 23, 2013
    6
    This is a decent reboot. The audio and art design is great. Combat is good but controls can be confusing to remember sometimes. Towards the end the game gets pretty repetitive. Overall the game feels hollow and not fully fleshed out. Accessible to newcomers. The story reminds me of Batman Begins. It's like the rebirth of a superhero. The thing I loved most about the game was the over the top zaniness in the game. I liked the soundtrack too. I felt it fit the game very well. Dante as a character is great. There's good voice acting. Bottom line: if you are looking for something different or over the top then you might enjoy this game, otherwise it probably won't be worth it to pick this up. Expand
  4. Jan 17, 2013
    10
    C'Mon, boring and mediocre users at Metacritic. There's nothing wrong with the reboot of Devil May Cry. I saw it this morning on GameSpot and well...I agree what they are saying and critics definitely liked how the reboot inspires to the original DMC game in 2001. I played the demo and Capcom outdone themselves by recreating Dante and start to become a bad-ass all over the whole game. If you wanna give out negative feedback to fans, make sure you don't understand what you're talking about. DMC is one of the best reboots to kick start 2013 and if you don't believe me, wait till the reboot of Tomb Raider comes out. Expand
  5. Jan 26, 2013
    8
    So due to HMV threatening to close on me I rushed into the shop to try and spend my gift card. I wanted to use my gift card on Ni no Kuni: Wrath of the White Witch. But no luck. They hadn't had any brought in yet. So I decided i'd see if this was as bad as the "users" metacritic have said. Now I have played the game and can say that they are all a bunch of lying tw*ts. I'm guessing none of them have played the game and based the whole thing on the "wig scene" and Dante's new look. This is the wrong way to look at the game. DmC is excellent. I don't give out 8's very often, but DmC deserves it. The game pumps you with adrenaline as you hack through enemys. The music is a big part of this along with the grading system. Yes, the enemys aren't as difficult as some of you "Hardcore" gamers would like. But, a massive but, the game uses a grading system that judges how diverse your combat technique is and gives you a score at the end judged on combat, time, death and your exploration of the world. Overall is a challenge as you need to keep the combat fresh, keep your timing and find the hidden treasure all quite compact together to get a decent score. This is what makes DmC special.
    While Ninja Theory might have been a bit rude to the fans, they do their own take on a beloved franchise and nail it. It is after all, THEIR OWN TAKE! If this was a new IP i'm pretty sure the User score would be a 9. Ignore the loony people who haven't played the game and listen to me.
    Expand
  6. Apr 4, 2013
    8
    I am not a fan of the franchise and, to be honest, I only played a couple of games back in the PS2 era and was immediately turned off by the difficulty level. Not that I don't appreciate a challenge, I do. But I think the DMC franchise just takes the idea of challenge a bit too seriously. Once I played the new DMC game demo I had the impression it would be a more accessible game and decided to give it try. And yes, it is. It's not an easy game (though it might be easier than previous entries), but it's definitely friendly, meaning that I had a great time with it. Beautiful graphics, cool gameplay where you can link chains and chains of combos using different weapons and moves, nice hero and story (though a bit over the top for me). It's a very good game, no question about it and I cannot point a big reason why someone would not like to play it. Expand
  7. Feb 4, 2013
    9
    This Devil May Cry reboot is a stylish return to form for the titular demon slayer. With his attitude and arrogance, Ninja Theory's depiction of Dante is fresh and contemporary. Fans might hate the direction Dante has taken, with his boyish good looks and the outward perception that he's just a by the numbers pretty boy. But the craft behind the elegant level design and the slick combat ensures that this is a distinguishable entry from Capcom's pure juggernaut. There are bouts of iffy platforming, rote boss battles and uninteresting character design, but these all pale under the immensely detailed world that has been bestowed. Beautiful, fresh and badass, Ninja Theory has reinvigorated Dante with a great action game to start the year off in style. Expand
  8. Feb 2, 2013
    9
    Haters, can seriously just shut up. The fanboys will get extremely pissed about anything whether it be a film series (e.g., Star Wars) or a video game series like Devil May Cry. For god sakes, give it a try. Play through the game and you will see, this is one of the best action games to be released in a while. Heck, its better than most of the games which released in 2012. The new Dante is absolutely amazing, sure he's more vulgar than the original Dante but that's what DmC is all about...its a REBOOT. Get over it. This game is amazing. Expand
  9. May 14, 2013
    9
    Devil May Cry is a Reboot/ remake to bring the series up to date as such it will and does not appeal to everyone for fans of the series most do not like it because gone are the puzzles of old and endless backtracking or grinding. Replaced with a faster more action orientated story based hack and slash hybrid shooter.

