• Publisher: SCEA
  • Release Date: Mar 13, 2012
User Score

Generally favorable reviews- based on 1131 Ratings

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  1. Jul 21, 2012
    The best word to describe this game truly is "journey". There is no doubt that this journey feels more like an experience than a game. It's incredible that such a simplistic game can create such an emotional journey. Yes the game is short, but play it all in one sitting, lights off, headphones on, and you will become lost in Journey's beautiful, majestic landscape. Multiplayer with no real way of communication creates such a unique and special bond between players as you both journey together. A video game has never felt more like art. It's hard not to stop and stare at the vast,stunning landscape. While the 2-3 hour game is quite linear everyone seems to have a different experience. If you are reading this with any interest in this game, buy it and experience the journey for yourself. Words cannot do this game justice. Who would have thought a $15, 3 hour game downloadable game would become one of my most memorable, emotional gaming experiences. Expand
  2. Aug 23, 2012
    Journey isn't so much a game, as an experience. The fact that it explains NOTHING to you, and gives you no background, is part of the charm. You get into this world, and you don't know why, but you HAVE to get to that mountain. Graphically it blows everything out of the water. Not to mention the multiplayer element is pure genius. You can run into anyone in this world and you don't know who they are, but you have to work together. For all you know, you could be playing with a Nazi, but you feel an emotional connection to them that I haven't felt in a game since Morrowind. Then at the ending (not gonna spoil it) I actually cried. Journey deserves what it gets, and what it gets is a solid 10! Expand
  3. Sep 29, 2012
    This review contains spoilers, click expand to view. I have mixed feelings about Journey, because it's unlike any game I've ever played. If I were to have reviewed this after my first time through, I'd have rated it a 4 or 5...but after subsequent journeys, something clicked and I just "got it." I feel like a hippie saying that, but there it is. LOL! On the one hand, Journey is short. When I initially finished it after fumbling my way through, I remember thinking, "That's it??? What the HELL?!" Then I played it again. And again. I don't know why, but something about the experience touched me, and I don't know why. I think part of it is the experience of communicating with other people without the use of words...and cooperating with whoever you happen to meet up with without being able to articulate emotions like gratitude, frustration or happiness (when I've been helped by someone, I chirp 3 times hoping the other player knows I'm trying to say, "You're AWESOME." LOL!). This might sound cheesy, but it gave me hope that someday humanity may be able to surpass its differences - cultural, linguistic, etc. - and we will be able to build a better world. This is NOT a normal video game, so if you're looking for something challenging that requires skill, this is NOT the game for you. If you're looking for a surreal experience that feels more like art than a game, then you'll really enjoy this. My impression is that it's a kind of psychedelic game in that it has a deeper point other than leveling or killing mobs. I hate to sound like every other reviewer on the internet, but it's more like art than a game - and yet it is a game. After I initially rushed through my first journey and then went on several more journeys grinding for my white dress (lol) and farmed achievements...each subsequent one felt more like a meditation, if that makes sense. This game is beautiful, simple and touching. Even though I had no idea who I was playing with (you don't get to see the ID of the people you run into until after the credits) I actually *cared* about most of them and grew to like them - even though we only communicated with chirps. Journey is an artistic, spiritual experience using gaming as a medium. I play it when I want to relax and not feel the pressure to grind, stay alive or achieve that epic win. It's truly revolutionary, and though I don't play it every day, it holds a special place in my heart and I can't help but love it. Expand
  4. Feb 28, 2014
    Journey is indie hipster tripe. For whatever reason, this game's gotten praised, yet it's not much of a game, nor is it much of an "experience." It's a repetitive, AHEM, Journey *wink wink nod nod*, that isn't worth your money, much less your time. Go outside, teach your kid to ride a bike, and you'll have a much more worthwhile emotion than this hipster garbage.
  5. Jan 18, 2013
    Journey proves that quality over quantity is indeed true.The amazing moments you experience in this game are much more significant than any other game moments before it. Masterpiece!
  6. Jan 25, 2013
    Let me begin by saying I was not looking forward or excited to even start playing this game. With in the first few minutes I was very negative and not liking how the game started and how slow it was. As time went on the game started to pick up in speed and become more interesting. Along the way you are accompanied with a companion from someone else playing online with you. You will feel deep thoughts and emotions when playing this game. The art work is breath taking and the music as well. Over all do not! come in to this game negative. Give it a chance like I have and you will be glad you did. The thought of this game will never leave my mind. This game changes your view on life. Thank you Expand
  7. Jan 26, 2013
    This game has a linear storyline and is beatable in just a few hours. It's amazing to look at and it has a great soundtrack. I thoroughly enjoyed playing it.
  8. Feb 5, 2013
    This isnt even a game its 90 minutes long and its $15 horrible deal there is almost no gameplay and no story if you gave this goty then you are a idiot
  9. Mar 2, 2013
    I'm going to start off this review by saying, if you haven't picked up Journey, stop reading this and go download it now. If you completely ignored that last part and are still reading this, Journey is a work of art. It's a gem, but you probably already knew that didn't you? I bet you did. In a world coated with "super hyper realistic 50 shades of brown" cookie cutter games, we've lost sight of what gaming is. Gaming is supposed to take us to far away lands and places you could never go and put us in situations that could never happen. It's supposed to bring us together and share a beautiful adventure with us. Journey does that. Within the first five minutes of Journey I was racing through beautifully artistic sand dunes as my silent nameless protagonist. Not soon after that I was paired with a companion. Me and this companion never shared a word but an experience. We built a bond taking this journey together, the whole way through. This is a game realizes what gaming is, and captures it expertly.
    My journey may have only lasted an hour and a half, but I will remember it for a lifetime.
  10. Mar 6, 2013
    Journey is a game that is unlike any other in recent times, perhaps except for thatgamecompany's other offerings. Without releasing too many details, which I promise is 9/10ths of the whole of this game, I can comment that the beautiful art design, breathtaking music, and short, approachable play style are the perfect tools to deliver what I have found to be one of the most authentically memorable gaming experiences. Cannot recommend enough, but make sure you set aside the time to finish in one go. 2-3 hours should do the trick. You'll thank me later. Expand
  11. Sep 20, 2013
    Great soundtrack, great atmosphere, great ending just a great game and one of my top 5 games of all time. It wasn't that hard but one of my most memorable games.
  12. Mar 23, 2013
    Now I know this as loads of acclaim and stuff but it's way overrated with some awards for multiplayer and STORY. First there's no story just a random cloaked faceless thing that walks across across a desert for a bit then you get to the top of the mountain and a pointless ending £/$15 is a rip-off don't buy it NEVER
  13. May 3, 2013
    I was blown away by this game. With that said, I did come into it with minimal expectations. It is exciting to see a publisher take a chance for a change. The game's simplicity brings me back to my old days of playing NES. It's definitely not the best game ever, and I hope that they don't make a sequel. I believe that it is as good as it can be. I don't need to play it again, and I don't need to play another game like it. It was an interesting experience that was very enjoyable for me. Some critiques people will probably have with this game are that it is too short, too simple, and too vague. While it is short, simple, and vague it still delivers. I can't think of another game that would have been able to pull this off. Expand
  14. May 14, 2013
    Unusually Journey is a game that lives up to the tremendous hype behind it. The game is astonishingly beautiful not only in the graphics but in the heart felt nature of it's word-less story. While interaction is limited, it never feels lacking like the game has just everything it needs in the right quantity. With enough variation in the places you visit to make you feel like you truly have been travelling a long way to get to your destination. It also manages to do something I never thought possible, get online gamers to work together without bickering and fighting. I will never forget the people I travelled with, even if I don't really know them. Expand
  15. Jun 6, 2013
    Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular! Spectacular!
  16. Jun 7, 2013
    my favourite PS3 experience of a game from 2012, I'm only really putting reviews in meta-critic for games that have really blown me away, journey is the antithesis of an FPS games and nearly everything else that is out there, if you need relief from every standard game mechanic killing things etc and want to play a game that at no point stresses you and can be fit in into an hour or two in the evening then journey is for you, journey is a breath of fresh air, it does not explain itself nor does it need to, its a gentle exploration game that turns into a journey and by the end of it. the Mystery of what is going and your characters interactions just add to the game and your attachment to your character and by the end of the journey if you have a heart you will be touched by its quiet dreamlike grace. Expand
  17. Jun 23, 2013
    Journey is a very impressive platform adventure game. It uses the mysterious cloaked characters slight body language with a compelling musical score to set the tone for this ethereal quest across seemingly endless desert sands, deep dark oceans, and scaling a large unforgiving mountain to reach the Summit and complete his goal. Anyone with a ps3 should take this epic journey.
  18. Jul 17, 2013
    Journey is a great game. Too bad that many players don't seem to understand it. It's basically the opposite of all those FPS games out there. First, the graphics and art direction simply look great, especially the lightning and reflections which helps the atmosphere much. Otherwise, Journey isn't a traditionally game and is more meant to play on your heartstrings. The desert you travel through for the most time is very open but also empty and lonely. Basically, I started to feel lonely after three "rooms" (the sections are seperated by a silent spirit, thats all I can say without spoiler, that leads you through the story of the game, which are shown in animated "paintings" which you have to interpret).

