• Publisher: SCEA
  • Release Date: Feb 22, 2007
  • Also On: PC, PSP
flOw Image
  • Summary: [Downloadable Game] flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and dive into the abyss. With an embedded design of DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively customize their game experience and enjoy the game at their own pace. [SCEA] Expand
Score distribution:
  1. Positive: 10 out of 22
  2. Negative: 2 out of 22
  1. 90
    Pure, beautiful genius, and the kind of game that despite its simplicity manages to surprise and wow at every turn. As relaxing as it is gorgeous, no one can dislike this. [Issue #151, p.66]
  2. There's not an awful lot of game here, but flOw still makes for an attractive and soothing showpiece.
  3. While flOw does offer some different gaming experiences and the implementation of the Sixaxis is smooth, it does just feel like a demo of the controller and not exactly a fully rounded game. [May 2007, p.67]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7
  1. 10
    It's crazy thinking how this game got such low reviews. It's a very original game with a very unique presentation. It does what it does and it does a great job at it. Expand
    • 0 of 0 users said yes
  2. AW
    10
    I just thought i'd say how DARE some of the official reviewers give this game such low scores (here's looking at you G4TV, GameZone, NTSC-uk, HGM and PM UK). It certainly doesn't deserve less than a 70 from anyone... Wonderful experience; if you appreciate art and relaxing, unique games, this is for you. One of my favourite games (and that's saying a lot - also, check out Flower). Expand
    • 0 of 0 users said yes
  3. demoL.
    1
    While the concept is nice, the game suffers greatly from the poor implementation of the devs' ideas: gameplay is just plain boring, there is no motivation in watching your creature grow. graphics are way too weak to play the game just because of eye candy. the rest of the gamplay is destroyed by motion sensor controls and frustrating trophies. Expand
    • 0 of 0 users said yes

See all 7 User Reviews

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