Generally favorable reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 46 out of 52
  2. Negative: 0 out of 52
Buy On
  1. Mar 8, 2011
    The game looks the part, sounds the part, and certainly plays the part. Topped off with a wealth of options that will keep you playing for hours on end, and an addictive online mode, Fight Night is just what the game's subtitle's a Champion.
  2. Mar 4, 2011
    We are finally beginning to see innovation within sports video games and Fight Night Champion truly is step forward not only for boxing but sports video games in general. It not only proves that stories can be an integral part of a sports video game but can be one of it's best. Fight Night Champion is the best boxing game out and in the conversation of best sports game of this generation.
  3. 100
    Without the new Champion Mode, it would have been yet another successful installment under EA's belt. But thanks to the game's new Champion Mode, Fight Night Champion brings passion back to the sport of boxing and makes for the most entertaining sports game of all time. Fight Night Champion is a knockout, hands down.
  4. Feb 23, 2011
    Champion mode is so good, in fact, that the more traditional Legacy mode feels hopelessly archaic and soulless by comparison.
  5. Feb 28, 2011
    With Fight Night Champion, the series has gotten leaner and smarter, and has packed on the features. In short, it puts in the effort to live up to its name.
  6. Mar 23, 2011
    As it stands, Fight Night Champion is the best in the series to date for me, making the sweet science all the sweeter.
  7. Mar 1, 2011
    EA has taken its time to make another Fight Night game, but it has given a new twist to the game, making it one of the best boxing games ever.
  8. Feb 23, 2011
    One of the biggest, and most appreciated, changes is the toning down of the training mini-games. In story mode, you hit the bag every great once in a while but you aren't required to lift weights and run laps in twitch-reaction style as you might expect.
  9. Playstation Official Magazine Australia
    May 27, 2011
    For a generation weaned on Rocky movies Fight Night Champion is the ultimate boxing experience. It sounds like a throwaway sentence, really. A platitude you toss at an otherwise good game to get the hard work out of the way. It's completely true though... What's particularly clever about Champion Mode is the way it pulls strings in the background to heighten the tension. During the fights throughout the story you might find yourself nursing a broken hand, or suddenly at the mercy of a bent referee or a desk full of bribed judges. Champion Mode will uppercut you with surprises like these, ones that require you to adjust the way you're fighting, across its duration. Champion Mode is bold, different and we absolutely want more of it. [May 2011 p.70]
  10. May 24, 2011
    Stunning visuals and a great champion mode make Fight Night Champion the best game in the series.
  11. Mar 17, 2011
    Finish with the option to inflict pain online to friends and random contenders and you're looking at the most definitely Fight Night yet.
  12. Edge Magazine
    Mar 15, 2011
    Fight Night has tirelessly rebuilt itself when many expected retirement. Cautious improvements from Round 4 - the removal of the cut-man game and automation of recovery - have been confidently reinforced, while ring physics, ragdolls and cloth dynamics are in a different class to the chaotic Round 3. [Apr 2011, p.103]
  13. 90
    If you want to feel the emotion and adrenaline of this sport without entering the ring, you will not find better than Fight Night Champion.
  14. Mar 6, 2011
    Definitely an improvement over its already incredible lineage. The Champion mode is fantastic, and nearly worth the price of admission on its own. Couple that with the rock-solid gameplay and suite of great online modes, and you have a game that's fit for not only huge boxing fans, but anyone that likes to beat up on their friends a bit.
  15. Feb 23, 2011
    Some areas shine brighter than others, but the developer's inspired Champion mode is the star feature that must be experienced.
  16. Feb 23, 2011
    The story mode adds an entire new aspect to EA's boxing masterpiece, at the same time polishing the physics simulation and overall gameplay of the career. If you like the sport, it's again a must buy.
  17. Feb 23, 2011
    Fight Night Champion floats like a butterfly and stings like a bee, times two. A solid knock-out!
  18. Mar 16, 2011
    One of the best Fight Night games ever. Besides the traditional Legacy and online modes, there is now also an Champion mode. This mode will tell you a story and you will play an important role in it. It's fantastic, but way to short. Besides of that, still one of the better fighting games at the moment.
  19. Play UK
    Mar 21, 2011
    Improving vastly upon Fight Night Round 3's compartmentalised battles while retaining its sequel's silky-smooth animation, Champion is a triumph. [Issue#203, p.80]
  20. Mar 7, 2011
    The whole production is just exceedingly well done. Between online and Champion Mode, it's a legitimate Sports Game of the Year contender; it's just too bad that I couldn't quite get into the Legacy Mode.
  21. Feb 24, 2011
    Champion is a fantastic boxing game that really delivers the sport in a realistic way for fight fans. Additions like the Champion mode makes this iteration shine even more.
  22. Mar 14, 2011
    In the end, Fight Night Champion is quite an engaging boxing game with some amazing graphics and a truly above average and sturdy gaming engine.