    When you play online, you meet other random players on your journey. I actually felt happy to finally see something else but the empty desert, which was obviously intentional by the developers. It's really satisfying when a player actually joins you and it's also kinda depressing when you lose that player, which might happen. You manage to distinguish between players just by watching their behaviour. It's brilliantly executed and something completely different.

    The gameplay is slow and relaxing at first; you need some patience. You might know that from the game Flower. But it also has some fast and spectacular moments and yes, there are enemies, too.
    It's less about the gaming experience, but more about the emotional impact on the player many games aren't even attempting that and are forgettable. Once you try to meet with another player via trial and error, this game will stick in your mind. It's interesting what some players do, making sounds in a certain rythm or attempting to write messages in the sand and snow by floating over it.

    And no the ending isn't as it was described here before. You just have to understand it to fully appreciate it. And if you are open to something different and artsy, you should play it.
  19. Apr 29, 2014
    To me, Journey is bad art.

    Art, by its nature, should challenge the viewer. It should invite subjectivity, speculation, and wonder. This doesn't have to be positive, as it can also provoke fear and paranoia, but in some way, a good piece of art will challenge its audience.

    If all a piece of supposed art does is tell a story, then that's not art as I perceive it. If all it does is
    push an agendda, then that's not art either, that's propaganda. No matter how much you gussy up these things, you're not actually making art unless you're intellectually and/or emotionally challenging your audience. Journey is, quite essentially, a popular appeal to the masses dressed up as art. It provides three very mainstream tenets for people to relate to, so that they can have their values reaffirmed whilst being convinced that this experience was enriching for them. That's not at all different to how propaganda works. Creationism: To worship the one above is important, as they created all, and to seek any other than to do their work is an abhorrent sin. We were created, and as such, we obey our creator. It is through their glory that we will achieve; Rapture cometh, and with it, ascendancy. Uniformity: Individualism is a sickness external to the herd, it's an insightful thought which comes from inside, rather than outside. The introvert provides a new query to the crowd which breaks the flow, and introduces chaos. This dissonance is sickness, and must be fought. Neo-Luddism: Anything that existed before I was born is natural, anything that existed within my youth is new and exciting, and anything that exists after is an abomination. Our sciences will be the downfall of us all, we should return to a time when we churned our own milk and fought our wars with swords. They were better times. These are commonly held beliefs. I can't say I agree with them because: 1.) Evolution. 2.) That's the borg. 3.) What about all those plagues? But that's what Journey eschewed, plaintively, and without any shame. The white cloths were always presented with a godlike aesthetic similar to mainstream theologies such as Christian or Muslim beliefs. There were the glowing 'god beams' of light from on high, the domineering and divine omniscient presence, sharing its wisdom, and so on. Fairly obvious. And then there was the fallen technology and the story of how it brought about the end of their civilisation. In this story, you're unable to challenge this notion, you can't challenge the god, nor can you try to get the machines up and running again. It is, essentially, 'push forward to understand how you should be thinking.' There's nothing challenging about it. It's regressive propaganda, plain and simple. And, to a lot of the mainstream (very commonly amongst less intelligent people), this is romanticised. Especially the downfall of technology. All of those evil nuclear reactors. The average person is a bit peculiar and precious about that, really. I mean, they want power, but not the nuclear plants. They want chemicals, but not the chemical industry. They want meat, but not the animal farms or slaughter houses. And this is what Journey panders to -- follow the ways of your godbeing and they'll take care of all that. Leading right up to the ending with iconography designed to be reminiscent of the Rapture and Rebirth (as part of the herd, no less), since those things are apparently inspiring. I was bored by Journey. I've witnessed art in games, definitely, plenty of times. I love art. But Journey seems to be a cathartic experience, propaganda for those who want it, to coo softly into their ears and tell them that their beliefs are okay because Art agrees with them. It's faux art, it's a snake-oil salesman with an 'Art' stand of kitsch, contemporary artefacts, ready to sell to whatever gullible schmoes happen to stop by his stand. It's for the mundane thinker who watches too much television, who's likely never visited an art gallery in their life, hasn't read too many books, et cetera. I have seen ART now, I am enriched. Except it isn't art, is it? It's a crock of bull, it's propaganda, but it's not art. It has this essence of the Emperor's New Clothes about it, where the developer told people it was art. And the common person believed it, not wanting to look stupid. They never analysed it, questioned it, or stopped to think about whether it actually qualified as art. And the rest of it? Exploring a desert with ancient ruins? Hardly original. Singing magicks? I've seen that before, even entire cultures based around DMT. It's not particularly new or clever. So there's no appeal there, either. And it isn't a game, either, so that doesn't save it. It's just fake art for simple people. Expand
  20. Oct 3, 2012
    When I was done playing, I went over to twitter to personally thanked the crew that made this game. I was soooo happy. Finally! This game is going to be at top-5 2012 for sure!
  21. Aug 10, 2012
    An emotional, and creative experience, and not just artistically, but technically. I went into the game nothing, and after becoming attached to my companion I finished the game only to find out I was playing co-op the whole time (I wondered why the AI seemed so intelligent and anxious). The down side being that the game is very short, and very easy.
  22. Jun 9, 2012
    One of the greatest experiences I've ever had playing a video game. The music and graphics are absolutely beautiful. So simple yet overwhelming. Even after I collected all of the trophies and collectibles I continued playing it just for fun. Highly recommended.
  23. May 28, 2012
    Lovely game. Starts out slow, but draws you into the "journey" as you progress. Visuals are beautiful. The musical scores is the thing that really sets the tone. Meeting other players online is a nice experience. Being helped along by friendly souls felt so nice. While there's not much of a story or action, this gaming experience is touching and unique. Worth every cent!
  24. Nov 6, 2012
    So far the best art game I've played. So simple and achingly beautiful. A game that gives you just enough story so you create your own narrative as you go. Every play through really is a Journey that you'll remember. It's short but you won't find a more perfect and beautiful game experience out there. Game of the year.
  25. May 28, 2012
    More a work of art than a game.Incredibly beautiful but short at barely 2 hours long.There is a slight replay value but it's expensive for what you get,so caveat emptor.
  26. Dec 7, 2012
    It's hard to describe exactly what Journey is. As a game it's incredibly shallow. As the name implies it is nothing more then a Journey, a trip from point "A" to point "B". You won't be fending off countless hoards, you won't be saving the princess, and you won't be competing for the high score. You will be walking, sometimes jumping, and occasionally you will be wishing you could run. But if you think of it as something other then a game you find something amazing. So to say this is a game doesn't really quite grasp it's full essence. It is... a Journey. (Curse them and their perfect naming)

