• Publisher: SCEA
  • Release Date: Jan 26, 2010
  • Summary: 2026: The Post WW3 political climate forces the world's superpowers to eliminate their military and turn to Private Military Corporation. The three largest PMCs engage in a Shadow War to control the global, paramilitary contract market. Enlist and enter the world of MAG. Join a Private Military Corporation and begin your paramilitary career. Intense 256 player FPS battles are fueled by a simple Command & Control system. Gain a personal advantage by working as a team. Enlist and pursue the career of your choosing with one of three different PMCs (Private Military Corporations). Customize your look and select your skills and equipment to create your own custom warrior. Each victory will strengthen your PMC’s standing with the Global Superpowers; resulting in faction and player benefits. Your contributions matter. [SCEA] Expand
Score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
  1. 91
    MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system.
  2. MAG won't wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]
  3. The bottom-line is that MAG is a game that requires a pretty serious time-commitment in order to enjoy. You won't get involved with the Shadow War until you've been playing for a while, and most of the individual leveling seems to be designed with hardcore players in mind, possibly taking hundreds of hours to fully level-up.

See all 83 Critic Reviews

Score distribution:
  1. Negative: 15 out of 167
  1. NickC.
    10
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game. Expand
    • 8 of 8 users said yes
  2. AspenT.
    6
    I have mixed feelings about this game but I can say one thing for certain. It is not going to make game of the year. First off, the controls are really really poor. Why on Earth does SCEA still not provide options to configure controls to the industry standard of COD’s? Are they trying to force us all to get use to their controller scheme so we eventually buy other SCEA titles such as Killzone 2 and Resistance? Or, do they take too much pride catering game play to more hardcore mature players and not want to see all the jumping cheaters from other games have an easier time porting their play styles into SCEA’s titles. I’m sorry but if you read Metacritic reviews it is COD’s control layout that players don’t complain about and SCEA’s titles that get massive amounts of complaints for being unresponsive and backwards. And so they make this game from scratch with Zipper Entertainment and continue to go backwards for whatever reason. This is enough to ruin the game for me. The other point of contention is that this is supposed to be a massive squad based game. 256 players, WOW…..and then when you play you are confined to a squad of 8 vs 8 and it is chaotic every man for himself anyway. The other 240 players exist only on the map somewhere but you never encounter them. Great, you fooled me. Why not call it a massive game of 600000 players since we are all on the same server? Not to mention that but to form your squad you have to level up and grind with 7 other players who are swearing hillbillies as far as you can tell. Unless you start this game day one with 7 friends to make a squad it is going to be ugly for a while unless you just want to use this game as a newer version of Team Fortress, although I think that one is actually more entertaining. But, I bought MAG for the squad based play and so far it is irrelavent. In all fairness, maybe as you level up all this changes but so far with the things I just mentioned this game will never exceed a rating of 7 in my eyes. I will give it 50 hrs to change my opinion, but it is not looking very positive at this point. I should also mention was booted off from two games by disconnects and about 30 games/scenarios of the 50 I played ended within 20 seconds as a team victory/defeat that obviously wasn’t played. Wait times for a game were excellent though (10 seconds). There are tons of players playing this now as it just came out. Expand
    • 0 of 0 users said yes
  3. JustinC.
    3
    256 players is the draw, to bad they didn't supply a good shooter to back up the large numbers that can play this... got me a trade in I guess. Should have came to Metacritic earlier before buying to learn up on it :( Expand
    • 1 of 1 users said yes

See all 167 User Reviews

Loading…
Buy or sell MAG on GameMarket.
Please enable JavaScript to view prices.

Recommended Products

    • Release Date: Jun 21, 2011
    • Platform: PS3
    Alien Zombie Megadeath Image
  1. Burn Zombie Burn Image
  2. Chime Super Deluxe Image