El Shaddai: Ascension of the Metatron Image
Metascore
78

Generally favorable reviews - based on 46 Critics What's this?

User Score
7.4

Mixed or average reviews- based on 42 Ratings

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  • Summary: Developed by a hugely-talented, Tokyo-based team headed by the legendary Sawaki Takeyasu (Devil May Cry) and Masato Kimura (Okami, Viewtiful Joe) El Shaddai: Ascension of the Metatron, draws players into a rich storyline inspired by events in the Old Testament's apocryphal 'Book of Enoch.'Developed by a hugely-talented, Tokyo-based team headed by the legendary Sawaki Takeyasu (Devil May Cry) and Masato Kimura (Okami, Viewtiful Joe) El Shaddai: Ascension of the Metatron, draws players into a rich storyline inspired by events in the Old Testament's apocryphal 'Book of Enoch.' In the game, players take on the role of Enoch and must harness his natural combat skills to master a range of powerful and Heavenly weapons under the guidance of the watchful Archangels. Only then will he be able to deliver the souls of the Fallen Angels and spare the world from a great flood ordered by Heaven. Expand
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Score distribution:
  1. Positive: 33 out of 46
  2. Negative: 1 out of 46
  1. Sep 12, 2011
    100
    It's an engaging, exciting, fearless and endlessly imaginative masterpiece with a clarity of vision that is so, so rare in traditional big-budget releases.
  2. Aug 24, 2011
    90
    A visually stunning game with simply fun action and challenging platforming, El Shaddai is only slightly marred by the death system and unoriginal mechanics.
  3. Sep 11, 2011
    86
    Now here's a nice surprise. This may not have been the most hyped game out there, but it delivers in almost every way. A fresh and original style, interesting gameplay… El Shaddai does everything right, except for the way it tells its story.
  4. Aug 18, 2011
    80
    Combines gorgeous artistic design with enticing combat to create a memorable adventure.
  5. Sep 7, 2011
    78
    Truly a masterpiece in terms of graphics and soundtrack, but loses itself when it comes to playing the game, especially the combat system too much limited. The story is quite interesting, it takes a lot of references from different religions, but the plot sometimes shows huge holes and characters without a background story.
  6. Sep 23, 2011
    70
    This obscure take on a legend of the Jewish religion has a remarkable art direction and some of the most beautiful graphics we've ever seen. Too bad the combat system is shallow and the overall gameplay doesn't live up to the standards of the art department.
  7. Sep 21, 2011
    33
    I won't deny that it has a great art style, but the rest of the game could have certainly used the same attention to detail.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 6 out of 16
  2. Negative: 1 out of 16
  1. Nov 7, 2011
    10
    An amazing game. loved the style, loved the characters, loved the enemies, loved the story, loved the ideas, loved the game.
  2. Oct 16, 2012
    9
    This is one of those games that you need to experience. The art style and design alone are worth the price, but its also got some veryThis is one of those games that you need to experience. The art style and design alone are worth the price, but its also got some very creative gameplay. The idea of timed button combos instead of a heavy attack light attack system is very well implemented, and gives people who cant pull of the insane combos from DMC or Bayonetta a chance to fight well. This game has almost everything perfect, however, the story can be confusing at points, hence the 9 out of 10, but you will be fine as long as you get the main plot points. Expand
  3. Feb 16, 2012
    8
    El shaddai. is a quality triple AAA game that quickly went into the bargain bins of western stores due to the obscure title and nature of theEl shaddai. is a quality triple AAA game that quickly went into the bargain bins of western stores due to the obscure title and nature of the game. But for any japanese manga fans or video arts students and even if you just want to try a game that is totally fresh and different to most of the stale titles out there. Make no mistake this game is worth playing just for the experience. Yes the combat is confusing at first yes the platforming can be seriously frustrating but its worth it. just to enjoy the vivid experimental almost hallucinogenic graphics and sounds of the game along with an obscure but interesting story. -Elshaddai stands alone but proud as an example of pushing the boundaries and not being afraid to do so. It deserves more recognition than it got when it was released from players and critics alike a cult classic. Expand
  4. Feb 6, 2012
    7
    This is an interesting game with a wholly original and rather fantastic style. I heard all the complaints about the combat being tooThis is an interesting game with a wholly original and rather fantastic style. I heard all the complaints about the combat being too repetitive and the platforming being too frustrating but I disagree. The combat is as repetitive as you would expect any beat-em-up to be, but where El Shaddai differs is that it disguises its complexity in a single attack button, there are many distinct attacks per weapon that vary based on the timing of your button presses, this concept was difficult for me to grasp at first (and the game does a poor job explaining things) but once I figured it out I found the combat to be very enjoyable and unique. The platforming rarely frustrated me as the game provides abundant checkpoints so if you ever miss a jump you usually restart in the same exact area to try again, so even the most difficult platforming sections didn't take me long to navigate. While the game never quite reaches the same level of excellence as other AAA titles in either genre (beat-em-ups or platformers) the games unique style and general strangeness continued to impress me through to the end, every time I thought I saw all the game had to offer, they showed me something new in the very next chapter. Expand
  5. Apr 16, 2017
    6
    Pour un jeu de plate-forme avec de temps en temps des combats contre des boss, c'est assez sympathique, d'autant qu'il est difficilePour un jeu de plate-forme avec de temps en temps des combats contre des boss, c'est assez sympathique, d'autant qu'il est difficile d'apprécier (au sens le plus académique du terme) ce genre de jeu : c'est en effet un genre par définition très limité. On "appréciera" donc à sa juste valeur les choix artistiques d'El Shaddai (parfois très psychédélique -ça sort vraiment du lot !) et l'originalité de son propos puisqu'il s'appuie sur l'une des nombreuses légendes à tout faire de la Bible (les anges déchus etc...) : voilà qui change dramatiquement des jeux de plate-formes habituels destinés aux mômes avec leurs personnages en pâte à modeler.

