inFamous: Festival of Blood PlayStation 3

  • Publisher: SCEA
  • Release Date: Oct 25, 2011
Metascore
78

Generally favorable reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 29 out of 32
  2. Negative: 0 out of 32
  1. Oct 28, 2011
    100
    Festival of Blood is campy, vampy fun and an absolute steal for $10. Best part: you don't even need Infamous or Infamous 2 to play it. Happy Halloween.
  2. Playstation: The Official Magazine (US)
    Jan 6, 2012
    90
    A fright-filled ride worth sinking our fangs into. [Jan 2012, p.79]
  3. Dec 8, 2011
    90
    Between the game's story mission, collectibles, secondary goals, and the pure fun of flying around town, there's a pretty decent amount of content here for a downloadable title. Overall I had a blast with InFamous: Festival of Blood, and hope that we see more PSN offerings like it in the near future.
  4. Oct 31, 2011
    85
    While Festival of Blood is more of a bite-sized take on the Infamous experience, it's a great Halloween treat. If you're a fan you'd have to be batty not to pick it up.
  5. Pelit (Finland)
    Dec 9, 2011
    83
    A short, but entertaining stand-alone halloweenesque action-adventure for the electric superhero Cole. Kill the vampire queen before dawn. It's a bit too easy for inFamous-veterans, though. [Dec 2011]
  6. Nov 14, 2011
    83
    inFAMOUS: Festival of Blood is like a streamlined, more horror-themed version of inFAMOUS 2, and it serves as a nice extension to the proper game and as a good starting point for those who never got around to actually playing it. It's definitely worth checking out if you have an interest in the series or the vampire-themed story and gameplay.
  7. Nov 14, 2011
    83
    inFAMOUS 2: Festival of Blood is an enjoyable adventure that fans of the will thoroughly enjoy. It is a tongue and cheek side-tale in an already entertaining world. If you love inFAMOUs, you will love this chapter as well.
  8. Nov 9, 2011
    82
    May be a little short in length at about 3-4 hours to complete the story and grab all collectibles and trophies, but the pacing and story feels just right.
  9. Playstation Official Magazine UK
    Dec 3, 2011
    80
    It's rare to see a piece of DLC that's crafted with such care and attention to detail, and given that it's a standalone title, there's no reason why you shouldn't sink your teeth into it. [Christmas 2011, p.105]
  10. Nov 14, 2011
    80
    Festival of Blood represents what a DLC should offer. It's a different experience, a bit like what Rockstar has done with Undead Nightmare.
  11. Nov 9, 2011
    80
    inFamous: Festival of Blood is way too short. That truly is a shame because you don't want it to stop. It's fun, it's cool and there are no sparkling vampires. What more do you want?
  12. Nov 4, 2011
    80
    Infamous 2 builds on the idea Dead Rising started and released a great downloadable game that was a toned down version of the main game but still has a lot of great content. Never before has it been so much fun to be a vampire and on top of that, a vampire with electric powers.
  13. Nov 2, 2011
    80
    A satisfying, occasionally exceptional romp through half of New Marais. In a lot of ways it's the best aspects of inFamous 2 without the fuss of karma decisions, experience points or tedious side-quests.
  14. Oct 31, 2011
    80
    inFAMOUS: Festival of Blood is a great addition to the series and a solid game for Cole fans or even someone looking for a taste of his power without taking the plunge into his previous adventures. Even with many of the features being recycled from the previous games in the series, Move support and user-generated content help keep the game fresh for the die hard fans.
  15. Oct 28, 2011
    80
    As short as it is, InFamous: Festival of Blood is enormously fun while it lasts. The Shadow Swarm power is a ridiculously enjoyable addition, the Halloween plot is interesting (and spiked with a visually arresting shadow-puppet cutscene) and the new UGC features make it a must-have for mission-builders.
  16. Oct 28, 2011
    80
    Whether you're curious about trying Infamous for the first time, you wanted more after finishing Infamous 2, or you're just looking for a quick experience in a well-constructed Halloween setting, Festival of Blood is worth a look.
  17. Oct 28, 2011
    80
    It's quite simple really: badass vampires are awesome, inFamous is brilliant and a combination of both makes for a short but sweet adventure. Cole's "Demon of New Marais" tag has never suited him more and, for as short as it is, Festival of Blood is definitely worth sinking your teeth into.
  18. Oct 27, 2011
    80
    InFamous: Festival of Blood succeeds as a ghoulish costume for InFamous 2.
  19. 80
    An absolute blast to play. It retains the core gameplay of the series and streamlines the experience to a fast and action-packed jaunt into New Marais.
  20. Oct 26, 2011
    80
    inFAMOUS: Festival of Blood is a great title for long-time fans and newcomers to the franchise. It's worth every minute and dollar you spend on it.
  21. Official PlayStation Magazine Benelux
    Jan 2, 2012
    79
    Thanks to the hit series True Blood and the Twilight-movies vampires are hotter than ever and the people from Sucker Punch have just delivered their own festival of blood. This is a nice extension to the main game, even if it only lasts for about four hours. [December 2011, p.100]
  22. Play UK
    Dec 1, 2011
    76
    More of the usual inFamous 2 pros alongside more of the unusual inFamous 2 cons. [Issue#212, p.102]
  23. Nov 1, 2011
    75
    If anything, this seems to be a great way to see how inFamous 2 plays and feels by only spending 10 bucks rather than the full 60. It's a cheap entry point into some of infamous 2's core mechanics without committing to a full price open world.
  24. Oct 31, 2011
    75
    Festival of Blood is neither awesome nor awful: it's just a sidestep from the inFamous formula that doesn't always work.
  25. Oct 30, 2011
    75
    Even though it's fun to return to New Marais and battle vampires as the now extra powerful Cole McGrath, Festival of Blood feels to much like a last-minute afterthought to inFamous 2 to receive a higher score. Still, inFamous fans should not hesitate to buy this.
  26. Oct 29, 2011
    75
    Vampires are still in, and they are seasonally appropriate. For a small investment you can see what a vampiric superhero would be, and it's a decent time. Don't expect it to last too long though, or to break any new ground.
  27. Oct 28, 2011
    75
    At just under two hours of story here, it's kind of hard to recommend this to someone looking for an engaging narrative, even with some improved mechanics. However, if you've got 100 percent of everything in InFamous 2 and have the itch to collect more then Festival of Blood should be up your alley.
  28. Oct 28, 2011
    75
    Festival of Blood offers a taste of the Infamous experience--great exploration hampered by frustrating combat.
  29. Oct 27, 2011
    75
    I was disappointed that the experience was so short, and that Sucker Punch decided to explore an avenue like this when there are so many other stories just begging to be told within the Infamous universe.
  30. Nov 18, 2011
    72
    The game is very playable and is an absolute bucket-load of bloody fun. And who doesn't fancy joining the undead for a night, or sending a few of the blood-sucking freaks back to their graves for good?
  31. Oct 28, 2011
    70
    Festival Of Blood has plenty of ideas, very few of which are its own, but such is the way of the open-world superhero game. Where it succeeds is in casting aside the main game's mechanics in favour of fast, graceful movement around one of the most generous worlds available on the download services.
  32. Oct 26, 2011
    60
    Festival of Blood's slight but fun, in other words - a decent shaggy dog story for you to plough through on Halloween evening before the doorbell starts ringing and your friends drop round dressed as the seven ages of David Bowie, or whatever your theme is this year.
User Score
8.1