    To comprehend this a bit better I think of what Jesse Schell writes in his book "The Art of Game Design" on the topic of what a Game Designer does he has this to say: "Ultimately, a game designer does not care about games....When people play games, they have an experience. It is this experience that the designer cares about. Without the experience, the game is worthless." And this is what Journey has done. They created a truly unique experience, that while being interactive is not necessarily a game. Game Designers for years have tried to tell story through interactive mediums, ever since the first MUDs, and text based adventures. And while we've gotten some truly spectacular games out of these attempts, we rarely see a truly spectacular story. The stories we do see could be better told through book or film. But Journey has proven that it can be done through an interactive medium , and not only that but they can make it amazing. They've crafted something between game, book, and movie and it's fantastic. The real trick now is to see if they can do it again, or to see if anyone can ever do it again. This may just be a beautiful fluke, a nice bit of intrigue that will eventually be nothing more then a footnote in gaming history. Something that people will read about and say, "Sounds interesting." And then will never think about again. Can't wait to see if it takes us somewhere new.
  27. Nov 15, 2012
    This is probably the first downloadable game that I'd ever consider winning game of the year. First let's get this out of the way, the game is only 2 to 3 hours long, but I can guarantee you that those few hours will be an experience like none other. The gameplay is simplistic, only being able to sing and jump and float around. It is fairly linear, but the setting felt vast at moments. The game is a work of art. Period. The emotion and story that is conveyed is powerful, despite there being no dialog. The painting like art style and gorgeous environments really suck you into the game. I actually sat my controller down at moments just to look at what was on my screen, it was that amazing.The music is also beautiful and truly fits the feel of the game. Prior to playing this game, I decided to beat this game in one sitting. I have played it multiple times and I highly recommend playing it this way, because the impact of the game is all the more powerful that way. Also, despite this game being playable offline, you will want to play it online. The emotional connection that you create with a person that you never talk to once is so mind boggling strong that I literally cried a bit when I had to depart from my newly made comrade. If you have $15, just waiting to be spent, look no further than Journey to fill any gaming desire you have. Thatgamecompany should be applauded for adding something new and beautiful to our gaming lives. Despite it's shortness, I fail to find any other flaws in the game, and the all around experience is something every gamer should try. Journey gets a 10/10. Expand
  28. Jun 19, 2012
    The game is incredibly simple and there really isn't much to it. You really just walk around, occasionally use a chirping noise to activate things and avoid contact with some rare enemies. That being said the game is visually stunning and even though no words transpire it easily becomes an emotional experience. I won't give it away but you will get to a point where you'll be thinking to yourself, "This isn't possible and I won't let it happen!" The amazing thing is that throughout your journey you will see another individual and you'll assume it's the same person but you'll discover at the end your adventure was shared with many others. I was unable to stop this game until I finished it and I've gone back several times as this is a relaxing game that you experience not play. Understand that there isn't any action and it's not some brain teaser, it's a very simple game but it does simplicity better than anything I've ever played. Expand
  29. Jun 18, 2013
    It may only last a couple two hours and, aside from a few simple puzzles, there is little actual gameplay but there is no other experience in gaming like playing Journey. Anyone that doubts video games can be an art form must surely change their minds after playing this.
  30. Sep 12, 2013
    Great game, great story, great atmosphere, I enjoyed the handling, and the sensation of speed at certain points in the game. What I didn't like were one lengthy part of the game that I found dragged on needlessly long, this is why its a 9/10 for me.
  31. Aug 19, 2013
    Journey affects you a different way unlike any other video game. Its open to different interpretations on how you see the game itself. Some call it art, some an emotional experience, others hate it for lack of "gameplay" while others love it for the same reason.
    I myself found it to be a really inspiring game to play. It really is a hardcore gamers' game which is ironic.
    All I can say
    is if you let this game pass you by then you're missing the whole point of what video games are all about and why. Expand
  32. Jul 4, 2012
    Beautifully visceral and vocal in its silence. Journey is a testament to games as a storytelling device without forcing cumbersome dialogue on the player. This game is paced perfectly and is raised to emotional heights never seen in gaming before with its sweeping soundtrack that multiplies any emotion felt by the player. The multiplayer is meaningful because of the bond of companionship between a player will create with a stranger. A great buy, and the pinnacle of thatgamecompany's talent so far. Expand
  33. May 14, 2012
    Journey is nothing less than an astounding piece of art. The fluid animations and crisp graphics are amazing, if you thought Uncharted 3 looked great you've yet to see Journey. Whilst Journey will have a certain acquired taste and many will say its not a 'game' I thoroughly disagree as at the core of this piece of art is an encapsulating world which is created so wonderfully around you that you'll be absorbed for long stretches. Many make the point that the game is short and doesn't justify a £9.99 price tag and while it could stand to be cheaper, you can see that this is a game with high production values around every corner, there was certainly no cutting corners. Also exciting is the seamless online integration where another random Journey player who is also connected can jump in and out and help you out however to communicate you can only simply use what I call 'beacons' which will look unique to yourself and the other player and make different sounds. Reminding me that the music to accompany the games is nothing short of the most soothing music at times and a wild orchestra at others a masterpiece.

