- Summary: On his deathbed, the famous composer, Chopin, drifts between this life and the next. In his final hours, he experiences a fantastical dream where he encounters a young girl facing a terrible destiny and the boy who will fight to save her. On the border between dreams and reality, Chopin discovers the light that shines in all of us in this enduring tale of good and evil, love and betrayal. [Namco Bandai Games]… Expand
TylerS.10This game is one of the best RPG's I've ever played. Great music, fun combat system, and interesting characters. It's also a good history lesson on Chopin. I hope they make another game like this one.… Expand
Much of what I played of this game was cool. The combat system is a little too hard for my seven year old, and requires enough experience with it that I forgot how to play after putting it down for a month, which is nice; the genre needed some originality in the combat mechanics department. The story, the writing, and the monologues are a bit heavy handed. I'm glad to see writers go in to philosophy and art in a video game, but their handling of it was a hauntingly familiar throw back to hot boxing in high school.
There are a few visual elements that don't fit together well, such as the main male character's top hat not fitting on his head; these elements show that certain pieces were created independently, a common fact, but one you shouldn't be aware of. All that said, it's a good game that would have been a perfect fit for me twenty years ago. I would recommend it to anyone interested in philosophy and history who doesn't have much education in either.… Expand
7FUN FUN FUN! The battle system is so goddamn fun! The graphics are gorgeous, the soundtrack is uber lovely and the characters are, for the most part, lame as all hell. It does have an ounce of originality but the bad writing does a good job of flushing that down the drain, leaving behind another typical (but fun) JRPG to love.… Expand
4I can't believe i'm the only one who thinks this game is crap. Visuals are mediocre at best and the artistic design is so boring and generic it hurts. Towns and dungeons especially suffer from poor design, making you lose all the excitement about discovering new places (they all look pretty much the same). Only character design makes the cut. For a game based on a musical theme, music is surprisingly disappointing. The story and writing are so dull and clichÃ©d it is ridiculous, and they will make you want to smash Polka's head against a wall in no time. There is absolutely NO customization for your character development except choosing the skills you want to bring to battle (wow) and your equipment. The battle system is boring, with little strategy involved: it basically consists in button-mashing most of the time and normal battles provide no excitement or challenge at all. Boss battles really do, but the biggest impact on the outcome of those will be pressing a button in time to defend against attacks, suddenly turning this JRPG in some kind of ridiculous rythm/reflexes minigame. The light and dark system makes very little impact on the battles, except when it comes to healing. The controls in battle are clunky, the camera is awful (often hiding where the f**k enemies are), and this combined will make absolutely no guarantee that the game does what you want it to do (especially if you want to play Viola, who loves to miss arrow shots for apparently no reason). The only positive feature I can think about is the inclusion of japanese voices (kudos for that).
Being a JRPG fan, I was extremely disappointed by this game and i would recommend to avoid it unless you are that type of jrpg fan that plays every genre game even if it is crap. If that's the case, good luck.… Expand