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7.5

Generally favorable reviews- based on 2190 Ratings

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  1. Aug 24, 2010
    4
    Before buying FF13 I knew of two crushing facts about it - no overworld map/controllable airship and extremely linear gameplay. One of the main reasons I bought a PS3 was for this game, so even after learning of the disappointments I still gave it a try. Now I've been an rpg fan for a long time. Playing through Chrono Trigger, Final Fantasy 6, and Secret of Mana were some of the mostBefore buying FF13 I knew of two crushing facts about it - no overworld map/controllable airship and extremely linear gameplay. One of the main reasons I bought a PS3 was for this game, so even after learning of the disappointments I still gave it a try. Now I've been an rpg fan for a long time. Playing through Chrono Trigger, Final Fantasy 6, and Secret of Mana were some of the most memorable expereices I've had. These games have a certain charm, a certain soul, that I believe Square has lost. Indeed, the brilliant minds behind these games are no longer working together (Sakaguchi, Amano, Uematsu, etc.). FF6 I believe was the pinacle, with my enjoyment declining with each subsequent release. There's something quite endearing about the old overhead-view and world maps. You're able to take it all in, your imagination turns, and you feel a real sense of the universe that's being portrayed. But now because of cut-scenes, fixed viewpoints or locations, and flashy graphics we're given a much more controlled and limited environment. With that said, I did enjoy FF7 and I wish they would have stuck with that format at least. I honestly cannot comprehend how they thought taking away a free-roaming world and airship travel would be received well by fans. Actually, I'm sure they realized it wouldn't be, but instead did not care and opted to appeal to a newer generation, thus making more money. Overall, this Final Fantasy is not for me, and I am ok with that. But it is a shame that the days of Final Fantasy as I knew it are gone.

    Ok, as far as FF13 goes... after 15 hours of playing I have completely lost interest. The story is the only reason I played this far, though at this point I feel as though I understand it enough to not continue with it. The major things that prevent me from finishing are the core gameplay (as I mentioned earlier) and the characters. The characters have stupid names. There I said it. Vanille, Snow, Lightning... Anyone of those is fine by itself but all 3 together? They act too childish. And with all their action, vibrancy of colors, their whining and shouting, I am somehow still left with a vapid taste in my mouth; not to mention how annoying some of the voices are. Most everything about this game comes off as way too contrived. Another thing that has not sat well with me since it was introduced are fight scenes, or cut-scenes in general. This is just a way of making the game more presentable and easier to consume by the masses, who by and large appreciate this and find it entertaining. I do not. I am not a huge movie/television fan to begin with so it does not appeal to me in the least. Maybe a few cut-scenes here and there are fine (like with FF7), but when it's done as much as it is in FF13 you feel as though you're playing an interactive movie, and in an essence that is really what it has become. So if you are new to Final Fantasy, I urge to to take a look at the older ones (or older Squaresoft games like Chrono Trigger or Secret of Mana), and try to have some patience and imagination and I am sure you will find a much more rewarding experience.
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  2. Aug 2, 2011
    10
    While still playing this game, I can assure you that Square-enix took one step in the right direction. In Final Fantasy XIII you will find everything a game should have: Great story, well-developed and compelling characters, stunning enviroments, one of the best musical scores of the series, entertaining battle system, and DIFFICULTY. Every role is vital, and strategies are key for someWhile still playing this game, I can assure you that Square-enix took one step in the right direction. In Final Fantasy XIII you will find everything a game should have: Great story, well-developed and compelling characters, stunning enviroments, one of the best musical scores of the series, entertaining battle system, and DIFFICULTY. Every role is vital, and strategies are key for some battles. For those who like to compare FFXIII to other FFS just remember how great were FFVIII & FFVII, but how easy they were as well. I found that FFXIII is the oppossite of FFXII. Whereas FFXII gave you the freedom you 'need', tons of quests, it offered, IMO, the weakest story and character development of the series. In contrast, FFXIII is brilliantly developed, as characters and story is concerned. Sure, some things can be improved, some towns and quest can be added, but I, for one, cannot complain, as this game exceeded my expectations and I can't wait for its sequel. It's not a 10, as I gave. I would probably rate it as a 9.5, but hey, some put 0s and 1s so I wanted to raise the user score. Expand
  3. Oct 30, 2012
    3
    Here is a game riding in on all the fame and glory of the final fantasy series. A legedary rpg franchise with core elements weve come to expect. Towns with npcs stores with weapons and gear not to mention the large story and history filled worlds.....all of which are absent from this entry. Only having controll of 1 character is the first of my dissapointments followed immediately by theHere is a game riding in on all the fame and glory of the final fantasy series. A legedary rpg franchise with core elements weve come to expect. Towns with npcs stores with weapons and gear not to mention the large story and history filled worlds.....all of which are absent from this entry. Only having controll of 1 character is the first of my dissapointments followed immediately by the healing after every battle factor. In past games youd stock up on phoenix downs potio.s and ether before setting out giving it the true feeling of a journy to come. This game simply heals you entirely after winning the fight which is a serious downgrade to the nature of the game. Next is the summons being transformers.... And of course the fact that the game is 1 set path with no towns or npcs. All stores are on the save cubes making it feel more like shopping at amazon than an ff game. These are just basic rpg elements to emmerse you in the world but dont exist at all here. I wonder how many people noticed that various soundtracks from every ff game ever made were absent as well. The story was ok but several enemies that looked to be interesting only showed up once removing the feeling of having that non final boss arch enemy. Another dumb down factor us paradigm shift. In previous games the class system provided you with the meens to build or use prebuilt classes so you coukd structure the most efficient team. However with paradigm shift everyone can be every class all at the flick of a button mid fight. The combat system LITTERALLY plays itself. Set everyone to ravager and stagger the enemy then switch to assult and kill them. This meens boss fights can be won without looking at the screen when rotating between the 2 with a full medic paradigm in between. Auto attack lets your character do the most effective attacks without you ever even having to think. The game has lost all the rpg elements created a combat system that requires no thought a healing system removing the need to stock items and the lack of a mana bar to pay attention too. Its the perfect final fantasy for any 2nd grader with downsyndrom Expand
  4. Jun 30, 2013
    1
    It just isn't very fun I'm afraid. Very linear and rather dull. The world is lovely but I cannot explore. The story is interesting but it's hidden in the datalog while the game focuses obsessively on a bunch of characters shouting about the same things over and over again. The gameplay looks great but all I am doing is watching it. It's like the game doesn't want me as a player. Give thisIt just isn't very fun I'm afraid. Very linear and rather dull. The world is lovely but I cannot explore. The story is interesting but it's hidden in the datalog while the game focuses obsessively on a bunch of characters shouting about the same things over and over again. The gameplay looks great but all I am doing is watching it. It's like the game doesn't want me as a player. Give this once great series a break and just go and make films SE. Expand
  5. May 26, 2013
    0
    It doesn't matter who are you FF fan or not, this game sux anyway. Press X to win gameplay, boring storyline, uninteresting characters, terrible soundtrack... Yeah, CG amazing but i play games, not CG.
  6. Jun 26, 2013
    4
    I'm a bit biased because I'm a FF fanboy but I dont think it's as bad as people make it out to be, but it's still pretty bad. But before I start a review a bit of a warning: DONT TOUCH THIS GAME IF YOU PLAN ON PLAYING IT ON XBOX. It takes the tiny bit of enjoyability out of the game. The reason? It's not in HD. The box claims it is but thats a lie. Here's a link to an explanation:I'm a bit biased because I'm a FF fanboy but I dont think it's as bad as people make it out to be, but it's still pretty bad. But before I start a review a bit of a warning: DONT TOUCH THIS GAME IF YOU PLAN ON PLAYING IT ON XBOX. It takes the tiny bit of enjoyability out of the game. The reason? It's not in HD. The box claims it is but thats a lie. Here's a link to an explanation: http://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off

    The ps3 version easily contains the greatest cutscene graphics I've ever seen in a video game. As for everything else....its pretty bad. I enjoyed the story and managed to suck up the awful battle system to continue with the story but it really is the only redeeming quality other than the cutscenes. But therein lies the problem, you must first suffer through the battle system to experience the story. Actually, calling it a battle system is unfair. It's not a battle system it's an interactive cutscene where you just mash the X button. Square added an "auto battle" button which essentially ruins the point of playing a video game. You're not really playing the game, the game is playing itself.
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  7. Sep 20, 2013
    0
    This review contains spoilers, click expand to view. bad game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 Expand
  8. Mar 20, 2014
    7
    FFXIII is a very repetitive game. At very few times i found it fun for the sake of gameplay. And that is the combats fault. It´s to repetitive and for the first half of the game u basicaly mash one button in manny battles lasts forever aswell as its undramatic. Fighting, running around enviroments and watch cutscenes is what u do in this game, Usualy that is not a problem for me but iFFXIII is a very repetitive game. At very few times i found it fun for the sake of gameplay. And that is the combats fault. It´s to repetitive and for the first half of the game u basicaly mash one button in manny battles lasts forever aswell as its undramatic. Fighting, running around enviroments and watch cutscenes is what u do in this game, Usualy that is not a problem for me but i found running around the enviroments thte creative and beautiful, at times spectacular inviroments and watch cutscenes more interesting.

    Aswell as that FFXIII has a soundtrack that u hear when running around the world and during cutsceenes that is great but not to often, all you hear is Combat Theme trough every fight. Great estetics, poor gameplay
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  9. Feb 16, 2015
    0
    Worst game I have ever played and I started playing on my Gameboy about 20 years ago.

    Annoying characters (especially that emo-crybaby and that wannabe- Paris Hilton- Barbie), horrible and hectical fighting system (why the **** the game ends, when Lightning is defeated, even though there are other characters who could easily revive her?), mega linear maps (basically just one direction-
    Worst game I have ever played and I started playing on my Gameboy about 20 years ago.

    Annoying characters (especially that emo-crybaby and that wannabe- Paris Hilton- Barbie), horrible and hectical fighting system (why the **** the game ends, when Lightning is defeated, even though there are other characters who could easily revive her?), mega linear maps (basically just one direction- alleyways), annoying music, that repeats itself and repeats itself until your brain goes numb. Besides that the actual game gets interupted with cutscenes every 10 minutes or so, so there is no fluent gameplay at all.

    I even enjoyed playing Ride to Hell: Retribution more than this, that game made you laugh at least, while FFXIII just makes me angry as hell. So **** this game, **** it to oblivion.
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  10. Jan 2, 2013
    4
    On playing this game, I had many questions about it: why does Square keeps changing for the worse combat systems ever created? Why the story is badly told? Why people think this is action combat when there's an obvious ATB bar? Why the game has positive review when it has nothing positive, except the graphics? The list goes on, and I still wanna know why this game exists. I will admitOn playing this game, I had many questions about it: why does Square keeps changing for the worse combat systems ever created? Why the story is badly told? Why people think this is action combat when there's an obvious ATB bar? Why the game has positive review when it has nothing positive, except the graphics? The list goes on, and I still wanna know why this game exists. I will admit though, the story IS interesting: the characters are equal in importance (for the most parts) and somehow they all need to be together in order to sucess, which is a LITTLE better than the usual "main protagonist is bettah", even though the game will constantly make us believe that Lightning is the main protagonist (which is extremely bland and totally forgettable, except for the fact she's a girl). But except for the characters there's really nothing good to say, because the game isn't even an rpg: it's more a platform game that has random encounters due to the fact that there's no exploration at all and you'll literally run a hall with basically no detours or places to go. Ok, I lied: there's ONE place that you can explore freely, and that's very late in the game (and ps3 is supposed to have a lot of potential...). The idea of the combat is also interesting, having classes that will do different things, and they are varied enough, but why, oh why, can't we control our characters? You'll just control the leader (which is fixed in the first hours of the game), and only him, while your compagnions will act accordingly to their class, which at least helps (basically a healer will just heal, and nothing else). During the combat you'll HAVE to change classes constantly in order to keep the strategy up (or what's little of it), and unfortunely the swaps are needed because of 2 reasons: 1) even if there's a sort of trinity system (dps, tank, healer), you cannot use all 3 of them because of the small damage you'll do and because you only use 3 characters at time, basically making you use at least 1 mage and 1 melee. And also, another reason why you cannot use the trinity system is...2) THE STAGGER SYSTEM! This is obviously the worst idea ever for this game, and not because it's bad (some other games uses this sort of system too. Just better), but because it needlessly makes battles, even the simple ones, longer than they should be, making the game longer too because of the 10-30 minutes battles (bosses battles are the prime examples). The stagger system basically builds up by attacking with 1 melee and 1 mage at least attacking one enemy (thus the impossibility of the trinity), and once it's builded you'll do extremely high damage, which unfortunely it's NEEDED for defeating the bosses (and some of them are timed too, which means you also need to be fast). Ah, and since the game is very short (without doing subquests, as always), the battle system was probably thought to make the game longer. I really can't give more than 4 for this game: while I hate more FFXII because of the endless amounts of flaws, that game had at least some quality and for a ps2 game was pretty decent. But this is ps3, we expected a great game, and after 5 years of developement, we get a poor RPG with nothing but linear halls and boring combat. Skip this game if you want a good rpg, try it if you are very curious (and I mean very curious), but in any case just...don't expect a good rpg. Consider it a platform game with rpg elements! Expand
  11. Aug 19, 2012
    5
    Square Enix gave us a game that was decent, and overrated it. Overrating it killed the game.

    1. SOME characters were over-sexed or overrated, seriously, they were literally flat through the entire game. None made changes that were big or dramatic, and they were the same boring self in the end. Do you want to know what a true character is? Look at Luke from Tales of the Abyss. And also,
    Square Enix gave us a game that was decent, and overrated it. Overrating it killed the game.