    Presentation: 10 Graphics: 10
    Gameplay: 10
    Sound: 10
    Lasting Appeal: 8.0
    Value for money: 10
  34. May 14, 2012
    Although this game is fairly short, clocking in at about 2 hours, the experience of this game will stay with you for days, months, after that. Whether it be the wordless story, the perfectly tuned jumping mechanic, or the beautifully simple yet detailed graphics, so many components of the game have been done right. This game is truly a piece of art and everyone should do a service to themselves and play this game. Expand
  35. Dec 11, 2013
    I loved flower so much! So I was so excited for this one. But I just didn't get into it. The experience never got to me. The world has almost no color to speak of, and I have no idea what I'm doing in this desert. It's hard to explain what makes a game like this good or bad. It just works for you or it doesn't. this did not work for me. Although there was some enjoyment here and there.
  36. Oct 30, 2013
    I simply cannot find any reason to give this game anything less than a full score here.

    The visuals are simply gorgeous, the gameplay is deceptively simple and yet it's very engrossing and the music and sound are as close to perfect as mortal hands could make to the point where it's a very engaging experience and more times than not will leave you with the feeling that you've played
    something that doesn't come around very often.

    That said, it IS an odd-duck and for gamers that are more used to the usual games on offer, this might make them be less impressed. But, if you can step outside of your usual game expectations and just let it take you in, you may find yourself with an experience that will likely leave a lasting impression on you.

    Sure, it's a short game... you can beat it in 2 hours on average... However, in the "Quality vs Quantity" argument, it wins the "Quality" award many times over.

    That said, if you're a gamer that prefers your games to be intense in action and with a fast-paced feel to them, this might not be your cup of joe... the game is (I hate to say it because it will sound incredibly poncy) more a work of art and if you simply cannot stand a game that likes to take it's time you might not find this game as enjoyable as other games you may have in your library.

    Still, if you are willing to give it a chance and are okay letting yourself get swept up in a truly immersive experience then this might be a game that will give you memories that you'll carry with you for a long, long time.
  37. Jun 20, 2012
    This game is a pure experience, a masterpiece that should not be missed. The poetic journey has filled every part of my mind when I was flying all around, above the magnificent landscapes. Do not hesitate, immerse yourself into this adventure with an open mind. Perhaps, like me, you will be rewarded with an intense sense of accomplishment. This experience is a gift, and the stranger that you'll meet on your path will become, every time, the best friend you've never had. Expand
  38. Jun 5, 2012
    Holy **** first time ive ever been compelled to come onto metacritic and write a review. My only negative is it ended way too soon. I'd heard good things about this game so decided to buy it tonight, what an absolute marvellous experience. I don't even know what genre this fits into and i've played a lot of games in my 34 years. The fact the game is so unconventional, no lives, no energy, no hud. Just the world at your feet and the most beautiful music ever. Hell i didnt even realise i was playing co op until the end credits lol. Even the end credits were a thing of beauty. Best tenner ive spent on PSN period. Do yourself a favour and buy this game. If you have anything negative to say about this game you aren't a real gamer and should go back to your mainstream shovelware. Expand
  39. Apr 24, 2013
    Beautiful game. Quite the experience! I'm glad I got to play this game, it is unique and charming. My only complaint is it took only an hour to beat.
  40. May 24, 2012
    Lost 1 point because its short, gains the other 9 for its beauty and the joy of playing this experience beginning to end. Don't pick this up looking for a game like most others, this is meant to be an experience, short and beautiful.
  41. May 17, 2012
    15 Dollars may sound a little steep for 1-2 hours game play and that is what I thought too. This could not be any father from the truth this was hands down one of the best experiences I have ever had with and game. Buy it now !
  42. Oct 19, 2012
    Journey is a beautiful, emotional, err journey... Its not your typical game by any means, there's zero combat, almost zero enemies and you don't need fast reflexes or perfect timing to progress. But the game is touching and has a playful and unique vibe. The first time I saw another person in game (who I affectionately refer to as "friends") I felt like a little kid I was so excited to see another person like me, I ran up to them and starting "talking" and jumping around like a dog who just saw another dog at the park. That's probably my favorite aspect of the game, when you see other people and you travel with them. They cannot introll you or ruin the experience they are merely companions who may or may not be with you through the whole game. The game is short, I think it takes roughly 2-3 hours to complete depending on how long you linger in a given area, but the flow is quite good and you won't ever find yourself wondering what to do next. I like short games myself, I don't always want to have to spend 50+ hours to find out what happens, but of course this is a matter of personal opinion. The graphics are great and very fun to look at, and the music is equally wonderful. Playing Journey is obviously not for everyone, no game is, I akin playing Journey to something of an interactive movie or a picture book coming alive. To me it also had an anime vibe but that might just be me. I really enjoyed Journey, it's not for everyone but it's definitely and unique and worth while experience imo. If you think it might be your cup of tea then give it a go you most likely won't regret it. Expand
  43. May 19, 2012
    We've learned to expect some element of exploration, battle, and/or collection in games. Sometimes you can empathize with characters or feel a sliver of happiness or sadness after a cutscene or "moral" decision choice, but for the most part, there is a wall between the player and the character's experience. It's impersonal. Until now.

    Journey is truly an experience, not simply a game. I
    urge anyone who's become underwhelmed by the typical game formula to try this. I want to ramble on about what makes Journey so profound, but there isn't a perfect way of describing it, you just have to play it.

