• Publisher: SCEA
  • Release Date: Mar 13, 2012
User Score
8.7 out of 10

Generally favorable reviews- based on 741 Ratings

User score distribution:
  1. Negative: 63 out of 741

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  1. Mar 13, 2012
    10
    Are you are tired of gaming? Has your interest in gaming been dulled over time with the endless games that are just the same but in a different clothing? Or are you just plain fed up of all that DLC and penny pinching that is plaguing the industry these days? Then let me tell you, you need this game!

    Save this game for a rainy day where your feeling a little melancholy, a little tired of
    the world around,
    close the door on society and make sure no one can interrupt you for the next two hours and be absorbed into what will be the most touching two hours of your gaming life!
    You will embark on a journey with another, they will become your video gaming soul mate for the next 2 hours. Both will share an understanding, like two people who speak different languages but can communicate just by knowing what the other person is gesturing. This is gaming nirvana and it has given me a little faith back in video games.
    When its done like this no other medium can speak to you this way! I'm afraid companies like this are in a minority but by god am I going to support them to put out more games like this. Ive stood up and applauded my favorite bands, Ive even stood up and applauded my favorite movie in the theater! But never and I mean never have I stood up and applauded a game after I have completed it, that is until now and I'm not ashamed to tell you that is exactly what I did...even shaking my own head in disbelief of what I was doing!....this piece of art is THAT good!
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  2. Mar 13, 2012
    10
    The word "experience" is thrown around a lot in the gaming industry these days, but this game is truly an experience like no other.From start to finish, it is a beautiful, emotionally engaging adventure and a real masterpiece. For anyone who says that video games can't be art, this game might have a few things to say to you.
  3. Mar 14, 2012
    10
    I had never heard of this game when I bought it... I was just bored. When it finally finished downloading and I got to start playing, it quickly became one of the best things I've ever downloaded from the PS store. I love the silence, the lack of direction, and the mood music. I didn't realize that the other [whatever you are] that showed up at some point was actually another person. I thought it was just the computer... It was pretty jarring when the game ended so soon, but the environment was so rich that I didn't mind at all. I just liked running around the world, so I just played it over again... At least as much fun the 2nd time through. I'm going to have to go check out Flow and Flower now as well because Journey was just an incredibly enjoyable experience. Thanks ThatGameCompany! Expand
  4. Mar 17, 2012
    10
    The game is short, but I assure you will live a unique experience, I loved the game, the graphics are excellent, the music is amazing ... the game is linear, but worth the $ 14.99 and more
  5. Mar 13, 2012
    10
    Very few games offer an experience that shows so much through the use of so few words. The beautiful art style leads you to see a once beautiful society that only exists fully in the minds of the player. Thank you to thatgamecompany for creating what could possibly be the most thoughtful and thought provoking game of this year.
  6. Mar 16, 2012
    10
    I usually don't review games on Metacritic. And no, that's not because I'm affiliated with thatgamecompany (I have actually reviewed Bastion before), but I won't blame anyone for thinking so. The reason I'm writing this review, as opposed to other games, is that I actually think Journey is delivering something I have never before experienced in gaming. I have read people complain about the two hours, arguing that the game "is not worth it". That's all fair, but for me $15 (or 115 SEK as I paid here in Sweden) is in my opinion a reasonable price. We pay almost the same price for a movie ticket here, and in my book the two hours Journey take to "finish" one time is by far a better time to spend than most films. But enough of arguing about price and length. The main reason for writing this review is that I really hope people give this game a chance (whether you buy it or play it at some friends house). As someone here hinted at, this is not what I would call a "game" per se, as much as en experience. It's not for everyone, I get that, but I felt more joy, wonder and excitement while sliding on sand dunes and slowly exploring the different areas, than I have done with any media product before. What made me really take to it was when I stumbled upon another character in game (or she/he stumbled upon me). At first I didn't know what to do - should I follow her/him, can we communicate in some way, do I even want to play this with someone? We ended up joining each other, and started exploring. As we solved puzzles, traversed beautiful landscapes and faced some dangers together, I grew more and more attached to this stranger I was travelling with. Whoever it was, I felt that we were in this together, that despite our not being able to speak we connected and wanted to experience this world together. When we got lost from each other, both tried to find our way back together. We always waited for the other, and when one of us found something of interest, we would try to get the other's attention to go look at it together. I have never felt this connection with another player in any other game - I genuinely cared for my friend, and in some way hoped that we would - on another playthrough - happen upon each other and somehow recognize one another. There are of course other factors that make this game such a unique experience - the incredibly intuitive and unobtrusive feeling of control, the fantastically realized vistas and halls, the emerging musical score - but the "multiplayer" aspect is what really struck home with me. It is not a flawless product: the openness of the areas are mostly illusory, and I would enjoy some way of playing this without having to worry about the length of the scarf. But it doesn't have to be flawless (and what is?) when it enable me to feel and enjoy things I have never before done. If more games tried to do what Journey does, I would have a less pessimistic view of the gaming industry than I do now. Make what you will of this review, but do not dismiss the game simply on questions about Metacritic's system, the potentially **** practice of some reviewers, or the length of the game. Dismiss it because you've tried it and it's not your thing, if something. But at least give it a shot, these types of games does not come often enough to afford skipping them. Expand