Generally favorable reviews- based on 135 Ratings

User score distribution:
  1. Positive: 11 out of 19
  2. Negative: 1 out of 19
  1. hii
    Nov 9, 2011
    10
    This game is awesome for just 9.99 $ buy it NOW!!!
  2. Oct 25, 2011
    7
    Sucker Punch has slightly changed aspects of the game. Blast shards and dead drops have been replaced with vampire equivalents. Instead ofSucker Punch has slightly changed aspects of the game. Blast shards and dead drops have been replaced with vampire equivalents. Instead of reviving or bio-leeching citizens you can bite or stake them. In addition to your normal ability to sense electricity, you can sense vampires, hidden runes and the collectables. The catacombs are a lot like the sewers of inFamous 1. Although the majority of the gameplay is unchanged, it's still a lot of fun to move around Empire City especially with the new ability to transform into a swarm of bats and FLY.

    I won't go into detail about the story, but it is interestingly told. The comic-style cut scenes have upped their game, which I didn't think possible. The fact that Cole uses evil powers exclusively in this game gives me hope that another DLC is headed our way in which Cole exclusively uses his powers for good.
    Full Review »
  3. Sep 28, 2012
    10
    Sucker Punch's Halloween follow up to Infamous 2 is extremely satisfying. It takes the Infamous 2 shell and adds in new powers and abilities,Sucker Punch's Halloween follow up to Infamous 2 is extremely satisfying. It takes the Infamous 2 shell and adds in new powers and abilities, plus a few new enemy types. The new powers are stay simple (if they got any more amazing, the game would have to be disc based) and really show the Suck Punch style. Having the ability to fly really shows potential for later games (if a third main game is ever made, that is). The plot line is simple enough that you don't need to play the other two games, and the user made content system shines with the new cut-scene tool. The two user made missions that are integrated in-game are not even necessary to play; a quick system reset or even logging out of PSN disables them. The story lasts over an hour, but with more collectibles added in game, you can spend three times that, plus the UGC tools and missions add near infinite replayability. Even if it sold for twice the price, the game would still be necessary fun. There's a reason that it was the #1 PSN game for months. Full Review »