    I expect to see great things from Thatgamecompany in the future. They've earned my complete respect.
  44. Mar 26, 2012
    Journey is a great and touching experience. I loved flower and Journey clearly belongs to the same line of thought. Something different and refreshing, where online encounters are fun and a big part of the game. Online integrates seemingly with the solo experience, enriching it in a subtle yet firm way. It's a game where you can be playful, regardless of the dangerous and poetic journey ahead. Not everyone will get it, like flower, it demands a minimum of sensitivity. Expand
  45. Dec 17, 2012
    Definitely not the best game ever created, but one of the most unique. I have never played a game with such fantastic multiplayer as this one. I found myself questioning whether it was an actual person or not many times throughout the game only to be stunned to see 5 people that I met along the way. I can't emphasize how good that multiplayer is, holy cow. The problem is, besides the multiplayer and beautiful look and feel to it, there isn't much to it. Realistically it would be a 5-6/10 game without this perfect coop play. Is it worth the price? I would say so. Expand
  46. Sep 9, 2012
    It was pretty, there's no denying that...but I guess it was just a bit too slow-paced and not interactive enough for my tastes. I can't see myself playing it again any time soon, and for a $15 dollar game, that works out to about $7.50/hour of playing time.
  47. Feb 23, 2014
    Probably the best Indie game I've ever played. It's emotional and moving, even though there isn't any dialogue or combat the entire game. The only weak point for me was the feeling of linearity. The game is called Journey but there are times when it feels like you have absolutely no control over yours.
  48. Jan 5, 2013
    This game moved me to tears. After having completed it, I feel like I've learned something, or gained something in my life. I have never, *never* experienced something that touched me like Journey did. The experience is brief and very subtle, so if you prefer being beaten over the head by an overwrought and emotionally bankrupt 12-hour FPS campaign, this is not the game for you. But if you're looking for an experience that is simple, pure, unique, and truly, truly beautiful, you owe it to yourself to experience Journey. Expand
  49. Nov 10, 2013
    Short but oh so sweet. Journey is an adventure platformer that is less about utilizing an array of different game mechanics to overcome a set goal, and more about simply experiencing and sometimes exploring the wondrous setting and adventure the game presents to you. That is not to say interactivity is non existent, but it is light and amounts to little more then traversing the scenes, but what joyous traversal it can be at times. Climbing up a drop in the bucket sand dune while the horizon of sandy needle-points slowly reveal themselves and then whimsically surfing down the other side as you decide to uncover the mysteries behind the next. The visual design and effects do a lot of the legwork in making the game's scenes a visual euphoria, with not only large scale variety like open deserts, pseudo underwater sections, and frosty cliffs, but also little effects that delight such as the High Dynamic Range lighting that sets the sun ablaze, the subtly sparking sand that at certain angles reflects gushes of sunlight, the wind blowing plumes of sand past your feet, and the way the sand shifts and parts when coming in contact with the player or other creatures. Enhancing the game's breathtaking sets to great effect is the soundtrack that amplifies the game's magic and emotional impact. A charming and for some, thought provoking tale with little to show you but so much for you to see, Journey is for people who don't mind simple mechanics and could use some unadulterated wonder. Expand
  50. May 18, 2013
    Journey is a game that is not for everyone. There's no words, no explosions, no gunfire, just great music and a beautiful atmosphere. From the music to the graphics to the controls to the physics, this game is great! Very relaxing and fluid to play through. The game is not very long as you can get through it in a couple of hours, but it's well worth your time and money. I like the way they did the online/multiplayer feature where you meet random people on your journey and can travel together with them. You can't talk to each other which makes the emotion of it better to me. I highly recommend this great game! Expand
  51. Dec 8, 2012
    This review contains spoilers, click expand to view. Journey was one of the most inspirational and deep games I have ever played, and this is a tough order for a game that stands at roughly an hour and a half. You control an odd creature that falls from the sky as dust in the middle of a bright, orange desert, which itself is littered with grave stones. The aim of the game is to get to the top of the mountain, which looms in your path for the whole of the Journey. As you progress through the game, you come across a broken civilization, and a story is revealed to you as you go by what I thought were gods. The gods tell you a story of how your ancestors were born from the stars and lived in harmony with the cloth, which is this game's version of life. They then built cities that blocked the plants from living and created robotic type creatures that then turned against them. They are reborn to the skies and you are sent to be their redemption. This game for me was about passing through the remains of what your people had done, and going about the journey that they went through all all that time ago. The mountain is represented as heaven, and when you sacrifice yourself for yourself by walking into the white light as the beautiful music takes a sad note. Your spirit is protected into the sky and passes back over the landscape you traversed. You see others of your species. They seem to be coming back. Like I said, the music is sublime and easily takes the best soundtrack of the year award. The landscapes are fascinating and one particular scene where the light reflects off of the shining sand as the sun sets is breath taking. The multiplier is very discrete, and once you are paired with someone, you can never contact them apart from a series of beeps and bops. This gives you an odd sensation about the person you're playing with, and it is amazing for immersion playing with an entity who is not represent-able by anything that isn't from the game.

    In all, Journey is a must play and is easily the best indie game I've ever seen.
  52. Jan 3, 2013
    Thank you to that game company for creating a game that is genuinely original and truly emotional if you find a the right buddy on your Journey. If they continue on this path they might just be the pixar of gaming.
  53. Mar 21, 2012
    Some of my favourite games last less times than this; Streets of Rage 2, Super Mario Brothers 3, Sonic the Hedgehog and Lion King for Megadrive so length wasn't an issue for me at all. If you paid £10 (or $15) for a game and thought it would be much longer, maybe you should have read a review beforehand. The graphics are awe inspiring and the controls are great unlike flower (though you have to have the controller level as tilting the pad results in the camera rotating - no good for lying on the sofa and playing). So why the 7? The multiplayer. I've read reviews by people who said they. Built up a bond with their buddy and felt emotions they had never felt before. I didn't get anything like that. I had 8 different buddies in my short journey and they were all useless. I felt annoyed mostly. On top of that there are monsters that cut your scarf of that it seems impossible to avoid and the trophies depend far too much on your buddies. Get this game because the graphics and sound are unreal and I hope that you have a better online experience than I had. Expand
  54. Apr 16, 2013
    This review contains spoilers, click expand to view. Journey, in my opinion, is a milestone in recent gaming. The introduction, navigation and how your character operates within this pseudo-open world is magnificent. While a shorter game, it works perfectly for what it presents and allows itself for multiple playthroughs.

    Not being able to communicate (other than singing) with the companions that you meet is a splendid feature. The non-verbal communication reminded me of Fumito Ueda's games, and traveling through certain points felt reminiscent of Shadow of the Colossus. Having this world, prone to exploration, with a narrative open to interpretation is something I am certainly a fan of.

    --- Spoilers and my experience below ---
    My first playthrough consisted of me meeting a companion early on and going with them throughout the world. They seemingly didn't know how to go in certain areas and followed me everywhere... which made me feel like the "older brother guide" esque person or protector as, I had no idea where I was going myself. After spending 2 hours with this individual, they left and with the accompanying 'leaving animation'... felt saddened. A GAME MADE ME FEEL SAD! In a later playthrough, someone who had unlocked certain things was showing me around and the role reversal was another remarkable feeling. I didn't know where the unlockables were, and they did... finishing the game with them was fun and our interactions were truly something to note, on a personal level. I can't reccomend Journey enough and for only $15 (US) is a remarkable deal. 9 /10
  55. Mar 25, 2012
    This is a truly unique experience, the music is amazing and the game in general looks stunning. The only thing that is bad about this game is the length which is very short, I finished this game in about 2 hours. This is a must have game for Playstation owners.
  56. Mar 27, 2012
    A lovely game. It is done so artisticly well that you can't help but love it. I would, however, say that it may not deserve SUCH the hype that it seems to have received. Defiantly a good purchase tho.
  57. May 25, 2012
    Shocked that it lived up to the hype.

    Very expensive for the playtime, and not sure I'd fancy a second playthrough, but well worth it the for the experience you won't get in other titles.
  58. May 1, 2012
    Calling Journey a game is, in my opinion, a complete misunderstanding of what thatgamecompany set out to do. Journey, like there previous titles (Flow and Flower) is an experience. One of intense struggles and vivid calms. Visually, Journey is stunning. Its art direction is unique and really pulls the player in to this world so thoughtfully crafted by Jenova Chen and his team. Journey is a MUST BUY for any PS3 owner, whether its used as an entertainment title, or as a method to relax after a hard days work. Expand
  59. May 7, 2012
    This game shines not by lenght or by pure gameplay. Instead, it makes you reflect and enjoy the simples feelings defined as joy, friendship, curiosity, hardships and rewards. It is a game for those who apreciates an artistic-driven game, such as Ico or Shadow of Colossus. Journey takes you to beautiful landscapes and puzzles you with an intriguing story of a kingdom that let its selfish feelings become their own ultimate destruction - sadly reflecting our own possible future. You feel as a ghost or a humble child as you wander through the desolate - but amazing - ruins. Once in a while you can discover another "ghost" wandering the same landscape - and the multiplayer is all about forging bonds with your companion and understanding what they want and how they feel without the use of segregated things like languages. Music is enough. Who knows if we might sometime learn this lesson. Expand
  60. May 11, 2012
    Very few games could be considered art. Journey is one of those games. It's not long, but the time spent with Journey is will provide feeling and emotions rarely seen in other games. The game is made by "thatgamecompany". And if you are familiar with some of their other games you will understand what I ment by a game being art. This time around it is more an adventure then you would find in the pervious games Flow or Flower. But still has a "thatgamecompany" feel. The game will run $14.99 which can be considered expensive for the length. But very few games will give you the same experience as Journey.