  7. Mar 16, 2012
    10
    Simply incredible, it may be short but what a beautiful ride to the horizon. 10 pounds may seem a little steep but when the visuals and audio are this fantastic who cares. A completely refreshing experience when compared to the modern hum drum by the numbers games that most developers pump out. A perfect example of when a game elevates itself to true art. The imagination that went into this is reason I play video games... To be entertained. Expand
  8. Apr 7, 2012
    10
    This isn't a game my friends, it's an experience. An experience that every self proclaimed gamer should have on their ps3. The whole time I was blown away by the beautiful landscapes and by the mystery surrounding everything. The ending was magnificent to say the least.
  9. May 20, 2012
    6
    I can understand (kind of) why someone would give this a 10, but I am not one of those people. And i might be being a little generous. I just can't quite get the whole 'omg this is an EXPERIENCE'. Yeah, you're an nondescript thing walking around an empy land, and some passive stuff happens. Oh and it has really deep music. I'm upping it a bit because it did have a couple cool moments and I like the last few minutes. Otherwise. Otherwise I don't even know if this would get a passing grade. This game is for emo people to claim it a god. Expand
  10. Mar 13, 2012
    10
    It isn't often, these days, when a game inspires you to think. It's even less often that it asks you to consider what is of real importance in life. It's also rare to bring a single, poignant tear to your eye after just a couple of hours. Journey might not do that for you, but it did for me. Games like Heavy Rain have tried, and failed in my view, to merge gaming with cinematic storytelling. Journey tries, and greatly succeeds, at merging gaming and art. Don't miss this one, folks. It isn't about where you're going... Expand
  11. Mar 13, 2012
    10
    Journey can be summed up in one word: captivating. My experience playing Journey was like no other; no other game has tugged on my emotions in such an eccentric manner. I found myself giggling uncontrollably as I wandered the strange and alien landscapes and observed the strange motions of my companion. I knew nothing of my companion, neither did he know anything of me; however, I learned a lot about my partner, and he did the same: we understood our motions, patterns, and goals, something that I have never experienced in a game with no literal communication integrated. It almost seemed we were best of friends from the time we adventured! Journey captures the feeling of adventure and companionship without missing a hitch. In a sense of adventure, I still find myself wide-eyed as I recall the environments I trudged through. The vast landscapes jawed and mantled outward, putting me under the impression that the land was endless, absorbing me further into the adventure. In a sense of companionship, I have never felt so attached to a person I know nothing of. We stayed close, we rushed to each other's aid, and we made sure no one was left behind. I'm sure the developers were yearning for this friendship, but I am still captivated. I will say no more, for I fear I will spoil if I continue. If you are bored and yearn for a new gaming experience, purchase Journey. You will not regret it. I am sure I will be playing it many times, as I wish to meet new companions and aid them on their journey. Expand
  12. Mar 14, 2012
    10
    Just had the most Unique, touching and amazing gaming experience ever. I must applaud ThatGamCompany and Santa Monica studios for sculpting a game with a radical inception and builds to a glorious finale. Art and Music weave this story flawlessly, without Dialogue or any sort of narrative. All I have to say is at the center of this game there is a beating heart... and of course this game is no other than JOURNEY. Expand
  13. Mar 14, 2012
    10
    This game is a wonderful experience all should have. The length is really not a problem. I would rather have a short quality game than a long game that is mediocre. This is a simply fantastic experience.
  14. Mar 14, 2012
    6
    Sure this game is worth 9/10 if you didn't pay for it: I'm looking at you professional reviewers. It would even be 9/10 if it were 5 bucks and I wouldn't be pissed that it is only 1 hour of gameplay. But no, this game is FIFTEEN DOLLARS for a 1 hour game (a good one hour game nonetheless). However it is the very definition of linear, and the art style is just a ripoff of Team ICO games. Save your money and watch on youtube if you are really bored. Expand
  15. Mar 26, 2012
    9
    You probably already have heard that Journey is a bit short. And that it's also a fantastic experience. What else is there to add? Well, there is one thing that truly fascinates me. As you slide down sand dunes and glide smoothly in air, and as you solve the (not too difficult) obstacles you encounter other players (if you're online). So what, you say? The beauty of other players in journey is that there is no way to communicate with them. Everyone's anonymous so you can't write to your "partner", there's no voice communication available and you can't decide to invite friends. The only way you communicate is through your actions and an additional "blip" feature (which is acctually a "loading feature", i.e you use it to activate certain environmental objects and/or load up your partners ability to jump and fly further). Togheter you can make the game even more amusing and find new ways to conquer the journey. It's also essential to cooperate in order to attain certain trophies. This means Journey makes the trophy system a bit more interesting than your average game. But are there no cons? Journey is beautiful, relaxing and I've been playing it over and over, as I've already said but it can't be emphasized enough. The only con is that it should've been just a little longer. I want more! Expand