    The same production team who brought us Heavenly sword which was one o
    f the best early ps3 releases. Ninja Theory in my opinion have done an overall great job in creating a credible new version of the game Dmc. The new combat system works well for the most part but sometimes seems to suffer a missing animation frame and response time is different than previous titles. Although you soon get used too how the new version plays.

    Overall with sound trax from noisa, and Combi christ the music fits the game well and is great if youre a fan combi christ or noisa. the graphics are great and the game play switches smoothly from combat to cut scene and back again. The level design is high quality through out and you can see a lot of time has been spent on level design as now the levels are the puzzles as well. Most modern action games have a night club level in and the night club level in Dmc is about the best ive seen. since the nightclub in mass effect 3. Enemies are varied and many the boss battles are still great with all bosses having multiple health bars. there are 5 difficulties casual to very hard with more unlockable after that there are secret missions that you can use to farm gems to buy things in the main campaign too. there are online leader boards for each chapter and a bonus Bloody Palace which is hordes of enemies survive as many rounds as you can. Completion time 12 to 14hours on nephilim difficulty or above. So there is plenty of content and replayability. Over all a Great REboot and a game to try if you are new to the series or a fan of dante who likes the new style too
    Expand
  10. Jan 15, 2013
    10
    "DmC is a brilliant title as it shows us how willing Video game journalists are to prostitute themselves for ad revenue, merchandise and review copies of games. Anyone who played one level would recognize the now crippled game play is a massive drop in quality from previous titles. From the way enemies take a minimum of 5 seconds to attack to the boss banter being things like **** you" and " no **** you". The Plot is your typical masturbatory tale of how corporations are bad and evil with edgy little twists like the murdering of unborn children and brothers debating the length of their **** With all of the above in mind It seem ninja theory are the hero's we truly need to drag unscrupulous game journalists into the spot light and hopefully discover how they justify misleading and lying to consumers with claims that games such as DmC is anything near good.

    I give this game a 10/10 for the valuable service it provides. Oh metcritic users here's a fun game, view the other reviews of anyone who gave this a 10/10 cause they sure love ninja theory games and that's about it.
    Expand
  11. Jan 19, 2013
    8
    The game is a fun game that allows for a multitude of combinations for various different combos in combat , its always thrilling when that SSS is on the screen for the whole fight ! This game in essence I think is great and really captures the essence of a good action game and should not be so throughly deteste by fans of the original Devil May Cry (2001) it is a solid entry and does its best to encoporate some of the combat elements of the original whilst reinventing itself. Why would Ninja Theory reboot it if they weren't going to change anything it would be absolutely pointless. Nonetheless there are a multitude of Pros and Cons for the game but overall I think this game is a well rounded game with a strong combat style, art style and will appeal to teenage audiences especially due to its new angsty thematics.
    Gameplay: 8.5 - Fluid (although not 60 fps) and fun combat with a nice variety to the way you can take the enemies out, it might not be the hardest game in the world but that's why you should aim for the top in terms of scores.
    Graphics and Presentation: 9: The new graphics and presentation style prove themselves to not just been some gimmick tacked on, as the world around you effectively becomes a part of the overarching narrative, and even if the story isn't perfect the voice acting is of a higher standard en general than in the previous devil may cry games. Lasting Appeal: 8.0: The game will last you an adequate amount of time in between all its challenges, score chasing and your first proper run through of the story to unlock stuff it will last you a long enough time if you let it! Summary: DMC offers a fresh take on a much beloved franchise, but I can't help but feel if these gameplay was implemented into a Devil May Cry 5 with the original Dante that this would have a higher user score - story aside and character design aside this is one of the best in the series... period.
    Expand
  12. Jan 15, 2013
    10
    As god is my witness, this game's the height of perfection. Instead of a once ugly duckling Dante with old white grandpa hair, we now have a beautiful brunette swan. Thanks to Capcom for truly reaching the pinnacle of utter perfection with this absolute masterpiece of a game. I've already taken my copies of DMC, DMC2, DMC3, and DMC4, put them in the trash, and now DmC, Ninja Theory's stupendous reboot, sits upon the gaming throne in this hardcore gamer's domain. Expand
  13. Feb 6, 2013
    10
    First the obvious. This is a remake (Remember that word) of an over-rated franchise that desperately needed it. Out of all the hack n slash games as of late such as DMC, God of War, Bayonetta, and Ninja Gaiden......DMC felt the most stale.