    Les niveaux sont plaisants à parcourir (en 2D et en 3D) malgré une imprécision désagréable imputable aussi bien au jeu qu'à cet horrible pad PS3, ce qui fait qu'on s'arrache les cheveux parfois par poignées entières sur certains passages. Heureusement, les points de sauvegardes sont nombreux, de même que les "continue" ; les développeurs ont pensé à ne pas frustrer les joueurs outre-mesure et pour un jeu japonais, c'est vraiment à saluer. Les phases de combat se gèrent avec assez peu de touches, ce qui rend El Shaddai très accessible. En outre, la lisibilité de ces mêmes combats est très au dessus de la moyenne des BTA (il faut dire que le nombre d'ennemis ne dépasse jamais la poignée).

    Les voix (en anglais) sont convaincantes mais quel dommage de voir une traduction aussi bâclée dans les menus et les messages (fautes d'orthographe et phrases qui ne veulent rien dire entre autres). La musique qui se veut planante-branchouille-avant-garde reste hélas à peine au dessus de la moyenne des jeux japonais en la matière mais c'est déjà pas mal.

    Graphiquement c'est dépouillé mais toujours bluffant d'inventivité (artistique) sans compter l'ambiance remarquable. Quel dommage donc cet aliasing omniprésent ! Pour conclure, j'hésite entre "moyen" et "honnête"... mais je retiendrai "honnête", car une fois commencé, on a du mal à le lâcher !
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  6. Jan 7, 2012
    6
    El Shaddai feels unfinished. The art design is the only thing that appears to have been given the time and resources necessary to fully fleshEl Shaddai feels unfinished. The art design is the only thing that appears to have been given the time and resources necessary to fully flesh out. Combat is basic, monotonous and encounters feel overlong, with little meaningful feedback given to the player to let them know how effective their tactics are or in some cases, how much damage they're doing; the platforming is adequate, but these sequences also crop up a little too frequently for something so shallow. It's worth playing, but only barely. Expand
  7. May 27, 2012
    4
    Highly artistic with a use of cel-shading similar to Prince of Persia but even more stylish. Also a new take on beat-em-up's using onlyHighly artistic with a use of cel-shading similar to Prince of Persia but even more stylish. Also a new take on beat-em-up's using only well-timed presses of a single attack button and forcing the player into the tactical limitations of only a few weapon choices. Unfortunately, could not progress past the unforgiving platforming. For a game with an advanced theme and religious undertones and presumably targeted to players in their mid-20's and up, the designers overlooked how little time and patience such an audience may have with attempting the same platforming challenge over and over and continually failing because of the ridiculous timing involved. The boss fights also got confusing with regards to victory conditions. A shame the flow of the game wasn't thought out better since there was an interesting back story and a rare look at a world not often explored in gaming (let alone action gaming). Unfortunately, none of that was compelling enough to overcome the frustrations of the 2D portions. Expand

See all 16 User Reviews