MAG PlayStation 3

  • Publisher: SCEA
  • Release Date: Jan 26, 2010
Metascore
76

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
Buy On
  1. 91
    MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system.
  2. Creating M.A.G was certainly a risk on Sony's part, however credit where its due because this game is an instant classic and worthy of a place in everyone's Playstation 3.
  3. 90
    MAG is yet another fantastic addition to the PlayStation 3 library and one of the most addictive online experiences I have had in quite some time.
  4. Playstation Official Magazine Australia
    90
    MAG won’t wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]
  5. Pelit (Finland)
    90
    An excellent online FPS. The player limit is huge and the matches are huge. Intensive stuff. [Mar 2010]
  6. MAG includes everything a MMOFPS needs. Teamplay-focused gameplay, good graphics and the experience point system should entertain for hours. To people who like to play in smaller groups or definitely like to go on their own I recommend Call of Duty: Modern Warfare 2.
  7. If you enjoy multiplayer game, you’ll love MAG, else you might just find it taxing and repetitive.
  8. 85
    If you are looking for an action packed, top caliber shooter, consider deploying with MAG.
  9. It's not perfect, but for what MAG was setting out to do, Zipper has scored and unequivocal hit.
  10. AceGamez
    85
    From its solid controls, crisp, user-friendly menus and huge array of customization options to its emphasis towards player progression and large scale teamwork, MAG might just become the serious contender to the genre heavyweights that Zipper and SCEA hoped it would be.
  11. Mag inaugurates MMO shooters, focusing completely on massive online gameplay. It is a very attractive alternative for those looking for something different or those who always wanted to participate in an immersive global battle instead of separate skirmishes.
  12. MAG is an impressive technical feat wrapped around a solid multiplayer FPS title.
  13. The sounds of battle are great along with the random chatter your characters have to say in the heat of battle.
  14. In conclusion, MAG is a well made online game that throws a few twists into the online franchise with the inclusion of battlefield commanders. The gameplay is sturdy and the graphics impressive.
  15. If you are tired of all the juvenile running and gunning of the Call of Duty and Battlefield franchises and are looking for something deeper, more tactical, and certainly more rewarding, then MAG is certainly worth a look.
  16. The bottom line is that if you’re into the idea of a MMOFPS that requires patience and strategy, there’s no better option, despite the drawbacks (which may only be temporary).
  17. 83
    A pretty good online game. There is no lag, it’s got a lot of players and there are huge maps. If you play this for the first time, you have to learn the basics of the gameplay. Once you’ve got them under control, you can play MAG with a lot of fun. Only the graphics aren’t brilliant, but in this case it doesn’t really matter. Zipper Interactive delivers once again a pretty good game.
  18. MAG puts communication front-and-center in the online shooter genre. Using a headset isn’t just “useful” or “convenient”. It’s absolutely necessary. Zipper’s made a ballsy move—particularly on a console where headsets are sold separately—but it’s paid off. MAG is a unique experience and is sure to gain a dedicated fan-base all its own.
  19. Outside of a few gripes, Massive Action Game is a fantastic experience that gets the blood pumping.
  20. Delivering excellent multiplayer, squad-based gameplay with little to no lag (even with the full roster of participants playing), MAG is definitely for the fan of the online shooter.
  21. MAG places a strong emphasis on teamwork with an intelligent command structure that brings order to battles of enormous scale. It could use more map variety, better balancing, and ways to decrease player downtime, but overall, it's a strong foundation for an ambitious new franchise.
  22. Massive Action Game delivers on the promise of its name. It's certainly massive, and there is more than enough action to go around. MAG's biggest draw, however, is that it's perfect for both hardcore multiplayer FPS fans and newcomers alike.
  23. The challenge of branding MAG with a number (much smaller than its trademarked 256 and between 1 and 10) to denote its quality is akin to rating World of Warcraft after a weekend of gold-farming, long before the full majesty of the game has blossomed and shown its true potential. The best we can do is rate our early impressions, undoubtedly influenced by the game’s prospects for the future.
  24. 256 players in the same battlefield is clearly a new step beyond what console online gaming was offering. Spectacular in its size, MAG allows at the same time a deep approach for the hardcore FPS lovers, and also an easier gameplay appealing for those more casual action gamers. The lack of any non-online mode can limit its influence, and the visuals are not over the top, but in the end, MAG achieves success delivering the closest experience to fighting on a living battlefield.
  25. 80
    The control system might misfire and it might whiff of 'been there, done that', but when the FPS action is as accomplished and solid as MAG's is, there's plenty of enjoyment to be had especially if you're fortunate enough to assemble a crack team of mates to play with. 255 mates though? That's a bit of a stretch. Better get on Facebook now.
  26. MAG is a solid shooter and its leadership elements are intelligently designed, but it doesn't feel especially different from other big-team consoles shooters, like Battlefield: Bad Company. As long as you're not going in expecting the player count to make a dramatic difference in the way MAG feels and behaves, you'll have a good time.
  27. MAG's big battlefields are a great place to wage war, as long as you can handle some of the rigors of combat.
  28. Zipper Interactive has tried something different with success. MAG is an ambitious project that adds some interesting new mechanics to the online FPS genre.
  29. Ultimately, it may be a strong package from a technical standpoint, but one that isn't as well rounded or robust as it should be. Playing with 127 allies across a gigantic map is impressive, but its novelty is subject to wear thin without as-unique extra content to back it up.
  30. The initial learning curve and constant re-spawning might be a curveball to some gamers, but for those who persevere through the growing pains, they will likely find MAG to be highly addictive and super fun.
  31. 80
