Generally favorable reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 29 out of 37
  2. Negative: 0 out of 37
Buy On
  1. May 27, 2013
    Truly, what could have been a phoned-in Mortal Kombat doppelganger is an entertaining, if occasionally imbalanced, fighter, and NetherRealm deserves an amiable pat on the back for taking the risks necessary to satisfy their persnickety audience while executing their plans with confidence.
  2. May 23, 2013
    The fighting system isn’t bad, it seems perfectly balanced, I just didn’t particular care for the way the game moved. If the movement had been more fluid, I think I would have really liked this game a lot.
  3. Apr 20, 2013
    Injustice: Gods Among Us is a typical Netherrealm Studios-game, but not their best. Fighting fanatics will know that this isn't as well done as 2011's Mortal Kombat, but Injustice doesn't rest solely on its fighting system. The true pillars consist of well-known superheroes from the DC-universe, with their absurd powers and a sympathetic amount of fan-service.
  4. Be it throwing chattering teeth with The Joker or hogtieing Doomsday with Green Arrow, there’s a constant playful charm in doling out moves. And unlike Mortal Kombat Vs DC Universe, Injustice boasts a stable netcode, where streamlined matchmaking and lag-free fights make for a solid online offering. A pretty heroic effort all told, then. But one that falls short of super status.
  5. Apr 18, 2013
    Do not tell me that true fans of DC Comics would get their money's worth with Injustice. And fighting game lovers either. Love does not mean accepting everything, and we can't be enthusiasts about the pitiful appearance that the Mortal Kombat studio gave to Superman, Wonder Woman and their pals. Yes, the gameplay basics from MK and the being-a-superhero feeling remains cool, as do the destructible stages, but the script and the presentation of the story mode, the stiffness of the animations and the poor art design do not allow Injustice to be mentioned within the good-fighting-games list of this generation.
  6. Apr 16, 2013
    Injustice provides a complex fighter with some unique twists, but is found wanting in features that have become commonplace in its contemporaries.
  7. Apr 16, 2013
    A perfect fighting game for beginners and one of the best uses of the DC universe so far in games, even if it still only feels like the tip of the iceberg in terms of unrealised potential.
  8. Apr 16, 2013
    Despite the unbalanced gameplay, the cinematic, spectacle filled matches make me feel hyped every time I play. I don’t claim to understand every decision NetherRealm made with their new DC inspired fighter, but even with all its flaws, Injustice can’t help but be a crowd pleaser. Even if sometimes it’s more fun to watch than it is to play.
User Score

Generally favorable reviews- based on 277 Ratings

User score distribution:
  1. Positive: 57 out of 73
  2. Negative: 5 out of 73
  1. Apr 16, 2013
    For starters, i'm not a huge fan of fighting games or comics. The most i know about superheroes come from movies or from other videogames.For starters, i'm not a huge fan of fighting games or comics. The most i know about superheroes come from movies or from other videogames. Although i never really got into fighting games, Mortal Kombat (2011) was one of the best fighting games i've played in a while. So when i heard that Netherrealms was working on a fighting game with some of the most popular superheroes, some that i've heard of and others that i haven't, i was excited. I picked up the game a few days ago and can say that it's a great fighting game!

    First thing i played was the single player. I didn't really think about the storyline very much as i was awaiting the game, but when i played it i was surprised at how good it was. It asks a very intriguing question, What would happen if the superheroes that needed to protect us, became our enemies? Even worse considering that one of the superheroes is superman. I don't want to spoil the game, so i'll keep most of it a surprise.
    The only issues that i've found with the story line is that it's pretty short. I was able to finish it in 5 hours. And that's after dying several times. Another issue, and it's really not that big of an issue but some might be annoyed, is that the cutscenes don't look very good. It's weird to see a game in which the actually gameplay and fighting has better graphics than the cutscenes.

    The fighting is pretty smooth. If you like the fighting of MK (2011), then this will be very similar. The long crazy combos are possible, but one will have to put a lot of time and effort into practicing. What i did was pick my favorite character and just spent the entire time getting better with them. The reason that picking one character is best is cause each character is completely different. All 24 are broken up to into power and gadget characters. The names are self explanatory. The power characters are slow, but powerful. The gadget characters are quicker and rely on longer range fighting. Although there are two types of fighters, each fighter in one of the groups is different than one another. Flash, a gadget character is very different than joker. Superman is much different than Lex Luthor. Each character also has a "special power". These are unique, although some are similar, and make fighting very exciting. Bane's super power is that he absorbs more Venom into his system, making him temporarily more powerful. Flash has a power in which he slows down time for a short time. So it's easy to see how game play will change depending on who you're fighting.
    Another interesting addition are the supermoves and clashes. When you fill a bar up you have the ability to do a powerful and very violent move that severely damages your opponent. Although some are a bit underwhelming, most are really satisfying. Clashes are pretty simple too. Both you and your enemy wages energy from your bar and whoever wins gains some health and the loser loses health. These change the gameplay up very well. One moment you could have a good lead on you enemy, and the next you're in trouble. This may sound cheap and annoying, but it actually works very well.