    1. SOME characters were over-sexed or overrated, seriously, they were literally flat through the entire game. None made changes that were big or dramatic, and they were the same boring self in the end. Do you want to know what a true character is? Look at Luke from Tales of the Abyss. And also, Vanilla was seriously fan-service to the players who only play games for fanservice (Dead or Alive people, I am staring viciously at you). If you want an example, look at Tifa from Final Fantasy VII. See her? She's the reason why the FF VII community is full of fanboys.
    2. The Plot was carried out horribly, despite it was a decent plot worth mentioning. If the plot was more focused on, or if the characters decided to 3. Gameplay was way too linear, this is a point I REALLY want to point out. Seriously, auto-battling was literally half the game. Meanwhile Cutscenes were two-fifths and thinking was one-tenths.

    Now, coming from the perspective of a fan who play almost every single Final Fantasy game, I'll admit, I hated the games coming from VII to XIII. But XIII downright just set me off when I heard it from my friends.

    And also: This isn't an WRPG, this is an JRPG, the reason why most fans were betrayed was because of the lack of thinking in this game. This game downright felt like a 8-year old Arcade junkie RPG, where all you do is just auto-battle through the entire game. This wasn't fun, why? You had NO control over two characters, you only controlled one. I mean, at least let us switch characters like FF XII. Now let me get on the good points. The music was good, okay, but there wasn't that emotional pull that always gotten me in games. It was action, more action, and action none the less. I was kind of disappointed because of that (You want a good JRPG music? Listen to Falcom).
    Graphics, okay folks, I admit, the graphics were good. But you're missing one point:
    GRAPHICS DO NOT MAKE A GAME.
    Graphics does not help overly linear gameplay.
    And Graphics certainly does not remedy the bad storyline.

    If Square Enix wanted to make an Action RPG, they should have created an FF XII that actually let you move around in the beautiful landscape.
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  12. May 22, 2013
    5
    Alright, the people who are complaining about this game being linear are stupid. All JRPG's are linear (and some of the greatest games made are linear); that isn't the issue with this JRPG. The issue is that it's a story driven game and they don't even tell a good story. In fact, most of the important story details are stored in the database of the game. The first elementary aspect ofAlright, the people who are complaining about this game being linear are stupid. All JRPG's are linear (and some of the greatest games made are linear); that isn't the issue with this JRPG. The issue is that it's a story driven game and they don't even tell a good story. In fact, most of the important story details are stored in the database of the game. The first elementary aspect of writing that you learn is "show not tell." Final Fantasy XIII should have showed us all the important aspects of the story via diloague and cutscenes, not relegate them to some side database in the options menu.

    The battle is definitely unique but once you hit higher levels, you'll mostly be just using auto-battle. The actual strategy lies in your paradigm set up and how you switch between those paradigms in battle. I have to say that this is one of the most challenging RPG's out there; however, part of the challenge is due to the fact that if the character you're controlling dies, you game over.

    The graphics are amazing. The music is solid but everything else is below average. For a JRPG, it's about average. For a Final Fantasy, it's terrible.
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  13. Jul 31, 2012
    6
    I hoped more from this game. This game was OK. First the good: Graphics, Music, Lightning and visuals. Then the bad: This game is a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Also the leveling up system is ridiculous you dont have any freedom in it. Characters are irritating and stupid. The story is also stupid and confusing.
  14. Oct 26, 2012
    6
    Final Fantasy XIII takes the series in a new direction as it spearheads the famed series on the latest series of next-gen consoles. With mind-numbingly beautiful graphics and intense detail put into this release, Final Fantasy XIII looks phenomenal, and pushes the visual qualities of video games to an entirely new plateau. But the game falls short of perfection due to its two oddities:Final Fantasy XIII takes the series in a new direction as it spearheads the famed series on the latest series of next-gen consoles. With mind-numbingly beautiful graphics and intense detail put into this release, Final Fantasy XIII looks phenomenal, and pushes the visual qualities of video games to an entirely new plateau. But the game falls short of perfection due to its two oddities: changes and length. New to the series is the absence of traiditional turn-based combat. Now, in battle, the player controls only one of the three characters allowed to participate in combat. Each character in the party is assigned a role - known as a paradigm - by the player before the battle, a role which dictates the sort of actions they make (healing, defense, offense, etc.). The player transitions between these paradigms mid-battle to form a flowing form of fighting. While some may appreciate this drastic change, others may be put off by the loss of the traditional turn-based aesthetic. Secondly, the length of this game is simply MASSIVE. Furthermore, with an emphasis on en medias res, the main plot points of the game aren't delivered until around 15 hours of gameplay as fast; the time spent leading up to this seems a little aimless at times, as if you're traveling forward (down the many linear corridors that the game puts you on) with little purpose or objective, except for maybe discovering what lies at the end of said corridors. But despite these somewhat majors issues with the game, Final Fantasy XIII is a respectable addition to the series. The story told is extremely engrossing once you've allowed yourself to be swayed by the fantastical world you're given to explore, and the characters - while sometimes a bit stiff - are all varied and interesting. The many homages the game serves toward Final Fantasy VII - an inspiration for this title in the series - are also quite noticable, and serve for a sense of nostalgia players of the classic will appreciate. And when you boil down to it, once you get a hang of the paradigm feature, the battles are extremely fun and offer a fast-paced version of the traditional turn-based model, allowing for a blend of action and strategy. While Final Fantasy XIII may not be perfect, it is worth the time for fans of the series. Expand
  15. Oct 30, 2012
    6
    First of all, this isn't a final fantasy game. The combat are different and boring (pressing "auto" non-stop and change paradigm once in a while). The story is great but it's progression is so slow that it kills it. I finished the game but i don't plan to play this again. I give this game a 6.5 since i did managed to get through the game (if it was THAT boring, i wouldn't have finished it).
  16. Sep 10, 2013
    3
    I only played it once, can't believe we had to wait for... how long? Oh yeah, FOUR YEARS to hear about a decent new FF game! This game makes me wonder why Squeenix made this the main title instead of Versus aka FFXV. This piece of sad gaming history is flung into the darkest corner of gaming history and will only be remembered for showing game designers how NOT to make games. As a cherryI only played it once, can't believe we had to wait for... how long? Oh yeah, FOUR YEARS to hear about a decent new FF game! This game makes me wonder why Squeenix made this the main title instead of Versus aka FFXV. This piece of sad gaming history is flung into the darkest corner of gaming history and will only be remembered for showing game designers how NOT to make games. As a cherry on top of this rotten pie *whispers* I was happy it was finally over. Expand
  17. Oct 15, 2013
    5
    This review isn't much of an opinion, that's why I'll just give it 5, mediocre. I'm just going to ask what the makes this a FF game? So here's a bit of a rant and facts.

    XIII doesn't have FF music, no iconic victory theme, iconic prelude, iconic main theme. It has classic magic like fire etc. but you just keep pressing A/X because there's just no point in manually choosing the magic
    This review isn't much of an opinion, that's why I'll just give it 5, mediocre. I'm just going to ask what the makes this a FF game? So here's a bit of a rant and facts.

    XIII doesn't have FF music, no iconic victory theme, iconic prelude, iconic main theme. It has classic magic like fire etc. but you just keep pressing A/X because there's just no point in manually choosing the magic and because the actions are so quick they just fly by, I don't remember what fire looks like because it's just a fart among the other magics the automated attack chooses, but I do remember what fire looks like in IX because I use it with Vivi so many times in that game and it always has that animation. Potions just became useless because your health just comes back after every fight, same thing with phoenix downs, antidotes, echo screens(did it even have those?) etc. It barely had iconic monsters, behemoth was there and cactuar... yeah, moving on. There were no towns, no NPC's, no ultra hard boss fights(Ozma, Ruby/Emerald Weapon, Ultima Weapon, Dark Aeons etc.) not even airship even if it would've been just for fast travel like in X and XII. Summons are mostly pointless and there's just 1 for each, no finding extra summons and you can't even call them in a battle when you want like you could in every single numbered FF before it(except XI which is MMO, and the first games on NES that didn't have summons yet). You don't need to find best weapons for everyone, I completed the game with the frigging default weapons I found without upgrading once! I just didn't need to upgrade, and that's just broken. There's no limit break/trance etc. What exactly does make this game a Final Fantasy? It just looks like Square-Enix doesn't want to make Final Fantasy games anymore, but they do like the money the franchise name is giving them. You can like XIII series all you want, I don't care, story was decent and battle system fairly enjoyable, but overall I just hated it because I wanted FF game. These things I've given are just facts of things that the franchise had up until XIII. XIII is not a Final Fantasy game, nothing about this game is Final Fantasy. I want a Final Fantasy game, I don't want FF VII or IX which are my favorites, I want a new FF with upgraded mechanics, VII and IX are old and wouldn't hold up today, that's why they should make those things better, not abandon them completely like they did with XIII, just throwing things out isn't the answer.
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  18. Oct 9, 2013
    1
    Unfortunately this marked the end for Final Fantasy, for me, personally. Square Enix made the game linear, so much so that the gameplay literally consists of holding forward, and pushing A, oh, and don't forget pressing the start button to skip cutscenes, because the story is NONSENSE. I don't even think Square Enix knew what the story was supposed to be, because the important parts of theUnfortunately this marked the end for Final Fantasy, for me, personally. Square Enix made the game linear, so much so that the gameplay literally consists of holding forward, and pushing A, oh, and don't forget pressing the start button to skip cutscenes, because the story is NONSENSE. I don't even think Square Enix knew what the story was supposed to be, because the important parts of the story are hidden away in menus. Gotta love that conveyance....

    I hate that I am forced to hate this game, I wish it was better, but it just isn't. From the people that made a JRPG series that DEFINED the genre for years, and the people who made my favorite game of all time, this pains me to see this direction. The gameplay and combat is shallow, repetitive, and streamlined to all hell. The story would be predictable if I knew what the Hell was even going on, they leave you in the dark story wise the whole game, and are beyond vague about everything.

    JonTron said it best, "The game is a Hallway, a long, boring, uninteresting, vague.,... hallway. AND GAMES SHOULD NOT BE HALLWAYS!:
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  19. Mar 13, 2013
    2
    I have been a Final Fantasy fan since I was 10 years old. I was very excited about this game. Needless to say, I was disappointed. Square-Enix no longer exhibits any sort of real inspiration. This game suffers from a number of problems stemming from this one factor. The battle are pretty, but after you become familiar with the patterns it becomes a boring and uneventful slog. The story isI have been a Final Fantasy fan since I was 10 years old. I was very excited about this game. Needless to say, I was disappointed. Square-Enix no longer exhibits any sort of real inspiration. This game suffers from a number of problems stemming from this one factor. The battle are pretty, but after you become familiar with the patterns it becomes a boring and uneventful slog. The story is mediocre and linear in the extreme. There is little to no exploration or discovery of any kind until near the very end of game, by which point you no longer care. And the characters...Oh, the characters. I would rate a few of them as the most stupidly annoying I have ever encountered in a game. The JRPG melodrama in FFXIII is incredibly cloying and is absolutely terrible. If you care about a solid, interesting, experience, don't play this game. Expand
  20. Mar 15, 2013
    6
    Final Fantasy XIII has a lot of issues with linear gameplay, some bad characters with annoying voice actors and a confusing story, It has some good points with it's combat system being fun to play even if it's nowhere near as good as previous final fantasy games and the graphics are quite nice, Square Enix has really lost it's way with the Final Fantasy series, There are a lot of otherFinal Fantasy XIII has a lot of issues with linear gameplay, some bad characters with annoying voice actors and a confusing story, It has some good points with it's combat system being fun to play even if it's nowhere near as good as previous final fantasy games and the graphics are quite nice, Square Enix has really lost it's way with the Final Fantasy series, There are a lot of other JRPG developers out there making better games then the Final Fantasy games of recent times, There is no denying that Final Fantasy is a franchise that has great potential to make fantastic games if you look back at there track record, But Square Enix is going the wrong way with the franchise. Expand
  21. May 17, 2013
    3
    I have played only a few Final Fantasy games. So ya this was terrible compared to the one other Final Fantasy game. The gameplay was crappy and you felt like the game was almost playing itself. The only real positive to this game was the story. It was the ONLY thing keeping me going. It would have gotten a ZERO if it wasn't for that story. Now in opinion the best part of the game is theI have played only a few Final Fantasy games. So ya this was terrible compared to the one other Final Fantasy game. The gameplay was crappy and you felt like the game was almost playing itself. The only real positive to this game was the story. It was the ONLY thing keeping me going. It would have gotten a ZERO if it wasn't for that story. Now in opinion the best part of the game is the story, but this story could not carry the game... Expand
  22. May 3, 2013
    3
    This is game is just aw full! Yes it has amazing graphics but the rest is just wrong. The story is so bad and beside the characters are very well design their personality is just aw full and annoying. The game play is linear and the battle system it looks like it has been butcher. It makes me so sad to talk bad about a Final Fantasy game but it's one is just.....god aw full!!
  23. Jun 1, 2013
    6
    Final Fantasy fans will accept this game as a passable title in the franchise but by no means is this game a masterpiece. Experienced RPGers may be disappointed. As one can expect, the visuals are impressive. The main protagonist is well designed with a suitable voice over, unfortunately the other characters lack any real conviction. One main flaw with the game is the lack ofFinal Fantasy fans will accept this game as a passable title in the franchise but by no means is this game a masterpiece. Experienced RPGers may be disappointed. As one can expect, the visuals are impressive. The main protagonist is well designed with a suitable voice over, unfortunately the other characters lack any real conviction. One main flaw with the game is the lack of customization. The game is set in a linear fashion which is good in a way and allows the player to remain focused on the story but at the same time the lack of side quests does not give the game its trademark experience. The story is palpable, but does not compare to its legendary predecessors such as Final Fantasy VII or X. The soundtrack is for the most part enjoyable, however there are some exceptions. The battle system is innovative, and focuses on constant role changing and to a small degree a bit of strategy to defeat the heavy hitting foes. For an experienced RPGer you will find this game 100% completed within a short time and with hardly any difficulty. Players will enjoy the game to some extent. But don't put all your eggs in the basket, if your expecting a long challenging game you will be sadly disappointed. Expand
  24. Jul 26, 2013
    5
    Meh, not terrible game but not too good either, fighting system kinda fails even if I have seen worse in jrpgs but basically it doesn't do its job well enough. I didn't really feel it game either, I don't like characters too much, story was OK. first half of game is just really dull as you don't have much freedom :x...
  25. Nov 27, 2013
    1
    Boasting stunning graphics, many gamers will easily be swayed to believe that XIII is the best Final Fantasy has to offer. However, the game is just too freaking long. When I asked fanboys "dude wtf this sucks isn't there a world map? when does it get decent?" they have acutally responded "aw man dude don't worry keep on chuggin it gets really awesome at about the 30 hour mark". I don'tBoasting stunning graphics, many gamers will easily be swayed to believe that XIII is the best Final Fantasy has to offer. However, the game is just too freaking long. When I asked fanboys "dude wtf this sucks isn't there a world map? when does it get decent?" they have acutally responded "aw man dude don't worry keep on chuggin it gets really awesome at about the 30 hour mark". I don't want to wade through 30 hours of absolute cringe to get to something good. What really drives this home is how freaking annoying the characters are. Lightning is supposed to be cool and brooding, but mainly just comes off as square weakly attempting to emulate cloud with added fanservice. The battle system is ok to begin with, but they get far too long and the fact that my party is healed after every battle unexplainably is disgusting. Every thing I loved about Final Fantasy has been thrown down the drain. But still, pretty graphics! ooh shiny Expand
  26. Aug 17, 2013
    1
    I was so excited for this to come out..... I thought I'd be up all night playing it..... After just a few hours I realized it was not a game at all but, just one big lame cut scene.... Walk a few steps, kill an enemy or two, cut scene, repeat indefinitely.... I think this was the most disappointed I've ever been in a game.... Should give it a zero
  27. Feb 27, 2014
    3
    As a long time FF fan I was really looking forward to this game when it was first released. FF XII was a huge disappointment so I was expecting that this game would definitely be an improvement. Sadly, I was wrong. I could not adjust to any of the characters at all. I played this game for 40 hours, didn't finish it and the only character I started to like after several hours was Lightning,As a long time FF fan I was really looking forward to this game when it was first released. FF XII was a huge disappointment so I was expecting that this game would definitely be an improvement. Sadly, I was wrong. I could not adjust to any of the characters at all. I played this game for 40 hours, didn't finish it and the only character I started to like after several hours was Lightning, once she stopped acting like a total b*tch. One character is total pointless to the story, and the other characters just don't make sense. Years later I found out that if I had kept playing, there would have been a turn in the story and all the characters (except for the earlier mentioned one) would have made sense. but I never reached that point. Maybe I got spoiled by FF VII, IX and X which I played when I was quite younger, but FF XIII was easily the worst I have played. Anyways, I can recommend to give FF XIII-2 and Lightning Returns a shot! You don't really need to finish the first game to get the main plot because unsurprisingly they manage to summarize the whole story of FF XIII in a few sentences during the beginning of second game. Expand
  28. Dec 10, 2013
    2
    Jim Sterling from Destructoid called this game a “pompous and masturbatory affair, creating seemingly to promote the developer’s ego first, and the player’s enjoyment second”. Speaking as someone who has been a rabid fan of the series since the very first one on the NES, I’ll say two things: Jim is exactly right, and playing this game broke my heart.

