Final Fantasy XIII PlayStation 3

User Score
7.2

Mixed or average reviews- based on 2542 Ratings

User score distribution:
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 20, 2014
    7
    FFXIII is a very repetitive game. At very few times i found it fun for the sake of gameplay. And that is the combats fault. It´s to repetitive and for the first half of the game u basicaly mash one button in manny battles lasts forever aswell as its undramatic. Fighting, running around enviroments and watch cutscenes is what u do in this game, Usualy that is not a problem for me but iFFXIII is a very repetitive game. At very few times i found it fun for the sake of gameplay. And that is the combats fault. It´s to repetitive and for the first half of the game u basicaly mash one button in manny battles lasts forever aswell as its undramatic. Fighting, running around enviroments and watch cutscenes is what u do in this game, Usualy that is not a problem for me but i found running around the enviroments thte creative and beautiful, at times spectacular inviroments and watch cutscenes more interesting.

    Aswell as that FFXIII has a soundtrack that u hear when running around the world and during cutsceenes that is great but not to often, all you hear is Combat Theme trough every fight. Great estetics, poor gameplay
    Expand
  2. GaryW
    Apr 4, 2010
    6
    So fast-forward to now, and here is Final Fantasy XIII; a game I thought would bring me back to the old days and loving the series again. In fact, I think everyone was thinking the same; as the game's director was the same one that worked on Final Fantasy VII. And here I introduce the big problem of this game: not only was I trying my hardest to enjoy it, but this game was obviously So fast-forward to now, and here is Final Fantasy XIII; a game I thought would bring me back to the old days and loving the series again. In fact, I think everyone was thinking the same; as the game's director was the same one that worked on Final Fantasy VII. And here I introduce the big problem of this game: not only was I trying my hardest to enjoy it, but this game was obviously trying its hardest to be enjoyed. From a character heralded as the female version of FFVII's main character Cloud (hell, even her name was fairly similar, being Lightning and all...) to stupidly detailed cut-scenes (that really give away how bad most of the graphics actually are in the game), this is a game that wants to be loved so badly. OK, I lie; it's a game that wants to make Square Enix money. The in-game graphics really are quite horrible for at least the first half of the game, where they look no better then the previous FFXII's environments. It's not just the graphics are bad, but the environments seem carelessly designed. For example, in one part Sazh (one of the few decent characters I will come back to later on) and Vanille (a horribly "australian" voiced character who, thankfully, I will not come back to again) are travelling through a forest. This forest just looks like any bog-standard, generic one you would see in any other game. But it looks boring, too. It's not until you get in the last third of gameplay that we begin to see some of the wow-factor and huge environments a Final Fantasy game should be. And I don't want to sound like a graphics whore, but when compared to in-game graphics of a game like Uncharted, you begin to feel the frustration that Square could have actually created something arguably just as good as in the already mentioned amazing cut-scenes. Well, amazing definitely described the look of the cut-scenes. Their editing and direction leaves much to be desired. Maybe I'm coming at it as I have done video-editing, but you get the feeling they let a child or something mess about with the footage before the game was released. Horrible, sweeping camera angles I'd associate with lesser games unfamiliar with cinematography are used to death. Scenes and lines cut-short, along with music that rarely properly reflects the atmosphere or what's happening on screen. The voice acting is terrible. But the worst thing is the writing. Whoever wrote the English script should find a whole to crawl into before I find them, as it was extremely disappointing. Forget decent characterisation or trying to tie and emotional bond with the gamer. No, it's just full of bad cliches and a horrible narrative. Which leads to the biggest problem. I really don't care what happens to just about all the characters. Rather than take a primary character who we see develop, with well developed supportive roles, we see a narrative that tries to make all the characters have a more or less equal role. Which simply doesn't work; by the time we start to develop some sort of feeling for the characters, it swaps to the other half of the team for a few hours. There is one exception to the rule: Sazh. In my opinion, he has the best character, voice actor, and role in the game. He's an older guy who has been thrown into this mess because he wants to save his toddler son. He is also really likeable, compared to the rest of the gang of freaks. But I think the ageism in the game says it all: in his mid-thirties, he's an "old man". All the other characters are younger, (apparently) sexier, and just as fake and one-dimensional as the probable target audience of the product. He ends up taking a back-seater by the middle of the story, being used from then on as someone to give the odd annoying one-liner. The annoying thing is this is meant to be a role-playing game. But the dialogue is so awful you can't ever fit into a role. There is also no exploration whatsoever, at least until the final chapters in a section full of side-quests which seems more like it has been bolted on to please hardcore fans. And this is one of the few parts that looks amazing; it is so huge. There is no "world-map" you can explore, and most of the game you are getting from a-to-b. Not even any "exploration" exists, as your map in the top-right corner makes it pretty obvious that the very rare off-shoot of the path probably hides some treasure. There's no sense of "home" throughout, and no more towns you can explore or find useful things out from the townsfolk. In the few sections you can converse with people, they repeat the same thing over and over. Finally (and arguably the flagship of any RPG) is the battle system. And in all fairness, at the beginning you think it is really well done. You control one character by selecting their attacks/defence in battle, and can select the "stance" (or paradigm, as this game decides to call them) the other two people in your team have. i.e. whether you want them to keep healing, keep using magic attacks or physical attacks etc.It all starts off well, but very quickly you see it's limitations. It all feels too on-rails, like the rest of the game. They've even provided an "auto-battle" mode so you don't even have to control your main man/woman!! And more usually than not the other two party members act in a way you never would if you were actually controlling them. Indeed, I doubt any sane man would act that way either. They made one massive, massive mistake with the battle system though: if the party leader gets knocked out, it's game over. Why the hell did they decide that? Do your other party members, who are quite happy to use revive magic to any one else on the team, suddenly forget how to heal you? There isn't even any logic for this decision in terms of the battle system as a whole. It seems just a lazy decision on Square's part to make the game a bit harder. So overall, I was very unimpressed with the game. It is trying too hard to make money and look all glitzy and great, but you can't base the soul of a good game or storyline on making money. You don't feel the passion they put into their games anymore... it seemed to all disappear after the 10th instalment of the series (which compared to this really wasn't that bad). If they wanted a guaranteed cash-cow that I would buy and actually enjoy, they should have re-made Final Fantasy VII like everyone begged them to. Interestingly, the related game/tie-in/sequal Final Fantasy Versus 13 really doesn't look that bad. In fact it looks a lot darker, like in FFVII. And it has a world map to explore. Seeing as they seemed to lose their way after getting rid of a world you travel around, maybe it's a sign they'll go back to their roots. Maybe. Expand
  3. BillG.
    Mar 16, 2010
    0
    Just beat this game, and I want my money back. I have played almost all Final fantasy games, and this by far is the worst. It's a Linear tunnel crawler, with cut scenes. I Never got that "Involved Feeling" with this Final Fantasy. By the end of the game I just wanted to finish it, and get it over with. It kind of makes me sad that Square Enix would do this to us.
  4. NickT
    Mar 14, 2010
    9
    I'm a bit disappointed by the bad reviews that this game has been given. It seems to me that they either didn't play the game long enough to get to the real meat and potatoes or they don't understand that each Final Fantasy game is unique in it's own right. Sure, I'd love to see the series go back to the battle and leveling systems of FFVII or FFVIII but I am also I'm a bit disappointed by the bad reviews that this game has been given. It seems to me that they either didn't play the game long enough to get to the real meat and potatoes or they don't understand that each Final Fantasy game is unique in it's own right. Sure, I'd love to see the series go back to the battle and leveling systems of FFVII or FFVIII but I am also willing to try new things. Those of you who don't like this game really need to actually play from start to finish while keeping in mind that each game is its own experience. Anyways, back to my review of Final Fantasy XIII. Graphics: Final Fantasy XIII is the most visually impressive game on the PS3 to date. The game uses nearly 100 percent of the systems processing power and to great effect I might add. Character models are richly detailed, so much so that I found myself wide-eyed when I noticed things like realistic hair that moved naturally, individual strands of threading coming loose from clothing (Snows jacket for example) and facial hair to name a few things. The environments are lush, vibrant and incredibly detailed. Again, I found myself gawking at the impressive scenery that was paraded in front of my eyes. Enemy designs are varied and range from silly to incredible, especially the gigantic enemies found on Gran Pulse. All in all, it's safe to say this game is a technical milestone for the PS3 hardware. Story: To me, the characters were engaging and believable and the voice acting was some of the best I've seen in any game. Not wanting to give any spoilers for potential players I'll keep it short and simple. The plot is nothing compared to FFVII or FFVIII but great in it's own right. It can be confusing and sometimes contradictory but soon rights itself thanks to flashbacks and further explanations by both the characters and the Datalog that can be accessed from the menu. Gameplay: The reason I gave this game a 9 instead of a 10 rests in this area of the game (though I would have rather given it a 9.5 but didn't have that option). I like that I am able to see what I'm about to fight before engaging and enemies are easily respawned for your farming pleasure. The Active Time Battle (ATB) system gives the game a feeling of turn based combat with a dynamic and visually action-packed feel. However, the lack of party control and auto-pilot mode forced me to give this otherwise stellar game a slightly reduced score. For those who are still unfamiliar with Final Fantasy XIII's battle system I will explain it in a bit more detail. You control only one character at any given time and until Chapter 10 (out of 13 chapters) you have no control who that person will be. The other two characters are issued commands through the intuitive and rather ingenious Paradigm Shift system. There are six roles that can be assigned which each behave differently. Those roles are; Ravager, Commando, Sentinel, Saboteur, Synergist and Medic. Medics do exactly what their name implies, Synergists apply special status enhancements to your party like Haste and Protect, Saboteurs cast status ailments on your enemies, Sentinels are tanks who take the brunt of damage from enemies, Ravagers cast devastating magical spells and Commandos deal massive amounts of physical damage. While the AI is smart in that it knows what to do in these roles, it gives you little control over your party. I miss being able to control exactly what my party does. The Auto-Battle function leaves me with the feeling of not truly being in control of my party leader. Don't get me wrong, you are more than welcome to manually select your leaders attacks and spells but there are battles in the game where doing so could spell disaster. It's not that they are overly hard (though there are some tough battles) but the game is extremely fast paced and the enemies do not kindly pause while you select your attacks like in previous iterations. I'm also extremely disappointed in the fact that if your party leader dies it's game over, even if the other members are alive. You're actually the only one who can use the items in battle, the other members use whatever spells or abilities the situation calls for. The system works for the game but is a slight disappointment. For those that complain the game is too linear, that is true for the first half of the game. Once you are able to explore the beautiful regions and fight the towering enemies on Gran Pulse any feeling of linearity quickly fades. The first half of the game helps to immerse you in the rich storyline and character developements. Fans of FFX will loved the Crystarium. An improved version of the Sphere Grid it gives you control over what bonuses and spells you give to each characters roles instead of creating super characters who can do everything at once. I for one like having characters who excel in one thing at a time. Aside from the lack of party control and auto-pilot mode this game does everything superbly. And for those who complain that some bosses are too hard unless you know how to beat them you obviously haven't played other games in the genre. I like that this game makes you think and take advantage of strengths and weaknesses. Sound: As stated previously the voice acting is quite possibly the best in a game to date. I truly felt like the characters were real people with realistically portrayed emotions when the situation called for it. The game music was also incredible aside from 'My Hands' by Leona Lewis. I wish they had picked a different theme song but it at least worked and I found it struck an emotional chord when it played (though you didn't hear me say that!). Final Fantasy XIII is an amazing game that is a definite must buy for any fan of the Final Fantasy series or fan of RPGs in general. It does nearly everything right with exception to the battle system which could have been better but works with the fast paced battles in the game. This game gets my seal of approval and the game in my opinion is worthy of a Final Fantasy title no matter what those low rating blasphemers say. Enjoy my review and enjoy the game! Expand
  5. Dec 4, 2010
    5
    I absolutely loved the graphics and the gameplay.
    The story was detestable at best. It has a good base but it has way too many cheesy moments and doesn't make much sense unless you read all the data logs. It only had one cutscene that wasn't cheesy and had meaning (with Sazh and Vanille just before he gets his summon)
    The music was great and went well with the battles and environment, but
    I absolutely loved the graphics and the gameplay.
    The story was detestable at best. It has a good base but it has way too many cheesy moments and doesn't make much sense unless you read all the data logs. It only had one cutscene that wasn't cheesy and had meaning (with Sazh and Vanille just before he gets his summon)
    The music was great and went well with the battles and environment, but I miss Uematsu's work
    The game was linear, but so was God of War.
    The voices are the worst part. Vanille's is the worst of the worst, with many of her sound effects sounding more like orgasms than pain. I would have liked an option of changing the voices to the japanese versions and having english subtitles.
    Overall, a huge disappointment but still worth a rent.
    Expand
  6. Jun 30, 2013
    1
    It just isn't very fun I'm afraid. Very linear and rather dull. The world is lovely but I cannot explore. The story is interesting but it's hidden in the datalog while the game focuses obsessively on a bunch of characters shouting about the same things over and over again. The gameplay looks great but all I am doing is watching it. It's like the game doesn't want me as a player. Give thisIt just isn't very fun I'm afraid. Very linear and rather dull. The world is lovely but I cannot explore. The story is interesting but it's hidden in the datalog while the game focuses obsessively on a bunch of characters shouting about the same things over and over again. The gameplay looks great but all I am doing is watching it. It's like the game doesn't want me as a player. Give this once great series a break and just go and make films SE. Expand
  7. May 26, 2013
    0
    It doesn't matter who are you FF fan or not, this game sux anyway. Press X to win gameplay, boring storyline, uninteresting characters, terrible soundtrack... Yeah, CG amazing but i play games, not CG.
  8. May 23, 2011
    8
    People giving this a score of below 5 are **** you--this game deserves a 5 at least for the sheer beauty of it. The gameplay is fun and addicting, but the story and dialogue can be awful. It's your typical save the world game spun into a miserable melodrama. My biggest gripe is that such a vast an beautiful world cannot really be explored at all, and myself being a huge fan of XII, feelPeople giving this a score of below 5 are **** you--this game deserves a 5 at least for the sheer beauty of it. The gameplay is fun and addicting, but the story and dialogue can be awful. It's your typical save the world game spun into a miserable melodrama. My biggest gripe is that such a vast an beautiful world cannot really be explored at all, and myself being a huge fan of XII, feel this especially hard. A decent but oh so pretty and fun game. Expand
  9. Oct 15, 2011
    10
    a perfect Final fantasy game, from the story to the graphics to the actual gameplay. i could literally play for most of a day at a time and still want to keep going
  10. Nov 4, 2011
    10
    Final Fantasy XIII is an interesting game to say the least. As an old time Final Fantasy fan since PSX Final Fantasy games, I was eagerly anticipating FFXIII. Before I bought it I heard a lot of controversial opinions about this game. In fact, my own opinion about it wasn't clear until about 2/3 of my own playthrough of FF13. The thing is, FF13 is different from its predecessors in manyFinal Fantasy XIII is an interesting game to say the least. As an old time Final Fantasy fan since PSX Final Fantasy games, I was eagerly anticipating FFXIII. Before I bought it I heard a lot of controversial opinions about this game. In fact, my own opinion about it wasn't clear until about 2/3 of my own playthrough of FF13. The thing is, FF13 is different from its predecessors in many ways, but there is one thing that is the same. The quality, my friends. This game was meant to be exactly what it is and the execution is pretty much perfect. And here comes the major problem. A lot of people are expecting traditional Final Fantasy elements to be in every new numbered Final Fantasy games, and they will see the lack of aforementioned elements as a major flaw. In short, don't buy this game if you're looking to see many traditional Final Fantasy elements, you will be severely disappointed. However, if you're looking for a good JRPG with high-production values, plot that focuses on main characters (personally, I haven't seen that in the main series since FF10, 10 years ago), fun and fast battle system, stunning design and graphics and an outstanding soundtrack from one of the FF10's composers then Final Fantasy XIII is definitely worth checking out. Expand
  11. Oct 8, 2011
    8
    There's no denying that Final Fantasy XIII is a devisive game, but I still believe it is a good one. I understand why some people don't like it, I really do- it's different. But it's still an enjoyable entry in a great series of games. The story is interesting. I've always been impressed in the lore behind each new FF game, and XIII doesn't dissapoint. Interesting themes concerning a warThere's no denying that Final Fantasy XIII is a devisive game, but I still believe it is a good one. I understand why some people don't like it, I really do- it's different. But it's still an enjoyable entry in a great series of games. The story is interesting. I've always been impressed in the lore behind each new FF game, and XIII doesn't dissapoint. Interesting themes concerning a war between utopias, great voice acting (for the most part) and complex characters add to a very epic storyline. The only flaw I feel is present is that the datalog sometimes becomes overbearing, carrying details about the plot that should have been weaved into the narrative. Still, not a dealbreaker.
    It's worth mentioning that the game is absolutely gorgeous. Square Enix put an incredible amount of detail into this game, and everything from the characters to the locations screams polish. Once you reach the beautiful Gran Pulse area, all bets are off, and you're free to explore a vast wilderness and undertake side quests. The music is fantastic as well, with many stirring tracks, including one of the best orchestral boss battle themes I've ever heard.
    Now, the gameplay, easily the most divisive part of XIII. The fact that the game is linear doesn't really bother me. After all, Final Fantasy X was linear, and I loved FFX. I honestly believe the linearity was a conscious decision on the developers part to carry the story, and I'm fine with that. The real meat of the game is in the combat. Now, I've heard the criticism that the game simply plays itself, and all the player needs to do is press X. This is a load of crap. XIII's combat does indeed feature an auto-battle option- which can be switched off- but even if you use it, you'll still be swept up in fast-paced combat, where quick reflexes mean just as much as your strategy. Using loadouts known as Paradigms, you give orders to your party, who follow your commands quite well using excellent AI. Having the right Paradigm loadouts is imperative, and being quick enough to pick the right abilities is important if you want to survive. XIII's combat is fast-paced and intense. As far as character growth goes, the Crystarium features a path of stat upgrades and new abilities (sort of like, I don't know, LEVELING UP), but allows each character to master new classes and learn abilities in each of the six roles available, and when upgrades start to get expensive, you'll have many touch choices concerning your character's builds.
    All in all, Final Fantasy XIII is a flawed, but still highly entertaining gem in this fantastic series. I loved it, and will continue to look forward to the future games in the series. FFXIII isn't perfect, but it's still good.
    Expand
  12. Nov 8, 2011
    8
    This was fun game all the way through. It was the right difficulty level, the battles were interesting, and the graphics, great. The cut scenes were fun, although occasionally the story lost me, and the characters were a bit unbelievable. My only real complaint with the game is the linearity, which I found to be a touch annoying because I thought having multiple roads to follow would haveThis was fun game all the way through. It was the right difficulty level, the battles were interesting, and the graphics, great. The cut scenes were fun, although occasionally the story lost me, and the characters were a bit unbelievable. My only real complaint with the game is the linearity, which I found to be a touch annoying because I thought having multiple roads to follow would have been cool. However, by and by, this a great game, a must play for any JRPG fan. Expand
  13. Nov 15, 2011
    8
    First off, I absolutely loved this game. But my score may confuse you? Well even though i clocked around 150 hours in total into this game, i can still see a lot of flaws. The storyline is great but it has the classic "WTF" square enix feel, and can become confusing. on my second playthrough i understood a lot better however. the graphics, well they are absolutely stunning and theres noFirst off, I absolutely loved this game. But my score may confuse you? Well even though i clocked around 150 hours in total into this game, i can still see a lot of flaws. The storyline is great but it has the classic "WTF" square enix feel, and can become confusing. on my second playthrough i understood a lot better however. the graphics, well they are absolutely stunning and theres no question to that, the different areas are all very well designed and unique, unfortunately though my xbox copy lost framerate in the open world area. not sure what went wrong there, ive seen bigger worlds play better in other games. the sound is absolutely amazing and possibly my favourite part of the game. the soundtrack is possibly my favourite ff to date! but whilst still on sound, the voice for vanille became annoying fast. finally the gameplay, well there is a lot of debate on this. some people absolutely despise this game because of its linearity. but through my eyes i can hardly tell the difference between any other jrpg. all jrpgs are linear, they are all story driven. i guess too many people have been playing open world rpgs, that they forgot the structure of a jrpg. sure ffx had the airship, near the end of the game. xiii has the portal near the end of the game, no difference. as for combat, a lot of people are giving this grief aswell. they say its basic and dumbed down. i admit it starts slow but it has to, or it will confuse all of the new audience, which it did gain btw. id didnt annoy the first time around as i was locked into the story. anyway the battle system becomes very enjoyable as the game progresses and becomes quite hectic in boss battles. i for one think it was a brave move by square and i personally really enjoyed it. so my final score is around 8.3 as of course it could of been better, but gave it a good shot. lets see if they improve with xiii-2. Expand
  14. Feb 11, 2012
    10
    I thought this game was great. Awesome battle system, beautiful graphics. The story was going along great until I got to the final boss, then i was like, "WTF"?! It's also pretty difficult when you get to the last level, but other than that, I think this is a great entry in the series and it shows the company moving forward and trying new things.
  15. Mar 13, 2012
    9
    Final fantasy 13, a game so divisive that the mere mention of it can cause fan rage all over the internet.

