• Publisher: SCEA
  • Release Date: Oct 23, 2012
Metascore
59

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 1 out of 18
  2. Negative: 2 out of 18
  1. 35
    HD conversions are a great idea and for some games they work, but not this one. If you are in the mood for a good shooter on the PSN, this is not for you.
  2. Nov 22, 2012
    30
    A substandard, lazy port only serves to highlight how dated Killzone HD feels. What could have been a brilliant reimagining of the originals dark, futuristic story in a more modern game engine instead brings back memories of yesteryear. Dated shooting mechanics, busted damage models and corridor-layouts with illusions of larger, open environments are only saved by the visual style and the sound engineering. Unfortunately, that's not enough to create an enjoyable gaming experience.
User Score
6.5

Mixed or average reviews- based on 51 Ratings

User score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Feb 27, 2014
    8
    Much has been improved upon with this H.D. re-release, though the flaws within the game-play itself still exists. There's no reason to purchase or play the original if you own a Play-Station 3 and can purchase Kill-Zone H.D. Nothing in terms of game-play has improved, though many glitches have been fixed graphically, including higher resolution textures which make the game less of an eye-sore to look at. Full Review »
  2. Dec 13, 2013
    7
    Killzone HD is a decent experience. Back when it was made, the game was fun, yet not spectacular. The game is still fun, but just feels somewhat outdated. Full Review »
  3. Oct 9, 2013
    8
    When Killzone first released on the PS2, it was known as a game that didn't deliver on its promise of killing the Halo franchise. Believe me, it didn't. The game was marred by a shaky framerate and terrible AI. However, the was still very enjoyable, with a great storyline and a great selection of weapons. Rather than rehash a review I've already written of the PS2 version, I'm instead going to list what makes this version different (and in some ways, much better).

    The PS2 version obviously looked too good for the hardware, and when you start up Killzone HD, you can see why. The game is beautiful. Sure, it's dated by todays standards, but it still looks damn good. The animations are still as impressive as ever. Gone is a lot of the pop-in, and the game runs at a steady framerate, feeling buttery smooth compared to the original. The textures are crisp, and so are the models. The facial features for Templar, Luger, Hakha, and Rico are outright amazing during the menu selection. You'll probably wonder how this even ran on the PS2 at all (it barely did). The smooth framerate is a HUGE step up from the PS2 version, because not only did it make the game LOOK bad, it also made it PLAY terrible. Now, the aiming is corrected and you don't have to endure slow-motion gunfights and cinematic setpieces.

    The AI is still broken. Most of the guys just stand there, waiting for you to pump bullets into them just as they did in the original. The difficulty spike is still there in the later missions (as in, grenade launcher Helghast out of nowhere killing you right before another checkpoint). The awkward animations are still there for your allies and enemies. It's good that they fixed the problem with the aiming, but the AI still being dumb still hurts the gameplay a lot. Still, nothing is as bad as...

    No Online multiplayer. Yes, you can still splitscreen with a friend and take on the AI, but the AI is so braindead that you'll just be fighting for more kills instead of actually trying to stay alive. Multiplayer servers wouldn't be populated, but at least, if you wanted, you could hop online every now and then and maybe find a game. The multiplayer is impressive because it has a good variety of game modes and maps, but without online, it just seems pointless. After beating the campaign, there just isn't much else to do since online is gone, which kills the replay factor.

    So, overall, the HD improved the visuals, framerate, and aiming, but kept the bad AI and took out the multiplayer. If that sounds like a fair tradeoff for $15, have at it. It's still a good shooter. Great, even. Just held back by the AI and lack of online. I would suggest playing it, definitely, but do expect the problems I have listed. If you can live with bad AI and a game that's over with when you beat the singleplayer for $15, then by all means, get this game.

    +Sharper visuals
    +Less pop-in
    +Smooth Framerate
    +Smooth Aiming
    -AI still sucks
    -No Online Multiplayer

    Overall: 8/10
    Full Review »