    The one and only positive I can give
    Jim Sterling from Destructoid called this game a “pompous and masturbatory affair, creating seemingly to promote the developer’s ego first, and the player’s enjoyment second”. Speaking as someone who has been a rabid fan of the series since the very first one on the NES, I’ll say two things: Jim is exactly right, and playing this game broke my heart.

    The one and only positive I can give FF13 is that it has gorgeous visuals. That’s what the 2-score in my review is for. It fails in every other category so badly that it feels like some other company trying to make a knock-off FF game (think Sony’s Legend of Dragoon for PS1) rather than an officially sactioned entry into the series. It doesn’t deserve to be mentioned in the same breath as classics like IV, VI, VII, or X. It’s unbelievable that Squeenix is granting an unprecedented two sequels to this game while utterly ignoring, for years on end, pleas from their fans to do a modern-day remake of 7, 6 or even 5.

    Why is it so bad? Let me count the ways. First of all, the story is weird & stupid. I stopped caring about it early on and didn’t like any of the characters. Secondly, there is practically no exploration. Almost the entire game is a brutally linear affair, and I mean that quite literally as areas tend to shuffle you through a completely straight path. No exploring towns, no buying weapons from the weapon shop, no hidden dungeon areas with secret chests, etc. Things finally open up at one point, but not for 30 or 40 hours or so and even then, it’s a relatively small environment that is boring to travel through. The music, usually a dependable staple of the series, is terrible as well. I mean, they put words in the chocobo song. Good grief, why? There isn’t a single memorable track.

    Gameplay is terrible, as well. There’s not a whole lot of thinking involved and it almost plays itself. The summoning system is truly bizarre (I did a facepalm when I saw the Shiva motorcycle; seriously, WTF is that about?) and the worst the series has ever seen. I played this game for a good, long while, about 75% through, before giving up on it in disgust. To give you some idea of how bad this game is, I didn’t care much at all for the story of FF12, either, but I still had fun with it. FF13 never gave me a moment of enjoyment. The entire package is dull & uninspired and I’m sorry to have wasted money on it.
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  29. Jan 21, 2014
    5
    Not horrible, but not good either. Extreme linearity with no attempt at all to hide it. Long stretches of copy pasted corridors with no plot development to pad the run time. No freedom for the player in terms of how they level up (FFX and XII) did it much better. Everything about this game screams handholding. You are not allowed to level up too fast (due to level caps for each chapter),Not horrible, but not good either. Extreme linearity with no attempt at all to hide it. Long stretches of copy pasted corridors with no plot development to pad the run time. No freedom for the player in terms of how they level up (FFX and XII) did it much better. Everything about this game screams handholding. You are not allowed to level up too fast (due to level caps for each chapter), you are not allowed to get lost, except with the story. The story is told horribly. With long stretches of not knowing what the hell is going on, things are explained long after they should be and by the end we still don't know the true motivations of the antagonists (SPOILER: they are suicidal, BUT WHY ARE THEY SUICIDAL?). The only thing that kept me playing was the promise it got better in the end and the battle system. Does it get better in the end? For a short period, yes. Chapter 11 gives you a land to explore and sidequests to complete. However the sidequests are very linear (go to location, kill boss, get next quest) with a lot of running around getting from starting location, to boss, to next quest giver, to boss, repeat 60 times. Then for chapters 12 and 13 it is back to the mind numbing linearity and repeating corridors. I feel like this game was made by either an entirely new team or was made to 'appeal to a wider audience,' the type of people who don't understand traditional RPG's. And it shows with the incredibly high and undeserved metacritic score this game has that they were successful. If you are reading this to determine whether you should play this or not, take heed of my warning. It is not worth it. Expand
  30. Oct 5, 2013
    3
    This is not a good FF game. The first 40 hours are spent running in a complete straight line, reading mountainous piles of extra text to try to figure out what's going on and who all these people and different factions and organizations are. The game won't open up for you until you've run in a straight line for 30-40 hours.
  31. Ogr
    Feb 26, 2014
    1
    Seriously, is this a joke? It's not only the worst Final Fantasy ever, it might be the worst RPG on PS3 and 360. How could things go so wrong for SE? A poor world, poor Story, poor Gameplay and poor Characters. Just nothing really good about it. Sounds like trolling or nerd-rage, but it's just how I really see it.
  32. Oct 19, 2013
    1
    Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad, Bad.
  33. Nov 13, 2013
    6
    Probably the most linear game of the Final Fantasy series, lacking depth but packed with beautiful graphics and inspiring characters.

    If you want a short, followable game that you can just mend along with, Final Fantasy XIII may definitely be your choice. However, if you wanted an explorative, dense & replayable experience that Final Fantasy usually offers, this game may cut your
    Probably the most linear game of the Final Fantasy series, lacking depth but packed with beautiful graphics and inspiring characters.

    If you want a short, followable game that you can just mend along with, Final Fantasy XIII may definitely be your choice. However, if you wanted an explorative, dense & replayable experience that Final Fantasy usually offers, this game may cut your expectations completely
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  34. Nov 25, 2013
    1
    One of the worst games that have come in these last years, simple boring, empty, with characters flatter than a piece of paper.

    This is not a Final Fantasy
  35. Nov 26, 2013
    4
    tldr XIII's concept of a beautiful gem that just happened to be covered in a steaming pile of fecal matter by whoever "assisted" with its development that almost completely obscures the excellent core idea. It is not a game because there is no actual fun involved in playing it or watching the non-plot character interactions.

    Attention to the story in its current form is only
    tldr XIII's concept of a beautiful gem that just happened to be covered in a steaming pile of fecal matter by whoever "assisted" with its development that almost completely obscures the excellent core idea. It is not a game because there is no actual fun involved in playing it or watching the non-plot character interactions.

    Attention to the story in its current form is only recommended in extremely small doses with copious amounts of drugs and/or alcohol, otherwise a loss of faith in humanity and a urge to destroy Japan may occur. The only cure to this is to play FFXIII-2 which will remediate all of these urges except for the realization that it is what XIII SHOULD and COULD have been.

    Extended Cut Review
    This game makes me seethe and writhe in frustration because of all the wasted and lost potential. Where to begin?

    Frustrating, arbitrary and grueling battle system.
    The "easiest" enemies later in the game take 10-15 minutes each simply due to the vast amount of hp and their damage output. If you don't use autobattle and make it basically a interactive movie with minor control, then combat in this game will be beyond frustrating and irritating. My girlfriend and I are both veterans of the final fantasy series which is to say, since the original game, and into chapter 11 we reached a point where there was literally no reason for bashing our heads against the mechanical system despite a deep desire for both of us to get to the end of all the plot threads dangled. Don't get me started on Eidolon battles and certain bosses if you did not build exactly the way the devs wanted you to, hope you like hearing Vanille and everyone's death cries.

    Plot, coherence, and narrative or lack thereof
    There is a intruiging plot backbone in the background which is never fully explored or explained except for a fully formed codex at the start of the game which is interesting but completely detached from the narrative of the game. The character interactions in plot scenes are top notch and compelling, as characters should be, but in the rest of the game they are reduced to mere stereotypical archetypes with completely nonsense exchanges, "observations" and no true character development.

    Nothing is explained about why the events that occur occur, even when many examples clearly contradict the game's existing lore and established narrative. Why do the characters get sent where they do and then come back? Never explained, ever. The only explanation to many things that contradict everything else is "power of friendship", which is unacceptable without some further establishment or explanation.

    Pacing
    The main criticism of the game from the community has been its pacing. The 30 hour tutorial is not a exaggeration and it is just as frustrating as it sounds, given you only truly "start" the full open proper game in the last 3 or 4 chapters of chapter 13. Compounded with the resounding question of "why are we here?" that is never truly answered, giving any thought to the game will give you aneurisms.

    Music and Sound
    The basic battle theme made me want to gouge out my ears. There were a couple of themes that were great, like Snow's, but some of them were completely discontinious like Sazh's. The repetitive battle effects and character combat lines were made worse by the ridiculious length of the battles.Overall, I preferred to listen to something else.

    I do not understand why this game is rated inferior to Final Fantasy XIII-2, which is superior to it every way. There was clearly a great conceptual idea that was handed off to a team of incompetent monkeys for implementation of certain core parts who butchered them completely. There were at least two main character writing teams, one for plot events (the great one) and one for side conversations the trash one), which held no standard continuity between the two. Final Fantasy XIII-2 is a vast improvement upon the two, with a streamlined battle system that SHOULD have been, a unified narrative, characterization, and a incredible soundtrack.
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  36. Dec 27, 2013
    3
    The worst part of the Final Fantasy series ever. The game is just boring. I'm a big fan of the Final Fantasy series, but I'm completely disappointed. Music is weak, what surprising, since each part of the FF can boast a fine soundtrack. Gameplay worse. Just constantly press the X button and directional buttons. The game is very linear. Characters are boring too, without expression No mapThe worst part of the Final Fantasy series ever. The game is just boring. I'm a big fan of the Final Fantasy series, but I'm completely disappointed. Music is weak, what surprising, since each part of the FF can boast a fine soundtrack. Gameplay worse. Just constantly press the X button and directional buttons. The game is very linear. Characters are boring too, without expression No map of the world is a huge minus. The only plus is the graphics and cut scenes, but the locations are boring for me. The title has sold so well probably only because we all flew to the magic of the series. I also I regret. Expand
  37. Feb 21, 2014
    4
    This game was an unfortunate attempt to pander to the LCD of gamers. I have (a slipping) faith in Square Enix, and like to see merit in most anything they produce. Still as a longstanding fan of the Final Fantasy series, and after waiting for years for something to come out after FFXII, this came, at the very least, as a disappointment to me. To me, what makes an RPG good: round, humanThis game was an unfortunate attempt to pander to the LCD of gamers. I have (a slipping) faith in Square Enix, and like to see merit in most anything they produce. Still as a longstanding fan of the Final Fantasy series, and after waiting for years for something to come out after FFXII, this came, at the very least, as a disappointment to me. To me, what makes an RPG good: round, human characters that are able to be identified with; an intricate story that is mysterious (not confusing!); the ability to customize characters; a sort of real-world verisimilitude (shops, inns, money); a requirement for a player to carefully consider his game-play actions that is challenging yet manageable; and an extensive world that allows for exploring and revisitation. FFXIII had very little of these qualities. The story was hardly engaging for me (I didn't give a damn about the l'Cie and that... and I still don't know what Orphan is all about?); the characters were distant and a player doesn't really get to see enough of them to begin to identify with them (Yeah, Lightning, you're an icy wench, we get it); and the biggest irritation was the game play, specifically the battles, which is supposed to be the part where the gamer has most control and actually "plays" was simply a holding down of a singular button to continually select "auto-battle." It wasn't fun, and will probably only be remembered to me as the worst FF game I've ever played. Expand
  38. Dec 25, 2012
    1
    This review contains spoilers, click expand to view. I tried hard to like this game but no, FF13 is meant for people who like movies where they can interact a little, if you like to play an j-rpg where you actually are holding the controls this isn't for you, this game was meant for people who decide oh golly what is on the television while hitting the x-button on the controller.
    Even though you can choose paradigm's later on it still has so little impact, there is no reason to do anything else than choose a good paradigm then auto-attack to win since it takes a lot longer to stack different attacks, and since the AA chooses the best ones automatically there is no need for that.