  16. Mar 13, 2012
    9
    A natural progression from flow thru to flower and now journey. That Game Company once again comes up shining with yet another new experience. If you could convey the feeling you get while playing journey to the human race the world would be a more peaceful place. Journey manages to create/convey an almost spiritual feeling of peace/ wonderment/ relaxation and beauty all rolled into one for the experience that is journey. That game company do this by using some clever minimalistic design concepts. Of minimal interaction and communication with other players while at the same time the game promotes and plays better if you journey together searching and investigating or later as a spirit guide for the newer players helping them achieve the final hidden gems. Although short at just over 3-hours on my first playthru. Journey requires multiple playthrus to see everything and for it to reveal its secrets. So you can at least triple the game-time. another different idea is you never know how many people you actually met or interacted with until completion of the run thru it could be 1 player or more usual multiple players. A must play if you want to play a totally new concept game instead of the stale shooter genre. Expand
  17. Mar 14, 2012
    10
    I just played through Journey and decided it was important enough to make a Metacritic account and give it a 10. It's that impressive. The safest way to come at this would be to look at it like you would a dramatic, Oscar-worthy movie. When you watch a movie in the theaters that blows you away, do you walk out and say, "____ movie was okay, but i wish there was an extra hour of footage." No, you just enjoyed it for the artform that it was. It stands alone, just as the director edited it down to a succint experience. It is a beautiful, moving film. This game should be viewed in that light. Everything works perfectly together to create 2 hours of the most moving gaming experience you will probably ever have. It is the most moved i have ever been by a game and i have been playing games consistently since i got Super Mario brothers on the NES when i was in 2nd grade. A single playthrough might take about 2 hours. It did for me. I recommend that you block out 2 hours, dim the lights, throw on some headphones and sit down and really immerse yourself in this game. The score is haunting and beautiful, i would buy the soundtrack just to listen at work. The music matches the scenes effortlessly. The visuals, controls, and music are so perfect that you really forget that you are playing a game. Finally the way that multiplayer is approached may be the greatest single greatest achievement of this game. They have somehow removed the ability for anonymous online shooter tea-baggery by making the only form of interaction a cute little sound note when you press the O button. Your fluid movement through the landscape is enhanced by your proximity to the other person. Secondly, (and importantly), the multiplayer is limited to only 2 people in your world at a time. You and one other; which is an interesting dynamic in this foreign, desolate landscape. The psychology of only ONE other person bonds you with the other anonymous, yet real, person and both of you have to figure out how to get through to the the next area. I can only compare it to travelling in a foreign country. You share a basic bond with this foreign other cloaked person who you can only communicate by bleeping to, or sending off a power orb. Finally, you move and fly better when you help the other anonymous player out, so the incentive is to not be a lone wolf. To sum it all up, i can not think of a bigger gaming return on investment than the $15 you will spend for this experience. This is the kind of game you can show to people who dont "get gamers" and say this is why gaming is an artform. Truly awesome. If you have a PS3, and have read this far, just buy it already. You won't be sorry. Expand
  18. Mar 14, 2012
    9
    This game is awesome, wonderful and inspiring. I think, it's primarily intended for an adult audience, because young and very young gamers will possibly describe it as boring - but it isn't. In fact, it offers a gaming experience, which hasn't seen for a long time. Personally, I was flashed for two hours - that is short, but rather inspiring entertainment for two hours than playing a boring "blockbuster" game like Mass Effect 3 for endless hours. Big shouts to the composer of the game music. Expand
  19. Mar 14, 2012
    10
    After 10 minutes, I couldn't put the controller down until I finished the game. Many artsy-games stray too far into art and fall into confusing, messes of frustration. Journey, on the other hand, is one of the best examples of artistic expression and story-telling through the video game medium. If the art style, wordless narrative, or discovery don't grab you, the anonymous multiplayer will. You communicate by "sing-shouting" to one another, which quickly becomes familiar and delightful. There's something humbling about exploring a world with a stranger while having a vocabulary that's been reduced to one word and I felt more connected with my anonymous companions in Journey than any other gamers I've met in public online gaming sessions. Journey is an amazing story-telling experience that didn't lose its video game hat. Expand
  20. Apr 14, 2012
    4
    I do not understand these reviewers, it's as if we played a different game. I encourage you to read this before you spend the steep 15 dollars on this game. In short, Journey had so much potential and was initially so intriguing but by the end your journey is for nothing; there is no pay off, no explanation, and if you really made a bond with your SIX (or more) random pals may I introduce you to my wall? Really.

