• Publisher: SCEA
  • Release Date: Jul 17, 2012
  • Also On: PC
Dyad Image
Metascore

Generally favorable reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 46 Ratings

  • Summary: Dyad reveals to you the secrets of the universe via bright flashy colors and phat beatz. A gamified tie dye machine. An interactive mind altering substance absorbed through your thumbs, eyes and ears. A tactical octopus action ballet in a reactive audio-visual tube. Experience a transcendental sensory overload. Race through a reactive audio-visual tube creating a harmonious synthesis of colour and sound as you hook, graze, and lance enemies to master Dyad's 27 unique levels. Embark on a mind-altering interactive journey through Dyad's Game Mode in order to prepare yourself for Trophy Mode's tactical freakout variations wherein a Platinum Trophy awaits only the most skillful. Or choose to sit back and chill with Dyad's hallucinogenic Remix Mode. [Playstation.com] Expand
Score distribution:
  1. Positive: 29 out of 33
  2. Negative: 0 out of 33
  1. Jul 31, 2012
    100
    If you allow yourself to get absorbed into what Dyad is offering though, I think you'll admit that there's a lot more to Dyad than what a simple text description can relate. And for me that's the sign of something truly great, regardless of the type of media it's presented in.
  2. Jul 14, 2012
    86
    Dyad's heart and soul ultimately reside in the hard-edged and inventive gameplay mechanics that prop-up the aesthetics. Both easy on the eyes and exciting to fiddle with, it'll simultaneously dazzle and bedevil you. If you're game for the challenge, a ticket to this vivid world is yours for a song at $15.
  3. Nov 15, 2012
    85
    Dyad is a brilliant take on the arcade spirit, a game that will be enjoyed for many years thanks to its superb mechanics and mesmerizing audiovisuals.
  4. A colourful feast for the ears and reflexes, Dyad's issues can't ruin this trance party. [Jan 2013, p.114]

See all 33 Critic Reviews

Score distribution:
  1. Positive: 8 out of 11
  2. Negative: 2 out of 11
  1. Dyad is an audio-visual hand coordination game in which you have to do different things through each level, all the mechanics build up as you play through, it is a BEAUTIFUL 1080p in 60fps which very few games can deliver that, and then you consider that the sound is not compressed, and then are fewer games experiences that can offer that. The trophies system is quite clever, it really makes you EARN the trophies. But in a fun can challenging way. If you read BAD reviews, it's more likely they did not get the game, or haven¿t even played it through enough to properly rate it. The music is very well done. Now consider that the whole thing was done by 1 guy over 4 years. That is an impressive accomplishment (well, some one else did help him with the music and sound) Expand
  2. Dyad is unlike anything you have ever played before and is very hard to describe in words. It combines a racer, shooter,puzzle game and somewhat of a music game all into one psychedelic explosion of light and color. When watching Dyad you probably won't know whats happening and when playing it you might feel the same way. Dyad's sense of speed and colorful bombardment will probably cause you to get lost in its trippy tunnel. The main goal is to use enemies to pull you forward and you speed down a cylindrical tunnel. All of this visual assault only adds to Dyad's difficulty. It is not an easy game, with each level forcing you to play by different sets of rules always keeping it fresh. While Dyad's visuals may seem overwhelming at times, its solid gameplay combined with jaw dropping light and color create a very unique experience. Just don't forget to blink. Expand
  3. This was a weird one for me. I liked the concept, I liked the crazy visuals/colors, I liked the smooth controls, I like well done music, but I got bored of it. If I look at it as modules I think that this game is great; when I pick it up initially it is, but then that fades. For the record I played it in small pieces, a couple of levels one day, and couple the next, a big break and then the same thing. It is exciting for a short period of time but then the novelty starts to ware off and I'm left with a game that felt boring. I really appreciated what it was trying to do and I thought some of the levels were a lot of fun but then there were ones that weren't that great and I didn't want to play them. From my understanding the creator used the "campaign" (if you want to call it that) as the tutorial and then the real fun came out of the trophy levels. Perhaps I'm not that good and that is why I felt this way but the couple that I tried were frustrating and I did not feel compelled to grind through them. I liked it as a novelty and the last level was really reallly cool, but I can't say that I want to go back to it. Expand
  4. Don't get fooled by the media ratings, this game is simply boring. I expected something like Rez or Child of Eden but this is far from it. It feels like you don't have a clue what you are doing and simple button smashing works better than attempting to do it right. Stay away from this! Expand

See all 11 User Reviews

Related Articles

  1. The Best Videogames of 2012

    The Best Videogames of 2012 Image
    Published: December 31, 2012
    As our Best of 2012 series continues, we reveal the year's best video games for each platform.