    I am one of the few that actually liked the game, because for the first time in years I was interested in the story, From the very beginning I was hooked, shocked, intrigued and I kept playing just to see what was going to happen. Exploration may seem linear, but is it really an
    Final fantasy 13, a game so divisive that the mere mention of it can cause fan rage all over the internet.

    I am one of the few that actually liked the game, because for the first time in years I was interested in the story, From the very beginning I was hooked, shocked, intrigued and I kept playing just to see what was going to happen. Exploration may seem linear, but is it really an issue? Were earlier final fantasies really open world to begin with? In earlier installments it was easier to fake non-linearity by using technical limitations as cheap tricks.
    I think that a lot of content was cut or dumbed down in order to fit into the xbox dvd format, even the lack of back tracking, it's obvious that each area is stored in different dvds.
    Fighting is fun, fast paced and it's very different from "press x until the monster dies". I loved the paradigm shift system because now fighting requires more strategy.
    I thought that the main content of the game was the fighting itself instead of running around during useless fetch quests.
    I also thought that it would have been better to be in control of some situations instead of watching an action cutscene.
    In the end, though, I have to admit that I loved the game, I reccomend it if you like a mature story with a lot of twist and engaging characters.
    Linearity can put off someone, but give it a chance, you might be surprised.
    Expand
  16. Dec 28, 2012
    10
    One of the best games of this generation of consoles. Beautiful graphics, interesting story, great world, deep characters, nice battle system.

    Only - is closed-corridors levels.
  17. Mar 10, 2013
    10
    Almost as good as X and VII. Very well, made, as well as being a beautiful looking and sounding game. Like the previous installments, It has a wonderful story, and well developed characters. Some people, on the other hand, say it is to linear. I say that if you don't like it, go play another game.
  18. Dec 5, 2015
    10
    I understand a lot of people were dissapointed wtih Final Fantasy XIII. Though a lot of the hate shouldn't have been there since it was more of a meme by this point to hate on it. Final Fantasy XIII for me though is easily one of the greatest RPGs, heck one of the greatest games i've played. Not gonna praise it because I could be here all day, but simply put its one of my favoriute games
  19. Dec 28, 2013
    10
    While it's easy for me to see why people don't like this game, I honestly loved it. In many ways, it was perfect for the mind-state I was in and the amount of time I had during the day to play it. Great graphics, distinct character designs, INCREDIBLE soundtrack, and the kind of storyline that I really like that involves normal people fighting against an unjust fate. For gameplay, IWhile it's easy for me to see why people don't like this game, I honestly loved it. In many ways, it was perfect for the mind-state I was in and the amount of time I had during the day to play it. Great graphics, distinct character designs, INCREDIBLE soundtrack, and the kind of storyline that I really like that involves normal people fighting against an unjust fate. For gameplay, I thought it struck a great balance between simplicity and strategy that is fast and rewarding...coupled with the linear nature of the game, you get battles that are never too easy, sometimes too hard, but always intense.

