Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
10This game is really amazing. It looks/feels like triple AAA game and what is more interesting is that the concept itself promises so many things can be done further with future expansions/patches. I especially like the part where you need to corporate with teammates to win the battle. It requires strategy/teamwork to win not with item purchases. This is truly a free to play game and love it! Thanks for CCP making this game! … Expand
8Its complexity will likely turn Call of Duty fans away, but for a free game there isn't really any reason not to at least try the game. There is a micro transaction system in place, but instead of being pay to win, its more of a pay to get it faster situation. Buying mercenary packs isn't necessary to survive a fight. Being in squads and using team work is more important. CoD fanboys wouldn't understand that. … Expand
This game, just like anything CCP will ever make, has great promise. Unfortunately, it was released way too soon (even after having been announced on August 18, 2009). I don't know what CCP was doing with the nearly four intervening years, but they certainly weren't playtesting their own game on anything but their RAM-equipped developer hardware. The game is all but unplayable using either controller or mouse, and this is before you consider the unspeakably bad framerate you experience whenever you commit the sin of merely look towards an empty battlefield. Worse than this is how obvious it is that they are already upscaling the game's resolution from something pitiful.
These criticisms aside, I would go so far as to say this game is important to the industry. I am not aware of another game that attempts to merge two games from the same universe in such a way that adds such depth to both. Having the fortune of being a CCP customer in the past, I am completely confident that CCP will iterate the hell out of this game (and for free, no less) while continuously working to fix what needs improvement. 9/10 for CCP, 5/10 for releasing this late-stage beta as a supposed "AAA title".… Expand
Simply put, DUST 514 tries to run before it can walk.
CCP needed to play-test and refine the FPS mechanics before adding any of the MMO elements into this game. It is now released, and the game feels like it runs at a peak of 15FPS. Meanwhile, the controls are maddening, and you feel like you're fighting the controller more than you are fighting the enemy. Add to it, a buggy, laggy, match interface, and extemely annoying map bugs, and you'll find yourself wanting to break your PS3, since there is no Disc to snap in half.
Currently DUST is pretty bad at what it is trying to accomplish, and CCP has failed to correctly identify and produce that which FPS gamers enjoy about their genre of choice. Most importantly, regardless of things like balance, and P2W arguments, the game fails entirely at being a decent FPS game, and this is the foundation on which everything else in the game rests on.
I personally want DUST to succeed, but as it stands, DUST doesn't even deliver on the most basic elements of FPS gameplay. Maddening controls, clunky interface, poor optimization, and broken mechanics, all serve to frustrate and work against any experienced FPS gamer. These players are very unlikely to stay, and these seem to be the target market for CCP, considering their push to release on a console.
-It is free.
-The Tranquility server.
-The potential is boundless.
-Horrible, rage inducing, controls
-Poor optimization, 15FPS is not acceptable in a modern shooter.
-Uninspired maps, each cluttered with bugs.
-Cut and paste CoD game modes.
-Linear, and uninspired skill progression.
-The free player grind.… Expand
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