    Characters.... you hate almost everyone one of them since most of them are irritating and annoying, Hope is this whiny brat who is such a huge mama's boy, vanille is this girl who accidentally smashed his happy pills with depressants and hogged everything in. Snow is just a normal brute who got brain of an oyster. Now this is only 3 of the very boring.
    in conclusion they did character design wrong, i'm supposed to remember, but instead you gave me these champs that you want me to like but tried too hard.
    And the early part where hope see's his mom dropping to her death is not sad it is fu**** irritating first you see she is dropping hope is like NEJ! then after snow drops no biggie. in later of the game you can see hope blaming snow for killing his mom...... mind-blown... genius story telling.

    Story:
    They say you can forgive a lot of a game if it has a good story. I call bs on this one. I like a good story in a video game. I can forgive some story if the game-play is good and vice versa. but the problem is story is told so boringly. if they would throw me constantly with a flowing story i would appreciate it. Here it is part of a story followed by a loooooong and i mean LOOOOOOOOOOOONG corridor with nothing in it, you get baddies, some random lines, but there is no main plot inserted here. The only reason why there are long a** corridors is.... there is none. it feels like busy work. but on with that in a sec.
    so in the end. the story would maybe been good. but i just could not play long enough to enjoy it.

    Game-play:
    Simply.... there is none. As for roaming there is nothing. Only hallways, long hallways.
    Battle system? there is no challenge, all you do is hit x. but sometimes on boss battles you get a hard blow on your squad so what you do? if i remember right.. R1 up X X X X X R1 down X X X X... Repeat that for like 40 or 50 times and bam you win the boss battle. As i said there is no challenge, and boss battles don't differ in any way... Or maybe in one way. they are 100 times longer.

    In the end. you don't control the game, you just watch it from a distance ask if you can do anything you pat the game 3 times in the head and sit back.

    Overall:
    It delivers nothing, if you can see i typed something wrong on the details THAT is just because that is the impact this game has left me... absolutely nothing.
    In games i respect quality over quantity. I hate when there is little quality and so much useless content. Wonder where the 1 singer star comes from?
    There is nothing good in this game. characters are forgettable, story is told slowly, graphs were nothing extraordinary (dunno why people praise this game for graphs). music is horrible AND forgettable. Leveling up system is busy work, the interaction of merchants and shopkeeper's have been deleted. EVERYTHING i love bout j-rpg's is gone in this game. This is no j-rpg, this is an slightly interactive document, a boring one that is
    and the challenge is all gone, POOF TO THE GULAG, boss appears, you die. you did not save? no worries since there was a checkpoint 10 ft away and you can keep all your stuff and exp.....
    There is no penalty
    Wonder where the 1 point comes from?
    the 1 point comes from the battle themes violin part, i actually liked that. But i'm a sucker for violin played themes.

    So who can i recommend this movie? People who don't have anything ANYTHING at all to do.
    Retards
    Casual gamer's, those kinds of casual players who think solitaire is hardcore.
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  39. Jun 12, 2012
    1
    The characters are uninspiring, flat, and disappointing. They're a badly cobbled-together cookie-cutter Jrpg bunch, and in a way that does no credit to the genre. The world is nonsensical. SE clearly has the money to put out eye-popping visuals -- why not spend a bit more time and make a good story/compelling narrative/creative world? Instead, they gave us a rehashed plot with blow-upThe characters are uninspiring, flat, and disappointing. They're a badly cobbled-together cookie-cutter Jrpg bunch, and in a way that does no credit to the genre. The world is nonsensical. SE clearly has the money to put out eye-popping visuals -- why not spend a bit more time and make a good story/compelling narrative/creative world? Instead, they gave us a rehashed plot with blow-up dolls for characters. Disgusting and disappointing. If you're a FF fan, or a RPG fan: run from this game. Expand
  40. Jul 31, 2012
    6
    FF13 is definitely one of my guilty pleasures, and this makes the game hard to recommend. It has its highlights, but the restriction required to get there isn't often worth it. The battle system is fast and fun, but easily exploitable. The plot is good but horribly executed. The characters are multi-dimensional but deliver rotten dialogue. The game's world is beautiful but restrictive.FF13 is definitely one of my guilty pleasures, and this makes the game hard to recommend. It has its highlights, but the restriction required to get there isn't often worth it. The battle system is fast and fun, but easily exploitable. The plot is good but horribly executed. The characters are multi-dimensional but deliver rotten dialogue. The game's world is beautiful but restrictive. Every aspect of the game has at least one issue holding it back. Did I enjoy my time with it though? Oddly enough I did. You might be one of the few like me to get something out of it though. Expand
  41. Jan 16, 2013
    0
    The worst final fantasy game by a long shot. It is essentially a no surprises typical JRPG with the "goofy" characters, the angsty characters, and just the out right retarded characters. The gameplay is also your typical JRPG fair, just grind a **** ton until you win. The level design is just one huge **** corridor repeated over and over again with an occasional reskin, it may branch offThe worst final fantasy game by a long shot. It is essentially a no surprises typical JRPG with the "goofy" characters, the angsty characters, and just the out right retarded characters. The gameplay is also your typical JRPG fair, just grind a **** ton until you win. The level design is just one huge **** corridor repeated over and over again with an occasional reskin, it may branch off occasionally, but you hit a dead end and have to go back onto the corridor. The story is just outright stupid, and I won't even bother explaining it. Not to mention to keep up with the story you have to read a bunch of stupid journal entries, which is fine in small doses, but TO KEEP UP WITH THE PLOT?! **** that. And seriously? an 8.0 for this game? what horse **** it's probably from the final fantasy fanboys who have been spoon-fed the same bull**** for many years and that's all they want to eat now. This series is just dead, there is nothing redeeming about this series anymore, and there is nothing redeeming about the fanbase anymore either. Seriously, this review is gonna get downvoted to hell, all because of some raging fanboys who think "How DARE he insult this perfect game series", well, **** YOU, go back to masturbating to your creepy final fantasy porn, **** head Expand
  42. Feb 7, 2013
    0
    OK, i can go on and on about how much i hate this garbage but lets put my hatred to this game very simple,the entire game is a corridor....Enough said!
  43. Oct 1, 2012
    3
    This game is the abomination of everything Final Fantasy has ever been. You liked FF for its deep characters with interesting substories? Here you have lame characters with lame stories, a bunch of idiots that journey together almost without a reason (there is a reason, but, guess what, it's lame and thrown in there just to give the player a party). You liked FF for its cities, shops, npcsThis game is the abomination of everything Final Fantasy has ever been. You liked FF for its deep characters with interesting substories? Here you have lame characters with lame stories, a bunch of idiots that journey together almost without a reason (there is a reason, but, guess what, it's lame and thrown in there just to give the player a party). You liked FF for its cities, shops, npcs full of informations? All gone to hell: no explorable cities, no shops, almost no npcs. You liked FF for its immersive, complex and strategic combat system? **** it, just press "X"! You liked FF for its methods to acquire new abilities for the characters? There you go: the lamest progression method EVER. You liked FF for the summons? They changed every single one of them and made them totally useless in battle. You liked FF for the explorations? Sorry, only long corridoors interrupted by boss fights and/or cutscenes. You liked FFfor its epic score? Enjoy the lamest score ever put in a FF. You liked FF for its replay value and its mini-games? Only mini-game: go to point A, acquire mission, go to point B, defeat monster, return to point A, get the reward. You liked FF for the plots? FF XIII plot starts confusing, evolves intriguing and ends lame and incomprehensible. You liked old FF? Stay the hell away from this piece of s*it. Expand
  44. Mar 3, 2013
    4
    I can't stand to play more, and I've gotten about 6 and a half hours in. I don't need to explain my rating, as every other review giving this a mediocre rating contains exactly what I would say.
  45. Feb 8, 2012
    4
    Final Fantasy XIII is the worst Final Fantasys I have played. I started out with IV and each Final Fantasy follows certain JRPG conventions that have stuck throughout not only the series but also other games because they work. Final Fantasy XIII ditches these conventions to create a more mainstream experience. This makes for an extremely dumbed down game with none of the excitement fromFinal Fantasy XIII is the worst Final Fantasys I have played. I started out with IV and each Final Fantasy follows certain JRPG conventions that have stuck throughout not only the series but also other games because they work. Final Fantasy XIII ditches these conventions to create a more mainstream experience. This makes for an extremely dumbed down game with none of the excitement from past titles and a whole lot of boredom. The list of why this game is bad is so long that it makes me angry just thinking about it. The plot is boring. The characters are uninteresting and the only thing theyâ Expand
  46. May 5, 2012
    1
    Even though this Final Fantasy game has beautiful graphics and breathtaking locations it cannot save this entry from being one of the worst. The game structure is too linear and it keeps the game from being any fun. There are no towns, no overworld, no gameplay variety and barely any NPC's (non-player characters) and when the game starts to open up the game you will already have almostEven though this Final Fantasy game has beautiful graphics and breathtaking locations it cannot save this entry from being one of the worst. The game structure is too linear and it keeps the game from being any fun. There are no towns, no overworld, no gameplay variety and barely any NPC's (non-player characters) and when the game starts to open up the game you will already have almost completed the game so when it comes to this it is one of those "too little too late" situations...it really upset me. Combat gets way too hard especially the boss fights the bosses feel almost invincible and you will spend hours using the crystarium and upgrading your weapons just to get past a boss, the lack of control in battle is also infuriating because you can only control one character during battle and once the character you are controlling dies then it's Game Over. The story is also problematic all it is is just a bunch of cutscenes crammed together and in turn it makes it feel too much like a long boring movie than a game that is supposed to be enjoyed. Plot twists, characters, and story development are badly done they are predictable and cliche and they screw up in more ways than one. I have been a RPG and Final Fantasy nut for a long time but this entry takes the cake this game does not live up to any of the series standards (apart from the graphics). Whatever Square Enix is doing they driving the series in a bad direction with this entry I had high hopes but they have been crushed big time. If you are a fan of older entries like Final Fantasy 5, 6 or even 7 you are better off playing those but whatever you do avoid this Final Fantasy game at all costs I beg of you. Expand
  47. Aug 13, 2012
    4
    Final Fantasy XIII is awful.

    I consider myself a FF fan, but I am not a hardcore fan. I
  48. Jul 3, 2013
    0
    The timeless score of the series is ditched for J-Pop which sounds dated the moment it was released, the World is nothing more than a pretty painting in the background in which you cannot interact with AT ALL EVER, the story is cliche, the characters are shallow, the voice acting is okay at best, the gameplay is insulting, the strategy is non existent, the ending is, well lets just put itThe timeless score of the series is ditched for J-Pop which sounds dated the moment it was released, the World is nothing more than a pretty painting in the background in which you cannot interact with AT ALL EVER, the story is cliche, the characters are shallow, the voice acting is okay at best, the gameplay is insulting, the strategy is non existent, the ending is, well lets just put it this way, there are three games in the series so tell me how good you even think the ending is, the number of spells are limited, the summons are the worst since the japanese FF 3 (maybe, never played actual the actual FF2 or 3) and they turn into vehicles but guess what, you never get to control the vehicles.

    Worst in the series hands down, and downright an insulting entry for the JRPG genre. The strangest part of all is, people are actually defending this title.
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  49. Apr 18, 2013
    1
    Firstly, I am a Final Fantasy fanboy. Happy to hold up my hand to admit it. FFVII best game in the history of games.
    Secondly, before giving this a 1/10 I tried really hard to think of a reason to bump it to a 2 or 3, because I tend to see scores like this as being born of ill-considered hostility, rarely accurately reflecting the true quality of the game.
    In all of my 25 years of
    Firstly, I am a Final Fantasy fanboy. Happy to hold up my hand to admit it. FFVII best game in the history of games.
    Secondly, before giving this a 1/10 I tried really hard to think of a reason to bump it to a 2 or 3, because I tend to see scores like this as being born of ill-considered hostility, rarely accurately reflecting the true quality of the game.
    In all of my 25 years of gaming I have never been so upset about a game in my life. I've been disappointed plenty of times. Aliens CM was disappointing. But FFXIII was damn upsetting. Probably because I'm such a series fanboy. I felt -angry- at Square for insulting the Final Fantasy brand with this piece of garbage.

    So, rant done, what is actually wrong with it? The problem with FFXIII is that it is the OPPOSITE of everything that was great about the rest of the series. The score I give it is applied with respect to how it stands among the great FFs that it SHAMES by taking their name.