    As a game experience, this one was perfect for me and ranks among my favorite games of all time. This is all in the face of thinking I wouldn't like this game (based on how much trash people talk about it), but I took a chance and was rewarded immeasurably. Too bad the sequels go overboard on the crazier aspects of the FFXIII universe lore, and lose the human element. Oh well.
    Expand
  20. Jul 31, 2012
    6
    FF13 is definitely one of my guilty pleasures, and this makes the game hard to recommend. It has its highlights, but the restriction required to get there isn't often worth it. The battle system is fast and fun, but easily exploitable. The plot is good but horribly executed. The characters are multi-dimensional but deliver rotten dialogue. The game's world is beautiful but restrictive.FF13 is definitely one of my guilty pleasures, and this makes the game hard to recommend. It has its highlights, but the restriction required to get there isn't often worth it. The battle system is fast and fun, but easily exploitable. The plot is good but horribly executed. The characters are multi-dimensional but deliver rotten dialogue. The game's world is beautiful but restrictive. Every aspect of the game has at least one issue holding it back. Did I enjoy my time with it though? Oddly enough I did. You might be one of the few like me to get something out of it though. Expand
  21. Mar 5, 2012
    9
    A FINAL FANTASY at a height of the saga. It is possible that it is linear in excess but in the rest of other aspects it dazzles. Very nice the history of lu´cie and the fal´cie, Cocoon, Pulse, Lighning and Serah. The beautiful recreation, your powerful sonorous band, the intelligent system of combat or the emotion of your prominent figures, complete an excellentA FINAL FANTASY at a height of the saga. It is possible that it is linear in excess but in the rest of other aspects it dazzles. Very nice the history of lu´cie and the fal´cie, Cocoon, Pulse, Lighning and Serah. The beautiful recreation, your powerful sonorous band, the intelligent system of combat or the emotion of your prominent figures, complete an excellent game. It is not FFVII, not X, but it is Final Fantasy undoubtedly. Expand
  22. Jan 8, 2011
    10
    When I bought my Playstation 3, just a few weeks ago, I knew right away that my first game would be Final Fantasy XIII, in spite of all the criticisim from critics and fans. For the first 5 hours, the game, if not for the beautiful cutscenes and story, was for me quite boring and tedious. However, once I started to be given more Paradigms, which is the basis of the ATB battle system,When I bought my Playstation 3, just a few weeks ago, I knew right away that my first game would be Final Fantasy XIII, in spite of all the criticisim from critics and fans. For the first 5 hours, the game, if not for the beautiful cutscenes and story, was for me quite boring and tedious. However, once I started to be given more Paradigms, which is the basis of the ATB battle system, battles became more fun and less tedious. After the 10 or 15 hour mark, I was thoroughly enjoying each battle, as each battle was different from the last. I rarely had, early in the game, to do any grinding to continue through the game, but in Chapter 10, the game suddenly became excruciantingly difficult, and I had to do hours of tedious grinding to handle a the chapter's second Boss Battle. After that, the game went back to its usual fun and engaging self. Putting that aside, the story in Final Fantasy XIII is great. It is wonderfully crafted and was almost (but not quite) in the level of the Metal Gear Series in terms os storytelling. I found all the Playable Characters great and engaging. I know that most people complain about Vanille's personality and voice, but I actually found her to be the most likable character in the game, and from the very moment she began to talk she made me smile. Lightning, Snow, Hope and Sazh were great characters, and their voice actors were excellent. Fang herself is also perhaps the second most charismatic character of the cast. As for the Secondary Characters, I was very dissappointed for the lack of development they were given, especially Cid Rains and Galenth Dysley. In graphics, I think its the best game yet. The enviroments, cutscenes and especially the character models, are beautiful and detailed. The characters themselves look extremelly realistic, even in cutscenes with the in-game engine. The only moment in which I found the graphics a little bland was in the Vile Peaks, where I saw many low resolution enviroments and objects. The rest of the areas were amazing, especially the "Lake Bresha", "Palamecia", "Eden" and "Nautilus". The soundtrack is great, but not the best in the series. I think it should have been more orchestral and less eletronic, and a few of the tracks became too repetitive for my taste. The best songs for mewere "Fighting Fate", "Born Anew" and "Fang's Theme". The voice acting was excellent all around, although on a few, small ocasions, the lips movements were not according to the words said. The battle system is most of the time fun, and it's both fast paced and strategic. The game is, until Chapter 11, very linear, but I didn't find it as extremelly linear as some critics said, and I think that the linearity can be excused thanks to the fun that the battle system gives. Also, about the lack of towns, well, I wasn't so annoyed at this after I realised that there were towns, just without NPCs and Shops, and that they were fun to see and explore. In conclusion, Final Fantasy XIII is a great, fun, beautiful game, with just a few small flaws that, thankfully, don't ruin the experience. I don't think it's the best of the series, in fact, I think that Final Fantasy XII was a lot better, but it is still excellent andnot nearly as bad as some critics said. Expand
  23. CoreyB
    Mar 24, 2010
    1
    I have played and loved all the Final Fantasy games since FF7 (with the exception of FF11). The series has long been the gold-standard in the JRPG genre; it's one of the few series where I am willing to buy the game the day it comes out without checking any reviews. All this is to say I'm biased towards liking any Final Fantasy and being forgiving towards the series flaws. Yet, I have played and loved all the Final Fantasy games since FF7 (with the exception of FF11). The series has long been the gold-standard in the JRPG genre; it's one of the few series where I am willing to buy the game the day it comes out without checking any reviews. All this is to say I'm biased towards liking any Final Fantasy and being forgiving towards the series flaws. Yet, despite this, all I can say is that FF13 is an incredible disappointment. While all the Final Fantasy games have been somewhat linear, FF13's linearity is oppressive. The battle system is awful; it involves no strategy, you don't even choose the specific attacks 95% of the time. The story is melodramatic, cliched, and completely unengaging. The characters are static and impossible to like. The only thing going for this game is the gorgeous graphics. All in all, this is an abomination that does not deserve the title of Final Fantasy. Absolutely awful. Expand
  24. Jun 3, 2011
    5
    Ok first off I am a HUGE RPG fan and Final Fantasy is one of my favorite series.But 13 let me down.The story was confusing the battle system is boring in my opinion and I don't really like any of the characters other than Lightning and Fang.The graphics are great but to me that doesn't make up for the game-play.I couldn't even finish this game I was so bored with it but after spending $60Ok first off I am a HUGE RPG fan and Final Fantasy is one of my favorite series.But 13 let me down.The story was confusing the battle system is boring in my opinion and I don't really like any of the characters other than Lightning and Fang.The graphics are great but to me that doesn't make up for the game-play.I couldn't even finish this game I was so bored with it but after spending $60 bucks I felt in titled to review it.It may be for some, I sure as hell wasn't one of them though.It's linear game play,I still can't get over that it's FF after all.I waited for this game since the first trailer and info was out,but it wasn't worth it. Expand
  25. Aug 30, 2012
    9
    Linear some people say, but most of them had probably not finished the marks off. I think the game is well up there with most of the FF games with epic scenery´s, very good environment art work and a good story. However, I´m not fully satisfied with the characters personality wise even though the game overall did not let me down. I recommend this game, one of the best RPGs forLinear some people say, but most of them had probably not finished the marks off. I think the game is well up there with most of the FF games with epic scenery´s, very good environment art work and a good story. However, I´m not fully satisfied with the characters personality wise even though the game overall did not let me down. I recommend this game, one of the best RPGs for sure for PS3. Expand
  26. MarcusB.
    Apr 16, 2010
    3
    Notice that in Gaming Ages's Review they gave it 100, but none of it was about the gameplay Ok the graphics were great, and the normal battle theme was awesome. That's it, that's where i my praise ends for this game. They tried their best to cover up cliche character choices. I'm gonna compare it to the Tales of Series, partly because Tales of is good and also because Notice that in Gaming Ages's Review they gave it 100, but none of it was about the gameplay Ok the graphics were great, and the normal battle theme was awesome. That's it, that's where i my praise ends for this game. They tried their best to cover up cliche character choices. I'm gonna compare it to the Tales of Series, partly because Tales of is good and also because it is nearly diametrically opposed to every FF has. In Tales of they use many character cliches that FF has, but they do interesting things with the cliches, not cover them up. Pre-emptive Strick completely broke the battle system in most cases. This game got as close to being the Real time battle system as possible without being the same. When i heard about Final Fantasy having a real time battle system i was genuinely hyped, it ment i could start enjoying those graphics as i "controlled" the character instead of just issuing orders. But it turned out it was just the ATB system with a real time element. i.e ATB but you run over to hit them... I lost all hope in this game, ATB system ment i had to wait even more to attack and why the f*ck can't i start queuing my next attacks while i'm doing my current attack. The menu also decides to wait a menacing second each time i open something to fade it in or move it over to the middle. Tales of's menus left me mastering them so much i could fully change all the skills my characters were using and completely change are strategy we used in 20 seconds. Why can't i change the abilities my teammates use, i really hated it when my npc's would use magic phys attacks with magic attacks when the enemy has phys resist... STOP FOCUSING ON GRAPHICS PLEASE. PLEASE. I BEG OF YOU. Expand
  27. JoshB
    Apr 26, 2010
    3
    Do you want to see what Final Fantasy would be if it was one of the most frustrating, boring, and underachieving games of all time. Look no further than Final Fantasy XIII. Sure the graphics are fantastic but that does not mean squat if you change everything else about the franchise that is great and make it all inferior. Thank you for ruining Final Fantasy and making me waste my money on Do you want to see what Final Fantasy would be if it was one of the most frustrating, boring, and underachieving games of all time. Look no further than Final Fantasy XIII. Sure the graphics are fantastic but that does not mean squat if you change everything else about the franchise that is great and make it all inferior. Thank you for ruining Final Fantasy and making me waste my money on what I thought was going to be a quality product. Opening up the exploration at Chapter 11 is pathetic and I am just glad I could sell this back before I waste any more time getting to that point. Expand
  28. Jun 19, 2012
    8
    I thought this was a decent entry. Not the best, but not the worst. I've played much worse FF series than this. Anybody remember the rusty FF1, the terrible FF2 or the mediocre FF3? How about the boring FF11, the bland and slow FF12, or the disastrous FF14? And dare I say that we should not be reminded of titles like FFX-2, Dirge of Cerberus, or Revenant Wings? Again, I have played muchI thought this was a decent entry. Not the best, but not the worst. I've played much worse FF series than this. Anybody remember the rusty FF1, the terrible FF2 or the mediocre FF3? How about the boring FF11, the bland and slow FF12, or the disastrous FF14? And dare I say that we should not be reminded of titles like FFX-2, Dirge of Cerberus, or Revenant Wings? Again, I have played much worse than this title.

    Story was average, but could have used some tweaking. It looks like there was something that had been well developed, but it was not tightened enough. It seemed like SE wanted to go complex, but don't seem to understand that a complex storyline does not always mean a good storyline. I think what got people was the very big bombastic confusing beginning (remind you of Inception in that regards readers? Confusing as hell beginning but then flattened out?) They should have used characters like Hope and Vanille as exposition like Tidus was in FF10. Tidus may have been whiney, but he was good to get exposition provided.

    Gamplay was decent, I was interested in the Paradigm shift because it gave a different kind of control towards the players. I was able to get to my medic, spell-caster and attack class at much more easily. It even made me use the status ailments more often, which is something I thought was a bother in the past installments. Now rebuffs and buffs have a much bigger and better purpose. But the only thing that this system could have done without was the auto attack button. Maybe then this battle system could have worked. Much better than the slow tedious gameplay of FF12. Still, I think the turn based combat was not broken, so SE I have to asks why they felt the need to fix it?

    Linearity did not get to me, but I do believe that that could have been broken up with some openness. I did enjoy Lightning, Sazh and Fang (I'm on the fence with Snow), but Hope and Vanille were pretty bad characters. It seems like these two were the product of cranking the "Tidus and Yuffie" personality to 11 and this is the result of what happens. It's not like these personalities have not shown up before in the FF, but they do plague the series. Hopefully Square can get rid of these kinds of characters in future installments. I did have more connection to these 3 characters I liked than any of the bland characters in FF12. Thankfully Lightning did not turn out to be nothing more than a ruse of a main character like a certain character I know *coughcough-Vann-coughcough*. Sazh was one cool dude and Fang