  23. Mar 10, 2011
    Gamers wanted a boxing game that was close to the actual sport and EA has delivered.
  24. Mar 14, 2011
    This is boxing like it's meant to be. Great atmosphere, no HUD in the way, big scaled career mode, good gameplay mechanics and lots of tactics. Camera issues aside, this is a boxing title for champions.
  25. Mar 11, 2011
    The best Fight Night game so far. This title is absolutely a must buy because of all the new additions, and the new Champion mode is simply amazing!
  26. Mar 3, 2011
    Fight Night: Champion isn't a perfect boxing game. The addition of the referee is distracting at times, especially since it feels like he wasn't implemented well. Veteran players will lament the fact that their old practices make for a twitchier boxer until they learn the proper control scheme, and the training games aren't exactly exciting. Despite this, there's still plenty to love about the game. The Story mode is engaging, if familiar, and the Legacy mode gives the solo player something to work toward. The online mode performs well, the game still impresses graphically, and the fighting engine feels like a better tweak of what was offered in Fight Night Round 4. Boxing fans, both die-hard and casual, will find plenty to enjoy in this game.
  27. Mar 1, 2011
    This fast-paced boxing game improves upon its predecessor in just about every way, and adds an entertaining story mode to boot.
  28. 85
    With sharp graphics, easy to learn controls, and realistic gameplay, Fight Night Champion delivers a knockout blow to the competition. Unfortunately, it is a little lacking beyond the stellar Champion Mode.
  29. Feb 23, 2011
    Fight Night Champion is the best boxing game that we've seen. Controls are simple but effective, and it has all kinds of game modes offline and online. The new Champion mode is the future of the franchise.
  30. 84
    Fight Night fans will be coming back again and again for a while. While frustrating at first, the game is ultimately fun.
  31. Feb 23, 2011
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
  32. Mar 18, 2011
    If you don't mind the occasional visual hiccup, Fight Night Champion will please any gamer who loves a good sparring session between fists.
  33. Apr 18, 2011
    Yet again a great boxing game in the series. Boring training routines and irritating load times keep it from the higher grades.
  34. Mar 30, 2011
    Fight Night champion fights the good fight in upholding the tradition that each part is better than its predecessor. It's realistic, atmospheric, spectacular where necessary and exercises an approach on sports that other sport-games only dream of. It's too bad though that EA decided to give players who pay an extra fee an unfair edge over their online competitors.
  35. Playstation: The Official Magazine (US)
    Mar 17, 2011
    Fight Night Champion blends stunning presentation and story with boxing action in a way no game has before. [April 2011, p.74]
  36. Mar 16, 2011
    An improvement in every way on Fight Night Round 4. That said, I wouldn't necessarily run out and buy it straight away, especially if you own a previous game in the franchise.
  37. Mar 15, 2011
    The actual boxing is better than ever, but it's in the cinematic champion mode that Fight Night Champion really shines and possibly shows the way forward for other sportsgames as well. More of this, please.
  38. Mar 14, 2011
    Legacy mode is deep and should keep players returning for a long time while the Champion mode is a triumph, albeit a fairly brief one.
  39. 80
    Fight Night Champion offers an endless stream of entertainment for players that never get tired of 1-2 combos, the smell of used locker rooms and bruises.
  40. Mar 7, 2011
    The benchmark of boxing games on consoles is setting the bar once more thanks to EA Canada's talent. They didn't transform the franchise completely, proposing instead an even more realistic rendering and a very alluring accessibility. Maybe some hardcore simulation-craving gamers would find some things to argue about (like some shortcomings in terms of gameplay precision, a lack of realism on some specific moves) but it would be a shame not to play this new reference of virtual boxing.
  41. 80
    Fight Night Champion does so many things right. Online multiplayer has been expanded while the new Champion Mode adds some much needed variation and dynamism. In many ways, it accounts for the shortcomings of its predecessor and provides solutions. If it wasn't for the infuriating changes to an otherwise perfect control system, it would be a hard game to fault.
  42. Mar 6, 2011
    This is a love it or hate it game. No game out there frustrates me as much as this title but I keep coming back to it for just one more fight. Trust me when I say there are going to be times you want to snap the disc in half though.
  43. Feb 25, 2011
    Gets the boxing right and adds a flawed but enjoyable story mode. I've always put a lot of stock in career modes, but Legacy mode here is just downright bad. The mini-games are too tough and get boring fast. The entire concept just seems off.
  44. Feb 25, 2011
    Fight Night Champion is a nice change for the franchise. The Champion Mode is a good idea, but some design problems need to solved for it to be really awesome. The incredible visual aspect and the new control system are perfect to bring Fight Night to the next level.
  45. Feb 23, 2011
    Fight Night Champion isn't going to reverse people's opinions of the shift in gameplay style that started with Round 4. It may help them warm up to things a little by providing more context and a story-driven backdrop, but it's still going to be a divisive decision.