    The story was hilariously bad, the character was a pretty boy with long hair and really awful one liners spewing out of his mouth. Like most Japanese m
    ake games that are supposively adult he looked like an ugly anime girl with the personality of a 10 year old. The gameplay was solid and the graphics were fine but did not stand out. Capcom knew the franchise was falling behind the others and decided a shot in the arm was needed. So they call Ninja Theory.
    Ninja Theory are known for great production values mostly because of their incredible voice acting, emotion, and characters. They are also known for well recieved but commercial flops. So how did they do/
    Well this is a remake. Most gamers do not grasp that concept. So they have been on the net crying and complaining like teenage girls fighting over a guy. It has been a pathetic display and shows why gamers are considered genetic fumbles, geeks, and outsiders. Many franchises have seen reboot ps over the years and some have failed or succeeded. This one passes the test head over heals but the butthurt punks of the game community really outdid themselves with their metacritic hate and ignorance.
    The story is great. It sticks close enough to the original while taking out the ignorant banter most Japanese games in this genre are known for. In other words anyone can follow along and enjoy it. It has some great cutscenes to tell the story and move the narrative alone. Amazingly people have complained about this. (Metal Gear 4 gets a free pass though.....) It is easily the first DMC where I paid attention to what was going on.
    The difficulty took a step back but you can open up harder difficulties and the hard ones do pose a challenge.
    The gameplay is standard hack n slash and like a good reboot should, you develope more powers, combos, and such as you go. Like Ninja Theories other game Heavenly Sword, you have to use face button and trigger combos to switch weapon attacks. Takes getting used too. One cool thing that was added is the ability to ty out and switch out combo attacks.
    Dante is a likable character as well as the supporting cast. Some bosses make a return and again.....even though it is a remake the community cried. The choices were good with the bosses included but some of the fights are all too standard with what has already been done for the genre.
    The sound in more western metal instead of Japanese hair metal. It is more rugged and hard edged. The voice work is great which should be expected and the sound effects are well done. Nothing to complain about.
    The graphics and art are in my opinion the best in any hack n slash game that has been released. Not as technical as God of War 3 but the world is incredible. The rifts, shifting, lighting, and film grain and blups in the transfermation into limbo is awesome. Limbo is a screwed up place but the look is awesome. The first level was a shock to the senses and I actually had to train my eye to the art. Amazingly done.
    I do have a few complaints. The levels while they are cool does not get better as they go. They stay consistant but I was hoping for a big final. The boss fights as stated earlier are nothing new. A few on the character exchanges seem forced for shock value but it is miles ahead of the past titles. And finally some of the jumping movements, especially the air dashing can be a bit tricky.
    One last thing. I have seen a lot of crying about Dante saying "No way!" to the white wig during the game. I thought it was hilarious and was a direct attack on the babies who have cried foul this who cried foul the whole time. It said 2 things. 1- This is not the same DMC and 2- Ninja Theory has heard the cries and stayed course with their own vision. Any good dev worth their salt would of did the same thing.
    Well done Ninja Theory. The best hack n slash since Ninja Gaiden Black and a big middle finger to the drama queens.
    Expand
  14. Feb 3, 2013
    7
    Played the originals they weren't to great, I like this one. No plot holes, minor glitches in combat (Which the original had.). Gritty, nice, new visualization and swearing. The end level fight (You will get it if you play it.) development still could have been eased into better. But still good weapons, good combat system.
    Pick it up give it a go. BTW original fanboys probably not for you
    , go complain all through the forums. Expand
  15. Jan 15, 2013
    0
    Boring game. Boring combat, story, characters. The game can only display 3 enemies on screen at a time which is nothing compare to games like God of War 3 which can hold up to 50 enemies on screen. The game is easy even on the hardest difficulty level. Story is lame and dialog is so bad it hurts the ears.