    All and all, I'm giving this an 8 out of 10. That seems like the the most fair sense I did not give into any of the hype of FF13. In fact, I did not buy this title until 6 months after the game came out because FF12 had given me such a bad taste of boring and bland. I was satisfied with my purchase and love to see Versus 13 and how that story will handle the Etro mythology. Good luck to you Tetsuya Nomura!
    Expand
  29. Breck
    Mar 11, 2010
    0
    Quite possible the worst final fantasy in the entire series. It shouldn't even be considered a true final fantasy. Nothing about this game is good, I returned it. Something that took 2 years to make, was delayed for ps3 for another 2 years and downgraded so they could put it onto 360. Pathetic. Besides that, graphics still are bad with ps2 style environments. Annoying characters, and Quite possible the worst final fantasy in the entire series. It shouldn't even be considered a true final fantasy. Nothing about this game is good, I returned it. Something that took 2 years to make, was delayed for ps3 for another 2 years and downgraded so they could put it onto 360. Pathetic. Besides that, graphics still are bad with ps2 style environments. Annoying characters, and the same damn plot you've heard 100 times. Unless your a 6 year old girl, avoid at all costs. Expand
  30. ChadS
    Mar 13, 2010
    0
    "..." is what comes to mind. I have played every FF game since nirmal nintendo. I think I wactehd the trailer for this game a zillion times and read everything leading up to its release which i had on pre-order of course and bought the collectors edtion game guide. that being saif, i could not of been more disapointed in my life. The intro seemd promising with you fighting a seemingly "..." is what comes to mind. I have played every FF game since nirmal nintendo. I think I wactehd the trailer for this game a zillion times and read everything leading up to its release which i had on pre-order of course and bought the collectors edtion game guide. that being saif, i could not of been more disapointed in my life. The intro seemd promising with you fighting a seemingly cool epic kinda boss, although of course super easy to win it gave me a pleasure shiver juting thinking of what was to come next. well what came next was 25+ hours of the most boring story ever with the most annoying characters ever. lighting is the only char worth caring about. The other 5 just wine and complain and do stupid annoying things common to anime. this game might of well been a 2d side scoller cause that is what it is a linear p.o.s. suureeeee it looks good but so does any game for a next gen console if it isnt made by r-tards. now the battle system. what battle system? you mean the one click system, one char system??? and witht he paradimes every char basicially becomes the same. only some are a lil bit better in a role than others they all have the same moves and can be substitued with anyone else whcih u can't until chapter 10 of 13 WTFFFFFFFFF. OH yeah and the worst thing about this money sucking succubus of a game is that 90% of it is played with only TWO CHARACTERS!! wow i mean at least let the game be 2 player if your going to screw me out of a party system which is a conrer stone of any FF game. PLEASE STOP RATING THIS GAME 8+ JUST BECAUSE YOU ARE IN BED WITH THE COMPANY (like most of the online review sites) OR A BLIND FAN BOY!!!!! dont even rent this game cause it will just waste your weekend b4 u get to the good parts and have to take the game back. Id pay around 4$ for this crap. Expand
  31. Aug 24, 2010
    6
    Shocked. The wait was not worth it. As someone who plays Final Fantasy for only the story telling aspect i was shocked to see such an unnecessarily complicated plot that it took away all meaning from the game. As an old school Final Fantasy player i was bitterly disapointed to find out the lead is not a blond haired male. Infact there were no traditional character roles at all. NoShocked. The wait was not worth it. As someone who plays Final Fantasy for only the story telling aspect i was shocked to see such an unnecessarily complicated plot that it took away all meaning from the game. As an old school Final Fantasy player i was bitterly disapointed to find out the lead is not a blond haired male. Infact there were no traditional character roles at all. No summoner, no black magic specialist etc. What a disapointment. Expand
  32. NoneNone
    Apr 9, 2010
    4
    More of an action game than an RPG. No exploration. Very guided character building. Extremely linear "hallway" maps. Poor storytelling and writing. You'll need to read the volumes of text in the in-game database to have even a basic understanding of the story. The battle system is the only the developers seemed to have spent time on gameplay-wise. You'll be fighting battle More of an action game than an RPG. No exploration. Very guided character building. Extremely linear "hallway" maps. Poor storytelling and writing. You'll need to read the volumes of text in the in-game database to have even a basic understanding of the story. The battle system is the only the developers seemed to have spent time on gameplay-wise. You'll be fighting battle incessantly from beginning to end. Overall, a poor outing. Would have worked better as a 9-hour action game than a 40-hour epic since the game's only strength is the battle-system. Expand
  33. Wang
    Apr 7, 2010
    10
    The one unchangeable certainty is that nothing is certain or unchangeable. As the most well known RPG series on the market, the last thing FF needs now is another look-alike game that will add nothing to the series' future. FFXIII is a step to the right direction. Not only will it not be a total break from the good traditions of the series, it will mark the new beginning of FF by The one unchangeable certainty is that nothing is certain or unchangeable. As the most well known RPG series on the market, the last thing FF needs now is another look-alike game that will add nothing to the series' future. FFXIII is a step to the right direction. Not only will it not be a total break from the good traditions of the series, it will mark the new beginning of FF by opening FF up to new possibilities while still keeping its most memorable traditions. FF isn't Pokemon, fans will complain even more if they made another FFVII or FFX. FF shouldn't be limited by what it was, it should be defined by what it will be. As a fan of FF series, I feel obligated to write this because we are fortunate to have a developing team that understands this. As for the game itself, FFXIII is a master piece. While it was potentially limited by the multiplatform design (Blue-ray, where are you?), the game is nearly perfect in every way. Sure, it is not the God of All Games, it has flaws, but it is still a memorable experience unparalleled by another game. Many complained about how horribly linear the game is. But, what they think a JRPG is? The story is the dominate factor in the making of the game. It is the soul, the backbone of all FF games. If Square screwed up the story, then FF will truly be doomed. And to those who cry about how empty and broken the plot is, either you never played this game or you simply glanced at the story and declared it incompetent. Did you ever tried to dive under the seemingly linear plot to explore the personality and motivation of the characters by simply reading a handy tool called the Data Log? Probably not. Yet I must confess that Square could of done better with character development and dialogue writing. Never the less, this game has one of the absolute best graphics on the market and a brilliant and innovative combat system that is not found in any other game. Some argued that FFXIII should learn BIoware, I agree that FF can take good lessons from them. But the point is, FFXIII is FFXIII, nothing else. It is not Mass Effect XIII or Dragon Age XIII, it IS FFXIII. It is different and it should be. It is different from others before it, for example, there aren't any towns or inns, who said there must be town to explore? Dictated by its plot, many of FF's traditions didn't appear or appeared in the different forms. But what the heck, so what they changed. World didn't end, we are still alive. As long as we change for the better, what is wrong with it? Let us not kill a true mater piece with of our prejudice. Expand
  34. Sep 13, 2010
    10
    I got this the same day i got god of war 3 and i kid you not after playing the two, it took me 2 weeks to go back and play the GOW3. it is that good. A lot of people say the game is "linear" all because they are too used to running around like headless chickens for hours in free roaming games. honestly i think this game was brilliantly made so that if your the type of person thats in aI got this the same day i got god of war 3 and i kid you not after playing the two, it took me 2 weeks to go back and play the GOW3. it is that good. A lot of people say the game is "linear" all because they are too used to running around like headless chickens for hours in free roaming games. honestly i think this game was brilliantly made so that if your the type of person thats in a hurry you can play through the the in 25 hours flat and move to something else. Then if you want to do all the sides missions all you have to do is turn around and take care of it. its that simple.
    if you ask me.. I'd say whats the point going into areas where the bad guys will kill with one swipe at the start of the game? its not the regular cliche of boy meets girl, love and unicorns no. Its deeper than that.
    And the battle system keeps you on your toes every second. If you thought Final fantasy X-2 was fast your in for a huge surprise.this game moves at a blistering pace. when i see games like fallout 3 rated at 90 and this beauty of a game given a measly 83 i'm crushed. Where have the real gamers gone..
    Expand
  35. Feb 19, 2011
    10
    Most in depth battle system Ive ever seen in an RPG maybe any game. A game clearly driven by its narrative the 1up review the best Ive seen. Is it linear? Yes, but I believe it served a purpose the second best RPG behind Valkyria Chronicles for me.
  36. Feb 20, 2011
    9
    Okay, this isn't want everyone expected but several things you have to understand. It's not 1998 anymore, it's a completely new battle system. And if you were able to control all the players it wouldn't be the paradigm system at all. The linear storyline is to help newer fans know where to go, but the game isn't easy at all. You have to actually learn how to play and learn the system. IfOkay, this isn't want everyone expected but several things you have to understand. It's not 1998 anymore, it's a completely new battle system. And if you were able to control all the players it wouldn't be the paradigm system at all. The linear storyline is to help newer fans know where to go, but the game isn't easy at all. You have to actually learn how to play and learn the system. If you go through the game in a good pace, it plays out well. This game is linear yes, but all RPGs are just their sandboxed most of the time. In my initial playthrough, I raced through it, and I started resenting the game because how hard it got during gran pulse, the doom clocks, and if the main character dies it's game over. But you can start right back where you left off, don't have to reload a save and waste hours. Many long time RPG fans have to realize that games like FFVII, Chrono Trigger, and other classics are considered dated game dynamics now. Even the reviews for the remake of DQVI pointed that out. We RPGers have to evolve, and this game is nowhere near as bad as crazy RPG fans think it should always stay the same. I love turned based, controlling all characters too, and free exploring and more eastern elements but you can't just rip on a game because it's not just like your dear favorites. As a hard core expert RPGer for 15 years I can say this game is a well worth edition. Just learn how to stagger and save your party, and then the game will be much more enjoyable. Expand
  37. RyanM
    Mar 30, 2010
    4
    I've played the game to completion over 60 hours. What an irritating mess. The characters are all terrible and horribly translated from Japanese (unless they sucked this bad in the JP version too). Why does every character have to either grunt, sigh, or moan while onscreen? Why can my group of 3 take down a 20 ft tall turtle monster, but in the following cutscene they walk ten steps I've played the game to completion over 60 hours. What an irritating mess. The characters are all terrible and horribly translated from Japanese (unless they sucked this bad in the JP version too). Why does every character have to either grunt, sigh, or moan while onscreen? Why can my group of 3 take down a 20 ft tall turtle monster, but in the following cutscene they walk ten steps and are all out of breath. This game sounds like a porno if you're just listening to the characters voice tracks. The writing is horrid, I never want to hear the words L'Cie, Fal'Cie, Pulse, Cocoon, or Focus, ever again. On top of all that, the sound effect they use for the characters footsteps is way too loud and is the identical sound for all characters and the same for all surfaces. It sounds like a minor gripe I guess, but you'll be listening to the same sound on repeat for 60 hours (well maybe 40 hours if you subtract all the non-interactive scenes). You do nothing but press the X button for the first ten hours. After that a reasonably designed combat system is slowly introduced to you like you're some kind of retard who's never played a game before. Seriously, there have been 12 other FF games, half the fun is figuring out the battle system. I'd give the actual gameplay elements a 7 or 8 because of the beautiful presentation, but the "Movie" part of the game drags it down to a 4. This is a terrible, poorly translated, nonsensical, anime with very pretty graphics. I've played every FF game since FF2 on the SNES and I've never been so generally annoyed by FF characters. There is no point in the story where you're given any reason to care about any of them. You never give a shit about the Cocoon they're trying to save, it seems like a crappy place full of d-bags. I'd blow it up and go live on Pulse, at least I'd get to wander around and hunt monsters there. In summary, this game is a beautiful mess. It's an ok linear J-RPG stuck to a conceptually interesting story with the worst characters and voice acting since Resident Evil 1 (Ok, maybe not that bad, but...). A lot of the action you'll be watching is completely out of your control and is extraneous to the story and the characters. It's like they had a rough outline of a story, then the art department made a bunch of cool cutscenes, monsters, and character models, then they tried to fill in the gaps with a hackneyed script and linear stitched together dungeons. Easily the worst FF I've ever played. Expand
  38. ChrisJ
    Mar 28, 2010
    3
    Yes Square, I understand your intentions for making the game linear. I just don't understand why'd you have to make it so crappy. Graphics are great (the UI especially), music is OK (far from the best). The overall story seems good, but the characters are trite and all dumbasses. I don't care about the world because I'm not exploring it. Hitting X over and over and Yes Square, I understand your intentions for making the game linear. I just don't understand why'd you have to make it so crappy. Graphics are great (the UI especially), music is OK (far from the best). The overall story seems good, but the characters are trite and all dumbasses. I don't care about the world because I'm not exploring it. Hitting X over and over and maybe the left bumper once and a while is hardly groundbreaking. and I wouldn't mind grinding if I had other stuff in the game to do! This is a disaster of a Final Fantasy! Like another poster stated, BioWare is doing things right. Expand
  39. G1
    Apr 13, 2010
    1
    It's sad to see how far the genre has fallen. To think that over 10 years ago, in FF7, you had romance minigames and a worldmap, and now I have a single corridor to run down and grind through monsters.The entire game is an on-rails collection of fights followed by cutscenes where one character is feeling emo/depressed, and the other (usually younger) gives them a pep talk. Character It's sad to see how far the genre has fallen. To think that over 10 years ago, in FF7, you had romance minigames and a worldmap, and now I have a single corridor to run down and grind through monsters.The entire game is an on-rails collection of fights followed by cutscenes where one character is feeling emo/depressed, and the other (usually younger) gives them a pep talk. Character gets depressed/angry, then broods throughout most of the level, and finally a pep talk at the end of the level.The story, dialogue, and characters are like a bad anime. Expand
  40. Sep 13, 2010
    6
    This review contains spoilers, click expand to view. Well... all I can say for FF13 is WOW.
    Good and bad, i found no in between here. All the good was amazing, the bad was... horrible.
    The story-line and most of the fighting styles were great, and put a new edge to the Final Fantasy series. Unfortunately, while the story and graphics were amazing, the fighting was great, I simply could not get my head around some of the changes from the old final fantasy elements.
    Turning summons into (for lack of a better word) mounts was ridiculous, and many boss fights were just pointless. Unless you were a longtime FF fan and knew how to defeat certain types of enemies, the only way to defeat some enemies was grinding levels and hoping for the best.
    While i HAD to play it because of it being part of the FF series, I would not suggest this game to anyone looking for a reminder of past Final Fantasies.
    Expand
  41. Dec 25, 2012
    1
    This review contains spoilers, click expand to view. I tried hard to like this game but no, FF13 is meant for people who like movies where they can interact a little, if you like to play an j-rpg where you actually are holding the controls this isn't for you, this game was meant for people who decide oh golly what is on the television while hitting the x-button on the controller.
    Even though you can choose paradigm's later on it still has so little impact, there is no reason to do anything else than choose a good paradigm then auto-attack to win since it takes a lot longer to stack different attacks, and since the AA chooses the best ones automatically there is no need for that.

    Characters.... you hate almost everyone one of them since most of them are irritating and annoying, Hope is this whiny brat who is such a huge mama's boy, vanille is this girl who accidentally smashed his happy pills with depressants and hogged everything in. Snow is just a normal brute who got brain of an oyster. Now this is only 3 of the very boring.
    in conclusion they did character design wrong, i'm supposed to remember, but instead you gave me these champs that you want me to like but tried too hard.
    And the early part where hope see's his mom dropping to her death is not sad it is fu**** irritating first you see she is dropping hope is like NEJ! then after snow drops no biggie. in later of the game you can see hope blaming snow for killing his mom...... mind-blown... genius story telling.

    Story:
    They say you can forgive a lot of a game if it has a good story. I call bs on this one. I like a good story in a video game. I can forgive some story if the game-play is good and vice versa. but the problem is story is told so boringly. if they would throw me constantly with a flowing story i would appreciate it. Here it is part of a story followed by a loooooong and i mean LOOOOOOOOOOOONG corridor with nothing in it, you get baddies, some random lines, but there is no main plot inserted here. The only reason why there are long a** corridors is.... there is none. it feels like busy work. but on with that in a sec.
    so in the end. the story would maybe been good. but i just could not play long enough to enjoy it.

    Game-play:
    Simply.... there is none. As for roaming there is nothing. Only hallways, long hallways.
    Battle system? there is no challenge, all you do is hit x. but sometimes on boss battles you get a hard blow on your squad so what you do? if i remember right.. R1 up X X X X X R1 down X X X X... Repeat that for like 40 or 50 times and bam you win the boss battle. As i said there is no challenge, and boss battles don't differ in any way... Or maybe in one way. they are 100 times longer.