    You will find yourself in a desert with no directions or given purpose, but a light off in the distance. Along your way you will encounter other characters with no name or information. But they soon will become your partner through thick or thing. Your only ways to communicate are "charms" your characters can give off. But it's surprising how much you can understand what your partner wants you to do. I would recommend going into this game with as little information as possible. Finding out this info is what makes the experience of Journey. If possible, try and play the game in one sitting. Try and clear a 2:30 to 3 hour time period.
  61. May 11, 2012
    Yes, it's short. Yes, it's linear. Yes, it's easy. Yes, I loved it. I found it relaxing, fun and beautiful. It's not the perfect gaming experience but it is pretty close. It is a much needed change of pace and that's what makes it so special. I played through two or three times and then used the level select option to farm for a few more trophies. Highly recommended.
  62. May 11, 2012
    Journey is an excellent game and deserves praise. Games can truly be art and this is an amazing example. Though short, it's all worth it. Instead of reading my opinion on it, go experience it yourself.
  63. May 12, 2012
    One of the most amazing and brilliant games to come out this generation. With such amazing atmosphere, through use of a music and visual brilliance and it's use of multilayer.
  64. May 17, 2012
    This is more than a game, is a spiritual experience. You will find your self merged into world of sensations and will not release the controller untill you finished.
    Heat, cold, desperation, hope, fear, joy. This game will take you to the edge of crying
  65. May 21, 2012
    I remember as a 10 or 12 year old when sit down table top pong came to the bowling alley of my hometown. I was awed by the possibilities and have grown up participating in every step of gaming evolution. Breakout was in color, COLOR dammit! Intellivison was the thing to have at the time. The medium has come a long way in what I deem to be a short amount of time. I now am mostly a PC gamer, but own an Xbox and swipe my 15 y/o's PS3 on occasion for proprietary titles. I did this for Journey, a punctuated equillibrial step in the evolution of the art form. Nothing has been said in these reviews that comes close to describing the feeling you get when you've lost your co-journeyer and can't find them back, nor the amount of exuberance you get when you hear them shout their 'Pokemon' name from far across the terrain. Kudos to tgc for being on the front line of this new frontier, and here's hoping they can do it again without being repetitive. Worth the money, time, and emotion invested. Borrow or rent a PS3 if you have to, play it! Expand
  66. Dec 27, 2013
    Truly one the most memorable experiences I have had while playing a video game. Amazing experience that must be played to be appreciated. The imagery, the soundtrack, the story (or lack thereof) are all top notch. My only regret is that I didn't jump on this sooner.
  67. Jun 15, 2012
    A sublime video game experience and well worth the price of admission. With beautiful presentation and soundtrack, Journey has a number of moments which will stick with you for a long time.
  68. May 27, 2012
    Great game with touching music. A bit short though.
  69. May 30, 2012
    A review cannot describe this game. Just Buy it. This is one of the most amazing things ever. A review just does not justify how great it is. Wow, simply amazing stuff
  70. Jun 3, 2012
    I can't even begin to describe how I feel about this game, can we call it a game? I don't know! Right from the start I was hooked by the incredible sounds and the game did a fantastic job of making you really care for what was happening. The pace can feel very slow at times but then all of a sudden something hits you out of no where and puts a big fat grin on your face. The 'online' experience feels very unique, a random player may all of a sudden pop up out of nowhere and carry out their Journey with you, helping you to find extras within the game or just a second character to walk along with. All in all this is a fantastic experience which everyone should try at least once. Expand
  71. Jun 5, 2012
    thatgamecompany did a fantastic job with this game. It's one of the best I've played in my 10 plus years of gaming. The multiplayer/gameplay is fun and like nothing you've ever seen before, the music is perfect, and the graphics are awesome. True you can beat it in about 1.5-3 hours it is well worth the price, that's my only grip about it but it feels like if it would have been any longer then the game would've suffered. If you aren't into artistic types of games then look elsewhere, but if you do, you will not be disappointed. Very excited to see what thatgamecompany's next project will be. Kind of hoping it will be on all platforms so everybody can enjoy it. Expand
  72. Jun 7, 2012
    Thatgamecompany has made quite a reputation for themselves over the past few years. Their â
  73. Dec 7, 2012
    Possibly one of the most overrated games of all time. This does not even classify as a game. What we have here is a 90 minute stroll through a barren desert. The gameplay is near non existent and only involve holding your thumb stick forward and watching the pretty image on screen move. Journey is a complete rip off for $15. The replay value is non existent since there is only one path to follow so you'll be see the same non interactive environment every time you play. There is a co op mode for some reason that doesn't really add anything to the game aside from "hey there is another guy over there". There is no cooperation or anything. I can't really recommend Journey to anyone, if you like the music, listen to it on YouTube, if you like the graphics, play Trine 2, a game with outstanding art direction and actually has gameplay and meaningful co op. Expand
  74. Jun 27, 2012
    This is neither a game nor an experience: it is a work of art that comprises the two. Every moment; every sound effect; 'cello note and visual is meticulously crafted and placed. Controls handle in such a way that the user is forced to take in their surroundings - likely with awe. The atmosphere of this production is quite unlike that of any other, and replayability has less to do with challenges than it does revisiting a nook of Chen's extraordinary imagination. The player develops an affection not only for their environment, but also for anonymous company they encounter along the way, in spite of never communicating verbally with other players nor knowing who they are until the end of play. Every last aspect of this game has been given deep consideration, and the results show in abundance. Perfect ten - and we ought to be pleased we can download this to our consoles, as it belongs in a gallery moreover anywhere else! Expand
  75. Oct 8, 2013
    Sinceramente não sei o que as pessoas viram nesse jogo. Ir de um lado para outro, sem nada mais o que fazer.... Gráficos bonitinhos, e nada além disso. Um lixo, não compre!
  76. Aug 15, 2012
    This game is beyond beautiful. It's just as the title suggests, a journey. However, it's not just a journey through some desert landscapes, a cave, and a snowy landscape, it's so much more than that. If you read between the lines while playing this game you're brought on a much more intense journey than one could have really expected. The symbolism and intentions are all there for anyone who cares to look deep enough. If you don't, you only cheat yourself out of a great experience. If you do, then you get something great. Expand
  77. Aug 14, 2012
    I haven't played this game but I am going to get it very soon based on reading these reviews. The reason I wanted to weigh in is that I'm amazed by a couple people complaining that there isn't much of anywhere to go...Just read the title, it's not about the destination, it's about the JOURNEY. Stop worrying about where you have to go and enjoy living in the moment.
  78. Dec 21, 2013
    This is a cool little game-- it is however OVERPRICED and OVERRATED. I felt a bit ripped off myself. I can see myself playing it twice but I wouldn't call THAT 'replay value'.
  79. Aug 17, 2012
    anyone who rated journey below an 8 just doesnt get it. go back to your shooters i guess. i love shooters too, but this game is seriously awesome and there is no way in H3LL that people shouldnt like it.
  80. Aug 24, 2012
    Sure it has fabolous graphics and great sound quality, but it has no story all i am very unclear of what is going on in the game, you also have no info about the character and only one goal you have to make it to the mountain, i think. But if you are a guy who doesnt care about the story or background info about the character, and just care about the graphics and sound quality then maybe this is your game, but if you care about the story, sound quality and graphics, like me, you should not play this game. Expand
  81. Dec 5, 2012
    Somewhere out there is a person who's name I will never know, who's face I will never see and who's voice I will never hear, but I will never forget them. For an hour and a half I fought against temptation, impatience, and personal reward to stay by their side, and they did the same for me without so much as a hesitation.

