Mixed or average reviews- based on 82 Ratings
Oct 24, 2012About the reviewer: I'm 30 years old and grew up with PCs and consoles of all sorts, starting with the Coleco Vision in 1983. I love emulators as they take me back, but you'll never see me playing a classic NES game for more than an hour at a time. I'll admit I've been spoiled by the latest developments in gaming technology, but I still respect older games for the nostalgic value. In summary, I'm not a self-entitled brat and I am capable of reviewing games in the context of the time they were released.
Onto the review: Doom 3 BFG edition is getting a lot of scathing reviews and I've noticed that many of these reviews contain false information. If you dislike a game, ok, but don't make up false info to support your whine-fest.
I played Doom 3 on a very beefy PC when it came out. I loved every second of it. I'm a huge horror fan and it takes a LOT to scare me... but doom 3 knew what scared me. Though I was aware of the shortcomings in gameplay (repetitive combat, monster closets, etc), I still thought it was a masterpiece and a milestone in gaming technology. So how does it hold up today? PRETTY DARN WELL.
It's no secret that this 8 year old game is showing its age in the graphics department, but it still looks good. Damn good. Doom 3 is all about lighting and a creepy atmosphere and I was blown away at how much this game still made me jump when I played the BFG edition. If mindless shooting and sudden jump scares are your bag, this game WILL deliver.
In regards to this new edition, I will attempt to document the changes and honestly as I possibly can:
Graphics: YES, the textures have been beefed up, regardless of what a lot of brats on here are saying. They are sharper, clearer, and some detail has been added (pock marks for skin, facial hair, etc). The character models, however, haven't been touched. No matter, they still look decent. Just don't expect "Crysis". Let's face it, the character models weren't exactly mind-blowing when Doom 3 was released in 2004, but again, this is a game about lighting and atmosphere. While I'm talking about lighting, it must be mentioned that the game's look has been brightened somewhat, which is a double-edged sword. Lights are now more vibrant both in brightness and color vividness. When lights shine, they shine beautifully, but they shine almost a bit too much. This game is supposed to be dark. Brightening the environments has inadvertently taken away some of the fear element, but it wasn't a big deal. It's also worth mentioning that the game DOES in fact run at a beautiful 60 frames per second (I understand Bethesda and ID had announced that they were having a hard time achieving this on the PS3. Evidently, that's been remedied). I did notice a small amount of screen tearing at various points, but these occurrences were few and far between. In regards to shadowing, it's all intact save for the flashlight effect (which is now a part of your armor, meaning you can shoot and light at the same time. For those who have never played Doom 3, you previously had to swap between your flashlight or weapon depending on the situation). Flashlights no longer cast shadows via obstructing objects. Not sure why they removed this, but I didn't even notice it until about halfway through the game so no big loss.
Sound: I keep hearing a ton of reports saying that many of the sound effects are missing. FALSE. I counted ONE instance of a missing sound, and I'm glad they removed it. There were only so many times I could hear the words "VIDEO LINK UP REQUESTED! VIDEO LINK UP REQUESTED!". Overall, the game sounds great in 5.1, though many of the sound effects have been mixed down a bit so they're not so jarring. Again, this is a double-edged sword. It's an easier game to listen to now but some of the impact is gone, though I must admit to always feeling the sound effects were too loud in the original release.
Save feature: This one is a bit annoying. The game advertised a new checkpoint system. What we actually get is an occasional auto-save that takes much longer than it should (10-15 seconds actually). Manually saving your game takes the same amount of time and requires you to go into the menu. Not sure why this couldn't be improved. Even the old Xbox port of this game had a quicksave button...
Package: Doom 1, 2, 3, 3's expansion, and an extra small campaign. That's a lot of playing time. This really is a full package and if you're a Doom 3 fan, you'll have an orgasm. If you aren't a Doom 3 fan, what right do you have reviewing a special edition of a game you don't like in the first place? Bugger off. Summary: I reviewed this game without comparing it to shooters of today, which is how it should be reviewed. That said, Doom 3 DOES still hold up. I was 100% honest about everything documented and had no intention of misleading you. If Doom 3 isn't for you, fine. Go back and review the original release.… Full Review »
Oct 17, 2012I am a 32 year old gamer who hasn't played the original DOOM or DOOM 2 in years. I own a PS3 and I don't have a gaming PC, so I never got to play DOOM 3. So, the release of the BFG edition on PS3 is something I've been waiting for a long time. When I got it, I loaded up and played the first two DOOM games and they look and feel great. I had been intending to only play the original DOOM for ten minutes or so and move one, but I dug it so much I kept playing. When I tried out DOOM 3 for the first time, I thought it was great. It moved as fast and smooth as Rage (which I own and think is highly under-appreciated). If you love DOOM, buy this.… Full Review »