• Publisher: SCEA
  • Release Date: Jan 26, 2010
Metascore
76

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
  1. 91
    MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system.
  2. Creating M.A.G was certainly a risk on Sony's part, however credit where its due because this game is an instant classic and worthy of a place in everyone's Playstation 3.
  3. 90
    MAG is yet another fantastic addition to the PlayStation 3 library and one of the most addictive online experiences I have had in quite some time.
  4. MAG won’t wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]
  5. An excellent online FPS. The player limit is huge and the matches are huge. Intensive stuff. [Mar 2010]
  6. MAG includes everything a MMOFPS needs. Teamplay-focused gameplay, good graphics and the experience point system should entertain for hours. To people who like to play in smaller groups or definitely like to go on their own I recommend Call of Duty: Modern Warfare 2.
  7. If you enjoy multiplayer game, you’ll love MAG, else you might just find it taxing and repetitive.
  8. 85
    If you are looking for an action packed, top caliber shooter, consider deploying with MAG.
  9. It's not perfect, but for what MAG was setting out to do, Zipper has scored and unequivocal hit.
  10. From its solid controls, crisp, user-friendly menus and huge array of customization options to its emphasis towards player progression and large scale teamwork, MAG might just become the serious contender to the genre heavyweights that Zipper and SCEA hoped it would be.
  11. Mag inaugurates MMO shooters, focusing completely on massive online gameplay. It is a very attractive alternative for those looking for something different or those who always wanted to participate in an immersive global battle instead of separate skirmishes.
  12. MAG is an impressive technical feat wrapped around a solid multiplayer FPS title.
  13. The sounds of battle are great along with the random chatter your characters have to say in the heat of battle.
  14. In conclusion, MAG is a well made online game that throws a few twists into the online franchise with the inclusion of battlefield commanders. The gameplay is sturdy and the graphics impressive.
  15. If you are tired of all the juvenile running and gunning of the Call of Duty and Battlefield franchises and are looking for something deeper, more tactical, and certainly more rewarding, then MAG is certainly worth a look.
  16. The bottom line is that if you’re into the idea of a MMOFPS that requires patience and strategy, there’s no better option, despite the drawbacks (which may only be temporary).
  17. 83
    A pretty good online game. There is no lag, it’s got a lot of players and there are huge maps. If you play this for the first time, you have to learn the basics of the gameplay. Once you’ve got them under control, you can play MAG with a lot of fun. Only the graphics aren’t brilliant, but in this case it doesn’t really matter. Zipper Interactive delivers once again a pretty good game.
  18. MAG puts communication front-and-center in the online shooter genre. Using a headset isn’t just “useful” or “convenient”. It’s absolutely necessary. Zipper’s made a ballsy move—particularly on a console where headsets are sold separately—but it’s paid off. MAG is a unique experience and is sure to gain a dedicated fan-base all its own.
  19. Outside of a few gripes, Massive Action Game is a fantastic experience that gets the blood pumping.
  20. Delivering excellent multiplayer, squad-based gameplay with little to no lag (even with the full roster of participants playing), MAG is definitely for the fan of the online shooter.
  21. MAG places a strong emphasis on teamwork with an intelligent command structure that brings order to battles of enormous scale. It could use more map variety, better balancing, and ways to decrease player downtime, but overall, it's a strong foundation for an ambitious new franchise.
  22. Massive Action Game delivers on the promise of its name. It's certainly massive, and there is more than enough action to go around. MAG's biggest draw, however, is that it's perfect for both hardcore multiplayer FPS fans and newcomers alike.
  23. The challenge of branding MAG with a number (much smaller than its trademarked 256 and between 1 and 10) to denote its quality is akin to rating World of Warcraft after a weekend of gold-farming, long before the full majesty of the game has blossomed and shown its true potential. The best we can do is rate our early impressions, undoubtedly influenced by the game’s prospects for the future.
  24. 256 players in the same battlefield is clearly a new step beyond what console online gaming was offering. Spectacular in its size, MAG allows at the same time a deep approach for the hardcore FPS lovers, and also an easier gameplay appealing for those more casual action gamers. The lack of any non-online mode can limit its influence, and the visuals are not over the top, but in the end, MAG achieves success delivering the closest experience to fighting on a living battlefield.
  25. 80
    The control system might misfire and it might whiff of 'been there, done that', but when the FPS action is as accomplished and solid as MAG's is, there's plenty of enjoyment to be had especially if you're fortunate enough to assemble a crack team of mates to play with. 255 mates though? That's a bit of a stretch. Better get on Facebook now.
  26. MAG is a solid shooter and its leadership elements are intelligently designed, but it doesn't feel especially different from other big-team consoles shooters, like Battlefield: Bad Company. As long as you're not going in expecting the player count to make a dramatic difference in the way MAG feels and behaves, you'll have a good time.
  27. MAG's big battlefields are a great place to wage war, as long as you can handle some of the rigors of combat.
  28. Zipper Interactive has tried something different with success. MAG is an ambitious project that adds some interesting new mechanics to the online FPS genre.
  29. Ultimately, it may be a strong package from a technical standpoint, but one that isn't as well rounded or robust as it should be. Playing with 127 allies across a gigantic map is impressive, but its novelty is subject to wear thin without as-unique extra content to back it up.
  30. The initial learning curve and constant re-spawning might be a curveball to some gamers, but for those who persevere through the growing pains, they will likely find MAG to be highly addictive and super fun.
User Score
8.2

Generally favorable reviews- based on 551 Ratings

User score distribution:
  1. Negative: 16 out of 177
  1. NickC.
    Jan 28, 2010
    10
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game. Full Review »
  2. May 12, 2011
    10
    1000 hours. enough said...
  3. Sep 26, 2011
    8
    This was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of itsThis was a fantastic experiment in large-scale FPS action. It shines in rewarding team coordination, and in capturing the scale of its largest battles. A fundamental flaw that was never addressed was that MAG locked a player into a faction (one of three), and gave every incentive for the most competitive to gather together in one of them. There was no balancing mechanism, and so SVER became, and remained, the "easy mode" for MAG. The oft cited map and weapon inequity issues are minimal or nonexistent; the fundamentals of this game are excellent, and if they'd added a real incentive to balance factions I would still be playing it. Full Review »