    In the end. you don't control the game, you just watch it from a distance ask if you can do anything you pat the game 3 times in the head and sit back.

    Overall:
    It delivers nothing, if you can see i typed something wrong on the details THAT is just because that is the impact this game has left me... absolutely nothing.
    In games i respect quality over quantity. I hate when there is little quality and so much useless content. Wonder where the 1 singer star comes from?
    There is nothing good in this game. characters are forgettable, story is told slowly, graphs were nothing extraordinary (dunno why people praise this game for graphs). music is horrible AND forgettable. Leveling up system is busy work, the interaction of merchants and shopkeeper's have been deleted. EVERYTHING i love bout j-rpg's is gone in this game. This is no j-rpg, this is an slightly interactive document, a boring one that is
    and the challenge is all gone, POOF TO THE GULAG, boss appears, you die. you did not save? no worries since there was a checkpoint 10 ft away and you can keep all your stuff and exp.....
    There is no penalty
    Wonder where the 1 point comes from?
    the 1 point comes from the battle themes violin part, i actually liked that. But i'm a sucker for violin played themes.

    So who can i recommend this movie? People who don't have anything ANYTHING at all to do.
    Retards
    Casual gamer's, those kinds of casual players who think solitaire is hardcore.
    Expand
  42. May 14, 2011
    9
    This is the best Final Fantasy game I have played in years, since FFVIII in fact. I love the old FF games. I've played FFIV and FF VI over and over again and was hesitant to get into this 'new fangled' game, but I ended up loving it. I know there has been a lot of criticism of the linear format of the game, but I actually liked it, I thought it worked. Besides, there is plenty of roomThis is the best Final Fantasy game I have played in years, since FFVIII in fact. I love the old FF games. I've played FFIV and FF VI over and over again and was hesitant to get into this 'new fangled' game, but I ended up loving it. I know there has been a lot of criticism of the linear format of the game, but I actually liked it, I thought it worked. Besides, there is plenty of room for free, independent quests while completing the missions in Chapter 11.

    The characters are cool, the battle system is fun and interesting and as a whole the game is challenging. I really like that the lead character is female, Lightning is great, the best lead I've seen in a long time, my favourite FF female since Celes in FF VI!

    Looks wise this game is gorgeous and Masashi Hamauzu's fantastic soundtrack is haunting and memorable, I often found that the game's music was stuck in my head even when I wasn't playing the game.

    I wasn't crazy about the fact that there were no towns and I had to get used to the upgrading system and how hard it is to get gil, I sort of wished that your levelling up didn't completely stop with the crystarium, but those are small flaws. I liked the freedom of not having to cure after every battle like in some of the previous FF games that had the player so dependent on buying items.

    This game has restored my love for Final Fantasy and I can't wait for FF XIII-2
    Expand
  43. Jan 2, 2013
    4
    On playing this game, I had many questions about it: why does Square keeps changing for the worse combat systems ever created? Why the story is badly told? Why people think this is action combat when there's an obvious ATB bar? Why the game has positive review when it has nothing positive, except the graphics? The list goes on, and I still wanna know why this game exists. I will admitOn playing this game, I had many questions about it: why does Square keeps changing for the worse combat systems ever created? Why the story is badly told? Why people think this is action combat when there's an obvious ATB bar? Why the game has positive review when it has nothing positive, except the graphics? The list goes on, and I still wanna know why this game exists. I will admit though, the story IS interesting: the characters are equal in importance (for the most parts) and somehow they all need to be together in order to sucess, which is a LITTLE better than the usual "main protagonist is bettah", even though the game will constantly make us believe that Lightning is the main protagonist (which is extremely bland and totally forgettable, except for the fact she's a girl). But except for the characters there's really nothing good to say, because the game isn't even an rpg: it's more a platform game that has random encounters due to the fact that there's no exploration at all and you'll literally run a hall with basically no detours or places to go. Ok, I lied: there's ONE place that you can explore freely, and that's very late in the game (and ps3 is supposed to have a lot of potential...). The idea of the combat is also interesting, having classes that will do different things, and they are varied enough, but why, oh why, can't we control our characters? You'll just control the leader (which is fixed in the first hours of the game), and only him, while your compagnions will act accordingly to their class, which at least helps (basically a healer will just heal, and nothing else). During the combat you'll HAVE to change classes constantly in order to keep the strategy up (or what's little of it), and unfortunely the swaps are needed because of 2 reasons: 1) even if there's a sort of trinity system (dps, tank, healer), you cannot use all 3 of them because of the small damage you'll do and because you only use 3 characters at time, basically making you use at least 1 mage and 1 melee. And also, another reason why you cannot use the trinity system is...2) THE STAGGER SYSTEM! This is obviously the worst idea ever for this game, and not because it's bad (some other games uses this sort of system too. Just better), but because it needlessly makes battles, even the simple ones, longer than they should be, making the game longer too because of the 10-30 minutes battles (bosses battles are the prime examples). The stagger system basically builds up by attacking with 1 melee and 1 mage at least attacking one enemy (thus the impossibility of the trinity), and once it's builded you'll do extremely high damage, which unfortunely it's NEEDED for defeating the bosses (and some of them are timed too, which means you also need to be fast). Ah, and since the game is very short (without doing subquests, as always), the battle system was probably thought to make the game longer. I really can't give more than 4 for this game: while I hate more FFXII because of the endless amounts of flaws, that game had at least some quality and for a ps2 game was pretty decent. But this is ps3, we expected a great game, and after 5 years of developement, we get a poor RPG with nothing but linear halls and boring combat. Skip this game if you want a good rpg, try it if you are very curious (and I mean very curious), but in any case just...don't expect a good rpg. Consider it a platform game with rpg elements! Expand
  44. Nov 18, 2011
    3
    Industry leading graphics, really good music (minus that disgusting fruity-pie song that was "popular" for a bit), and some really great menus and options. But why the failing score? For starters; the cast is completely forgettable. The story is predictable and poorly dialogued. And the game is very much on rails most of the time. The inventory system overall feels overly-simplified.Industry leading graphics, really good music (minus that disgusting fruity-pie song that was "popular" for a bit), and some really great menus and options. But why the failing score? For starters; the cast is completely forgettable. The story is predictable and poorly dialogued. And the game is very much on rails most of the time. The inventory system overall feels overly-simplified. Actually, the main problem here is: everything essential about this game seems too streamlined and simplified. I've been hoping since FF8 that the series would grow in complexity and challenge, and offer me an even bigger open-world to explore. But what's happened is that SE is only interested in making things "more accessible" to gamers. In this case it shows. And it shows way too much. No open-worlds to explore, just graphics, graphics, graphics. A boring, cheesy, lame-charactered snore-fest that should have never been included in the Numbered Series of FF. Not where games (especially RPGs) should be headed. It's an interactive movie with battles tacked on, with a weak character building system and world. This game broke my faith in the franchise. The final nail in the coffin for me. Expand
  45. Jan 6, 2012
    10
    Great story, great battle system, and an amazingly beautiful game. Sure there are no towns and the game play is linear but when the story is about these characters fleeing from the purge, is it realistic that they have time to poke around towns with NPC's being friendly, or to wander on meaningless side quests as if they had all the time in the world? Sure these things could have beenGreat story, great battle system, and an amazingly beautiful game. Sure there are no towns and the game play is linear but when the story is about these characters fleeing from the purge, is it realistic that they have time to poke around towns with NPC's being friendly, or to wander on meaningless side quests as if they had all the time in the world? Sure these things could have been written into the story, but it wasn't and I respect that decision. The game was worth the $60 I paid at its release and it is surely worth the $20 it costs now, especially with its sequel XIII-2 coming out on 1/31/12, which will have towns and side quests etc. I highly recommend this game. Expand
  46. Jan 16, 2012
    9
    Amazing visuals, amazing gameplay. This is my first final fantasy and since the start of the game i've been dragged into the plotline, its not the perfect game but it has a thrilling battling system that will keep you constantly involved in the combat and not just the usual turn for turn rpg. Yes it has his flaws like the slow develop of the gameplay but once you are in the 4th chapter ofAmazing visuals, amazing gameplay. This is my first final fantasy and since the start of the game i've been dragged into the plotline, its not the perfect game but it has a thrilling battling system that will keep you constantly involved in the combat and not just the usual turn for turn rpg. Yes it has his flaws like the slow develop of the gameplay but once you are in the 4th chapter of the game the battle system will begin to build itslef and will become extremly fun. Easly controled and no tedious waiting for attack turns since when you are not attacking you can use objects or watch the other npc's attack the enemies, despite the fact the other 2 members of your party ar ai controlled you'll have a truly "final fantasy" experience. I highly recommend this game to those who are beautiful graphics and strong story lovers. Expand
  47. Jun 12, 2012
    1
    The characters are uninspiring, flat, and disappointing. They're a badly cobbled-together cookie-cutter Jrpg bunch, and in a way that does no credit to the genre. The world is nonsensical. SE clearly has the money to put out eye-popping visuals -- why not spend a bit more time and make a good story/compelling narrative/creative world? Instead, they gave us a rehashed plot with blow-upThe characters are uninspiring, flat, and disappointing. They're a badly cobbled-together cookie-cutter Jrpg bunch, and in a way that does no credit to the genre. The world is nonsensical. SE clearly has the money to put out eye-popping visuals -- why not spend a bit more time and make a good story/compelling narrative/creative world? Instead, they gave us a rehashed plot with blow-up dolls for characters. Disgusting and disappointing. If you're a FF fan, or a RPG fan: run from this game. Expand
  48. Jan 16, 2013
    0
    The worst final fantasy game by a long shot. It is essentially a no surprises typical JRPG with the "goofy" characters, the angsty characters, and just the out right retarded characters. The gameplay is also your typical JRPG fair, just grind a **** ton until you win. The level design is just one huge **** corridor repeated over and over again with an occasional reskin, it may branch offThe worst final fantasy game by a long shot. It is essentially a no surprises typical JRPG with the "goofy" characters, the angsty characters, and just the out right retarded characters. The gameplay is also your typical JRPG fair, just grind a **** ton until you win. The level design is just one huge **** corridor repeated over and over again with an occasional reskin, it may branch off occasionally, but you hit a dead end and have to go back onto the corridor. The story is just outright stupid, and I won't even bother explaining it. Not to mention to keep up with the story you have to read a bunch of stupid journal entries, which is fine in small doses, but TO KEEP UP WITH THE PLOT?! **** that. And seriously? an 8.0 for this game? what horse **** it's probably from the final fantasy fanboys who have been spoon-fed the same bull**** for many years and that's all they want to eat now. This series is just dead, there is nothing redeeming about this series anymore, and there is nothing redeeming about the fanbase anymore either. Seriously, this review is gonna get downvoted to hell, all because of some raging fanboys who think "How DARE he insult this perfect game series", well, **** YOU, go back to masturbating to your creepy final fantasy porn, **** head Expand
  49. Sep 10, 2013
    3
    I only played it once, can't believe we had to wait for... how long? Oh yeah, FOUR YEARS to hear about a decent new FF game! This game makes me wonder why Squeenix made this the main title instead of Versus aka FFXV. This piece of sad gaming history is flung into the darkest corner of gaming history and will only be remembered for showing game designers how NOT to make games. As a cherryI only played it once, can't believe we had to wait for... how long? Oh yeah, FOUR YEARS to hear about a decent new FF game! This game makes me wonder why Squeenix made this the main title instead of Versus aka FFXV. This piece of sad gaming history is flung into the darkest corner of gaming history and will only be remembered for showing game designers how NOT to make games. As a cherry on top of this rotten pie *whispers* I was happy it was finally over. Expand
  50. Nov 26, 2015
    0
    Basically a joke of a Final Fantasy game. It should have been released as an expansion to a Mary Kate & Ashley adventure series. xxxxxxxxxxooooooooooooo
  51. Sep 20, 2013
    0
    This review contains spoilers, click expand to view. bad game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 Expand
  52. Sep 21, 2010
    9
    Its a beautiful game, but it fails in the aspect that it is too linear and it still does not beat FFVII for story and variety. The battle system, while no doubt some will love it and some will hate it, i was disappointed by it. These flaws are i can only give it a 9
  53. Jan 16, 2012
    9
    For the typical Final Fantasy fan, you will love this game, but to those who are hardcore FF fans might find this game a bit displeasing due to the changes made into the overall game compared to other games in the series. Regardless, Final Fantasy XIII brings in a breath of Fresh air when it comes to Character Design, Battle System, Music and overall story telling. You will enjoy this gameFor the typical Final Fantasy fan, you will love this game, but to those who are hardcore FF fans might find this game a bit displeasing due to the changes made into the overall game compared to other games in the series. Regardless, Final Fantasy XIII brings in a breath of Fresh air when it comes to Character Design, Battle System, Music and overall story telling. You will enjoy this game and it is worth every penny! Expand
  54. Jan 22, 2012
    10
    This game is a masterpiece. The best RPG of this generaion (but XIII-2 looks even better).
    Everybody should buy and enjoy this masterpiece.
    A true Final Fantasy, and one of the best games of all the story (or maybe the best).
  55. HD3
    Dec 16, 2011
    9
    Good story, interesting and flashy combat, excellent soundtrack, lush enviroments. Very linear though to the point you may find it annoying if you prefer to just wander. Never the less, quite an enjoyable game.
  56. Feb 4, 2012
    10
    Despite being a polarized Final Fantasy, especially for letting many elements of previous titles aside, there is much to enjoy in Final Fantasy XIII. With a fast and functional battle system, flawless artistic direction, great narrative and a high quality soundtrack, Square-Enix proves that traditions are not necessary to forge an excellent game in the series.
  57. Feb 18, 2012
    10
    Yet again another amazing story line, i was disappointed in how linear it was, but the story so made up for it, FF XIII - 2 had an amazing gameplay but even so still a good story, but not quite as good as ff XIII, IX still has the best story of em all, then VIII is second, id say XIII is third and VII being fourth
  58. Aug 24, 2013
    10
    Pro:Lightning,Snow,Fang,Sazh,Story,Places,Music,CP,Barthandelus,Ending
    Cons:Vanille,Linear,Graphics