    Great characters? Nope. We get vapid, shell-like stereotypes. These FF characters are PARODIES of those that have come before in the least humorous way possible.

    Great story-line? Nope. What story-line? The flimsy excuse for a narrative that this 'game' exposed me to for the 30 or so hours that I suffered through, hoping, excruciatingly, in vain that it would improve at some point never seemed to evolve or progress into anything more than a series of inane dialogues and sigh-inducing intermissions between running forwards and 'fighting' clutches of useless enemies (such is my love for the rest of the series that I sat, simmering with growing contempt, through 30 hours of what I can only describe as being like watching a seemingly never-ending scene of someone defecating on your childhood).

    Great battle system? The FF battle systems have been revolutionary. What does FFXIII give us? BUTTON MASHING. You will spend the first several hours running up to an enemy and mashing the A button. You'll win, you'll run a bit further, you'll mash that button some more. Rinse and repeat and repeat and repeat, and you keep hoping that as you gain more abilities, you'll be able to do more stuff, but somehow, someway, the button mashing never seems to end!!

    FFXIII gets the 1 point I can bring myself to award it because it is pretty. Well done, Square, you created the prettiest piece of trash capable of enraging me like this since my ex-wife.

    SO if you like platform games where you can't do anything but run at an enemy and jam that 'Action' button, and you like RPGs that don't let you go anywhere but forward, and you like story-lines that only make sense if you smoke a little sumtin-sumtin, and characters that make you care about them as much as the that live under your sink, then FFXIII is for you.
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  50. Aug 18, 2013
    0
    I've heard a lot of people harp on the complaint of the game being linear however this cannot be true as Final Fantasy X was very linear and achieve greatest, so why did this game utterly fail? There is nothing from with changing mechanics however Square changed their core engagement. Why do you play a Final Fantasy game over every other game?

    The two main element would be exploration
    I've heard a lot of people harp on the complaint of the game being linear however this cannot be true as Final Fantasy X was very linear and achieve greatest, so why did this game utterly fail? There is nothing from with changing mechanics however Square changed their core engagement. Why do you play a Final Fantasy game over every other game?

    The two main element would be exploration and story with idles of being on a hero's quest perhaps. Now Final Fantasy X was linear however the world varied enough, while juxtaposed with times in towns and peaceful settlements with battles to create a flow while Final Fantasy seem very little various and takes too long for it to happen; run through the same jungle with three difference groups of characters. Now, Final Fantasy X had a slow start for sure but Final Fantasy 13 flat out beats this without tell us anything basic about the world and only leaves us more confused unless we continue or read up on it. The exposition dumps fro Final Fantasy X were annoying but they fit because they were teaching Tidus, a everyman thrust into a new world with us, they were teaching us the player, meanwhile FF13 doesn't want to teach us anything but the world or it's characters. Both FFX and FF13 are linear but FFX had colourful characters and world so we didn't notice or it didn't matter while FF13 has spent all its money on graphics and paid for it.

    You can say FF13 got a good score but did it? Every single FF since six has gotten anywhere from 8-11 points above this one so while it could be "good" it is bad as a FF. However, this is where my argument breaks down as I didn't get to finish FF13. I know that the world opens up, and I've seen the gameplay of it, about 20 hours in but honestly to goodness my system caught fire after 18 hours. Perhaps it does get good after this point but than the 18 hour long tutorial was bugging me a bit.

    See with the loss of Sekaguchi FF has lot its way. Final Fantasy moved over to the playstation for more disk space and this served them well because they used it to teach a better story while the story here seems best suited to serve the graphics. Maybe there was a story but it wouldn't explain it self or let me in to understand it at all. Instead, I'm on the outside wondering who these people are or why I should care.

    I should talk about the simplification of the combat a bit. Now normally the slow turn based menus are great for tactical play and allowing you to control all your characters but the moment you speed things up controlling everyone isn't possible. This isn't bad, games like Kingdom Hearts showed us a good way to do this. However, Final Fantasy 13 throws you in and doesn't explain a thing. Not only that my input on the battles is very loose. Now, again I've seen gameplay of later in the game in which it does appear to get a bit hectic however, does this mean that the first 20 hours are all tutorial? If it was meant for the game to progressive and get harder as we go, well that's a good idea but it never came. 18 hours in and I was still doing nothing but changing classes for when I needed to heal, the curve never came. Also, I must admit being healed to full after every battle killed the game and took all challenge away. I know you want the game to be easy so all can play but all tension is now gone. However, I must admit FF has been off the combat I like for a while. FF9 was great because each character had a set of skills and that was all they had. Not only did they have to work together but it gave the sense that their skill (lets say black magic) was something hard that they had mastered and not everybody and their dog could do it.

    If you're just scrolling down to the end to see what I'm going to say I'll repeat. Final Fantasy 13 fails not because it's linear but because it changes the core engagement. I play a FF game for a well crafter stories with colorful characters in a varied world. FFX showed us that linear worlds aren't a bad thing but FF13 shows that that unvaired repeating ones are. While save points that heal you to full made earlier games too easy, being healed after every battle is beyond overkill to take out any challenge or tension. Finally, FFX may have had exposition dumps but it served to explain the world while FF13 doesn't care to. FF13 doesn't care to explain itself at all but throw a bunch of proper nouns at me and never explain a single one nor teach me or give me anything likeable about the cast.

    I"LL SAY IT AGAIN. FINAL FANTASY 13 FAILS NOT BECAUSE ITS LINEAR BUT BECAUSE IT CHANGES IT'S CORE ENGAGEMENT!! Everything we love to see in FF game is not here for changes no one asked for and a pursuit of graphics over gameplay, story, or world. This may be the lowest rated FF in the main series in the best 20 years for a reason guys (and only because those games ((FFV)) are being judged by today's standards).
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  51. Feb 11, 2014
    0
    This game is an insult to fans and an insult to anybody who bother to pay for this absolute trivial excuse for a game.
    Final Fantasy is horribly written, has terrible combat and does everything in it's power to make you hate the experience.
  52. May 15, 2012
    2
    Final Fantasy 13 is a real disappointment. The characters are despicable and flat. Actually, if you would take a typical JRPG character, peel away all the game-specific personalization, cast some cheesy american voice actors and put on some typical japanese RPG clothes, you would end up with the characters of FF13.

    The story linearity is so frustrating you're ending up hitting X
    Final Fantasy 13 is a real disappointment. The characters are despicable and flat. Actually, if you would take a typical JRPG character, peel away all the game-specific personalization, cast some cheesy american voice actors and put on some typical japanese RPG clothes, you would end up with the characters of FF13.

    The story linearity is so frustrating you're ending up hitting X frenetically to get by the battles just to see if there's something else at the end of the tunnel. But there isn't. The voice acting is depressing and unrealistic, the satiric FF humor is completely gone and there's no sign of trivia nor exciting hidden quests nor interesting plots besides the main one. Sure, the graphics are stunning at first and the battle sequences really look gorgeous, but it's all emptied out during the first gaming hour and you end up on some kind rave from the 90s where absolutely everything glows, twinkles and sparks, leaving absolutely no surprises visually.

    The only positive thing with Final Fantasy XIII is that the next installment (besides FF13-2) will be better. Really, this is feels like something put together just to show off what the crystal tools for PS3 are capable of.
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  53. Dec 4, 2010
    5
    I absolutely loved the graphics and the gameplay.
    The story was detestable at best. It has a good base but it has way too many cheesy moments and doesn't make much sense unless you read all the data logs. It only had one cutscene that wasn't cheesy and had meaning (with Sazh and Vanille just before he gets his summon)
    The music was great and went well with the battles and environment, but
    I absolutely loved the graphics and the gameplay.
    The story was detestable at best. It has a good base but it has way too many cheesy moments and doesn't make much sense unless you read all the data logs. It only had one cutscene that wasn't cheesy and had meaning (with Sazh and Vanille just before he gets his summon)
    The music was great and went well with the battles and environment, but I miss Uematsu's work
    The game was linear, but so was God of War.
    The voices are the worst part. Vanille's is the worst of the worst, with many of her sound effects sounding more like orgasms than pain. I would have liked an option of changing the voices to the japanese versions and having english subtitles.
    Overall, a huge disappointment but still worth a rent.
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  54. Jun 3, 2011
    5
    Ok first off I am a HUGE RPG fan and Final Fantasy is one of my favorite series.But 13 let me down.The story was confusing the battle system is boring in my opinion and I don't really like any of the characters other than Lightning and Fang.The graphics are great but to me that doesn't make up for the game-play.I couldn't even finish this game I was so bored with it but after spending $60Ok first off I am a HUGE RPG fan and Final Fantasy is one of my favorite series.But 13 let me down.The story was confusing the battle system is boring in my opinion and I don't really like any of the characters other than Lightning and Fang.The graphics are great but to me that doesn't make up for the game-play.I couldn't even finish this game I was so bored with it but after spending $60 bucks I felt in titled to review it.It may be for some, I sure as hell wasn't one of them though.It's linear game play,I still can't get over that it's FF after all.I waited for this game since the first trailer and info was out,but it wasn't worth it. Expand
  55. Nov 18, 2011
    3
    Industry leading graphics, really good music (minus that disgusting fruity-pie song that was "popular" for a bit), and some really great menus and options. But why the failing score? For starters; the cast is completely forgettable. The story is predictable and poorly dialogued. And the game is very much on rails most of the time. The inventory system overall feels overly-simplified.Industry leading graphics, really good music (minus that disgusting fruity-pie song that was "popular" for a bit), and some really great menus and options. But why the failing score? For starters; the cast is completely forgettable. The story is predictable and poorly dialogued. And the game is very much on rails most of the time. The inventory system overall feels overly-simplified. Actually, the main problem here is: everything essential about this game seems too streamlined and simplified. I've been hoping since FF8 that the series would grow in complexity and challenge, and offer me an even bigger open-world to explore. But what's happened is that SE is only interested in making things "more accessible" to gamers. In this case it shows. And it shows way too much. No open-worlds to explore, just graphics, graphics, graphics. A boring, cheesy, lame-charactered snore-fest that should have never been included in the Numbered Series of FF. Not where games (especially RPGs) should be headed. It's an interactive movie with battles tacked on, with a weak character building system and world. This game broke my faith in the franchise. The final nail in the coffin for me. Expand
  56. Sep 13, 2010
    6
    This review contains spoilers, click expand to view. Well... all I can say for FF13 is WOW.
    Good and bad, i found no in between here. All the good was amazing, the bad was... horrible.
    The story-line and most of the fighting styles were great, and put a new edge to the Final Fantasy series. Unfortunately, while the story and graphics were amazing, the fighting was great, I simply could not get my head around some of the changes from the old final fantasy elements.
    Turning summons into (for lack of a better word) mounts was ridiculous, and many boss fights were just pointless. Unless you were a longtime FF fan and knew how to defeat certain types of enemies, the only way to defeat some enemies was grinding levels and hoping for the best.
    While i HAD to play it because of it being part of the FF series, I would not suggest this game to anyone looking for a reminder of past Final Fantasies.
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  57. Nov 2, 2011
    6
    Way too linear as everybody mentions, what happened to the choice in exploring and return visits for necessary missions ? Very limited in this regard. A trigger happy x button child could complete 90percent of the game successfully. Too slow to start and leveling up above level 4 was just painful. This could have been a good game but poor story line and limited choices spoilt it. Glad toWay too linear as everybody mentions, what happened to the choice in exploring and return visits for necessary missions ? Very limited in this regard. A trigger happy x button child could complete 90percent of the game successfully. Too slow to start and leveling up above level 4 was just painful. This could have been a good game but poor story line and limited choices spoilt it. Glad to complete it and stop wasting my time. In the end feels like they all failed and the l,ice was successful in destroying cocoon after all - what a disappointment . Expand
  58. Dec 29, 2013
    0
    The game's playing itself Jon. The games just playing itself Jon. THE GAMES JUST JON JON JUUUSSAHHHHAHA HAAAAAAAAAAAAAAAAAAAhahahhghbhnhn AHGHAGHNM SAHHWNEUYHUU GGEHH WMEMWNNANH EHEH AHT HWP JUSY APPLAYIG NANFMMAN HHHAJ OON JO N
  59. Mar 4, 2013
    3
    Unbelievable that SE released something like this. Its just going straight running from one cutscene to another and auto battling enemies. The story is not worth to mention, characters are annoying as hell and the soundtrack is the worst, that I ever heard in a Final Fantasy game. The graphics are not that bad though.
  60. Feb 16, 2014
    1
    Do yourself a favor... stop caring about graphics and go play FF7,FF8,FF9.

    This game was a huge let down...but I expected this after FF10. This isn't a Final Fantasy Game, they should give it a new name. 1. No overworld map 2. Unlovable characters 3. Overly Feminine characters, Emos everywhere 4. Overly complex story that doesn't make any sense Basically, this game lacks the
    Do yourself a favor... stop caring about graphics and go play FF7,FF8,FF9.

    This game was a huge let down...but I expected this after FF10.

    This isn't a Final Fantasy Game, they should give it a new name.

    1. No overworld map
    2. Unlovable characters
    3. Overly Feminine characters, Emos everywhere
    4. Overly complex story that doesn't make any sense

    Basically, this game lacks the atmosphere of the previous FF series... it doesn't have the Charm anymore.