  16. Feb 19, 2013
    8
    After reading so many bad reviews and comment, I decided to stand out for this game. Everyone is complaining about how bored the storylines and Dante's new look. Believe it or not, I bought this game for $60 becasue of that hot demon with a awesome hair cut that i saw in the game store trailer. Even though i didnt play the last few games......well what's the big deal having a new style in the new game? It's not like hes the king of douche. Gameplay combat its pretty cool. But the whole game will be way better if it's way longer...maybe now days games are getting shorter and shorter (AC III, Sleeping Dogs, DMC) Sometime a game have a option to troll around by yourself will seem like the game is long like GTA 4. Shooting hookers, one man army those kinda stuff. But one thing that i am not really happy is that since Dante looked pretty damn hot and Kat's apperance is just meh. And i felt kinda weird that Dante and Kat is together since the last few games there are cute girls as Dante's sidekick.....anyone felt the same way....? Expand
  17. Jan 16, 2013
    3
    Do not listen to payed review sites this is the worse DmC ever created. The game is shallow with repetitive combat and with a lame story for 15 year olds.
  18. Jan 30, 2013
    10
    haters gonna hate, but this game is another blockbuster, the fans support this, and this os what really matter, like call of duty and resident evil 6, many hate, many love
  19. Jan 15, 2013
    1
    Worst game in the series by far. The gameplay is dumbed down, and Capcom paid off websites to give it good reviews. Between the horribly redesigned Dante, boring and tedious gameplay, and terrible story, this is a terrible reboot of a once-great franchise.
  20. Jan 15, 2013
    3
    This review gets a lower score as the PS3 version is notably worse than the 360 version. Anyways, Devil May Cry 3 is often considered to be the best game in its genre and even the best action/adventure game ever made. It's combination of simple intuitive controls, deep fast paced combat, challenging bosses, and wildly entertaining cutscenes with cool characters solidified its status as an all time classic. So DmC has some huge shoes to fill. And it fails on almost all regards. The gameplay manages to both be dumbed down yet harder to play. The controls are less intuitive and there's a slight delay in everything you do be it dodging or switching weapons. Without lockon there are issues with attacking the wrong enemy. The weapons are unbalanced as hell, the scythe is completely useless while the glaive and axe are gamebreaking. The enemy design is awful. The game is at its best when you are surrounded with several standard enemies, but the game insists on making you fight enemies who limit your moves. This guy can only be hit by this weapon, that guy by that weapon, etc. The further you get in the game the more the game consists of only these unfun pace-breaking enemies. Why even give you more weapons and moves to use if the game won't let you use them? The bosses are a pitiful easy joke not even worth talking about. Cutscenes that are unskippable break up the gameplay all the time and kill replay value. What we have been given is a shallow, simplistic casual game that is supposed to be rebooting a series known for being deep and hardcore. The platforming adds nothing but time to the game, it isn't fun yet it comprises almost half the gameplay. All in all the gameplay is absolutely awful compared to the predecessors this game is supposed to be living up to. Storywise Ninja Theory games are supposed to be strong, but that is not the case here. The plot is predictable and lifted entirely from They Live with a few other sources ripped off as well. The narrative proceeds with little character development and is utterly dull and generic. The voice acting is surprisingly unemotional, several lines in the game are botched, and the battle cries and pain noises sound amateur at best. The characters are bland and unlikable with only a few major exceptions. The soundtrack is mostly terrible. There's a few good songs in the game but most of the time it's just awful electronic mashing that anybody could make with no effort on a laptop. Even the final boss theme is horrible and boring electronic BFFFDDKKKWOOOOEW garbage. The best part of this game is the visuals. It's gorgeous, especially for a UE3 game. The colors are nice and vibrant and varied, the environments are extremely cool looking, and there are a lot of neat visual effects in the game I didn't know UE3 was capable of. Sadly though the environments get more generic and uninspired the more the game goes on, and the lighting effects are irritating at many points. All in all DmC: Devil May Cry isn't a good hardcore action game. Maybe it's a good casual action game, but that isn't what anybody wants out of Devil May Cry, and that isn't what the title is being advertised as. Also the practices the companies and journalists have applied to this game are appalling and insulting, this game is a huge sign to look to when it comes to corruption in the video game industry. Expand