    ts one of the best final fantasy i really liked the story,characters,music,development Crystogen points...
    This game would be better if they maked for only PS3...The Ending was something fantastic the best ending in FF titles....
  59. DanielP
    Mar 11, 2010
    7
    Who in Square Enix said: "Hey you know what we should do? Make this new installment of Final Fantasy as linear as a freaking two dimensional Sonic game!" "yeah man! That's a GREAT idea!" All I wanted to do through the entire first half of the game was go find an optional boss, go into an optional zone, or engage in a sidequest. For those of you who played FF7, let me put it this way, Who in Square Enix said: "Hey you know what we should do? Make this new installment of Final Fantasy as linear as a freaking two dimensional Sonic game!" "yeah man! That's a GREAT idea!" All I wanted to do through the entire first half of the game was go find an optional boss, go into an optional zone, or engage in a sidequest. For those of you who played FF7, let me put it this way, you don't get out of Midgar till the game is more than halfway over! Expand
  60. Jan 12, 2012
    8
    This game looks really really really good, I don't enjoy how linear it is and the combat can be frustrating but I can't blame SE for taking things in a different direct as it feels like a fair effort was put forward on it, It's not blatantly lazy and with a crap story like Dragon age 2 that's for sure. Be ready to commit 35 hours though this game takes time.
  61. Aug 2, 2012
    10
    Before I write the review I just have to say FFXIII trolls give this game way too much crap. This game is a great game, the linearity was not a huge issue. It's just westerners have gotten used to these WRPGs where you have a wide open world that you can easily get lost in (literally), not to mention the story is usually lacking. So the bad reviews is just westerners complaining that theBefore I write the review I just have to say FFXIII trolls give this game way too much crap. This game is a great game, the linearity was not a huge issue. It's just westerners have gotten used to these WRPGs where you have a wide open world that you can easily get lost in (literally), not to mention the story is usually lacking. So the bad reviews is just westerners complaining that the JRPG is a different type of RPG. Also, the FF fanbase is very split and conflicted. If Square does one thing then half are going to be pleased and half not pleased. Honestly, I think you can't ever please more than 60% of the fanbase at one time anymore because we all want different things. Now on to the review.......Final Fantasy XIII is another great addition to the franchise. The story is a compelling tale and the characters play well off of eachother. The only short coming is Vanille's high pitched voice, but thats the voice coach's fault for wanting it that way. The characters are well developed and you see the main protagonist mature through the course of the game. The combat is fantastic, very flashy and fun, as well as fast-paced. It offers a refreshing change up for the series. The music is good also, but not quite up to what Nobuo Uematsu has offered for previous installments. That doesn't stop the soundtrack from being good, though. There are also over 60 sidequests to indulge in when you get the chance which offer plenty of post-story play. Final Fantasy XIII's more streamlined nature pays off in this epic tale of heroism. Expand
  62. Oct 9, 2013
    1
    Unfortunately this marked the end for Final Fantasy, for me, personally. Square Enix made the game linear, so much so that the gameplay literally consists of holding forward, and pushing A, oh, and don't forget pressing the start button to skip cutscenes, because the story is NONSENSE. I don't even think Square Enix knew what the story was supposed to be, because the important parts of theUnfortunately this marked the end for Final Fantasy, for me, personally. Square Enix made the game linear, so much so that the gameplay literally consists of holding forward, and pushing A, oh, and don't forget pressing the start button to skip cutscenes, because the story is NONSENSE. I don't even think Square Enix knew what the story was supposed to be, because the important parts of the story are hidden away in menus. Gotta love that conveyance....

    I hate that I am forced to hate this game, I wish it was better, but it just isn't. From the people that made a JRPG series that DEFINED the genre for years, and the people who made my favorite game of all time, this pains me to see this direction. The gameplay and combat is shallow, repetitive, and streamlined to all hell. The story would be predictable if I knew what the Hell was even going on, they leave you in the dark story wise the whole game, and are beyond vague about everything.

    JonTron said it best, "The game is a Hallway, a long, boring, uninteresting, vague.,... hallway. AND GAMES SHOULD NOT BE HALLWAYS!:
    Expand
  63. Mar 13, 2013
    10
    the storyline for this game keeps you hooked. the only shame is no backtravel and the fact that the game opens up really late into the game big sigh
  64. Fix
    Oct 24, 2012
    7
    I honestly could not tell you what the story was about. Why is it so complicated? I played it till the end because of the fun gameplay and nice graphics, but I was kind of bummed that I never really felt a connection to the story. Hopefully they will come up with something better in the future. Overall, I'd recommend it. However, don't plan on being emotionally driven at all during that time.
  65. May 13, 2012
    8
    Final Fantasy XIII looks amazing. Everything is so detailed and gorgeous with great characters to flesh out it's interesting world, but unfortunately half of the game is very linear and you can't fully customize your party until the 20 hour mark. I can actually understand the linearity because it fits in with the opening chapters of the story which is good because there's a great storyFinal Fantasy XIII looks amazing. Everything is so detailed and gorgeous with great characters to flesh out it's interesting world, but unfortunately half of the game is very linear and you can't fully customize your party until the 20 hour mark. I can actually understand the linearity because it fits in with the opening chapters of the story which is good because there's a great story here and a more better one than FFXII. There are hunt quests present similar to XII's and they are challenging and fun. The non-linear part of the game on the world of Gran Pulse is big with new regions to unlock. FFXIII's battle system is my personal favourite but the lengthy tutorials in the beginning of the game may put some players off. The music is fantastic and some are memorable like the battle theme. I spent over 60 hours with this game with over 40 hours just on Gran Pulse. Overall it's a great game that will be liked by some and disliked by others. Expand
  66. Dec 11, 2012
    8
    For all it's faults, I found Final Fantasy XIII to be an enjoyable experience. Yes, the linearity of 80% of the game is off putting, and yes some of the characters are annoying idiots (looking at you Hope), but I found the scope and history, and most importantly the mystery of this world to be an incredibly absorbing affair. I didn't find reading the Datalog to be too big a deal (ThisFor all it's faults, I found Final Fantasy XIII to be an enjoyable experience. Yes, the linearity of 80% of the game is off putting, and yes some of the characters are annoying idiots (looking at you Hope), but I found the scope and history, and most importantly the mystery of this world to be an incredibly absorbing affair. I didn't find reading the Datalog to be too big a deal (This kind of thing is in Mass Effect too people). I actually like the combat system. Yes, it seems limited (especially at first) but once it opens up and lets you experiment you'll find it to be a great and fast paced tactical affair. It's not about selecting attacks, it's about selecting strategies! I found myself warming to most of the characters, the graphics are STILL spectacular, and the music is solid (not Uematsu good, but what is?) It doesn't have the same magic as past Final Fantasies, but it is still a solid entry into the series. If you're a fan of JRPG's check this one out. Expand
  67. Avsky
    Apr 11, 2010
    2
    Not since "Two Worlds" has a game left me feeling like my money would have been spent contracting herpes. This game is merely a battle mechanic wrapped around a horribly pathetic and flat story, filled with ridiculously flat characters I have no desire to identify with, not that the developer gives you a reason to do so in the first place. There is no depth to either the characters OR the Not since "Two Worlds" has a game left me feeling like my money would have been spent contracting herpes. This game is merely a battle mechanic wrapped around a horribly pathetic and flat story, filled with ridiculously flat characters I have no desire to identify with, not that the developer gives you a reason to do so in the first place. There is no depth to either the characters OR the story. The game is a linear as can be, removing pretty much any hint of player choice and customisation including the ability to choose your battle teams. The music is bland, the characters are bland... the only thing this game does right is offer a visual feast - but that alone can't carry a game. Expand
  68. Jul 12, 2011
    4
    i heard such mixed reviews from my friends and other on this game that i waited awhile to buy it and since sqaure's track record hasnt been very good lately on RPG's. the first thing ill say is wow the graphics are fantastic it looks amazing . then you start playing and you are like huh? what the hell is going on? and after 7 hours i was still asking myself that . the combat system justi heard such mixed reviews from my friends and other on this game that i waited awhile to buy it and since sqaure's track record hasnt been very good lately on RPG's. the first thing ill say is wow the graphics are fantastic it looks amazing . then you start playing and you are like huh? what the hell is going on? and after 7 hours i was still asking myself that . the combat system just sucked and sucked so hard . honetsly this makes FF8's combat system look kinda good . the ability to control only 1 charicter just burned me . when i play a RPG i want 100% control on what my party is doing . not i control the leader which by the way swiches up every 30 minuites and annoyed the living hell out of me and have my other 2 party members doing what they want. so what they have instead is this switch tactics mode which feels so very very very very very off and HORRABLE! i mean usaully i can get through a crappy combat system if the story is solid like FF8 i mean that combat system in that game sucked but the charicters and story are very well done and i could get past that . but after 7 hours of going WTF IS GOING ON!? i couldnt do it any more . i mean the charicters seemed like they might get intresting and they wernt badly voice acted at all but after 7 hours i just couldnt care any more . Expand
  69. Oct 23, 2010
    3
    You know I can understand why some people would see the Environmental linearity as a plus; it keeps the action rollicking along at a fair pace. Okay. Sure, I can accept that. But what I most certainly do not understand is how anyone could not take issue with (perhaps their Zombies?) the phased linearity of the character progression. No sane person would enjoy constantly using the same 3You know I can understand why some people would see the Environmental linearity as a plus; it keeps the action rollicking along at a fair pace. Okay. Sure, I can accept that. But what I most certainly do not understand is how anyone could not take issue with (perhaps their Zombies?) the phased linearity of the character progression. No sane person would enjoy constantly using the same 3 skills for hours. Expand
  70. billc
    Mar 15, 2010
    0
    Right !! can anyone tell me where the heart is in this game? im yet to see it. now i may be on my own BUT isnt the point of a game to relax and have fun, be a "FUN pastime?" So far all this game has to offer is bad game play, The music is shocking! a battle system thats terrible... if your a old school gamer dont bother, if your a new age gamer that only cares about graphics and couldnt Right !! can anyone tell me where the heart is in this game? im yet to see it. now i may be on my own BUT isnt the point of a game to relax and have fun, be a "FUN pastime?" So far all this game has to offer is bad game play, The music is shocking! a battle system thats terrible... if your a old school gamer dont bother, if your a new age gamer that only cares about graphics and couldnt care if its a pile of crap, and you know no better, Then this games for you. Expand
  71. Jan 3, 2011
    1
    Se claims the disappointment with this game is western audiences expecting open worlds. In truth this is a bad game even for JrPG and FF fans. So linear, confusing and boring story, battles that require you only to monitor classes if you wish, horrible characters...its all so bad. I want to love it but I can't . Skip this.
  72. Feb 8, 2011
    6
    There is a lot to love and a lot to hate in this game. For starters the story in FF13 is absolutely pitiful. Nearly nothing is explained and the game insists on making you read these gigantic pamphlets on the back story that are just boring and destroy the pacing. The game play consists of walking down hallways (sometimes it can take up to 4 hours game time to get through a single hallway)There is a lot to love and a lot to hate in this game. For starters the story in FF13 is absolutely pitiful. Nearly nothing is explained and the game insists on making you read these gigantic pamphlets on the back story that are just boring and destroy the pacing. The game play consists of walking down hallways (sometimes it can take up to 4 hours game time to get through a single hallway) and then hopping into fights. The fighting is just as pathetic in that all you do is press the "Auto-Battle" button which does all the work for you. at this point you watch the same 2 animations over and over and over and over and over and over again. Tedious is the word that best describes both the gameplay and story. However, this game still will not receive a failing mark from me. why? Art Direction. This game is strikingly, unbelievably beautiful. I forced myself to endure through all the pathetic fights, brainless dislikeable character's, long winded dialogue, and tourist pamphlets simply because I wanted to see what world I would have the pleasure of walking through next. Giant glacial walls stretching miles above you, vast green fields covered in fascinating creatures, crazy futuristic amusement parks. It's all awesome, and it is the single reason I made it through the whole game. To the casual gamer, I simply cannot recommend this. It's to tedious, to confusing, and to slowly paced. An art connoisseur like myself however still found alot of beauty and value in this game. Even with its overwhelming amount of shortcomings. I dream of a day when art directors from Square Enix go and join rockstar games or something, and make an open world masterpiece in a fantasy world like this. Expand
  73. Jun 29, 2011
    4
    Final Fantasy is dead. This game is proof. It's a boring slog through one long corridor with little to no attention from the player. Everything is dumbed down to the point where an 8 year old could beat it with both hands tied behind their back. The storyline is needlessly complicated and just non sensical and all of the characters are insufferable. The creative well at Square Enix hasFinal Fantasy is dead. This game is proof. It's a boring slog through one long corridor with little to no attention from the player. Everything is dumbed down to the point where an 8 year old could beat it with both hands tied behind their back. The storyline is needlessly complicated and just non sensical and all of the characters are insufferable. The creative well at Square Enix has been dry for a long time and this game shows it. Long gone is Sakaguchi and all that is left is a bunch of amateurs drowning in a kiddie pool. This series has become a joke. Expand
  74. EthanL
    Apr 3, 2010
    2
    This game had many great things going for it and a huge number of wonderful creative ideas and developmental risks that gave it such huge potential. But ultimately it had to be marked down as a huge disaster for one very simple reason. It seems to push the player to want to stop playing. The game takes forever to get anywhere, and the paths in between are littered with massive numbers of This game had many great things going for it and a huge number of wonderful creative ideas and developmental risks that gave it such huge potential. But ultimately it had to be marked down as a huge disaster for one very simple reason. It seems to push the player to want to stop playing. The game takes forever to get anywhere, and the paths in between are littered with massive numbers of pointless battles that serve only to slow down the game even further. And even if you get past all that once you figure out the convoluted systems. Once you get to anything remotely interesting, suddenly the game throws at you horribly impossible fights with no way guide or method to deal with them effectively. These become horrible experiences of torture where there is simply no way to progress without insane bonuses, micromanagement, and ridiculous item use. Expand
  75. Aug 30, 2010
    5
    Well I wouldn't say that the game was THAT BAD but it could have been SO MUCH BETTER. VERY disappointing as a FF game.

