Metascore

Universal acclaim - based on 44 Critics What's this?

User Score

Mixed or average reviews- based on 254 Ratings

  • Summary: FIFA Soccer 12 brings a new physics engine into the soccer gameplay.
Score distribution:
  1. Positive: 44 out of 44
  2. Mixed: 0 out of 44
  3. Negative: 0 out of 44
  1. Sep 27, 2011
    100
    A remarkable achievement. EA could have easily rested on its laurels, but instead decided to be ballsy and went about overhauling some fundamental gameplay mechanics in a game that was already garnering universal praised.
  2. Nov 4, 2011
    100
    From standard Exhibitions to the Ultimate Team card game, everything about FIFA 12 is superb. This is sports gaming excellence personified.
  3. Sep 27, 2011
    100
    A landmark sports game. Not only is it the greatest football game we've yet seen, it's a masterclass in how to capture the essence of a sport. From they way it looks to the way it makes you think about how you play the game, FIFA 12 is brilliant, through and through.
  4. Nov 27, 2011
    86
    There's a feeling that FIFA might be running out of ideas. [Issue#210, p.83]

See all 44 Critic Reviews

Score distribution:
  1. Positive: 63 out of 95
  2. Negative: 23 out of 95
  1. This is basically the equivalent of the COD series. Copy and Paste each year with minimal changes made to the game whilst trying to make the most money possible.
    But otherwise I have to say this is the best FIFA up to date with the Impact Engine being a huge welcome to the series. While this game is good , it doesn't deserve the high critic reiews. It is a 7.5/10 max.
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  2. Fifa 12, for me is a fantastic film, the ultimate team mode is better than ever and the realistic injuries and defending make you feel your watching real football from the stands. There is room for improvement such as the constant glitches where players run into each other. Plus i think its wrong that EA make you pay for fut 12 packs, it is just making more money than they need.Overall i thinks its a great Fifa game but still room for improvement Expand
  3. 7
    in terms of improvements from previous games there's not much except graphics, mainly facial features and animations have been improved but with the smaller teams the only thing they get correct is the hair everything else looks nothing like the player in real life, The impact engine is glitchy at times and is sometimes very annoying its like pinball sometimes one player falls over then another then they get back up and fall over again, ive also been experiencing a lot of connection problems when online i will get kicked out or the game is really laggy. The tactical defending is a chore it may add realism but its no fun at all, The tempo of the matches has seemed to slow down, it takes so long just to make on long pass that you'll find that you get intercepted more often. With the negatives out of the way ill get to the positives. The career mode has been improved to add more realism and the ultimate team has been much improved and is the mode i play most often, Its nothing groundbreaking but its still a fun game. Expand
  4. I think we should all respect EA for what they have TRIED to do with FIFA but thats not to say it works.

    From a FIFA player who sat ranked 7t
    h in the UK, I can honestly say 12 is a step backwards.

    EA have almost compeltely abandoned making even the most obvous AI improvements. Defenders still stretch for over-the-top balls you know they won't get (same animation aswell). Players making off the ball runs continue to do so until they are 15+ yrds offside (i could go on...). With the 2 MAJOR new features however, I guess we could perhaps forgive EA for this... on 2nd thoughts no, the AI should improve every single year, it should be priority.


    the 2 major new features aimed to change footballing games forever.

    The first is the impact engine. And engine which calculates players spede, momentum, point of contact, and then makes them fall over accordingly. Unfortunatly however, this feature is still very much in development. It offers nothing to the game right now other than players flying up into the air and doing 360's and giving away very soft penalties. The way this feature functions right now... i'd expect to see a better version in a beta to be honest.

    The 2nd feature is "tactical defending" which again is a let down. I was excited to hear about this new feature hoping to would offer a whole new dimension of skill to defending. It does at first, as it takes some getting used to, but eventually when you figure it out, it starts to make for very boring games, and i'll explain.

    They now have a button called "contain" - by holding contain, you don't need to worry about using the directional stick - contain will mirror-image the attacker for you. You always maintain a distance of about 2 yards away aswell. It's very boring and forces your opponents to go backwards or play more passes. There is also very little skill in this - you are merely holding 1 button and alow the CPU to position your defender perfectly, every single time. I would actually say that the previous defence system required more skill as you didn't have this miracle "contain" button. It's a horible system that has changed the dynamic of the game - for the worse.
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See all 95 User Reviews