User Score
6.1

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 15 out of 27
  2. Negative: 8 out of 27

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  1. Sep 30, 2010
    4
    Never trust a Western developer to do a Japanese franchise. It's like making Marvel Comics do a Gundam manga. If you foget that this is Front Mission... Gameplay-wise, it can be fun with lots of customization like the original and even multiplayer that is similar to Call of Duty (Deathmatch, Team Deathmatch, Domination, HQ). Controls are intuitive and very straight forward.

    Graphics
    look dated. And cutscenes aren't what you'd expect from a Square Enix title. That's because it's developed by a Western studio. There is no attention to detail especially at the character rendering aspect. PS2 Front Mission have better cutscenes.

    In summary, the game is not great and not recommended for Front Mission fans like me. If you think it is a total blasphemy moving from tactical RPG to action, then engaging a Western developer is even more blasphemous.
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  2. Nov 12, 2010
    1
    This was one of the most buggy disc based titles I have ever purchased. There are constant frozen menus, disappearing textures, popping and repeating sounds, just to name a few. What's more, the online portion isn't much better. Multiplayer is heavily unbalanced. Newcomers to the game will likely be 1:20 per round, because of the overpowered weapons and armor found on higher ranks. What's worse, there is no localization of multiplayer, leaving you stuck playing Japanese players that both lag and have all of the most powerful weapons unlocked after having the game several months before the North American release. You can always grit your teeth and push through those problems, but add onto that the issue of severe imbalance of weapons and you have a stinker of an experience. Machine guns, rifles, and sub machine guns are all grossly underpowered. Rocket launchers and missiles rule the game. Any game that allows 1-2 hit kills with weapons that have splash damage or an auto lock-on function are hopeless. What's more, technical weapons, like sniper rifles and assault rifles, when skilled enough to hit the target, fail to do even a fraction of the damage of those "auto kill" weapons. It feels like someone forgot to equip their brain when designing this game. Stay away if you know what's good for you! Collapse
  3. Nov 12, 2010
    0
    This was one of the most buggy disc based titles I have ever purchased. There are constant frozen menus, disappearing textures, popping and repeating sounds, just to name a few. What's more, the online portion isn't much better. Multiplayer is heavily unbalanced. Newcomers to the game will likely be 1:20 per round, because of the overpowered weapons and armor found on higher ranks. What's worse, there is no localization of multiplayer, leaving you stuck playing Japanese players that both lag and have all of the most powerful weapons unlocked after having the game several months before the North American release. You can always grit your teeth and push through those problems, but add onto that the issue of severe imbalance of weapons and you have a stinker of an experience. Machine guns, rifles, and sub machine guns are all grossly underpowered. Rocket launchers and missiles rule the game. Any game that allows 1-2 hit kills with weapons that have splash damage or an auto lock-on function are hopeless. What's more, technical weapons, like sniper rifles and assault rifles, when skilled enough to hit the target, fail to do even a fraction of the damage of those "auto kill" weapons. It feels like someone forgot to equip their brain when designing this game. Stay away if you know what's good for you! Collapse
Metascore
58

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 3 out of 42
  2. Negative: 9 out of 42
  1. Jan 13, 2011
    60
    In the end, Front Mission Evolved is not the disaster that many fans feared it to be, delivering an overall decent campaign and customizations for robot junkies to mull over. However, it is also an unnecessary diversion for the series, attempting to increase its mainstream appeal but ultimately having the opposite effect.
  2. Jan 13, 2011
    45
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
  3. 65
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.