Metascore
84

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 48 out of 51
  2. Negative: 0 out of 51
  1. Apr 12, 2013
    70
    It’s a solid formula, of course, and like its wrestler star Drinkbox’s game is dressed up luridly and with flair – but this entertaining romp is more about the costume than what’s beneath it.
  2. Apr 10, 2013
    70
    Guacamelee has real heart and a blazing desire to put on a good show.
  3. May 6, 2013
    60
    It's definitely worth a try thanks to the great exploration and fluid combat systems, just make sure you have plenty of patience on hand.
User Score
7.6

Generally favorable reviews- based on 177 Ratings

User score distribution:
  1. Positive: 25 out of 28
  2. Negative: 0 out of 28
  1. Apr 9, 2013
    10
    Hahaha, this game is hilarious. Definitely worth chicken' out, if you know what I mean. Beating the crap out of the undead always feelsHahaha, this game is hilarious. Definitely worth chicken' out, if you know what I mean. Beating the crap out of the undead always feels great, but the combat in this game feels especially fluid once you get a hang of the supers. Inter-dimensional platforming is also super sweet, and there are plenty of great challenges aside from the main quest line. Full Review »
  2. Apr 9, 2013
    10
    This game plays really well and the combat is surprisingly deep once you figure out how to perform some combos. There are a lot of referencesThis game plays really well and the combat is surprisingly deep once you figure out how to perform some combos. There are a lot of references to other games and the game doesn't try to take itself seriously. You get the PS3 version and the Vita version for one price, which is always nice. Drinkbox Studios made another great game that, while on the short side, is worth your time and money. Full Review »
  3. Apr 17, 2013
    5
    Fun animation and combo variety satiate at first, but by the end the poor design, shoddy controls bleed through all the charm.

    The biggest
    Fun animation and combo variety satiate at first, but by the end the poor design, shoddy controls bleed through all the charm.

    The biggest mistake was mapping the dodge and plane shift buttons to the R2/L2 triggers. Both of these buttons are needed in precision mandatory platforming segments, and both fail to deliver the snappy responsiveness required that made games like super meat boy so great. There is no option to remap the controls. Besides this the animation on boss attacks are highly deceptive, both the timing of how long the hit area lasts and how big the hit area will be. Collision detection is also poor, you will often pass right through enemies with an attack and not effect them at all.

    Not a lot of glitches, although after fighting Javier for the 20th time or so and finally beating him, the game stuck itself in the cut scene which forced a restart before saving the progress, took another 15 times to finally finish him off without glitching.

    This is the kind of game where 5-6 hours feels too short, but because some of the issue that's really all I could tolerate by the end.
    Full Review »