    Rule #1 of FF games: You must have an outstanding Story and the Main characters must be EPIC.... "lightning" lol what a joke.
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  61. Mar 29, 2011
    7
    FF13 is an average RPG put in an amazing environment. The graphics are hands down some of the best on consoles and the visuals are very nice in a lot of areas. Character models and people look good as well. What's ruined is that most areas are mainly narrow paths which I feel is a step back from FF12. Battle system is unique. Square has been trying to keep Final Fantasy's fresh ever sinceFF13 is an average RPG put in an amazing environment. The graphics are hands down some of the best on consoles and the visuals are very nice in a lot of areas. Character models and people look good as well. What's ruined is that most areas are mainly narrow paths which I feel is a step back from FF12. Battle system is unique. Square has been trying to keep Final Fantasy's fresh ever since 1 by adding new elements in every game and the Paradigm battle system is one of the worst idea's I think they've ever come up with. It becomes stressful and confusing mixing , matching and switching these to fight certain enemies, bosses and marks. What was wrong with the whole Attack Magic Item Defend style that they felt they needed to get rid of. The story isn't good. Though I don't think it's bad either. I had trouble getting into it for the first 15 hours or so which was about half of the game for me. I also was highly disappointed by the music it seemed like they used about 4 tracks in the whole game each had some form of rehash remix, which I felt got old after a while.
    I agree that Final Fantasy 13 is not as memorable as the older FF but it is the prettiest and probably one of the best looking games of this gen.
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  62. Dec 29, 2012
    9
    I wouldn't say I'm an avid FF fan. I've played about four of the games, and enjoyed every one immensely. This is no different. Sure, this game, at times, became 'boring'. But I use this word in its loosest sense. The game kept me on my feet, yearning for what was going to happen next. I enjoyed the character's stories and their relationships with others. Many people disliked the battleI wouldn't say I'm an avid FF fan. I've played about four of the games, and enjoyed every one immensely. This is no different. Sure, this game, at times, became 'boring'. But I use this word in its loosest sense. The game kept me on my feet, yearning for what was going to happen next. I enjoyed the character's stories and their relationships with others. Many people disliked the battle style, but I found it intriguing and different. So many games are just, *press b to slash* or *hit this button to use a special move*. But you actually had to use your brain for this. Tactics were needed instead of button mashing. I would have given this game a ten, hands down, but one thing. Towards the end, the story sidetracks, and you are placed in the middle of nowhere. You have to fight a billion (quite literally) monsters to be good enough to move on. It took me, personally, at least ten hours (also literally) to be even close to killing the monster in the next area. In some ways, I enjoyed this because I could see how much I improved not only by the amount of damage I could deal, but by the tactics I used. As soon as I finished the game, I immediately went to buy the next one. Final Fantasy XIII is not for everybody, I understand that. It makes you think, it keeps you on your toes, it incorporates a very different battle style to ones used so often today. If you like games that are straight forward, easy, and not satisfying, don't get this game. However, if you are like me, someone who likes to get into their games, who likes to wrap their minds around them, who likes to analyze them and work out the best possible strategy to defeat that certain enemy, buy this game right now. Heck, by a PS3 just to buy this game. Expand
  63. Jun 20, 2011
    5
    While it still has the production values one would expect from an AAA game, Final Fantasy XIII ultimately fails in the "game" part. It nearly plays itself; much of the game is spent running down repetitive corridors with no element of choice involved, and the combat and customization are similarly one-dimensional. As per usual for the FF series the graphics are fantastic and soundtrackWhile it still has the production values one would expect from an AAA game, Final Fantasy XIII ultimately fails in the "game" part. It nearly plays itself; much of the game is spent running down repetitive corridors with no element of choice involved, and the combat and customization are similarly one-dimensional. As per usual for the FF series the graphics are fantastic and soundtrack is good, but they can't save a game that isn't any fun to play. Expand
  64. Aug 30, 2010
    5
    Well I wouldn't say that the game was THAT BAD but it could have been SO MUCH BETTER. VERY disappointing as a FF game.

    I mean, I haven't bought the game but I've watched the entire thing on Youtube and from what I've seen, there wasn't really much to do other than walking around and fighting monsters...Not much room for exploration at all dude. I DID enjoy the characters. All of them in
    Well I wouldn't say that the game was THAT BAD but it could have been SO MUCH BETTER. VERY disappointing as a FF game.

    I mean, I haven't bought the game but I've watched the entire thing on Youtube and from what I've seen, there wasn't really much to do other than walking around and fighting monsters...Not much room for exploration at all dude. I DID enjoy the characters. All of them in fact, but some of them could have used some more time to develop ( i.e. Serah, Snow and Vanille ). And many aspects of the story still don't make sense to me ( AND I've read the novels )

    The graphics were pretty tight though and unlike many people I really like that SE tried to go all futuristic with the series! Nothing wrong with trying new things! But you gotta succeed in doing so....
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  65. May 14, 2011
    5
    Not a game I would recommend to my friends or for people viewing this comment. They have good looking characters in it, I love Lightning, but the game is just not good enough. The story, character backgrounds, the ending, the sexual gasps being heard from Vanille is just bad. The trailer might be good but those are only the best parts of the game, the rest is just awful. And I am a fan ofNot a game I would recommend to my friends or for people viewing this comment. They have good looking characters in it, I love Lightning, but the game is just not good enough. The story, character backgrounds, the ending, the sexual gasps being heard from Vanille is just bad. The trailer might be good but those are only the best parts of the game, the rest is just awful. And I am a fan of this game, but it's just not good enough. Expand
  66. May 11, 2012
    4
    This is not what Final Fantasy is supposed to be. If anything, this is Final Fantasy for Dummies. There is no exploration, no leveling up, and no incentive to keep playing. The story is boring, the gameplay is UTTERLY linear, and the characters are annoying. Not only that, but it is way WAY too easy at first, then takes a drastic jump in difficulty. As for the individual characters, HopeThis is not what Final Fantasy is supposed to be. If anything, this is Final Fantasy for Dummies. There is no exploration, no leveling up, and no incentive to keep playing. The story is boring, the gameplay is UTTERLY linear, and the characters are annoying. Not only that, but it is way WAY too easy at first, then takes a drastic jump in difficulty. As for the individual characters, Hope is so annoyingly whiny he should be named Shinji, Vanille sounds like she's making sex noises all the time, Snow says stupid idiotic one-liners like "Heroes don't quit!" ALL THE TIME, Lightning goes through mood swings you wouldn't believe, and Sazh... well, I liked Sazh. He was funny, and the only character that didn't actively annoy me. I could forgive this game its shortcomings if the battle system actually required much input, OR if you could actually explore the beautiful environments, OR if it were more focused on gameplay and less cutscenes, OR if it were actually fun. Honestly this game came across as nothing more than Squenix trying to make a movie but failing, and then deciding to turn it into a game. If this is the big fantastic HD Final Fantasy game people have been clamoring for for years, then give me PS1 graphics back. Maybe then, a little more effort could be put into the gameplay. A mark of a good game is one that I can't wait to play again. THIS game, however, I can't wait for Gamefly to receive so they can send me my next game. Now excuse me while I go play a real RPG, like Xenoblade. Expand
  67. Sep 21, 2011
    5
    Pros: Amazing graphics. Details are impeccable and all aspects of the game ,visually, is wonderful. The gameplay is also ridiculously addicting and fun to explore.

    Cons: Terribly forced dialogue which leads to forced emotions which leads to an awful way to present an already boring story. Typical character line-up; angsty protagonist, comedic relief, hot-head, annoying girl, etc. The plot
    Pros: Amazing graphics. Details are impeccable and all aspects of the game ,visually, is wonderful. The gameplay is also ridiculously addicting and fun to explore.

    Cons: Terribly forced dialogue which leads to forced emotions which leads to an awful way to present an already boring story.
    Typical character line-up; angsty protagonist, comedic relief, hot-head, annoying girl, etc. The plot is linear: you cannot go between worlds or revisit worlds. Side quests are a joke.