    I mean, I haven't bought the game but I've watched the entire thing on Youtube and from what I've seen, there wasn't really much to do other than walking around and fighting monsters...Not much room for exploration at all dude. I DID enjoy the characters. All of them in
    Well I wouldn't say that the game was THAT BAD but it could have been SO MUCH BETTER. VERY disappointing as a FF game.

    I mean, I haven't bought the game but I've watched the entire thing on Youtube and from what I've seen, there wasn't really much to do other than walking around and fighting monsters...Not much room for exploration at all dude. I DID enjoy the characters. All of them in fact, but some of them could have used some more time to develop ( i.e. Serah, Snow and Vanille ). And many aspects of the story still don't make sense to me ( AND I've read the novels )

    The graphics were pretty tight though and unlike many people I really like that SE tried to go all futuristic with the series! Nothing wrong with trying new things! But you gotta succeed in doing so....
    Expand
  76. Feb 15, 2011
    5
    This review contains spoilers, click expand to view. This game was very much a mixed bag for me (thus the five)....most of the other reviews here have covered anything, but I'm going to add mine because maybe it'll help me feel a little bit better about the 50+ hours I just sunk in to this game. Did I enjoy the story? Yes (I can handle some melodrama, that's fine...and sure I can swallow some of the awkward writing). No surprise about the game being beautiful (and it really, really is, especially in HD). Then there's the gameplay: linear, linear, linear. Walk cutscene, fight, walk, fight, cutscene. Ok, this mean the story needs to keep me interested (and it did, I kept going).

    SPOILERS

    Then Orphan shows up. Death To All? Really? So if I don't have the right accessory then I have to rely on luck to not instantly die? REALLY? 50+ hours later and I'm screwed--I don't have the gil to buy things, and my saves are at the ending...so I guess I lose. Thanks FFXII.
    All I can say is make sure you read a walkthrough/guide, or expect to be really frustrated at the end.
    Expand
  77. Dec 30, 2010
    10
    Perfect. The graphics were completely amazing, the battle system was just the way it was like before, storyline shocked me significantly through many changes, and it should be in part of Game of the Year. Not only that, I think the linear nature of the gameplay is still fine because although it wasn't challenge, it did make the gameplay more easier in my opinion and allows players toPerfect. The graphics were completely amazing, the battle system was just the way it was like before, storyline shocked me significantly through many changes, and it should be in part of Game of the Year. Not only that, I think the linear nature of the gameplay is still fine because although it wasn't challenge, it did make the gameplay more easier in my opinion and allows players to concentrate their battles on bosses more than the dungeon itself. That way, people can fight along the way than to just ignore them and get beaten Expand
  78. May 23, 2011
    10
    Purely Epicness! Gameplay is great, story is interesting, characters are memorable and graphics are AWESOME! So far best game what I have ever played. Yes I'm FF13 fanboy.
  79. Jun 20, 2011
    5
    While it still has the production values one would expect from an AAA game, Final Fantasy XIII ultimately fails in the "game" part. It nearly plays itself; much of the game is spent running down repetitive corridors with no element of choice involved, and the combat and customization are similarly one-dimensional. As per usual for the FF series the graphics are fantastic and soundtrackWhile it still has the production values one would expect from an AAA game, Final Fantasy XIII ultimately fails in the "game" part. It nearly plays itself; much of the game is spent running down repetitive corridors with no element of choice involved, and the combat and customization are similarly one-dimensional. As per usual for the FF series the graphics are fantastic and soundtrack is good, but they can't save a game that isn't any fun to play. Expand
  80. Jul 14, 2011
    3
    This is definitely my least favorite final fantasy game, and I've played them all. I had previously felt that FF12 was a real let down, and playing this made me sincerely miss 12. It was that bad. None of the characters were interesting at all, Vanille was annoying as hell to listen to, the plot was not particularly interesting, nor was it told very well, and the music was not at allThis is definitely my least favorite final fantasy game, and I've played them all. I had previously felt that FF12 was a real let down, and playing this made me sincerely miss 12. It was that bad. None of the characters were interesting at all, Vanille was annoying as hell to listen to, the plot was not particularly interesting, nor was it told very well, and the music was not at all memorable (which to me is perhaps the biggest let-down since the music of the previous games was arguably the best part). There were no towns to explore, shops to visit, NPCs to interact with, side quests to perform, or other basic RPG elements. The leveling system was really dumb: the tried to give the illusion of choice by having a pathway with branches so you could either pick like HP+200 or Str+50 for example, but each branch was only 1-2 elements long, so it's not like you could choose different ways to specialize your characters. The battle system was horrible because you really couldn't tell what was going on. Often I would upgrade a weapon or learn a new spell and try to use it in battle to see how much damage it did, but there are so many numbers flying all over the place it was really hard to tell who was doing how much damage with what. It basically devolves into mashing 'X' and switching to a more defensive paradigm if you're getting hurt too much. For all final fantasy games until this one, when the game was over I felt sad for a little while, like I wished it would continue because I missed the characters and places. When this game ended, I was glad I would never have to touch it again. I felt like I had finished a homework assignment. "That's done, now I can go do something fun." Please don't waste your money on this crap, and don't let square enix think it's okay to butcher their series like this. Expand
  81. Aug 25, 2011
    10
    I've never seen a Final Fantasy game that is so big, even Cloud Strife ever had a sword. Final Fantasy XIII is without a shadow of a doubt, the best game of 2010. Call it like you mean it, but with a phenomenal set of battle systems, impact challenges, and even new characters like the always talented Lightning, the fans keep spreading the word after almost 25 years of JRPG awesomeness.I've never seen a Final Fantasy game that is so big, even Cloud Strife ever had a sword. Final Fantasy XIII is without a shadow of a doubt, the best game of 2010. Call it like you mean it, but with a phenomenal set of battle systems, impact challenges, and even new characters like the always talented Lightning, the fans keep spreading the word after almost 25 years of JRPG awesomeness. I'm am so dying for a sequel to Final Fantasy XIII because it's coming out next January. Until then, maybe I'll spend time playing hour after hour until I may die tryin'. But Final Fantasy XIII is the best game since Final Fantasy X. Expand
  82. Jan 16, 2011
    0
    Seriously one of the worst games I have ever played. Why would anyone want to play a game that involves pushing 1 button. On top of that the story line is very weak. Don't waste your money.
  83. Apr 20, 2011
    8
    Not the greatest Final Fantasy by any means, but it is still great. The story is okay, not the best, but it fits the game world. The characters are good, but can be annoying at times. The gameplay is fast, fun, and addicting, and has extreme depth later on in the game. It is linear until you get to a certain point in the game (Then it opens up). The sound/music is good, but a bitNot the greatest Final Fantasy by any means, but it is still great. The story is okay, not the best, but it fits the game world. The characters are good, but can be annoying at times. The gameplay is fast, fun, and addicting, and has extreme depth later on in the game. It is linear until you get to a certain point in the game (Then it opens up). The sound/music is good, but a bit disappointing. The original Final Fantasy theme is not in the game, at all, which may throw some people off. Overall, the game is really good, but not the best Final Fantasy out there. Expand
  84. May 14, 2011
    5
    Not a game I would recommend to my friends or for people viewing this comment. They have good looking characters in it, I love Lightning, but the game is just not good enough. The story, character backgrounds, the ending, the sexual gasps being heard from Vanille is just bad. The trailer might be good but those are only the best parts of the game, the rest is just awful. And I am a fan ofNot a game I would recommend to my friends or for people viewing this comment. They have good looking characters in it, I love Lightning, but the game is just not good enough. The story, character backgrounds, the ending, the sexual gasps being heard from Vanille is just bad. The trailer might be good but those are only the best parts of the game, the rest is just awful. And I am a fan of this game, but it's just not good enough. Expand
  85. Feb 4, 2012
    10
    I love this game. So beautiful and action packed with a story line that is entrancing as it is involved. I will continue to love this game for all time and it will go down as the most beautiful console game to date. The grinding will get on your nerves a little after the game is complete, but that should only worry the Platinum hunters. Oh yeah, that treasure hunter trophy is aI love this game. So beautiful and action packed with a story line that is entrancing as it is involved. I will continue to love this game for all time and it will go down as the most beautiful console game to date. The grinding will get on your nerves a little after the game is complete, but that should only worry the Platinum hunters. Oh yeah, that treasure hunter trophy is a nightmare and is definitely missable. I will support this franchise from here on. Expand
  86. Sep 21, 2011
    5
    Pros: Amazing graphics. Details are impeccable and all aspects of the game ,visually, is wonderful. The gameplay is also ridiculously addicting and fun to explore.

    Cons: Terribly forced dialogue which leads to forced emotions which leads to an awful way to present an already boring story. Typical character line-up; angsty protagonist, comedic relief, hot-head, annoying girl, etc. The plot
    Pros: Amazing graphics. Details are impeccable and all aspects of the game ,visually, is wonderful. The gameplay is also ridiculously addicting and fun to explore.

    Cons: Terribly forced dialogue which leads to forced emotions which leads to an awful way to present an already boring story.
    Typical character line-up; angsty protagonist, comedic relief, hot-head, annoying girl, etc. The plot is linear: you cannot go between worlds or revisit worlds. Side quests are a joke.

    Over-all, I didn't care much for the game. My emotional attachment to is none existent.
    Expand
  87. Nov 2, 2011
    6
    Way too linear as everybody mentions, what happened to the choice in exploring and return visits for necessary missions ? Very limited in this regard. A trigger happy x button child could complete 90percent of the game successfully. Too slow to start and leveling up above level 4 was just painful. This could have been a good game but poor story line and limited choices spoilt it. Glad toWay too linear as everybody mentions, what happened to the choice in exploring and return visits for necessary missions ? Very limited in this regard. A trigger happy x button child could complete 90percent of the game successfully. Too slow to start and leveling up above level 4 was just painful. This could have been a good game but poor story line and limited choices spoilt it. Glad to complete it and stop wasting my time. In the end feels like they all failed and the l,ice was successful in destroying cocoon after all - what a disappointment . Expand
  88. Feb 1, 2012
    10
    This game was my first final fantasy and I enjoyed it. Battle system was great. The characters are great, The story is OK. This deserves a well earned 10
  89. Oct 1, 2012
    3
    This game is the abomination of everything Final Fantasy has ever been. You liked FF for its deep characters with interesting substories? Here you have lame characters with lame stories, a bunch of idiots that journey together almost without a reason (there is a reason, but, guess what, it's lame and thrown in there just to give the player a party). You liked FF for its cities, shops, npcsThis game is the abomination of everything Final Fantasy has ever been. You liked FF for its deep characters with interesting substories? Here you have lame characters with lame stories, a bunch of idiots that journey together almost without a reason (there is a reason, but, guess what, it's lame and thrown in there just to give the player a party). You liked FF for its cities, shops, npcs full of informations? All gone to hell: no explorable cities, no shops, almost no npcs. You liked FF for its immersive, complex and strategic combat system? **** it, just press "X"! You liked FF for its methods to acquire new abilities for the characters? There you go: the lamest progression method EVER. You liked FF for the summons? They changed every single one of them and made them totally useless in battle. You liked FF for the explorations? Sorry, only long corridoors interrupted by boss fights and/or cutscenes. You liked FFfor its epic score? Enjoy the lamest score ever put in a FF. You liked FF for its replay value and its mini-games? Only mini-game: go to point A, acquire mission, go to point B, defeat monster, return to point A, get the reward. You liked FF for the plots? FF XIII plot starts confusing, evolves intriguing and ends lame and incomprehensible. You liked old FF? Stay the hell away from this piece of s*it. Expand
  90. Aug 18, 2013
    0
    I've heard a lot of people harp on the complaint of the game being linear however this cannot be true as Final Fantasy X was very linear and achieve greatest, so why did this game utterly fail? There is nothing from with changing mechanics however Square changed their core engagement. Why do you play a Final Fantasy game over every other game?

