- Publisher: SCEA
- Release Date: Mar 13, 2012
- Critic Score
- Most active
- Publication
- Most clicked
-
Mar 1, 201290Even though I often struggled to find meaning within the game's mysterious world, Journey doesn't need to be explained. It's still a fulfilling experience.
-
Mar 1, 201290Journey's DNA consists of two intertwining strands: mystery and beauty. These two ideals weave together a wordless experience that manages to feel both familiar and foreign, which is no small feat. While this excursion through the sands may be just a brief stopover from the glut and glitz of other games' well-stocked campaigns and multiplayer suites, Journey still delivers a complete package with the artistic vision intact.
-
Mar 1, 201290Another amazing and beautiful spell from "that" game company. Don't think about it... just live it!
-
Mar 1, 201290Altough short and not very challenging, Journey is a different and extraordinary kind of videogame, an experience you cannot miss for every other title someone could advise you.
-
Mar 1, 201290My gaming tastes are such that I'm perfectly conditioned to fall in love with something like Journey. Keep that in mind - if you're more about visceral action or epic 40-hour experiences, you should possibly look elsewhere. But in my opinion, this is one of the best games out there that can provide you with an experience - and a memorable, highly positive one at that.
-
Mar 1, 201290An immaculately constructed, expertly choreographed experience that tells a story in a unique, intelligent way, exploring themes of faith and fate, death and rebirth with a rare delicacy of touch. That it comes at a time where risk is routinely avoided, sent out into a landscape clouded by doubt and dominated by the safe, the tried and tested? Maybe that's the real wonder.
-
Mar 1, 201290If Journey is about God, then God has played an awful lot of video games. One of the most fascinating things about thatgamecompany's sand-blown chunk of spiritual eye candy isn't that it reinvents gaming, or extends the medium's reach: it's that it takes old ideas - sometimes very old ideas - and repackages them in clever, stylish, and unexpected ways.
-
Mar 1, 201290Journey celebrates the poignancy of nature, it startles you with the unexpected, and empowers you in an exhilarating, unforgettable conclusion...The hours spent completing Journey will create memories that last for years.
-
Mar 1, 201290A brilliantly executed piece of interactive design that never fails to entice and engage. Thatgamecompany's best work yet.
-
Mar 1, 201287Its haunting atmosphere sure to leave a mark – just as, say, Flower did before it.
-
Apr 2, 201286Journey isn't a game, it's an experience. An awe inspiring experience that will give goose bumps at every other turn. You will notice soon enough when you flying through the bright blue sky accompanied by creatures that look like the love child of an octopus and a flying carpet. [April 2012, p.98]
-
Mar 13, 201285Journey can be a commentary on human life, a story of redemption, a parable on futility of all efforts, or, quite the contrary, perseverance in the face of obstacles – even if you're not into waxing philosophical, you will still discover your own meaning of this three-hour journey.
-
Mar 1, 201285You can hardly call Journey a game, it's more of an experience. The images are hard to forget and the music is absolutely beautiful. The only disappointment is that the game takes only three hours to complete.
-
Mar 5, 201282All you need is two hours, two buttons to play with and when you're exploring you almost always get awards. This is one of the most compelling journeys in a desert you'll ever get.
-
Mar 30, 201280Journey's worth playing for the unique experiences offered but the actual involvement with the mechanics isn't always engaging enough to match.
-
Mar 5, 201280Journey's short length and limited replayability make it difficult to wholeheartedly recommend. It is, however, a tour de force of brilliant visuals and music, as well as a joy to play through and explore. It's absolutely worth experiencing at least once. [Apr 2012, p.78]
-
Mar 1, 201280Journey's real issue, if it has one, goes much deeper than that. It's a resolutely linear game in which your range of interactions is minimal. For some, that will make it a pretty but hollow novelty; boring, perhaps. But for those who play games to explore strange lands, see beautiful sights and to immerse themselves – for however brief a time – in a new world, Journey is perfect. And what's more, they'll find someone like them to share it with.
-
Mar 19, 201240It mostly reminded me of some of the dull and barely interactive bits of Uncharted 3. I think the lesson here is that deserts are often poorly suited to games without dune buggies...There's no challenge and no real gameplay, which isn't necessarily a criticism. It's sort of like Shadow of the Colossus without any colossi, or Ico without the little girl.
User score distribution:
-
Positive: 249 out of 293
-
Mixed: 19 out of 293
-
Negative: 25 out of 293
-
10
-
10
-
10