    One cool addition is the leveling system. You can level up as you fight. Experience points are gained after every fight. From online, to story. As you level up unlock tokens that unlock many different things. From costumes to music. This keeps the life of the game even longer. Which leads to the next thing, STAR labs. These are a set of 250 mini games. These contain many different kinds of games. Some easy, some pretty hard. I spend a pretty good amount of time on some some of them. So far i've only accomplished 40 three stars accomplishments and i've played for the past day. So you can imagine how much time will be put into the rest of them.

    In the end i'm really glad i bought the game. I see me playing with friends and strangers online for a long time. Also adding the fact that there aren't many other competing fighting games releasing this year makes Injustice my "go to fighting game". Anybody who buys the game will also be waiting on the 4 DLC characters being released in the next few months.
    Full Review »
  2. Apr 17, 2013
    As a gamer who has very seldom played any fighting-style game, I didn't expect much for Injustice: Gods Among Us. However, it delivered bothAs a gamer who has very seldom played any fighting-style game, I didn't expect much for Injustice: Gods Among Us. However, it delivered both surprisingly fun game-play, and an engaging storyline with characters that comic book fans have come love. Even if you don't know much about DC lore, the story stands alone from the rest of the DC universe and it isn't hard to keep up, especially when a battle is just around the corner from a cut-scene. It keeps the gamer on the edge of their seat wondering "what super-human am I going to be matched up with next?". If you're a fan of the DC universe, or comics in general, the story-mode is a satisfying breath of fresh air that goes to show that the industry still aims to please it's fans, and can still deliver.

    When it comes to the game-play, each fight is satisfying and enjoyable. Each character has it's own strengths and weaknesses, and it's fun to find all of them out. I really liked how each character has it's own animations and voice. It makes it feel like you're in control of the individual, instead of having the same animations and grunts that take away individuality, whether it be with Superman's laser beams or The Joker's laughing gas. I find the controls somewhat clunky and also too challenging for a beginner. Precision is key to landing moves and combos which leads to frustration when I'm trying to land a devastating combo and it doesn't work out. These issues, however, are easily overlooked. When a combo is landed and a chunk is taken out of an enemy's health bar, it is very satisfying.

    Even if you aren't a fan of fighting games or comics, the story for Injustice: Gods Among Us is engaging and fun to follow and the characters are charismatic and easy to fall in love with. I wish I could master every single one. Although the controls are challenging and tough to get used to if you're a beginner, they are easy to work around with everything else the game has to offer. I would definitely recommend this game to anyone who is a fan of comic books and fighting games. If you're not, this is the game that could definitely get you into both.
    Full Review »
  3. Apr 17, 2013
    This game is straight up fan service, boasting an impressive roster of popular as well as lesser known characters from the DC Universe. TheThis game is straight up fan service, boasting an impressive roster of popular as well as lesser known characters from the DC Universe. The good? If you're looking for a fighting game with a comic book bent this year, look no further this is your game. The bad? Well, there are quite a few. The fighting system is fun and accessible, but doesn't feel very deep and I think that in about a week the interest in this title will wane. Second, my biggest gripe about this game is the explanation it gives for how Superman and Batman are able to fight each other fairly. It's absolutely ridiculous. And it's not like this is the first time NetherRealm's had to address it they did an awesome job explaining it away in MK vs DCU by saying that "magic" had levelled the playing field a plot device that had been used before in the comics many times as well. The explanation this time around in Injustice is absurd and doesn't do anything to explain how a guard's bullets can't hurt the joker while Harlequin's, for example, can. If they had used the "magic" explanation this time around, no one would have batted and eye and we could have all gone on our merry way to playing the game and not caring. It's messy and weird. The cinematics in the Story Mode, as well, are also poor both technically and in terms of story telling. They're just hard to watch and it's jarring to see the transition from lower res, lower framerate cinematics to the crisp presentation of the in-game graphics. Almost all of the characters in the game are represented well except for, surprisingly, Superman himself who just kind of looks weird. These are some gaffes that are detracting from the title's quality and definitely a step down from NetherRealm's superb 2011 Mortal Kombat a game that seems to be running on all pistons in practically every department. There's definitely some fun to be had here, but not 60 dollars worth of fun. If you're hell bent on picking up a fighting game this season and don't already have them, check out Super Street Fighter IV Arcade Edition and 2011's Mortal Kombat. And if you already have them, consider picking up their DLC. If you have THOSE, then wait until the summer time to pick up Injustice, but try to find out if anyone is still playing by then it before you do. Full Review »