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Metascore
65

Mixed or average reviews - based on 20 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 5 Ratings

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  • Summary: In Eat Them! the player gets to create their own giant monster which they then use to smash, crash and munch their way though the city. The monster is people-powered so eating folk is a prerequisite of keeping your monster in full-on destruction mode. The 3D game features eye-catchingIn Eat Them! the player gets to create their own giant monster which they then use to smash, crash and munch their way though the city. The monster is people-powered so eating folk is a prerequisite of keeping your monster in full-on destruction mode. The 3D game features eye-catching comic-render style graphics, fully customisable monster creation and lots and lots of missions from Maximum Destruction to Hunt. The player has the option of single-player and split-screen multiplayer, head-to-head and co-operative missions. Eat Them! promises action, mayhem, destruction, humour and lots and lots of eating people! Expand
Score distribution:
  1. Positive: 4 out of 20
  2. Negative: 1 out of 20
  1. Deliciously destructive. [Feb 2011, p.114]
  2. Sep 9, 2011
    79
    The aim of this cel-shaded 3D take on arcade classic Rampage is, simply, to break stuff and eat people. [Oct 2011, p.93]
  3. Unfortunately, repetitive objectives and frustrating difficulty spikes mean this monster meal is more junk food than solid nutrition. [March 2011, p.82]
  4. Dec 20, 2010
    65
    Eat Them! is a cool idea, but it never gets beyond "smash stuff," and that holds the title back.
  5. Feb 3, 2011
    60
    Eat Them! shows how Rampage worked only in the context of the penny arcade and in his time. The title of FluffyLogic fun and entertaining, but the fun turns out to be ephemeral and not permanent.
  6. Dec 21, 2010
    60
    Laying waste to cities is fun, but frustrating objectives and stiff difficulty prevent Eat Them from being a monstrously good time.
  7. Feb 25, 2011
    45
    There's no emotional investment, little challenge, and nothing that shakes off happier memories of War of the Monsters.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Jan 7, 2011
    9
    Eat Them! is an awesome game! Who would have thought running about smashing stuff would be so much fun? You unlock different body parts as youEat Them! is an awesome game! Who would have thought running about smashing stuff would be so much fun? You unlock different body parts as you progress through the game, which you can then add to your beast in the monster lab. There's lots of different style missions so the gameplay doesn't get too repetitive and there's a fun multiplayer mode as well. Some of the missions are pretty tough as time is of the essence! Well worth the price! Expand
  2. Jan 8, 2011
    8
    It is a shame the low reviews this game got.
    It resembles War of the Monsters of the PS2, it does not have the most appealing graphics but
    It is a shame the low reviews this game got.
    It resembles War of the Monsters of the PS2, it does not have the most appealing graphics but that's because
    it is supposed to follow a story like if it was a comic book.
    Gameplay-wise, it only takes sometime to get used to, I have not found any complication on this mater and I also don't find the frame rate drops ruining the experience. And I do believe that it is worth to add to a PSN games collection, I 100% recommend it, just don't take the game seriously
    Expand
  3. Jan 14, 2011
    8
    Eat Them! IS quite fun. It's become my go-to game for fun, arcade-ish messing around. Letting you build your own monster out of wacky bodyEat Them! IS quite fun. It's become my go-to game for fun, arcade-ish messing around. Letting you build your own monster out of wacky body parts that you collect through level achievements is brilliant and simple, giving you satisfying creative control over each monster, giving you a reason to ace missions, and providing a steady progression of unlockables to match the ever-increasing difficulty. There's a lot here to enjoy, and acing levels requires some effort and thought, both in game-play and monster design.

    The level variety leaves a little bit to be desired, though - there's not much beyond smashing things to pieces. Well...there is and there isn't. Every mission involves your personalized monster(s) running around a city breaking stuff (intentionally or no) and eating people (it heals you). There's the break everything to pieces mode (strangely reminiscent of Katamari Damacy) and the break these specific buildings as fast as you can mode - these get recycled the most.New powers, New cities and more difficult opposition keep things interesting enough, but you do a lot of the same thing. Then there's racing, which is a little annoying due to a poorly implemented waypoint indicator, and survival. It behooves you to break as few things as possible in these modes, since more destruction means more enemies.

    Then there's the escort missions, which are a bit nerve-wracking since it's far easier for you to kill your buddies than it is for your enemies. They are thankfully spread out, but you are required to beat them in order to progress.

    Then there's odd little missions thrown in - like chucking animals, or eating lots of people. These are just awkward and don't feel particularly rewarding to accomplish, since there's so little of the breaking things part, which is where this game shines.

    Targeting is random-ish. It's an issue sometimes, like when you want to target a specific enemy rather than a tree, or if you want to make good use of the orbital laser attack. I'll sometimes laser a car behind the building I'm trying to destroy. It's possible to pick targets - turning your monster about will toggle different targets pretty well, but there could have been something a bit better here.

    Given the game's similarity to Rampage (it's an homage, no doubt), I was hoping for some good building climbs, but the ability to climb is missing. And I miss it. It would be nice to be able to interact with the environment in other ways - climbing a building and leaping onto another one to crush it to pieces would be satisfying. Reaching the top of a skyscraper and lasering the heck out of helicopters and scenery would be nice too. A little more interactivity would be nice in general - you can pick up stuff and chuck it, but there's not much reason to usually, other than for fun, and the effect isn't as cool as it could be. If I could lift a bus into the air and empty its passengers into my mouth like gummy candy, I would like this game just a little more.

    Co-op is a welcome addition, and reason enough to get this game if you have like-minded friends to play with.
    Expand

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