    I enjoy artsy games and movies. I love a good and a simple storyline because generally games like those have one or two profound things to say. On the surface Journey seems to have that. When you meet your "partner" for the first time it's exciting: here's someone who can help me along in this place. But in the end it's a solo experience. At first, I thought it might be important to wait for my partner as they bounded this way and that, so I did. Then I lost them. Then I forged ahead and determined there was no need for them. You literally have no need for the other person and in fact they slow you down.

    Then things get more intense and you're faced with an enemy.... who hits you hard and does basically nothing to you, so there's no danger and nothing a partner could have done anyway. Things get more intense, you're fighting against the elements but while you're freezing nothing is really happening to you. I found another partner and they just ran from me, there was no reason for us to be together.

    You get to the end and you expect some epiphany, something as touching as these reviewers claim there is but there is NOTHING. You walk into a white light and it literally says "Thank you for playing Journey!" ...really? You leave the game as clueless as you entered it. The description promises you'll uncover or learn something and that is just a flat lie.

    A beautiful game with a great concept and tons of hype but in the end it could not be less worthwhile.
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  21. Mar 14, 2012
    10
    There's not much to say. And I don't want to repeat what it's being said about it. The beauty, the loneliness, the haunting atmosphere, the anonymous encounters. I'm in awe, speechless, still. "Journey" is not a game. It's a miracle.
  22. Mar 13, 2012
    8
    Journey is a great little game. Amazing graphics, great music, and a somewhat unique multiplayer mechanic make it a memorable experience. I especially liked the fact that there was no dialogue so you were forced to use the sounds and body language of your character in order to communicate with your companion. I felt like it could have been just a little bit longer.. maybe another hour or so. All in all, definitely worth $15. Expand
  23. Mar 14, 2012
    8
    It's a great game, it's better then great it could of been one of the BEST games of 2012 if it was an actual 60$ game. bottom line is it shouldn't be called journey, a journey doesn't take 1 hour of gameplay, it was one of the biggest game teases, because i was having so much fun taking my time, admiring the beuty and then Bam the ending hits you and it's a game over. im not sure if i would have spent 15 dollars if i knew it was this short, but it does deserve an 8 because of everything else except lasting appeal Expand
  24. Mar 13, 2012
    9
    One of the best games I've ever played. This will get criticism for being too short, but that maybe can't be helped as the pacing is just right. I must buy 4 games a month, all platforms, and this is the first game in a very long time that has really made me sit up and take notice. If you like Shadow of the Colossus, Ico or Portal, definitely give this a go. A gamer's game.
  25. Apr 8, 2012
    4
    Journey is not bad game, it's not fun, yet still has an appeal to it, but the whole time I played it there was that niggle in the back of my mind saying "I only like this because I've been told how good it is." In truth journey is a fairly linear and boring, and my initial perception was altered by what I had heard of the game. Twenty minutes into the game this wore off and I began to see what Journey really was; a obsessed with it's own self importance that it can't be bothered to tell a coherant story but instead uses pseudoistic imagery to cover up for the non-existant story. Towards the end I did garner something from the game as me and my fellow adventurer which the game had seamlessly connected me too slowly trudged through the snow. It was to say the least brilliant. It was the only real moment me and my companion shared and we'd been together since the start of the game. Marching onward close to death until we fell into the snow unable to continue. It was raw, it was powerful, no thought is as colloasal as that of failure.

