• Publisher: SCEA
  • Release Date: Jan 26, 2010

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
  1. 91
    MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system.
  2. MAG won’t wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]
  3. An excellent online FPS. The player limit is huge and the matches are huge. Intensive stuff. [Mar 2010]
  4. 90
    MAG is yet another fantastic addition to the PlayStation 3 library and one of the most addictive online experiences I have had in quite some time.
  5. Creating M.A.G was certainly a risk on Sony's part, however credit where its due because this game is an instant classic and worthy of a place in everyone's Playstation 3.
  6. MAG includes everything a MMOFPS needs. Teamplay-focused gameplay, good graphics and the experience point system should entertain for hours. To people who like to play in smaller groups or definitely like to go on their own I recommend Call of Duty: Modern Warfare 2.
  7. If you enjoy multiplayer game, you’ll love MAG, else you might just find it taxing and repetitive.
  8. It's not perfect, but for what MAG was setting out to do, Zipper has scored and unequivocal hit.
  9. 85
    If you are looking for an action packed, top caliber shooter, consider deploying with MAG.
  10. From its solid controls, crisp, user-friendly menus and huge array of customization options to its emphasis towards player progression and large scale teamwork, MAG might just become the serious contender to the genre heavyweights that Zipper and SCEA hoped it would be.
  11. Mag inaugurates MMO shooters, focusing completely on massive online gameplay. It is a very attractive alternative for those looking for something different or those who always wanted to participate in an immersive global battle instead of separate skirmishes.
  12. If you are tired of all the juvenile running and gunning of the Call of Duty and Battlefield franchises and are looking for something deeper, more tactical, and certainly more rewarding, then MAG is certainly worth a look.
  13. The sounds of battle are great along with the random chatter your characters have to say in the heat of battle.
  14. In conclusion, MAG is a well made online game that throws a few twists into the online franchise with the inclusion of battlefield commanders. The gameplay is sturdy and the graphics impressive.
  15. MAG is an impressive technical feat wrapped around a solid multiplayer FPS title.
  16. The bottom line is that if you’re into the idea of a MMOFPS that requires patience and strategy, there’s no better option, despite the drawbacks (which may only be temporary).
  17. Delivering excellent multiplayer, squad-based gameplay with little to no lag (even with the full roster of participants playing), MAG is definitely for the fan of the online shooter.
  18. 83
    A pretty good online game. There is no lag, it’s got a lot of players and there are huge maps. If you play this for the first time, you have to learn the basics of the gameplay. Once you’ve got them under control, you can play MAG with a lot of fun. Only the graphics aren’t brilliant, but in this case it doesn’t really matter. Zipper Interactive delivers once again a pretty good game.
  19. MAG puts communication front-and-center in the online shooter genre. Using a headset isn’t just “useful” or “convenient”. It’s absolutely necessary. Zipper’s made a ballsy move—particularly on a console where headsets are sold separately—but it’s paid off. MAG is a unique experience and is sure to gain a dedicated fan-base all its own.
  20. Outside of a few gripes, Massive Action Game is a fantastic experience that gets the blood pumping.
  21. MAG places a strong emphasis on teamwork with an intelligent command structure that brings order to battles of enormous scale. It could use more map variety, better balancing, and ways to decrease player downtime, but overall, it's a strong foundation for an ambitious new franchise.
  22. MAG is more than just the magic number 256. Zipper has created gigantic maps that don’t result in chaos at all and that’s worth appreciating. Players that work together are rewarded and stimulated. The fact that there are lots of smaller battles inside the big battle is what impresses the most.
  23. Very demanding online shooter with a steep learning curve that requires cooperation and coordinated actions among the players. When you know the maps, your objectives and the weapons it's one of the most awarding online shooters out there.
  24. The challenge of branding MAG with a number (much smaller than its trademarked 256 and between 1 and 10) to denote its quality is akin to rating World of Warcraft after a weekend of gold-farming, long before the full majesty of the game has blossomed and shown its true potential. The best we can do is rate our early impressions, undoubtedly influenced by the game’s prospects for the future.
  25. Finally its here, the multiplayer action game where you can experience the feeling that you are a part of a greater military operation. Pick your mates carefully if you want to fully enjoy MAG. [Feb 2010]
  26. Heavy focus on infantry cooperation, on both squad and platoon level, can put off anyone used to a more typical Modern Warfare style of gameplay. Those willing to put some effort and time into MAG will discover a complex game with a huge number of players, which can bring great satisfaction when deployed properly. MAG currently suffers in lack of variation and few maps but those issues are easily fixed, while more irritating flaws such as server lag and graphical bugs will take longer time. Nevertheless, MAG has a great foundation from start and team players all over the world might discover an unpolished gem.
  27. MAG is lots of fun make fun - if you got yourself a good team.
  28. Zipper Interactive has tried something different with success. MAG is an ambitious project that adds some interesting new mechanics to the online FPS genre.
  29. MAG is a real team-based tactical FPS that requires co-operation, dedication and discipline. It's a game for mass combat but not for the mass market. Once you have this very clear in your mind, the choice to buy it is only yours.
  30. Zipper set the bar high with their goals but I was impressed from the get go with this game. MAG is an interesting game indeed.
User Score

Generally favorable reviews- based on 550 Ratings

User score distribution:
  1. Negative: 16 out of 176
  1. NickC.
    Jan 28, 2010
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game. Full Review »
  2. May 12, 2011
    1000 hours. enough said...
  3. Sep 26, 2011
    This was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of itsThis was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of its largest battles. A fundamental flaw that was never addressed was that MAG locked a player into a faction (one of three), and gave every incentive for the most competitive to gather together in one of them. There was no balancing mechanism, and so SVER became, and remained, the "easy mode" for MAG. The oft cited map and weapon inequity issues are minimal or nonexistent; the fundamentals of this game are excellent, and if they'd added a real incentive to balance factions I would still be playing it. Full Review »