    Over-all, I didn't care much for the game. My emotional attachment to is none existent.
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  68. Oct 14, 2011
    2
    After playing IV to X of Final Fantasy series, I must say that I had such high expectations of this...
    But sadly, the game was just a long long, long movie :/ Played about 5 hrs, then quit.
  69. Nov 4, 2011
    2
    Final Fantasy should be called Final Corridor XIII or Final Hallway XIII. This game is so linear and doesn't live up to the previous Final Fantasy titles at all. Never get this game. Wait for Kingdom Hearts 3 or Final Fantasy versus 13 , because this game is horrible.
  70. Feb 7, 2013
    4
    Final Fantasy XIII is a mess. That simple. It has not only changed the face of the series, but has also damaged the image of the JRPG to the world. With an amazing concept of the floating world above Gran Pulse, where the people have been enslaved by god-like beings called the fal'cie, amazing a beautiful art, as well as memorable and majestic music, the game itself was only destined toFinal Fantasy XIII is a mess. That simple. It has not only changed the face of the series, but has also damaged the image of the JRPG to the world. With an amazing concept of the floating world above Gran Pulse, where the people have been enslaved by god-like beings called the fal'cie, amazing a beautiful art, as well as memorable and majestic music, the game itself was only destined to fail. Then, what happened? Aren't these things enough to make a good game? No, they aren't. Final Fantasy XIII is one of the most awful and annoying RPG's I've played. Indeed, the game can only be compared to a cheap iOS game in modern days. The story is so boring and confusing, that people can't even get what are Lightning and friends talking about. Not to mention the gameplay, which, again, was a good concept terribly executed. These new Final Fantasy titles are sinning of having extreme complexity, which it is supposed to be good, but this case is not. The gameplay is boring, frustrating and hard for both, simple gamers and hardcore RPG gamers, like me. The great factor that joined all these together, is the linearity of the game. You, are practically not playing at all, as 2/3 of the entire party is played by the AI. The linearity is described by Motomu Toriyama and Square Enix as a "story driven game", but don't cheat on me, it's like if you were playing a visual novel. I can't save much of Final Fantasy XIII, except the great wasted music, as well as the nice visuals, but this time Square Enix, that didn't save your game at all. Expand
  71. Jul 11, 2013
    0
    Utter game. Awful gameplay, terrible story, characters without depth, amateurish dialogues, no sense of exploration or adventure, soporific combat system. This game is so bad that it hurts. It doesn't deserve to be among the Final Fantasy franchise.
    The fact that it got a good score around the professional critic shows how rotten this gaming-journalism industry is right now. Don't be
    Utter game. Awful gameplay, terrible story, characters without depth, amateurish dialogues, no sense of exploration or adventure, soporific combat system. This game is so bad that it hurts. It doesn't deserve to be among the Final Fantasy franchise.
    The fact that it got a good score around the professional critic shows how rotten this gaming-journalism industry is right now. Don't be fooled: ff13 has gorgeous graphics, but as a game it is really really bad.
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  72. Jan 27, 2014
    0
    Final Fantasy 13 is nothing less than pure garbage. It spits on the foundation of RPGs as we know them. It's linear, enough said. Final Fantasy is never linear. There is no customization that doesn't involve formations. I heard that it gets good, but when you've played through 20 hours of boring x-mashing gameplay, and you've just now gotten the entire party together, you say F**K THIS!Final Fantasy 13 is nothing less than pure garbage. It spits on the foundation of RPGs as we know them. It's linear, enough said. Final Fantasy is never linear. There is no customization that doesn't involve formations. I heard that it gets good, but when you've played through 20 hours of boring x-mashing gameplay, and you've just now gotten the entire party together, you say F**K THIS! The characters are bland, the story sucks, and is hard to follow because it's so boring. There is one path, gear is the last thing on your mind, enemies are forgettable. The only thing you remember about the bosses is how long they took. You just mash x, sometimes use a potion, and wait to stagger it. The summons are nothing more than transformers. But that brings me to another point. Why does the main black character dual wield guns, have a summon that transforms into a car, and has a chocobo living in his afro? Why does Square think this is a good game, and give it TWO sequels? Seeing Lightning in Cloud's costume, is a disgrace to the series' former glory. Don't buy this, or the sequels, and if you have any of these games, trash them. They're a waste of time and money. Expand
  73. Aug 24, 2010
    6
    Shocked. The wait was not worth it. As someone who plays Final Fantasy for only the story telling aspect i was shocked to see such an unnecessarily complicated plot that it took away all meaning from the game. As an old school Final Fantasy player i was bitterly disapointed to find out the lead is not a blond haired male. Infact there were no traditional character roles at all. NoShocked. The wait was not worth it. As someone who plays Final Fantasy for only the story telling aspect i was shocked to see such an unnecessarily complicated plot that it took away all meaning from the game. As an old school Final Fantasy player i was bitterly disapointed to find out the lead is not a blond haired male. Infact there were no traditional character roles at all. No summoner, no black magic specialist etc. What a disapointment. Expand
  74. Feb 8, 2011
    6
    There is a lot to love and a lot to hate in this game. For starters the story in FF13 is absolutely pitiful. Nearly nothing is explained and the game insists on making you read these gigantic pamphlets on the back story that are just boring and destroy the pacing. The game play consists of walking down hallways (sometimes it can take up to 4 hours game time to get through a single hallway)There is a lot to love and a lot to hate in this game. For starters the story in FF13 is absolutely pitiful. Nearly nothing is explained and the game insists on making you read these gigantic pamphlets on the back story that are just boring and destroy the pacing. The game play consists of walking down hallways (sometimes it can take up to 4 hours game time to get through a single hallway) and then hopping into fights. The fighting is just as pathetic in that all you do is press the "Auto-Battle" button which does all the work for you. at this point you watch the same 2 animations over and over and over and over and over and over again. Tedious is the word that best describes both the gameplay and story. However, this game still will not receive a failing mark from me. why? Art Direction. This game is strikingly, unbelievably beautiful. I forced myself to endure through all the pathetic fights, brainless dislikeable character's, long winded dialogue, and tourist pamphlets simply because I wanted to see what world I would have the pleasure of walking through next. Giant glacial walls stretching miles above you, vast green fields covered in fascinating creatures, crazy futuristic amusement parks. It's all awesome, and it is the single reason I made it through the whole game. To the casual gamer, I simply cannot recommend this. It's to tedious, to confusing, and to slowly paced. An art connoisseur like myself however still found alot of beauty and value in this game. Even with its overwhelming amount of shortcomings. I dream of a day when art directors from Square Enix go and join rockstar games or something, and make an open world masterpiece in a fantasy world like this. Expand
  75. Jan 22, 2011
    5
    A grand journey like any Final Fantasy should be, sadly trimmed down to just bare essentials: flashy cutscenes and combat. As fine as both of them are, quite a bit of what makes an enthralling JRPG has been culled as well and the result is a linear and vapid ordeal of preciously little else than running and fighting for 50 hours. Sure, the story and the characters weren't bad at all butA grand journey like any Final Fantasy should be, sadly trimmed down to just bare essentials: flashy cutscenes and combat. As fine as both of them are, quite a bit of what makes an enthralling JRPG has been culled as well and the result is a linear and vapid ordeal of preciously little else than running and fighting for 50 hours. Sure, the story and the characters weren't bad at all but overall, the game is worthy of just one gigantic, heartfelt meh. Not because it wasn't what some of us stubborn FF purists wanted it to be but because it's not even a particularly memorable representative of its genre. Not exactly bad or good. Just... Meh. Expand
  76. Jan 4, 2011
    5
    Didn't like the idea that the entire game was all about fighting and pretty much nothing else to do on the side that didn't have something to do with fighting. You hear people talking about how it takes like 10 hours before you get to the part of the game that you can really appreciate....and that would have worked 20 years ago when people were living at a slower pace, but this is the 21stDidn't like the idea that the entire game was all about fighting and pretty much nothing else to do on the side that didn't have something to do with fighting. You hear people talking about how it takes like 10 hours before you get to the part of the game that you can really appreciate....and that would have worked 20 years ago when people were living at a slower pace, but this is the 21st century. I know I'm taking this out of proportion, but if I want to learn how to do something, I would like to learn how to do that quickly, not have to take a gradual step - lots of fighting and then another small step. Now I'm not saying the fighting is bad, in fact it really is kind of impressive - oh wait, all I have to do is set the damn thing on autopilot and it does it all for me! Now that's 21st century right there. *sigh* So the review is not 'all' bad. The graphics are to die for, and the story line will echo in my mind for a long time. It was musically heart warming and the relationships between the characters developed very very nicely. Oh and the weapon upgrade system was retarded. Expand
  77. Jul 23, 2011
    6
    I'm not surprised that people say that the game has no challenge. This isn't true, as it is arguably is one of the most difficult of the series, but it takes so long before the game actually gives you a challenging fight. The first time most people will die is usually the eidolon boss fights, but you only have to be aware of your characters primary role to overcome them. If you excludeI'm not surprised that people say that the game has no challenge. This isn't true, as it is arguably is one of the most difficult of the series, but it takes so long before the game actually gives you a challenging fight. The first time most people will die is usually the eidolon boss fights, but you only have to be aware of your characters primary role to overcome them. If you exclude these as challenges then you may spend close to 20 hours of gameplay before you come across a challenging boss. For people who have a few hours of play time a day, this is going to be hard to take. Those who are used to playing hours on end won't find it to be a problem. Those who state that you can mash "x" to win are correct, as you can use auto battle throughout the whole game, but you just need to use the correct paradigms at the right moments. Linearity is fine, but repetition isn't and this game rarely stops to take a break from fighting. There was nothing like the Golden Saucer to mess about with for a while. This game doesn't even try to hide it. I felt that the music was disappointing as it was mostly atmospheric music rather than the memorable, melodic songs that have been in previous installments (to zanarkand/fishermans horizon/melodies of life). I don't believe that the open world of Grand Pulse makes the game any better, as you are still just fighting/grinding, except you now have a chance to get lost rather than just travel in one direction. It certainly isn't enough for the amount of time it takes to get there anyway. The saving grace of the gameplay is the boss fights in the later stages of the game, which provided enough challenge to make the game decent for me. Without them, it would have certainly been a poor game. Expand
  78. Aug 26, 2011
    3
    The worst game quality/price that i had ever played. Only graphics game. Really hard end it. In the beginning i was expected, some hours later i was deathly bored. Frustrating pay more than 100 euros for it + guide. The worst buy in my life.
  79. Jul 12, 2011
    4
    i heard such mixed reviews from my friends and other on this game that i waited awhile to buy it and since sqaure's track record hasnt been very good lately on RPG's. the first thing ill say is wow the graphics are fantastic it looks amazing . then you start playing and you are like huh? what the hell is going on? and after 7 hours i was still asking myself that . the combat system justi heard such mixed reviews from my friends and other on this game that i waited awhile to buy it and since sqaure's track record hasnt been very good lately on RPG's. the first thing ill say is wow the graphics are fantastic it looks amazing . then you start playing and you are like huh? what the hell is going on? and after 7 hours i was still asking myself that . the combat system just sucked and sucked so hard . honetsly this makes FF8's combat system look kinda good . the ability to control only 1 charicter just burned me . when i play a RPG i want 100% control on what my party is doing . not i control the leader which by the way swiches up every 30 minuites and annoyed the living hell out of me and have my other 2 party members doing what they want. so what they have instead is this switch tactics mode which feels so very very very very very off and HORRABLE! i mean usaully i can get through a crappy combat system if the story is solid like FF8 i mean that combat system in that game sucked but the charicters and story are very well done and i could get past that . but after 7 hours of going WTF IS GOING ON!? i couldnt do it any more . i mean the charicters seemed like they might get intresting and they wernt badly voice acted at all but after 7 hours i just couldnt care any more . Expand
  80. Feb 15, 2011
    5
    This review contains spoilers, click expand to view. This game was very much a mixed bag for me (thus the five)....most of the other reviews here have covered anything, but I'm going to add mine because maybe it'll help me feel a little bit better about the 50+ hours I just sunk in to this game. Did I enjoy the story? Yes (I can handle some melodrama, that's fine...and sure I can swallow some of the awkward writing). No surprise about the game being beautiful (and it really, really is, especially in HD). Then there's the gameplay: linear, linear, linear. Walk cutscene, fight, walk, fight, cutscene. Ok, this mean the story needs to keep me interested (and it did, I kept going).