  21. Jan 20, 2013
    6
    Sure the game is made by people who don't like or even respect the DMC series, but the gameplay is solid. The fighting is easier, which makes you feel awesome right off the bat, but I eventually felt like I hit a skill ceiling, like there was little left to learn, and near the end it devolves into Simon Says forcing you to use specific weapons against specific enemies. Unlike previous DMC games where getting more skilled opens more options to the player as you realize what you are capable of, getting further in DmC felt more and more limiting. For this reason I say the game has no replay value and isn't long enough to be worth anywhere near $60. The level design was consistently one of the weakest parts of previous DMC games, but it's actually one of the strengths here. The environments are vibrant, imaginative, atmospheric, and mostly consist of fluid platforming instead of backtracking and puzzles. It however does feel like they were starting to run out of ideas in the later half of the game though. The characters in the game are however the weakest link. The game goes out of it's way to insult fans of the serise, so the amount of backlash this game receives comes as no surprise (Who thought that was a good idea?). Classic Dante was one of most likable and witty characters who approached fights with the same enthusiasm that the player experiences, but the new Dante comes across as apathetic, whiny, vindictive, and this attitude continues throughout the whole game lessening the entire experience. In fact everyone in the game comes across as a shallow jerk, except Kat. She's just feels tacked on just so the game can say it has a female character. All together the whole game comes across as juvenile, but Ninja Theory does have enough experience to make it coherent, and it never really feels "broken" at any point. Expand
  22. Feb 1, 2013
    9
    I was very surprised with the game, mostly since I heard so many people whine about it. There's nothing wrong with the game, it's DMC with the same Dante, just earlier on in his life. Plus you unlock the white haired look when you beat the game once. Difficulty was not a problem, I played it on the 3rd difficulty out of 7 I believe, was mildly challenging. Unlocked the next one and got destroyed, and I'm a guy who's amongst the top 100 players on several missions on the leaderboard. The language was quite crude at points, but that's pretty much a trade mark of the series. The level design was quite great, I loved the limbo areas. Can't say there's anything bad with the game at all! Maybe that it lacked content, could have had more, I finished it in about 20 hours, but there are more difficulties to play through. Expand
  23. Jan 22, 2013
    9
    Great game, with a ton of character. The action is fast and frenzied while remaining more accessible than previous games. The reboot of Dante is great with many throwbacks to his old look and an ending that is transforming him into his older self. Overall a must play.
  24. Jan 22, 2013
    4
    I wish this game played as nice as it looks...early on. This game has a visual flare to it that I like, but it lacks gameplay mechanics and has intrusive, uninformative, and just embarrassing cutscenes littered throughout that would put an MGS title to shame. It feels rushed in every way. It's hard to say the story lacks, rather than it's on a smoke break throughout the runtime and all the characters are really forcing a lot of trite commentary. DMC isn't really known for it's story, so you will slog along, waiting for the game to open up a lot of gameplay mechanics to you, and interesting situations to test your skills in different areas. This never happens. I just don't understand. It lacks mechanics, it lacks a story (though the mess that IS will be shoved down your throat at every opportunity). It's odd acceptance from publications has me really turned off and confused as well. I think the average user score is spot on, even if you consider it separate from previous DMC outings. As a DMC title, I would rank it much lower, but it does have some considerable production and visual elements to it that lift it from a 2. I just don't get the pitch: "We are going to reboot a hardcore franchise. We have no story. We have no interesting mechanics or innovations. Infact, we are stripping those elements way back. We DO have an interesting reinterpretation of the protagonist so as to polarize the community and generate hype. Our April 1st demographic lookup revealed that people wanted more platforming in DMC titles, so we are currently full-throttle on that." Expand
  25. Jan 20, 2013
    0
    if you buy this you should check your doctor ASAP. your IQ went negative ! the devil won't cry but you will, when you see you money wasted on a piece of **** that is what it is!