    However in the game industry there is a misconception that for a game to be good it must have a happy ending and suddenly the raw emotion and loss I felt from me and my companion dying evaporated as we were miraculously revived and finished out journey. Regardless of how good a game is if that satasfaction only occurs for 15 minutes towards the end of a two hour game and that moment is then stripped away and may as welll never occured then I'm sorry but it's not worth my time or money.
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  26. Mar 14, 2012
    10
    There really nothing I have seen or read that could have prepared me for this experience. Regardless, I don't want to spoil a single inch of this game. This may sound ridiculous, but perhaps after playing it you will understand. This game completely challenges the very concepts of what video games can be and the kinds of long inert emotions we've never known existed. Anyone with an open-mind and taste for exploration and art should be playing this game. Expand
  27. Mar 16, 2012
    10
    Not so much a game as a work of art come to life. During the closing sections of this title, I burst into tears. It moved me like no other game has. I don't know why, exactly... But if you are looking for true catharsis in a video game, look no further. People sometimes mention that the game is too short. Yes... It is very short, but every second you hold the controller is wonderful. It's a perfectly formed and executed game and the fact that you can finish it in just one sitting merely adds to the cohesive, unique atmosphere that Journey offers... And it is a Journey that I plan to take quite a few more times. Expand
  28. Mar 13, 2012
    10
    This is what I play video games for! No other medium could make me feel like Journey just did. A truly unique experience anybody should give a try! The anonymous cooperative play works fantastic and you really bond with your partner despite the minimal interaction with each other.
  29. Mar 13, 2012
    10
    I've used metacritic for years, but have never felt compelled to actually write any reviews... until now.

    I cannot stress enough what an amazing experience this game was. I sat in my room, eye level to my tv, turned out all the lights and let the game take me away. I beat the game in less than two hours, yet I know my adventure will forever be a part of me. This game was incredibly powerf
    ul and moving.

    I don't want to ruin anyone's experience by providing too much information. I just want to argue that this game, this masterpiece, is a direct rejection of Roger Ebert's unfaltering stand that video games can never be art. After playing this game, I can honestly say, he is incredibly wrong in his assessment.

    This game is beautiful and I cannot recommend it enough. Play. This. Game.

    Maybe I'll run into some of you out there :)
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  30. Mar 15, 2012
    10
    Triumph of thatgamecompany. Pure masterpiece! The most emotional gaming experience. The bigger your heart the bigger shock and catharsis you will get in the end) Every pixel, camera angle and note form magic nonstop. Deep and yet simple. Genius made multiplayer. Fully confirms statement that games can be art.
    Amazing.
Metascore

Universal acclaim - based on 78 Critics

Critic score distribution:
  1. Positive: 77 out of 78
  2. Mixed: 0 out of 78
  3. Negative: 1 out of 78
  1. Mar 22, 2013
    100
    An ethereal, innovative, emotional cooperative experience, thatgamecompany’s Journey is one that any PlayStation 3 owner should take.
  2. Sep 20, 2012
    95
    If there was ever a game deserving of the word beautiful in it's description, it's Journey. The game is stunning to look at, satisfying to play and oozes atmosphere from every angle of its dynamic story and immersive world. Sure it's short by regular game standards but Journey is not a regular game. If your ready for an experience that will surprise you, move you and stick with you for many years after its done, then maybe this is the Journey for you.
  3. May 14, 2012
    90
    Clever, emotive, and easily the best downloadable game so far this year. [June 2012, p.58]