    To call Journey a game is a misnomer. It certainly has mild
    elements of what a "game" is, such as platforming and puzzle solving, but these things are never used in such a way that they hinder your progress or pull you away from your ultimate goal. Rather, they are there to pull you deeper into the world you find yourself mysteriously dropped into.

    No words can properly describe the experience that is Journey, because it is a human experience unlike any other that I have seen in gaming. The soundtrack is grandiose without being intrusive, the environments are hauntingly beautiful, and every camera movement has been carefully planned out. The art direction is second to none with absolutely no inconsistencies, and the graphics themselves are absolutely flawless. Essentially, there isn't a single thing that I can reproach to Journey, because whatever flaws it might have are unnoticeable whereas it's long-term emotional and visual impact are unforgettable.

    Due to it's ambient multiplayer element, there are times when your adventure feels soul-crushingly lonely, only to have it turned on it's head by encountering a mysterious traveler along your path. You can not communicate with this other person through any other means than singing short musical notes and by standing close to them to recharge your energy. This, surprisingly, creates the deepest, most emotional multiplayer one can experience as it does away with any fears of player aggression, rage-quits, racism, or any other elements you'd typically find in an online game. Not only does this limited communication eliminate those hindrances, but it also somehow enhances gameplay by making your singing the sole output for your emotion. There hasn't been a single playthrough where I have not understood what my traveling companion was trying to convey.

    People often bemoan the fact that Journey is only an hour and a half long, and to them I have to ask if they truly understood what the game was doing. A movie of the same length can take up to six years to create and people gladly pay 12$ for a movie ticket, yet they feel 'cheated' by paying 15$ for the most emotional and stirring experience a game could ever bring you simply because "it's so short". Journey's key strength isn't in how it plays, but rather in how it feels and the impact left on your mind after it's all over.

    Obviously, this is not a title for everyone. Many have written reviews about how they "just don't get it" or "fell for the hype", and it's regrettable to say that there are going to be people out there who simply won't feel the impact of this experience for whatever reason. To everyone else, people who want to experience art and emotion and music and a deep, primal connection to other people, go buy Journey now.
  82. Sep 4, 2012
    Este juego es una obra maestra, un juego sencillo y a la vez cautivante, una dirección artística de altísimo nivel, una OST perfectamente adecuado y bueno, no hay que olvidar su sencillo online, que hace el juego mas interesante... ya que siempre jugarás con alguien que no conoces y ni conocerás al menos que pases el juego..
  83. Sep 8, 2012
    I was rather skeptic when a friend told me about Journey, hearing that it is not really a game.
    But I decided to check it out and I wasn't disappointed. It is truly *different*. There really is no gameplay in the traditional sense. It is more about exploring, watching, listening - *feeling*. Journey offers a unique style in visuals, combined with gentle sounds and an absolutely
    breathtaking soundtrack.
    I really don't want to go into what happens since you need to see it for yourself. Let me just say that Journey was the first game in the last decade that managed to make me tear up a few times. Not due to sadness but happiness. This game is art and beauty.

    Journey is not a game, it's an experience.
  84. Feb 21, 2013
    Journey, assim como Flower, Shadow of The Colossus, possui uma grande profundidade artistica, e são poucas pessoas que não enxergam isso, e essas pessoas que dão notas ruins e não possuem sensibilidade artística. Eu não possuo essa capacidade ainda, mas reconheço quando um jogo busca profundidade ao invés de jogatina. Journey um jogo para aqueles que buscam um jogo diferente do padrão, não apenas para jogar, mas algo filosófico. Expand
  85. Oct 11, 2012
    rilliant. I was not prepared for the level of amazing that this game brought over the course of 2 hours. This game is literally perfect. Having just recently played ThatGameCompany's past two games I wasn't sure what to expect. Fl0w had been good, Flower better, so Journey seemed to be in place to be the best. While I kept that in the back of my head I was also concerned about the game being overhyped and me setting expectations that it was not supposed to achieve. So I waited until a day where I had nothing better to do and gave it shot. BEST CHOICE EVER. Immediately I was drawn in by the visuals in the sand (it looks too real), but confused and not quite sure what my goal was. So I wandered, was rewarded, and looked to do it again. Every step of the way was an iteration on the previous levels mechanics and visual offerings, to a point where I thought I had reached the coolest part of the game. Well? Nope, I was wrong the next level was even better, and the one after that better than the previous. The mood fluctuated and avoided a continuously upbeat feeling, but still was able to deliver visually and from a gameplay side better than the previous level. The music is fantastic and very much tied to my characters actions, and I would highly recommend playing with the volume up a lot extra(I won't lie, [spoiler] I was scared **** the first time one of the rock creatures rose from the ground near me Expand
  86. Jan 12, 2014
    For such a short game (roughly around 2 hours for a play through), it's incredibly rich, both in emotional depth, and graphical fidelity, it's a beautiful game, and It's all about immersion, much in the same way that Shadow of the Colossus was. When I initially sat down to play, I wasn't thinking about play time, and then before I knew it, it was over. It wasn't my intention to play through the entire game in one sitting, but when I got started, it was difficult to stop right in the middle. My first reaction was to go back and play it again though. Despite the fact that the game itself is fairly short, it's replay value is really high. Especially if you're the type of gamer who likes to accomplish trophies. Your first time through, you'll be lucky to achieve one or two trophies.

    Amazingly, there isn't a single line of spoken dialog in the entire game, but there's a fairly deep and engaging story that unfolds (so long as you're paying attention).

