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59

Mixed or average reviews - based on 31 Critics What's this?

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6.1

Mixed or average reviews- based on 206 Ratings

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  • Summary: DUST 514 is a free-to-play console-based hybrid massively multiplayer online first-person shooter set within the EVE universe and interacts directly with EVE Online.
Score distribution:
  1. Positive: 5 out of 31
  2. Negative: 3 out of 31
  1. Jun 3, 2013
    91
    This is a game that has serious potential to grow into something amazing, while being fresh and fun enough right at this moment.
  2. Jun 4, 2013
    80
    A very solid online shooter with some good ideas, offering enormous possibilities of equipment customization and complex, rewarding gameplay. The important thing is that thick wallet makes the encounters easier but does not determine their outcome – and that’s the Holy Grail of free-to-play games. [CD-Action 07/2013, p.66]
  3. May 31, 2013
    72
    It’s only when I fought with a corporation that I truly feel like a part of the Dust 514 narrative. I fear that many players may never even get that far due to how overwhelming the menu-heavy interface can seem.
  4. May 19, 2013
    60
    It reaches high and attempts to accomplish something not many games have even tried to this day, which should be commended. But right now, it needs a few more major updates before it gets there. With a hefty amount of microtransactions that border on offensive, there is a very ambitious, competitive game underneath the sloppy veneer.
  5. Jun 9, 2013
    60
    DUST 514 is free-to-play and it's got some potential, but definitely fails to deliver.
  6. Thankfully, navigating through the poorly designed menus is not the only thing Dust 514 has to offer. You can also shoot each other in a body region of choice on poorly designed multiplayer maps. Even with 31 other player joining the fray, you will have a hard time finding even a single adversary. [June 2013, p.86]
  7. May 28, 2013
    40
    A very poor first person shooter buoyed up by the promise of things to come, and an impressively ambitious attempt at a cross-format connected universe.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 49 out of 101
  2. Negative: 36 out of 101
  1. May 14, 2013
    10
    So much promise in this game. The large scope and massive immersion into the game is really rewarding. Looking forward to the game mechanics getting better. Great start to a FREE game! I also agree that if you enjoyed MAG, you will love this game. Expand
  2. May 24, 2013
    10
    Game Trailers gave out an extremely garbage review and the person reviewing did not even bother to do some research and i quote ''you can only get scrambler riffles by paying" which is not true there is ISK scrambler riffle weapons and the prototypes which are the best you only need ISK to buy them, also Did this guy even bothered to mention planetary conquest nope. There just goes to show how ignorant the person from GT was. even a monkey could of had done a better review. Dust takes some time (not alot) to get to a high level this is not just a pick up and play game to obtain everything in less than month like call of duty does. Expand
  3. Jun 18, 2013
    9
    Excellent shooter, because of al the depth and customization. The game has improved tremendously after beta, and continues to improve. I love the fact that you can make a character to your liking, with endless strategic and tactical opportunities.

    I don't agree with people saying that it's "pay to win", because your abilities to increase more powerful items increase depends on experience, which can't be bought. Paid items are great to test a better weapon before you want to sink your hard-earned experience points in the necessary upgrades, but as paid items are lost when you die, playing pay to win-style is a VERY costly exercise!
    Expand
  4. May 24, 2013
    6
    Its free to play, it doesn't really require reviews. Get in and make up your own mind!. And ignore the crap about pay-to-win. Its not true.

    Thats being said heres my opinion:

    A potentially great game mired by the developer mismanaging expectations and playing it safe CCP are trying to appeal to too many people at once and as a result appealing to a very small minority of eve nutters with PS3s and MAG refugees. CCP also seems content to fiddle with small details rather than finishing thier obviously half done game (and as a result often break more than they fix). CCP has also poorly managed the PR behind its microtransaction model, allowing misinformation and rumour to penetrate even official reviews.