    So when everything clicks just right, that click is deafening; a good match here is very, very good, and good matches show up just often enough at this early stage to make the rest worthwhile.
  32. MAG is a real team-based tactical FPS that requires co-operation, dedication and discipline. It's a game for mass combat but not for the mass market. Once you have this very clear in your mind, the choice to buy it is only yours.
  33. 80
    In MAG it's possible to join the battlefield with a total of 256 players. The graphics are not fantastic but the gameplay, replay and the sound are very good. MAG will entertain you a lot of hours if you are good at teamwork.
  34. MAG is more than just the magic number 256. Zipper has created gigantic maps that don’t result in chaos at all and that’s worth appreciating. Players that work together are rewarded and stimulated. The fact that there are lots of smaller battles inside the big battle is what impresses the most.
  35. Very demanding online shooter with a steep learning curve that requires cooperation and coordinated actions among the players. When you know the maps, your objectives and the weapons it's one of the most awarding online shooters out there.
  36. Zipper set the bar high with their goals but I was impressed from the get go with this game. MAG is an interesting game indeed.
  37. Heavy focus on infantry cooperation, on both squad and platoon level, can put off anyone used to a more typical Modern Warfare style of gameplay. Those willing to put some effort and time into MAG will discover a complex game with a huge number of players, which can bring great satisfaction when deployed properly. MAG currently suffers in lack of variation and few maps but those issues are easily fixed, while more irritating flaws such as server lag and graphical bugs will take longer time. Nevertheless, MAG has a great foundation from start and team players all over the world might discover an unpolished gem.
  38. It may not be perfect on all fronts, but MAG certainly lives up to its name as a massive action game that caters towards those who want to experience tactical battles larger than those found almost anywhere else.
  39. MAG may not be the most original shooter to ever grace the online multiplayer scene, but it is very playable providing gamers with massive and intense online matches.
  40. There's nothing remarkable about the product, and there are a number of minor issues that prove frustrating to deal with, but the game is, without a doubt, a success.
  41. LEVEL (Czech Republic)
    80
    Finally its here, the multiplayer action game where you can experience the feeling that you are a part of a greater military operation. Pick your mates carefully if you want to fully enjoy MAG. [Feb 2010]
  42. MAG is lots of fun make fun - if you got yourself a good team.
  43. MAG is a triumph in its technological side because of its hardware use to achieve its record number of players, but at the same time it is also a generic shooter because of its lack of personality. A character trouble that don’t allow the game to succeed beyond its main highlight: Its 256 simultaneous users.
  44. MAG certainly tries to raise the bar over the competition, and in some senses it succeeds. Unfortunately it has numerous faults that simply shouldn’t be there considering the game is lacking a campaign mode, and should have an emphasis on refining online play to perfection.
  45. MAG needs some more time before players fully adjust their role as a member of a team, but for now it’s a decent online shooter with a massive number of players that actually doesn’t make it feel massively different.
  46. 78
    It’s in these areas that MAG succeeds in what it set out to do – delivering some epic, heart-pounding and bullet-ridden multiplayer action.
  47. 76
    Despite those buttoned-down starting modes, without any single-player content to practice on there's a serious barrier to entry for casual shooter players. Like Warhawk and Quake Wars: Enemy Territory before it, it may well flounder as a result, regardless of its beefy merits. But it works. It really does.
  48. The constant frame rate and the shear number of players shooting at the same time on its vast maps don’t seem enough to compensate for the scarce level of graphics, textures, sound effects and game modes MAG has to offer. Disappointment.
  49. MAG is one of the most ambitious games we've played in a long time. While at its core it's nothing more than a basic FPS, what sets this game apart is the volume of players who can compete together.
  50. An ambitious project, MAG delivers fun battles only if played with very motivated players. Its biggest flaw lies deep within its own nature, that big 256 number on the cover. If you think you can find the right group of friends to join, and you can close an eye on the technical side of things, consider it your new multiplayer choice.
  51. As it stands MAG is a technical feat because it boasts 256 console players in an online-only environment, but doesn’t offer anything else that’s truly exceptional for the FPS genre beyond that.
  52. 75
    MAG is definitely a fun online action game, with a good amount of depth and challenge to keep players addicted for quite some time. However, while the 256-player battles are impressive, some annoying glitches hold the title back.
  53. The question MAG makes us ask is, does this title herald the approach of massively multiplayer online games for next-gen consoles? It's a bit rough around the edges, but with any luck we'll look back on MAG and admire it for its ambition, and consider it a step in the right direction.
  54. MAG is a solid effort by Zipper Interactive. It falls short in some areas, but proves to be an enjoyable experience that offers something not previously seen in any other online shooters for the Playstation 3.
User Score
8.2

Generally favorable reviews- based on 554 Ratings

User score distribution:
  1. Negative: 16 out of 178
  1. NickC.
    Jan 28, 2010
    10
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game. Full Review »
  2. May 12, 2011
    10
    1000 hours. enough said...
  3. Sep 26, 2011
    8
    This was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of itsThis was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of its largest battles. A fundamental flaw that was never addressed was that MAG locked a player into a faction (one of three), and gave every incentive for the most competitive to gather together in one of them. There was no balancing mechanism, and so SVER became, and remained, the "easy mode" for MAG. The oft cited map and weapon inequity issues are minimal or nonexistent; the fundamentals of this game are excellent, and if they'd added a real incentive to balance factions I would still be playing it. Full Review »