- Publisher: Electronic Arts
- Release Date: Feb 7, 2012
- Also On: PC, Xbox 360
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Feb 9, 2012100There's never a dull moment in Kingdoms of Amalur: Reckoning. There's a new item at practically every turn, and you can't travel more than a few feet without stumbling upon a side-quest. Players always have one skill or another that they can be honing, and the option to visit the Fateweavers is always there for a change of pace.
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Mar 4, 201291Even though 'saving the world' is like really important and good fun, you probably won't have time to actually save it. Reckoning's plains and villages are filled to the brink with humans, gnomes who all need your help. They are just side quests, but also the most fun we have had in Reckoning. [March 2012, p.92]
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Feb 7, 201290There is just so much to love about Kingdoms of Amalur. Its genre-elevating combat and gorgeous visual design are unparalleled and will undoubtedly be emulated in years to come.
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Feb 7, 201290If you consider yourself an RPG addict, you'll surely find plenty of things to do in the world of Amalur. Intense storytelling, fast paced action and hundreds of quests will kill your free time like never before.
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Feb 3, 201290No matter what you're looking for, whether it be amazing gameplay, immersive storytelling or perhaps a riveting new world to explore as you fully customize and re-customize your character at will, Reckoning has it all.