    I would recommend this game to anyone who is into puzzle games, platformers, or anyone who just wants something a little bit different to play.
  87. Jul 30, 2013
    This was a nice divergence from your typical AAA game. I took one point away because of the price, though...I don't think it's worth $15, $5-10 is more appropriate.
  88. Nov 19, 2012
    This review contains spoilers, click expand to view. I love this game. It's got great music, great and stunning graphics, the co-op feature is just amazing. I mean not knowing who you will run into, what gender or how old they are is fun. I met someone that stuck with me through chapter 1 all the way to chapter 6. They distracted the big monster in chapter 5. I noticed most people didn't like the ending, well I think it ended that way because the creator wanted the players to create their own ending to the game. I just love the wonderful music in this game and the game itself! If you have a PS3, or your friend even. Go out and try this game, you'll love it for sure especially if you love slow paced games where you can just stop and take a deep breath...Well expect in Chapter 5...My heart was racing. Expand
  89. Dec 26, 2012
    This is a solid, decent game. The graphics are as good, if not better than anything the major studios put out. The soundtrack is amazing and the progression is straight forward. It is about two hours in length and costs around $10 - 15 bucks. Journey, however, feels a little over-hyped. Definitely a good game, but not game of the year material. It is cool the developers created a game different from the norm in an amazing way. Definitely worth a play through, but not much beyond that. Expand
  90. Jan 31, 2013
    Beautiful. That is the best way to describe this game. Whether the player had an emotional reaction or just an appreciation for the visual and audio art all comes down to preference. And that's what's so special about this game.
  91. Feb 8, 2013
    Okay, I really don't understand this one. Being a gamer for the past 25 years, I don't understand people telling this game is perfect or close to perfect... Okay it's beautiful and emotive by moments, but no real story, no voice acting, no combat, nothing happens, reaaaaaally slow...
  92. Oct 21, 2014
    I will give this game the credit it is due: It is utterly gorgeous. I have yet to see more impressive visuals (that aren't pre-rendered cut scenes.) I truly understand why so many people seem to be gob-smacked by this game. The play style is also a breath of fresh air, so different from many other titles out there and not afraid to be a bit different.

    With that said, it took me a while
    to figure out what the heck was going on. There is no spoken or text narration. The game is narrated by the visuals (would have been nice if that was more obvious from the start.) At first the game feels a little directionless with little point to it just allot of "Ooooo, pretty colors" moments. But as you scurry along you realize that you are involuntarily following a predetermined path. It felt pretty cool at first as the game does mask its linearity pretty well, but once you notice it, you notice it (only a spoiler if you're a complete moron.)

    If anything, Journey is nothing more than an interactive visual tech demo in a sort of storybook-ish format.

    I do have to say that this game is highly overrated for what it is when looked at as a game. But still, it is gorgeous and does deserve recognition for that alone, it's just a real shame that there isn't more to it.
  93. Jun 25, 2014
    I guess I just don't get it, no matter which way you cut it. As a game I rate it a 2, as there is zero challenge or fun involved in any way shape or form. As a story or "experience", I give it a 5. I can see that maybe it's trying say something deep and meaningful, but honestly, I wish I would've known how little I would have given a **** what it is or may be before trudging through this pointless "game". What a waste of time. The "pro" reviewers I expected great reviews from, but you user reviewers really let me down on this one. You owe me $15. Expand
  94. Jan 6, 2013
    Actually more like a 9.5... If you are willing to pay $15 for an awesome two-hour movie, then cough up the money and download this two-hour game. It looks amazing and the soundtrack is perfect. I doubt everyone will feel exactly how I felt, but I can definitely say that it is really an experience.
  95. Jan 12, 2013
    This is not just a game - it's a masterpiece game industry, developers should be commended .. I spit on Battlefield 3 and Crysis .. I think that you have the same opinion.
  96. Jan 15, 2013
    Amazing, Truly amazing. If the mysterious story can't keep you hooked then the sandy and beautiful environment will. Endless re playability and really nice drop in-drop out co-op system.
  97. Jan 19, 2013
    Before I get into the game, let me just say, it is a fine game on its own. The visuals are great, the Music is fantastic, and it controls fine. BUT. The game, on its own, is too short for its own good. All in all, even with light Searching and backtracking, the story really only lasts about 4 hours. Second, after you have gone through the story 2 or three times, there's almost nothing left to see. If you look hard enough, you can find most of the Light Pieces on your first or second playthrough, and its not very difficult to find the rest, save for the autoscrolling levels, where you CAN'T backtrack, as the game is constantly moving you forward. So, instead of giving more replayability to the game, its only value is looking for tiny pieces of light that you've missed. If you get the Collectors Edition, with flOw and Flower, there are some more hidden goodies in the desert, but it's still almost the same game. People praise this as a revolution in Platforming and multiplayer, while it is no such thing. The multiplayer is an interesting mechanic, but other than lack of communication, it doesnt bring much to the table. As for the Platforming aspect, its almost entirely the same as other games, save the flying ability once you gather enough scarf. The price tag of $15, or $30 with the Collectors edition, makes its cost too high for its delivery. Maybe move the price down to under $10, and it would be well worth it Expand
  98. Mar 26, 2013
    Journey looks good. But when it cones to play there is non but walking. they could make it better. the co-op sucks. hate it when you meet unkown others that add nothing to the game value but walking too. it is messing something to make it great. its damn beautifule and its only you and your thought since yoy do not need your brain or snything but one finger to press forword. it is no great and its overhyped. its relaxing though and meaningless like flower and flow. Expand
  99. Mar 5, 2014
    Its not much of a game and more move in a straight line and look at pretty colors world. Its saving grace is that it is extremely short and gets out of the way before it can get mind numbing and boring. There are much more exciting indie projects out there that are actually games. Like Trine, Braid, Limbo that all have gameplay to backup nice looking graphics.
  100. May 11, 2012
    Very few games could be considered art. Journey is one of those games. It's not long, but the time spent with Journey is will provide feeling and emotions rarely seen in other games. The game is made by "thatgamecompany". And if you are familiar with some of their other games you will understand what I ment by a game being art. This time around it is more an adventure then you would find in the pervious games Flow or Flower. But still has a "thatgamecompany" feel. The game will run $14.99 which can be considered expensive for the length. But very few games will give you the same experience as Journey.

    You will find yourself in a desert with no directions or given purpose, but a light off in the distance. Along your way you will encounter other characters with no name or information. But they soon will become your partner through thick or thing. Your only ways to communicate are "charms" your characters can give off. But it's surprising how much you can understand what your partner wants you to do. I would recommend going into this game with as little information as possible. Finding out this info is what makes the experience of Journey. If possible, try and play the game in one sitting. Try and clear a 2:30 to 3 hour time period.

Universal acclaim - based on 78 Critics

Critic score distribution:
  1. Positive: 77 out of 78
  2. Mixed: 0 out of 78
  3. Negative: 1 out of 78
  1. Mar 22, 2013
    An ethereal, innovative, emotional cooperative experience, thatgamecompany’s Journey is one that any PlayStation 3 owner should take.
  2. Sep 20, 2012
    If there was ever a game deserving of the word beautiful in it's description, it's Journey. The game is stunning to look at, satisfying to play and oozes atmosphere from every angle of its dynamic story and immersive world. Sure it's short by regular game standards but Journey is not a regular game. If your ready for an experience that will surprise you, move you and stick with you for many years after its done, then maybe this is the Journey for you.
  3. May 14, 2012
    Clever, emotive, and easily the best downloadable game so far this year. [June 2012, p.58]