  26. Feb 24, 2013
    9
    This game has a very fast pasted and challenging combat system, which awards flawless and varied combat techniques (which can be quite difficult to master, if mastering this is even possible considering there are endless opportunities). They also do well with the battle music, and open up for several ways to end a problem, making repetitive gameplays not just a bore. For new people coming into the series (counting this view) the story is quite solid, with both likeable, creative and understandable antagonists. Expand
  27. Jan 15, 2013
    4
    This review contains spoilers, click expand to view. DmC is the very definition of the term "Try-hard". In every aspect of it's story, music, design and gameplay it is simply trying so hard to be "cool" and it comes out looking like that kid you knew back in High School who always thought he was "rad". The script and dialogue are abysmal at best with such lines as "The world is your **** as am I." and of course the now internet famous back and forth of **** YOU" but it goes further than simple one offs. The game gets down right weird in places, and not in a good way, more in a *SPOILER ALERT* "I just shot your baby" kind of way that really just makes everything feel wrong. When the story isn't being try-hard it's being down right edgy, with no shortage of chances to stick it to the man. But where the game really falters is where it really counts; gameplay. Gameplay is slow, unrewarding and brain-numbingly easy. The Style Meter of DMC fame has been bastardized to a level of just plain pity as it pumps out SS and SSS ranking like they're going out of style. I myself hit an enemy 4 times and got my SSS. Enemies stand around and downright refuse to be a burden to the player, content to let you wail on them or move into better combo positions. To put it simply, you truely need no effort in DmC as it's goal is to make you feel like a winner but will ultimately make you feel like you wasted your time, There are however some moments of genius through out the game. The level design and art palette are of a uniquely excellent standard. Level's pop out at you and you will end up remembering them long after you've left the area. Perhaps my favorite moment in the game is in the Raptor News Network level where you shift vantage point to that of a camera as they televise the fight. It was fun and I actually enjoyed the boss battle, if not from a story point and just from a gamer point. To wrap up, DmC is a whole disappointing experience that left me feeling nostalgic for the past DMC's rather than hungry for another playthrough. What is sad is that Ninja Theory could have fixed many of the problems through out the game during their production time but wrote off all criticism of the title, attributing any ill-though about the game to their redesign of Dante. They even go as far as to include a short scene *SPOILER* where Dante wears a white wig that makes him look like the old Dante, having him denounce the look by saying "Not in a million years". Sadly, the moment would have been one of DmC's few genuinely funny moments, seeing as Dante eventually does gain white hair of his own, if not for the joke being an obviously kick to the old DMC fans. Overall, the moments of fun are overshadowed by edginess, laziness and very weak gameplay. Expand
  28. Jan 16, 2013
    9
    Okay, first off, I guarantee you that the low user score is completely unbalanced, because half the bad reviews give it a zero, meaning that there's no redeeming qualities at all, yet they admit stuff that's good. Long story short, fan boys are **** and they think that spamming this page with bad scores will make a difference. Here's a completely honest review, all feelings aside. This game has amazing production values. Fluid animations, great motion-capture acting, amazing art direction, great characterization, etc. Pretty much everything visually is perfect, frame rates aside. Story is great for me, but some have issues with it. The only real flaw I can give for this game is the surprisingly simple boss fights. Not that they are easy, but that they lack intellectual challenge, in that for the most part you just dodge the attack, then hit the glowing part. Which is a shame, because these bosses are some of the most unique visually I've ever faced, Bob Barbas being the most memorable boss I've faced in years. Now as far as combat goes, its more accessible and less complex than previous DMC games, and for me, that's perfect, but if your a die-hard DMC fan, you might have issue with it, claiming that this game has been dumbed down for noobs. More accessible doesn't mean its dumbed down, it just means that people with less dexterity can have fun. Point is, unless your a die-hard fan of the first 4, or just not a fan of hack n slash, then this game will definitely entertain. New Dante has all the **** and one liners of before, and since he has some actual scenes to be characterized, hes much more relate-able and likable, rather than a matrixy bad-ass whose too high above us for us to feel connected to him. Forget the fanboys bringing down the score, just read the reviews and see if you find anything you like Expand
  29. Jan 15, 2013
    7