  46. Mar 10, 2011
    As it stands though, Fight Night Champion presents some excellent fighting packaged in what amounts to two less than perfect game modes.
  47. Playstation Official Magazine UK
    Mar 24, 2011
    Everything that's good about Fight Night Champion is the stuff that's been least fiddled with from Round 4. [Apr 2011, p.100]
  48. PSM3 Magazine UK
    Mar 13, 2011
    It's by no means a disaster but the tweaks have left it wobbling on its feet. [Apr 2011, p.84]
  49. Mar 9, 2011
    It doesn't do a very good job through the story mode at introducing newcomers to the mechanics of the game and it can quickly devolve into something that hardly resembles a "sweet science" when players aren't sure what they're doing, but once you get the hang of how the game works, it's a thing of beauty.
  50. Mar 2, 2011
    Quotation forthcoming.
  51. Feb 28, 2011
    Still the best boxing sim around but the justification for this new sequel is pretty thin, despite a number of minor improvements.
  52. Feb 22, 2011
    There's just not quite enough meat on Fight Night Champion's bones to recommend it to owners of previous games, however, and Champion mode itself is little more than a brief diversion you can bash through in an afternoon.
User Score

Mixed or average reviews- based on 101 Ratings

User score distribution:
  1. Positive: 71 out of 101
  2. Negative: 12 out of 101
  1. Apr 11, 2011
    Fight Night Champions had a lot of potential after coming off a good string of previous games but after playing a good amount of this game iFight Night Champions had a lot of potential after coming off a good string of previous games but after playing a good amount of this game i felt really underwhelmed. I have been playing Fight Night games for years and have seen a good evolution in the gameplay and realism but with Champions i feel it fell flat. Overall the graphics of the game were improved but nothing to shout about, there was no major changes from FN4 but seeing as the graphics from that game were good that's not really a bad thing. In my opinion its the gameplay, presentation and the modes are the weak point of this game, I feel that the gameplay in FNC has took a step back, the new punching controls can be a bit chaotic at times and you will find your boxer throw all different kind of punches when all you wanted was two jabs, as you go on this will iron itself out but still the stick movement can be annoying. When it comes to presentation of this game it is major deja vu, all of the presentation has simply been recycled from the previous titles and put into this game. The boxer entrances are exactly the same, the arena's are exactly the same, the commentary seems mostly unchanged and that's just some of things, i understand that not every year can be different but at least do some changes and make the game feel a little more unique then just feel like a FN4 DLC pack. When it comes to the modes the game both shows a good side and a bad side and i will start with the new Champion Mode, Champion Mode is a very interesting edition to the game and offers a good change to what we have come to expect for sports games but its nothing to leap out your seat for. The story is a fairly run of the mill rags to riches boxing story and offers a alright plot and some good fights, i think that if the can expand on this mode in the future it could be something special. The next mode i would rather not talk about but i feel i must, Legacy Mode has built a firm place in the Fight Night Series but the one problem it has is that it hasn't changed an awful lot since it came about and with FNC it is no exception and like i said with the presentation its just recycled. Legacy has had minor changes but overall its the same old and is a huge disappointment for a mode that i usually spent hours in.

    Overall Fight Night Champions has been a bit of a let down, when i saw early trailers and screenshots i felt like we were getting a rebooted and more addictive game but to be honest the game feels recycled and the changes that have been made don't bring a whole lot to the game, i felt like i was playing DLC for a previous game instead of getting a new experience.
    Full Review »
  2. Mar 2, 2011
    This is the best Fight Night game in quite a few years. The story mode, although short is a lot of fun, and allows you to use mulitpleThis is the best Fight Night game in quite a few years. The story mode, although short is a lot of fun, and allows you to use mulitple fighting styles. I like that the game play is more fluent and much more user friendly then the previous installment (round 4). If you are a fan of boxing or earlier Fight Night games then this is a must have title. Full Review »
  3. Mar 21, 2011
    Wasted opportunity. the Fight model itself has so much potential but its about as realistic as street fighter with none of the consistency orWasted opportunity. the Fight model itself has so much potential but its about as realistic as street fighter with none of the consistency or fairness. Far far too easy to wobble an opponent or get wobbled yourself - most legacy fights descend into bar room brawls which is just dull dull dull. Champion mode is fun if a bit cliched but the fight against the Champ himself just highlights all the flaws and inconsistencies in the game itself. Legacy mode is a travesty and is borderline broken. Whoever programmed / designed that part ought to get their marching orders as it was awful on the last game and hasnt got any better. Such a shame as it has the potential to be brilliant but they seemed to have aimed it at 5 years old with attention deficit syndrome rather than anyone who is interested in the sport or even in balanced fighting games. Oh and online is a waste of time. Full Review »