    SPOILERS

    Then Orphan shows up. Death To All? Really? So if I don't have the right accessory then I have to rely on luck to not instantly die? REALLY? 50+ hours later and I'm screwed--I don't have the gil to buy things, and my saves are at the ending...so I guess I lose. Thanks FFXII.
    All I can say is make sure you read a walkthrough/guide, or expect to be really frustrated at the end.
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  81. Jul 14, 2011
    3
    This is definitely my least favorite final fantasy game, and I've played them all. I had previously felt that FF12 was a real let down, and playing this made me sincerely miss 12. It was that bad. None of the characters were interesting at all, Vanille was annoying as hell to listen to, the plot was not particularly interesting, nor was it told very well, and the music was not at allThis is definitely my least favorite final fantasy game, and I've played them all. I had previously felt that FF12 was a real let down, and playing this made me sincerely miss 12. It was that bad. None of the characters were interesting at all, Vanille was annoying as hell to listen to, the plot was not particularly interesting, nor was it told very well, and the music was not at all memorable (which to me is perhaps the biggest let-down since the music of the previous games was arguably the best part). There were no towns to explore, shops to visit, NPCs to interact with, side quests to perform, or other basic RPG elements. The leveling system was really dumb: the tried to give the illusion of choice by having a pathway with branches so you could either pick like HP+200 or Str+50 for example, but each branch was only 1-2 elements long, so it's not like you could choose different ways to specialize your characters. The battle system was horrible because you really couldn't tell what was going on. Often I would upgrade a weapon or learn a new spell and try to use it in battle to see how much damage it did, but there are so many numbers flying all over the place it was really hard to tell who was doing how much damage with what. It basically devolves into mashing 'X' and switching to a more defensive paradigm if you're getting hurt too much. For all final fantasy games until this one, when the game was over I felt sad for a little while, like I wished it would continue because I missed the characters and places. When this game ended, I was glad I would never have to touch it again. I felt like I had finished a homework assignment. "That's done, now I can go do something fun." Please don't waste your money on this crap, and don't let square enix think it's okay to butcher their series like this. Expand
  82. Jan 3, 2011
    1
    Se claims the disappointment with this game is western audiences expecting open worlds. In truth this is a bad game even for JrPG and FF fans. So linear, confusing and boring story, battles that require you only to monitor classes if you wish, horrible characters...its all so bad. I want to love it but I can't . Skip this.
  83. Jun 29, 2011
    4
    Final Fantasy is dead. This game is proof. It's a boring slog through one long corridor with little to no attention from the player. Everything is dumbed down to the point where an 8 year old could beat it with both hands tied behind their back. The storyline is needlessly complicated and just non sensical and all of the characters are insufferable. The creative well at Square Enix hasFinal Fantasy is dead. This game is proof. It's a boring slog through one long corridor with little to no attention from the player. Everything is dumbed down to the point where an 8 year old could beat it with both hands tied behind their back. The storyline is needlessly complicated and just non sensical and all of the characters are insufferable. The creative well at Square Enix has been dry for a long time and this game shows it. Long gone is Sakaguchi and all that is left is a bunch of amateurs drowning in a kiddie pool. This series has become a joke. Expand
  84. Oct 23, 2010
    3
    You know I can understand why some people would see the Environmental linearity as a plus; it keeps the action rollicking along at a fair pace. Okay. Sure, I can accept that. But what I most certainly do not understand is how anyone could not take issue with (perhaps their Zombies?) the phased linearity of the character progression. No sane person would enjoy constantly using the same 3You know I can understand why some people would see the Environmental linearity as a plus; it keeps the action rollicking along at a fair pace. Okay. Sure, I can accept that. But what I most certainly do not understand is how anyone could not take issue with (perhaps their Zombies?) the phased linearity of the character progression. No sane person would enjoy constantly using the same 3 skills for hours. Expand
  85. Jan 8, 2011
    10
    When I bought my Playstation 3, just a few weeks ago, I knew right away that my first game would be Final Fantasy XIII, in spite of all the criticisim from critics and fans. For the first 5 hours, the game, if not for the beautiful cutscenes and story, was for me quite boring and tedious. However, once I started to be given more Paradigms, which is the basis of the ATB battle system,When I bought my Playstation 3, just a few weeks ago, I knew right away that my first game would be Final Fantasy XIII, in spite of all the criticisim from critics and fans. For the first 5 hours, the game, if not for the beautiful cutscenes and story, was for me quite boring and tedious. However, once I started to be given more Paradigms, which is the basis of the ATB battle system, battles became more fun and less tedious. After the 10 or 15 hour mark, I was thoroughly enjoying each battle, as each battle was different from the last. I rarely had, early in the game, to do any grinding to continue through the game, but in Chapter 10, the game suddenly became excruciantingly difficult, and I had to do hours of tedious grinding to handle a the chapter's second Boss Battle. After that, the game went back to its usual fun and engaging self. Putting that aside, the story in Final Fantasy XIII is great. It is wonderfully crafted and was almost (but not quite) in the level of the Metal Gear Series in terms os storytelling. I found all the Playable Characters great and engaging. I know that most people complain about Vanille's personality and voice, but I actually found her to be the most likable character in the game, and from the very moment she began to talk she made me smile. Lightning, Snow, Hope and Sazh were great characters, and their voice actors were excellent. Fang herself is also perhaps the second most charismatic character of the cast. As for the Secondary Characters, I was very dissappointed for the lack of development they were given, especially Cid Rains and Galenth Dysley. In graphics, I think its the best game yet. The enviroments, cutscenes and especially the character models, are beautiful and detailed. The characters themselves look extremelly realistic, even in cutscenes with the in-game engine. The only moment in which I found the graphics a little bland was in the Vile Peaks, where I saw many low resolution enviroments and objects. The rest of the areas were amazing, especially the "Lake Bresha", "Palamecia", "Eden" and "Nautilus". The soundtrack is great, but not the best in the series. I think it should have been more orchestral and less eletronic, and a few of the tracks became too repetitive for my taste. The best songs for mewere "Fighting Fate", "Born Anew" and "Fang's Theme". The voice acting was excellent all around, although on a few, small ocasions, the lips movements were not according to the words said. The battle system is most of the time fun, and it's both fast paced and strategic. The game is, until Chapter 11, very linear, but I didn't find it as extremelly linear as some critics said, and I think that the linearity can be excused thanks to the fun that the battle system gives. Also, about the lack of towns, well, I wasn't so annoyed at this after I realised that there were towns, just without NPCs and Shops, and that they were fun to see and explore. In conclusion, Final Fantasy XIII is a great, fun, beautiful game, with just a few small flaws that, thankfully, don't ruin the experience. I don't think it's the best of the series, in fact, I think that Final Fantasy XII was a lot better, but it is still excellent andnot nearly as bad as some critics said. Expand
  86. Jan 16, 2011
    0
    Seriously one of the worst games I have ever played. Why would anyone want to play a game that involves pushing 1 button. On top of that the story line is very weak. Don't waste your money.
  87. Aug 16, 2010
    4
    Gamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn'tGamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn't anything to write home about either, and combat is much improved, however all together game is just bad even with all the improvements. If you want to play final fantasy I suggest you play any other number from I-XII, they are all better than this one. Expand
  88. Jan 28, 2011
    1
    I feel exactly the same way like Igndsgn
    Final Fantasy has lost they soul. The last good Final Fantasy was FF9, and FF8 was a total crap, a little better them this ridiculous FF13.
  89. May 13, 2011
    5
    You need to be aware of the following things before you buy this game. First, this is not like any other RPG you've played. That's not a good thing. It's extremely linear and you only get to wander around during one of the thirteen chapters. Second, the story and characters are extremely disappointing compared to well known Final Fantasy titles. The story is boggled and all over the placeYou need to be aware of the following things before you buy this game. First, this is not like any other RPG you've played. That's not a good thing. It's extremely linear and you only get to wander around during one of the thirteen chapters. Second, the story and characters are extremely disappointing compared to well known Final Fantasy titles. The story is boggled and all over the place and the characters act is alarmingly predictable and stereotypical ways. This is a first for a Final Fantasy chronicle title, as normally the characters are either extremely life-like as in Final Fantasy IV, VIII, and XII or they are simply silent and shallow like FFI, II, and III. They have rarely been blatantly annoying and forced into your face with cut-scene after cutscene. Third, the graphics and soundtrack and phenomenal. No video game has ever come close to creating as beautiful a setting as in FFXIII, and the soundtrack will keep you in euphoria, that is until Hope starts screaming about his mother or until Snow starts rambling about destiny and heroes or until Vanille and Fang share a lesbian moment. Play this game knowing that this is not going to be a Final Fantasy we will remember like IV, VI, VIII but as a FF you will forget but play because at the moment, there's really nothing else to play. Expand
  90. Jan 9, 2011
    7
    By far the worst Final Fantasy game. It was still decent, but anything with the name Final Fantasy attached has built up certain expectations. I feel that the franchise is losing its luster with each release. This game was so linear it's ridiculous. As a player I felt like I was just running from battle to battle, cut scene to cut scene. The story was interesting, but the game playBy far the worst Final Fantasy game. It was still decent, but anything with the name Final Fantasy attached has built up certain expectations. I feel that the franchise is losing its luster with each release. This game was so linear it's ridiculous. As a player I felt like I was just running from battle to battle, cut scene to cut scene. The story was interesting, but the game play has no depth. The visuals are very nice, but there is not much beyond that. Expand
  91. Apr 10, 2011
    4
    Final Fantasy XIII is probably one of the biggest disappointments of the 7th generation of gaming. Role-playing elements are inexistent, combat mechanics are anything but innovative, you need very little strategy and tougher enemies are beaten with the same formula you use with weaker ones. Its level design is simplistic and uninspiring. The story is cliche and boring, so as theFinal Fantasy XIII is probably one of the biggest disappointments of the 7th generation of gaming. Role-playing elements are inexistent, combat mechanics are anything but innovative, you need very little strategy and tougher enemies are beaten with the same formula you use with weaker ones. Its level design is simplistic and uninspiring. The story is cliche and boring, so as the characters. Everything is told with cutscenes making the player feel that there's a wall between him/her and the game world. In-game visuals are average at best and the soundtrack is forgettable. Square Enix's only purpose to make Final Fantasy XIII was to tell a story but forgot it was supposed to be a game. Expand
  92. Apr 1, 2011
    2
    Poor game. To call it a game is an insult to the modern video game. I played FFX and FFXII and loved them both. I'm not one of these anti-progress types who insists that games from 20 yrs ago are better. As I said, I loved FF XII and the main reason I bought the PS3 was this game. In the meantime I played Oblivion and thought 'this is amazing, just think how amazing the new FF could be!!'.Poor game. To call it a game is an insult to the modern video game. I played FFX and FFXII and loved them both. I'm not one of these anti-progress types who insists that games from 20 yrs ago are better. As I said, I loved FF XII and the main reason I bought the PS3 was this game. In the meantime I played Oblivion and thought 'this is amazing, just think how amazing the new FF could be!!'. It could have been amazing but it was terrible. It's basically a nice looking, barely interactive movie with a poor story. The player's input into this game is so limited. You follow the line on your mini map fighting utterly boring battles, just waiting for the next cut scene, waiting for the game to come alive. Never once did I give up hope that all the mundanity was a pre-cursor for an explosion of the usual FF charm, ingenuity, beauty (more than surface beauty), incredible story, characters. I had faith but I was horribly let down. This is nothing more than a badly acted soap opera. Awful. Expand
  93. Jan 15, 2011
    6
    A lot of the characters are unlikable, the game is incredibly linear and it is short for a Final Fantasy game. The combat is the best part of the game and the music is still beautiful, but I'm not going to say the game is great because of the graphics, as there are glaring holes in the gameplay department, and I only care about gameplay.
  94. Jun 7, 2011
    3
    So finally picked this game up after waiting for it to drop in price after reading alot of reviews. I thought they might have been just final fantasy haters. But 6 hours in, and I am about ready to snap this disc in disgust. Annoying characters, terrible story, and so damn linear its not even funny. In fact I can't think of any point up till now where I've had to make a choice story wise.So finally picked this game up after waiting for it to drop in price after reading alot of reviews. I thought they might have been just final fantasy haters. But 6 hours in, and I am about ready to snap this disc in disgust. Annoying characters, terrible story, and so damn linear its not even funny. In fact I can't think of any point up till now where I've had to make a choice story wise. The combat isn't too bad and I like the system they have implemented, just a shame that everything else fails. Shame Square-Enix. Expand
  95. Jan 10, 2012
    3
    I played this game for 25 hours. I really wanted to enjoy it. Even after i had heard that it was linear, with no real overworld, I still wanted desperately to believe this was a great addition to a great series of games. Once i got to the 25 hour mark, i realized that I could not go on deceiving myself. The story of the game was fairly engaging, but to understand all of the things goingI played this game for 25 hours. I really wanted to enjoy it. Even after i had heard that it was linear, with no real overworld, I still wanted desperately to believe this was a great addition to a great series of games. Once i got to the 25 hour mark, i realized that I could not go on deceiving myself. The story of the game was fairly engaging, but to understand all of the things going on, there was an encyclopedia that was there to basically enhance your knowledge of the world that you found yourself in. As i spent more and more time reading these entries, I did not feel a connection growing with this world, rather it felt like boring reads that added nothing real to the game. When I play RPG's i tend to enjoy overleveling myself. this allows me to enjoy the story of the game without having to worry about the combat as much. When I discovered that there were caps to how powerful your characters could get at any given point in the game, it was upsetting. The combat itself was much less engaging than just about any other game i have ever played. I found myself analyzing my enemy, and selecting auto-attack over and over again, as the game would pick the best abilities to use anyway, and my input was hardly needed. this removed me further from the actual game, and made me feel more like i was watching a movie than playing a game. One of the things that really hooked me when I started the game was the graphics, but once the allure wore off, i began to realize that amazing graphics, while nice, did not make up for horrible story and gameplay. Square likes to change things up between Final Fantasies, and they definitely did that here. I will not condemn that, they did something innovative and new, even though it did not work out. Expand
  96. Feb 2, 2012
    0
    Purchased the game at launch and in almost 2 years I could not bring myself to finish it. For even a linear RPG it's far too linear. Mazes, dungeons, or instances should never be just strait hallways all the way through. The battle system is basically auto play, and trying to do otherwise will result in failure. I usually like to keep my games, and until the system dies I usually buyPurchased the game at launch and in almost 2 years I could not bring myself to finish it. For even a linear RPG it's far too linear. Mazes, dungeons, or instances should never be just strait hallways all the way through. The battle system is basically auto play, and trying to do otherwise will result in failure. I usually like to keep my games, and until the system dies I usually buy new. This game has gone into the small pile of trade-ins of unplayable games. Expand
  97. Sep 21, 2011
    1
    Major disappointments with this game. It doesn't live up to expectations from the previous series. Boring storyline, gameplay, game design, linear straight path for the most part of the game. A real disappointments for those buying a ps3 just for this game.
  98. Feb 17, 2012
    5
    This review contains spoilers, click expand to view. Millions of things have been sad about this game, and I have to agree with anyone who says this game does not feel like Final Fantasy game at all.

    The premise of the game sounds promising at first glimpse, a large, futuristic town (Cocoon) built to protect its citizens from the wild world (Pulse) that lies beneath. Due to certain reasons, some inhabitants of Cocoon are supposed to be purged to Pulse, and in that progress our heroes arise because they are somehow connected with the purge. Sounds promising, right? You would expect epic clashes between the two different worlds, exploration of two gigantic areas with an enormous amount of different places, towns, NPCs, travveling between the two worlds and lots of characters with interesting stories to tell, right? Well, you don't get any of that. what really bothered me is that what sounds like a simple idea is twisted around and made so unnecessarily complicated that even people like me who play these games mainly for the story will become confused. Sometimes, keeping it simple works best, but they decided to go the exact opposite way.

    Until the end, I failed to understand what the deal with Pulse is anyway, and I forgot the names of 90% of the bad guys just because they were that unappealing and boring. Wasn't that what FF used to be about? Memorable villains like Kefka or infamous Sephiroth? The game is that fast-paced that you won't even have the chance to think about the story, there is no balance between tough areas with lots of enemies and towns to relax. From the first moment, you force your way through all kinds of enemies. No towns, no time to relax, just dashing forward and never look back, much like Resident Evil 5.

    The characters aren't very appealing either. I really did like Lightning as the main character, as she fits well with former characters, straight-forward, silent, brave and merciless but with a big heart. The other characters don't offer the variety former casts did, and most of them will only be a nuisance.

    Storytelling-wise, all kinds of new things and names are thrown at you during the cutscenes, but as soon as you regain control it is the same rushing and fighting non-stop until the end. The game even teases you by having a pilot in the party and giving you an airplane twice, only to have it shot down shortly after. The feeling of slow advancing, getting a kind of vehicle to enable you to reach an area that was unreachable before, a world map that slowly grows, it is not there.

    Despite all that, I still finished this game to platinum status, and I will tell you why. For one thing, I really like Lighning. She gets some ridiculous phrases ("worst birthday ever") but her bad-assness paired with her fighting abilities, sense of fairness and her serious tone just makes me like her. Second, this game is gorgeous. Sometimes, I just stood around somewhere, enjoying the scenery, especially on Pulse. (You will know the place when you see it)

    The main factor why I wanted to mater this game was the fighting system. It appeals me in a strange why, maybe because there are some optional enemies that really force you to become a master in that system. As a Final Fantasy game, this game fails in almost every aspect except graphics. If you can get into the fighting system and the challenge the optional bosses offer, it can still be a somewhat worthwhile experience.
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  99. Nov 27, 2013
    10
    XIII is a reinvention of the franchise, many fans don't like it precisely because, it's different and they don't like change, i love innovation and when franchises dare to go out of their comfort zone and do something different it's amazing, SE did that, and we got FF XIII, a completely new experience in the franchise that perhaps may not be as well receivred, but it's worthy of the FinalXIII is a reinvention of the franchise, many fans don't like it precisely because, it's different and they don't like change, i love innovation and when franchises dare to go out of their comfort zone and do something different it's amazing, SE did that, and we got FF XIII, a completely new experience in the franchise that perhaps may not be as well receivred, but it's worthy of the Final Fantasy title Expand
  100. Feb 28, 2014
    8
    Enter, a refreshing new female heroine, reminiscent of your previous cool aloof mains from the other titles, Lightning is very much like Cloud and Squall/Leon with their cold shoulder personality and military backgrounds.

    Characters are varied and typical of the franchise. Their responses are typical but that what makes it the signature Final Fantasy game. Some personality changes occur
    Enter, a refreshing new female heroine, reminiscent of your previous cool aloof mains from the other titles, Lightning is very much like Cloud and Squall/Leon with their cold shoulder personality and military backgrounds.

    Characters are varied and typical of the franchise. Their responses are typical but that what makes it the signature Final Fantasy game. Some personality changes occur a bit too quickly for comfort but this isn't a huge game breaker as you spend much more of the game utilising the new combat system.

    This game introduces the new battle system, although many people say pressing 'A' will play the game for you, I disagree. This mechanic requires the player to chain abilities with the use of particular damage classes such as the Ravager or the Commando - a system which hasn't been implemented in the other games. The new instantaneous switching between roles provides relief as it doesn't take as long as some changes in other games (FFX-2 Dress-spheres for instance which took one turn each time you changed).

    It brings clearly defined roles to your party which can be set in the options according to your likes. Various characters are more suited towards particular classes such as Lightning - Ravager/Commando, Snow - Sentinel/Commando and so forth. There are Ultimate items as there has been in some titles but they require some crafting to be created.

    Storyline is not the best but it is interesting, the race created by the Gods, fal'Cie, and then those who are chosen by the fal'Cie. Those who are chosen, the l'Cie' are given a task called the 'Focus'. You explore Lightnings home 'city' the Cocoon, before venturing to the rumoured hell: Gran Pulse. Although somewhat linear you do explore areas and grind as you do in the usual games although you're just on a shorter leash this time.

    Music is quite a pleasure to listen to, a bit more modern than the usual fare. Reason being a new composer on the block. The graphics are amazing and most actions are seamless and smooth - what I'd expect from Square Enix's quality of work.

    Bottom line: it is a game typical of the FF universe, some interesting implementations that seem to be a hit or miss with its audience at times. It is of personal opinion in most cases. The combat system is definitely very interesting to use, it may take some time getting used to. Game play is the usual. Storyline isn't up to the usual standard. Graphics is top notch. Interesting characters and a satisfying ending. Not for all but it is all for some.
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Metascore
83

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 73 out of 83
  2. Negative: 1 out of 83
  1. 81
    As an RPG, it is an excellent experience that provides a beautifully crafted world and engaging battle system. However, as a Final Fantasy game, it falls short of expectations somewhat.
  2. Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
  3. An unexpected Final Fantasy. The 13th chapter has a great story and some of the most incisive characters of the whole series, and even the battle system works very well, being deep and complex (even if you control only a single character). But on the other side the overwhelming linearity of the plot, the absence of cities to explore, and the small amount of side quest will disappoint fans' expectations.