    Let me start: this is not DMC. No, i'm not a fanboy and i'm not saying that because i don't like Dante's hair. The whole game changed. The personality of the characters has changed completely. Vergil is not even recognizable. The heavy metal still cool as ever, but this time has to share its place with annoying dubsteps. The game is a lot easier and friendly to casual players(normal mode). Where's that difficulty that made the other games so remarkable ? The dialogue is bad, i mean REALLY BAD. Everything that comes out of Dante's mouth is either unfunny or just vulgar (NT thinks that Dante has to say disgusting words to be cool). No clever writers on this one, definitely. The graphics are quite good, and the dynamic "set pieces" in the scenarios are well made. The gameplay has good flow. The main problem of the game is not its overall quality (because, don't get me wrong, its a damn good action game) but the fact that is so much different from the other ones. We only had one "perfect" DMC (DMC 3), then Capcom put a new character as protagonist in DMC 4 and then they sell the franchise. The action sequences in DmC haven't even 1/6 of the coolness from the action scenes of the old DMC games. The jokes in this new game are shamefully BAAD. Where Dante tried to be cool, he ended up being stupid or jackass. DmC is flashy and colorful maybe to compensate the fact that it's empty. What made the franchise stand out to this day it's the characters and their mannerisms, cool dialogues, the very creative action scenes and the incredibly fun hardcore gameplay. Most of those qualities ,unfortunately, are now gone but at least we still have a very good action game, nonetheless. Expand
  30. Jan 15, 2013
    3
    First, let's talk about what's good: The graphics are acceptable, as is expected from an unreal engine game.The color palette is good, (but slowly worsens and turns bland over the course of the game.) Depending on who you are, the ease of play* can be a selling point. Virgil's voice actor put out a good performance. Finally, I think that the art-direction for the game environments was very good in some places, although the level design itself was bland. Now, the bad. Where can one even begin? This game is an abortion (you see what I did there? Nice shot, Virgil. har har) when it comes to being a Devil May Cry game. Seemingly everything that was well loved about its namesake- challenging enemies and incredibly deep combat mechanics- has been thrown out. Instead, we are presented with shallow, repetitive "gameplay" that was seemingly added on as an afterthought and is only there to serve as a vehicle to move the juvenile, fanfiction-quality plot forward. We are shuttled from one un-interesting cutscene to the next by annoying, glitchy platforming. Sometimes, these glitches cause one to die- prepare to acquaint yourself with the loading screen. However, dying has little consequence, as save-points are everywhere. This sucks what little tension was left out of the "gameplay." I put quotation marks around the word gameplay for the following reason: From some point at the middle of the game, actual combat gameplay is completely overshadowed by the narrative. In one particular mission, now infamously known as the "baby killing level," absolutely no combat is required at all. Why is this game a reboot of a series known for its combat when it is nothing like the others? Why is it named "Devil May Cry"? On that note, let's turn our attention to another problem with this game: The characters. Dante is no longer a happy-go-lucky action-hero caricature that eats strawberry sundaes. Instead, he's a foul-mouthed teenybopper who smokes cigarettes in his high school bathroom and has a problem with authority. The supporting cast, particularly Dante's brother, has also seen significant changes for the worse. Finally, I want to talk about the attitudes of this game's creators and the gaming media which is too quick to come to their defense. From the very first showing of this game, Devil May Cry fans have been told that what they enjoyed about the previous games were wrong. In spite of this, the enormous amount of negative attention which the game received cowed the developers into making certain changes. However, none of the issues which fans have brought their protestations against have been met with maturity or decency. DmC's creative director and Ninja Theory talking head Tameem Antoniades has gone out of his way to appear callous and loathing towards fans of the series, repeatedly calling those who have questioned his "artistic vision" as "haters," borrowing a phrase currently in vogue with suburban twelve year olds and phoney media outlets. Antoniades' actions have alienated much of the original Devil May Cry fanbase, who learned quickly that this game is not marketed towards them. If they will not buy the game, that means that a new market must be found. Enter CAPCOM's marketing blitz. Virtually every "genuine" review of DmC up until released lauded immense praise on the game, skimming over multiple faults and plainly ignoring the fact that it is, in some ways, a resoundingly mediocre gaming experience. Each media outlet has been very consistent in ending their reviews, whatever their wording might be, with extremely high numerical scores. Something stinks. CAPCOM, faced with several financial (if not critical) failures like Resident Evil 6 is banking on this game succeeding. Therefore, they have turned the media hype machine to eleven. Every review must shine, and pay no mind to the advertisement for the game in the banner ads... ahem... In closing, this game is a stain upon its lineage and the bizarro idolization of it by the media only solidifies the divide between gaming "journalism" and reality in the minds of gamers everywhere. The irony isn't lost on us, you know: A game whose story is centered on corporate mind control and evil media, being forced down the throats of gamers by a sleazy corporation and corrupt gamer "journalism" that is about as impartial as a toy commercial. Ninja Theory: In the words of Dante from DmC, "You're an ###hole." I give this corporate shlock and the media noise-pollution surrounding it a 3 out of 10 for "awful". Expand
Metascore

Generally favorable reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 36 out of 39
  2. Negative: 0 out of 39
  1. Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]
  2. Mar 12, 2013
    80
    Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.
  3. Ninja Theory didn’t just overhaul Dante. It also infused the series’ plot with some big — and surprisingly timely — ideas.