    The two main element would be exploration
    I've heard a lot of people harp on the complaint of the game being linear however this cannot be true as Final Fantasy X was very linear and achieve greatest, so why did this game utterly fail? There is nothing from with changing mechanics however Square changed their core engagement. Why do you play a Final Fantasy game over every other game?

    The two main element would be exploration and story with idles of being on a hero's quest perhaps. Now Final Fantasy X was linear however the world varied enough, while juxtaposed with times in towns and peaceful settlements with battles to create a flow while Final Fantasy seem very little various and takes too long for it to happen; run through the same jungle with three difference groups of characters. Now, Final Fantasy X had a slow start for sure but Final Fantasy 13 flat out beats this without tell us anything basic about the world and only leaves us more confused unless we continue or read up on it. The exposition dumps fro Final Fantasy X were annoying but they fit because they were teaching Tidus, a everyman thrust into a new world with us, they were teaching us the player, meanwhile FF13 doesn't want to teach us anything but the world or it's characters. Both FFX and FF13 are linear but FFX had colourful characters and world so we didn't notice or it didn't matter while FF13 has spent all its money on graphics and paid for it.

    You can say FF13 got a good score but did it? Every single FF since six has gotten anywhere from 8-11 points above this one so while it could be "good" it is bad as a FF. However, this is where my argument breaks down as I didn't get to finish FF13. I know that the world opens up, and I've seen the gameplay of it, about 20 hours in but honestly to goodness my system caught fire after 18 hours. Perhaps it does get good after this point but than the 18 hour long tutorial was bugging me a bit.

    See with the loss of Sekaguchi FF has lot its way. Final Fantasy moved over to the playstation for more disk space and this served them well because they used it to teach a better story while the story here seems best suited to serve the graphics. Maybe there was a story but it wouldn't explain it self or let me in to understand it at all. Instead, I'm on the outside wondering who these people are or why I should care.

    I should talk about the simplification of the combat a bit. Now normally the slow turn based menus are great for tactical play and allowing you to control all your characters but the moment you speed things up controlling everyone isn't possible. This isn't bad, games like Kingdom Hearts showed us a good way to do this. However, Final Fantasy 13 throws you in and doesn't explain a thing. Not only that my input on the battles is very loose. Now, again I've seen gameplay of later in the game in which it does appear to get a bit hectic however, does this mean that the first 20 hours are all tutorial? If it was meant for the game to progressive and get harder as we go, well that's a good idea but it never came. 18 hours in and I was still doing nothing but changing classes for when I needed to heal, the curve never came. Also, I must admit being healed to full after every battle killed the game and took all challenge away. I know you want the game to be easy so all can play but all tension is now gone. However, I must admit FF has been off the combat I like for a while. FF9 was great because each character had a set of skills and that was all they had. Not only did they have to work together but it gave the sense that their skill (lets say black magic) was something hard that they had mastered and not everybody and their dog could do it.

    If you're just scrolling down to the end to see what I'm going to say I'll repeat. Final Fantasy 13 fails not because it's linear but because it changes the core engagement. I play a FF game for a well crafter stories with colorful characters in a varied world. FFX showed us that linear worlds aren't a bad thing but FF13 shows that that unvaired repeating ones are. While save points that heal you to full made earlier games too easy, being healed after every battle is beyond overkill to take out any challenge or tension. Finally, FFX may have had exposition dumps but it served to explain the world while FF13 doesn't care to. FF13 doesn't care to explain itself at all but throw a bunch of proper nouns at me and never explain a single one nor teach me or give me anything likeable about the cast.

    I"LL SAY IT AGAIN. FINAL FANTASY 13 FAILS NOT BECAUSE ITS LINEAR BUT BECAUSE IT CHANGES IT'S CORE ENGAGEMENT!! Everything we love to see in FF game is not here for changes no one asked for and a pursuit of graphics over gameplay, story, or world. This may be the lowest rated FF in the main series in the best 20 years for a reason guys (and only because those games ((FFV)) are being judged by today's standards).
    Expand
  91. Jan 27, 2014
    0
    Final Fantasy 13 is nothing less than pure garbage. It spits on the foundation of RPGs as we know them. It's linear, enough said. Final Fantasy is never linear. There is no customization that doesn't involve formations. I heard that it gets good, but when you've played through 20 hours of boring x-mashing gameplay, and you've just now gotten the entire party together, you say F**K THIS!Final Fantasy 13 is nothing less than pure garbage. It spits on the foundation of RPGs as we know them. It's linear, enough said. Final Fantasy is never linear. There is no customization that doesn't involve formations. I heard that it gets good, but when you've played through 20 hours of boring x-mashing gameplay, and you've just now gotten the entire party together, you say F**K THIS! The characters are bland, the story sucks, and is hard to follow because it's so boring. There is one path, gear is the last thing on your mind, enemies are forgettable. The only thing you remember about the bosses is how long they took. You just mash x, sometimes use a potion, and wait to stagger it. The summons are nothing more than transformers. But that brings me to another point. Why does the main black character dual wield guns, have a summon that transforms into a car, and has a chocobo living in his afro? Why does Square think this is a good game, and give it TWO sequels? Seeing Lightning in Cloud's costume, is a disgrace to the series' former glory. Don't buy this, or the sequels, and if you have any of these games, trash them. They're a waste of time and money. Expand
  92. Feb 16, 2015
    0
    Worst game I have ever played and I started playing on my Gameboy about 20 years ago.

    Annoying characters (especially that emo-crybaby and that wannabe- Paris Hilton- Barbie), horrible and hectical fighting system (why the **** the game ends, when Lightning is defeated, even though there are other characters who could easily revive her?), mega linear maps (basically just one direction-
    Worst game I have ever played and I started playing on my Gameboy about 20 years ago.

    Annoying characters (especially that emo-crybaby and that wannabe- Paris Hilton- Barbie), horrible and hectical fighting system (why the **** the game ends, when Lightning is defeated, even though there are other characters who could easily revive her?), mega linear maps (basically just one direction- alleyways), annoying music, that repeats itself and repeats itself until your brain goes numb. Besides that the actual game gets interupted with cutscenes every 10 minutes or so, so there is no fluent gameplay at all.

    I even enjoyed playing Ride to Hell: Retribution more than this, that game made you laugh at least, while FFXIII just makes me angry as hell. So **** this game, **** it to oblivion.
    Expand
  93. Feb 11, 2014
    0
    This game is an insult to fans and an insult to anybody who bother to pay for this absolute trivial excuse for a game.
    Final Fantasy is horribly written, has terrible combat and does everything in it's power to make you hate the experience.
  94. Aug 16, 2010
    4
    Gamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn'tGamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn't anything to write home about either, and combat is much improved, however all together game is just bad even with all the improvements. If you want to play final fantasy I suggest you play any other number from I-XII, they are all better than this one. Expand
  95. Jan 23, 2011
    10
    Final Fantasy XIII takes awhile to get the ball rolling but once you get in there's no coming back. The graphics are beautiful but that was almost a granted with this game, the battle system also takes a road somewhere between tradition FFX or FFVII battles and FFXII's complete departure. At first the game may seem simplistic but don't let that full you, I found it (in terms of pureFinal Fantasy XIII takes awhile to get the ball rolling but once you get in there's no coming back. The graphics are beautiful but that was almost a granted with this game, the battle system also takes a road somewhere between tradition FFX or FFVII battles and FFXII's complete departure. At first the game may seem simplistic but don't let that full you, I found it (in terms of pure enemy strength) to be the hardest in the series. However it is the least punishing as well, and deaths won't set you back to your last save point but right before the battle. The game walks you down a linear path in the beginning, but this helps more then it constricts. It lets you focus on becoming a master of the battle system before your thrown to the hellishly difficult open world where you'll die again, and again, and again. The story is certainly not the best in the series but it is still interesting with plenty of twists to keep you interested, also there is a ton of life in the game, enemy life mostly, but the world will always feel alive in some way. Finally I must state that I was disparaged with other reviews that criticize this game from departing from series trademarks like towns and airships. This new focus is more easy, all shopping is done through save points and teleporting around the world of Pulse means you'll never find yourself walking for 15 minutes just to get where you need to go. This is a bold step in the right direction for the series and Square Enix is best to ignore the detractors when making 13-2. Expand
  96. Aug 15, 2011
    8
    Yeah this game has it's pitfalls but it doesn't deserve such awful press, ok it's not up to the standard of some other RPG's out there or even the other final fantasy titles. But after playing this on both the xbox 360 and the PS3 I feel this game does more right than it does wrong, the storyline has engaging moments although they do occasionaly fall through due to a bit of cheesy voiceYeah this game has it's pitfalls but it doesn't deserve such awful press, ok it's not up to the standard of some other RPG's out there or even the other final fantasy titles. But after playing this on both the xbox 360 and the PS3 I feel this game does more right than it does wrong, the storyline has engaging moments although they do occasionaly fall through due to a bit of cheesy voice acting or the under development of some characters. The autobattle system takes away some of the thinking on your but the paradigm system more than adds an intruiging twist to the gameplay. The crystarium system is not a highlight of the game although there was some promise there. I agree the game is very linear and this took a point off my score. The game has stunning visuals and open enviroments and has a stellar cast of characters and as before stated the paradigm system adds a layer of depth hopefully issues and more depth will be added with xii-2 Expand
  97. GoogooG.
    Mar 25, 2010
    4
    Bought my PS2 and PS3 systems to play FF games.. just finished the game am am left with a decidable dirty taste in my mouth as if the Square team have just shoved a large phallic salami down my through and told me to swallow because this is good. im all for experimentation but this is just cud, yes spat out, reworked, Spat out and reworked one more time before final packaging. I remember Bought my PS2 and PS3 systems to play FF games.. just finished the game am am left with a decidable dirty taste in my mouth as if the Square team have just shoved a large phallic salami down my through and told me to swallow because this is good. im all for experimentation but this is just cud, yes spat out, reworked, Spat out and reworked one more time before final packaging. I remember seeing my first final fantasy game and being blown away, how it pushed the envelope it was jaw dropping , now i wouldnt drop my pants to piss on it . Yawn you lazy poor excuse for a FF development team. Battle system was interesting though .good job on that. next time maby we can interact with the world before being mindlessly thrown into battles or mindless running in straigth lines. Dear sqaure please rent some games that were made in the last 3 years and play them see if you can learn something called immersion either that or give me my money back. Expand
  98. Aug 29, 2010
    9
    Fans will continue to debate but I think the 13th installment of Final Fantasy is a delightful experience. As long as Square Enix are willing to try something new, I will give them a fair chance. Sure, the linear gameplay, uninspiring plot and the lack of interaction between the characters and the environment doesn't provide a fulfilling gaming experience, one cannot deny that it's easilyFans will continue to debate but I think the 13th installment of Final Fantasy is a delightful experience. As long as Square Enix are willing to try something new, I will give them a fair chance. Sure, the linear gameplay, uninspiring plot and the lack of interaction between the characters and the environment doesn't provide a fulfilling gaming experience, one cannot deny that it's easily the best gameplay in the series. The breathtaking graphics that vows me make forget the lack depth design interaction wise and some characters are memorable (sort of), the score provided is also an improvement from the previous installment. In some ways this game can easily be criticized for not following its roots, but as long as try and make it a fresh experience, it's a risk worth taking, hopefully they can improve themselves after this. Expand
  99. Mar 4, 2013
    3
    Unbelievable that SE released something like this. Its just going straight running from one cutscene to another and auto battling enemies. The story is not worth to mention, characters are annoying as hell and the soundtrack is the worst, that I ever heard in a Final Fantasy game. The graphics are not that bad though.
  100. Dec 27, 2012
    9
    This game was alright. the story was kinda lack luster at first but it got a lil better. The game has beautiful cutscenes and the ATB works really well. I cant see why anyone hates this game I mean its not called Open world 13 or something like that Its called Final Fantasy 13. And some of the characters i want to kill but you have that with all games. There was a lack of Npcs but theThis game was alright. the story was kinda lack luster at first but it got a lil better. The game has beautiful cutscenes and the ATB works really well. I cant see why anyone hates this game I mean its not called Open world 13 or something like that Its called Final Fantasy 13. And some of the characters i want to kill but you have that with all games. There was a lack of Npcs but the amount of customization in your team was amazing. Expand
Metascore
83

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 73 out of 83
  2. Negative: 1 out of 83
  1. 81
    As an RPG, it is an excellent experience that provides a beautifully crafted world and engaging battle system. However, as a Final Fantasy game, it falls short of expectations somewhat.
  2. Playstation Official Magazine UK
    90
    Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
  3. An unexpected Final Fantasy. The 13th chapter has a great story and some of the most incisive characters of the whole series, and even the battle system works very well, being deep and complex (even if you control only a single character). But on the other side the overwhelming linearity of the plot, the absence of cities to explore, and the small amount of side quest will disappoint fans' expectations.