Kung Fu Rider PlayStation 3

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Metascore
36

Generally unfavorable reviews - based on 45 Critics What's this?

User Score
3.7

Generally unfavorable reviews- based on 21 Ratings

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  • Summary: Kung Fu Rider sends players on a wild ride through the busy streets of Hong Kong. Taking on the role of private detective Toby or his assistant Karin, players find themselves on the outs with the mob. When Toby and Karin are confronted by mobsters at their detective agency, players have noKung Fu Rider sends players on a wild ride through the busy streets of Hong Kong. Taking on the role of private detective Toby or his assistant Karin, players find themselves on the outs with the mob. When Toby and Karin are confronted by mobsters at their detective agency, players have no choice but to grab their office chairs, hold on tight and slide through the streets in order to make a daring escape. Utilizing the PlayStation Move motion controller, players must steer, jump, dash and power dash through the city while avoiding obstacles and evading attacks in this comical and fast-paced action arcade game. Expand
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Score distribution:
  1. Positive: 0 out of 45
  2. Negative: 38 out of 45
  1. Play UK
    Oct 21, 2010
    65
    The problem is that it doesn't last very long before you get bored. [Issue#196, p.93]
  2. Oct 21, 2010
    50
    Kung Fu Rider is definitely not as funny as it thinks it is, and not really much fun either.
  3. Oct 21, 2010
    40
    This wacky action game doesn't contain any of the fun hinted at by its goofy premise.
  4. Oct 21, 2010
    35
    Kung Fu Rider is not a good game. The controls are terribly unresponsive, the game punishes players unfairly and the level design is repetitive.
  5. Oct 21, 2010
    30
    Kung Fu Rider's bizarre and broken controls bear little correlation to what's going on in the screen, and overall the game would function far more effectively if its commands were simply mapped to a DualShock controller. It would still remain utterly terrible, however, as the game is an uninspired mess built entirely around a core conceit that gets old surprisingly fast.
  6. Oct 21, 2010
    30
    Pure garbage is one way to put it, but it would be strict. This ridiculous racer has it's moments, deeply hidden in between terrible controls that will make you test if the Move controllers can destroy a TV.
  7. Oct 21, 2010
    10
    So what we have is a game that should be kitsch, daft fun but instead is dull, broken and mildly sexist.

See all 45 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 2 out of 7
  1. Sep 20, 2010
    9
    This is a good game. I can control the character easy. The environment is nice. Path is long enough. This game show the power of PlayStationThis is a good game. I can control the character easy. The environment is nice. Path is long enough. This game show the power of PlayStation Move. I like this game. Expand
  2. Nov 9, 2010
    8
    This game is very much underrated, sometimes crazy + fun works, as you can tell it doesn't show here, if your not having fun with this gameThis game is very much underrated, sometimes crazy + fun works, as you can tell it doesn't show here, if your not having fun with this game then i suggest you should walk out the door. Expand
  3. Jun 20, 2015
    8
    This game is very good, but if you play it in a very long time, it will be very boring, I recomend to play this game with friends and not inThis game is very good, but if you play it in a very long time, it will be very boring, I recomend to play this game with friends and not in long sessions, because its good, but alone, you will bore very fast Expand
  4. Dec 27, 2014
    5
    I really don't understand all the bad reviews. It's a nice game and full of challenges. Sure, it could be repetetive, but at least a mediocreI really don't understand all the bad reviews. It's a nice game and full of challenges. Sure, it could be repetetive, but at least a mediocre game if you play it in small doses.

    The game is basicly about riding random four-wheeled objects down the street, while kicking yakuza (gangsters), grinding on long poles and reaching the goal within the time limit. This is what you do the whole game. However, there's a bunch of locations and the premise works pretty good. With a total of 20 levels and 6 additional "freeplay" levels, there's a lot to do. It can be beaten within four hours, but even that is fine considering the price this game goes for on ebay. The music is just running in the background, but there was one particular (vocal) song that made me hum to it.

    The only thing that really bothered me was the recycled areas. Some levels had obviously ripped off parts from other levels, which is really lazy. There's also some really unforgiving levels where the yakuza is impossible to kill, and even if you do manage to ride past them, the time limit will end you.

    Play the game in small doses and it'll be a good ride, half a hour or so. I must admit I got tired after playing this non-stop for four hours, but I'm sure it would be better to take a break every five level or so.
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  5. Aug 17, 2013
    5
    This game has a worse rep than it deserves. There is nothing inherently wrong in creating a game over a simple premise, as long as it's funThis game has a worse rep than it deserves. There is nothing inherently wrong in creating a game over a simple premise, as long as it's fun and the game knows its place. Unfortunately, KFR suffers from a "corporate mandate" problem, it has been mandated to be many things it could not be. But all is not lost, lets see.

    You probably know the premise (calling it a story would be generous) you're a hapless detective (or his assistant) escaping from the mafia by riding chairs and one inappropriate objects downhill on busy streets. Its that kind of offbeat Japanese humour we don't get too often. There's a element of watching the characters suffer, which is reinforced by a close up of their faces so you don't miss their pain expressions as they ragdoll after a crash. That should make up for a short whacky fun romp, but then the corporate mandate rears its ugly head.

    First there's the controls. This game was mandated to be a PS Move game. You'd think that by now developers would know that replacing button presses with controller waggle a good game does not make, and you'd be wrong, for that's what Studio Japan did. Acceleration, braking, steering, jumping all is mapped to move gestures. There is nothing is this game that could not have controlled better with a regular dualshock 3. Having said that, the controls are not as broken as some have suggested. I never really had problems directing the action. It would have been better with a regular control, but its not a train wreck. I was able to complete all the levels without feeling that I was not in control.

    Second, level design. The premise does not allow for much, but the game has been mandated to be a full-ish retail game. So in an attempt to give it longevity, the difficulty curve is skewed towards the hard side. This is a problem other Move games such as The Shoot share. With such a simple premise, the difficulty spikes come up as cheap shots.

    As far as graphics go, its adequate, nothing to write home about. The graphics do have a charming "old Sega arcade" feel to them that I find endearing. The only problem is with character design, specifically Karin. the female protagonist. The first time you see her, you will probably notice her weird proportions, her hips seems too wide for her frame. Once the game starts, it becomes obvious why, she'll be waggling her behind at you the whole way through. I guess its supposed to be comedic but it's actually embarrasing enough to propel the game into the "games I would not want my mum/wife catch me playing" category.

    Bottom line, a game stretched and priced beyond its merits, but not a total loss. The control is less than ideal but functional. It does deliver on its simple promise of whacky fun, just stick with the male character. These days, now that it can be had for$10 or less it becomes a much more palatable proposition.
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  6. Nov 1, 2010
    1
    I couldn't get passed the tutorial it was so tedious and frustrating to control. Well, I can give it one thing, it had semi-decent graphics...I couldn't get passed the tutorial it was so tedious and frustrating to control. Well, I can give it one thing, it had semi-decent graphics... And that's being generous. Expand

See all 7 User Reviews