    The Cons

    Dust 514 also lacks immersion and an open world feel that Eve does so well. Despite the gorgeous mercenary quarter environment, as a player you are inexplicably teleported to and from battlefields with little explanation about how you get there. It all feels half assed and lazy. The game as it stands is a increadibly cut down shooter, with very little to do beyond fight on the same four to six small maps and theorycraft "killer fits". The games modes are lack luster and unexciting. Even the new planetary conquest mode is just more fighting on the same battlefields with ownership of those same maps being ascribed on a database somewere.

    The Pros.

    The light at the end of the tunnel with this title is that it is free to play (why not spend a few hours playing it, ignore the reviews and give it a try!). Development has been promised to continue for 10 years of free expannsions! Eve when it started 10 years ago was a heap of rubbish too. Now its actually a fun game to play. The gun play, when not being destroyed by development is actually rather good. You do often feel though that the aiming and controls need work.

    To enjoy this game your going to have to be future thinking, and focus on what this game could be. Rather than what it is now. That being said as it stands this game is a 6/7 at best.
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  5. May 6, 2014
    5
    A persistent game with great customization. Easily one of the most ambitious titles ever on console. needs compartmentalized team communication, bigger battles, more game modes and slightly better framerate in close firefights but the foundation is solid. If you liked MAG this could be a worthy predecessor if it improves. Collapse
  6. Oct 25, 2013
    3
    Has some promise but ultimately not a very fun game. There are simply other F2P titles where teamwork is easier to coordinate (such as League of Legends) or combat is more fun, skill-based, and less biased towards high level players (such as Hawken).

    The game's economy is not great, every piece of equipment you buy gets used up every time you die so you have to constantly restock everything but the base armors, weapons, etc. Skills take forever to unlock. A player who is higher level then you will cream you with advanced weapons, armor, vehicles, ORBITAL STRIKES! This leads to matches being completely unbalanced. Ultimately, the shooting mechanics work but that is about it. The game simply is not fun in its current iteration. With an improved economy and some balanced matches, it would be on the road to fun. This is one to avoid unless you enjoy painful grinding, in which case, have at it.
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  7. Apr 26, 2014
    0
    I cannot in good conscience recommend this game to anyone. CCP works on EVE Online, and has planned another MMO called World of Darkness. Now they've added Dust 514, and EVE Valkyrie, and cancelled World of Darkness after years of work. Just completely scrapped it too in a single announcement, so having confidence that this game is going to succeed seems very unlikely.

    At this point, you'd need to play for about 100 consecutive hours with skillpoint boosters and win at least 50% of your matches to be able to even use the weapons or the armor with it comparable to other players. Or let your account sit for about 3 months, which is a minimum, since every character gains skillpoints passively. But if you let your account sit, you'll still be behind since everyone else is playing and also getting the free skillpoints.

    Also, the skill tree has terrible explanations of the bonuses, and the items' stats are ambiguous and don't explain very well either. So putting points into a skill (which is permanent, once you place points in a skill there's nothing you can do to change or undo it.) means that you just spent a week's worth of points to use the bare minimum of a weapon, or a month's worth of playing to get a single weapon group to max level.

    Then there's the equipment, which is consumed with each time you die. That's right, when you die you need to repurchase everything to use it again. So the more expensive build you have, the less often you can use it. Unless of course, you have players in EVE who funnel you money. In D514, an extremely expensive build would cost you about 1mil isk (the currency in game) but in EVE, people can make 100mil isk in about an hour, or even 30 minutes. So giving someone 25mil isk to their dustbunny isn't unheard of, and they get the massive bonus to their Dust character because of their EVE subscription.

    Also, the load times are terrible, the graphics lag, the servers lag, and the controls are really a piece of **** compared to other fps games on consoles. Don't bother getting a sidearm weapon or any support items other than something you deploy. Swapping weapons takes a second and you can't look or turn your camera while swapping.
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See all 101 User Reviews