Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
  1. Mar 29, 2011
    Don't get me wrong, Arrival sits comfortably between Overlord and Lair of the Shadow Broker in terms of quality and I still want to play Mass Effect 3 badly, but I don't want play it that much more badly after having played Arrival.
  2. 80
    Arrival is Bioware's farewell to Mass Effect 2, and what a farewell this is. It's a really exiting mission that explains things leading to Mass Effect 3 and after you've finished it, you're left wanting nothing but more of this. Now, if only it was a little longer.
  3. Mar 30, 2011
    Rationalizing the cost versus the content is a tough one, but I can say this will not hold you over till the release of Mass Effect 3.
  4. Apr 1, 2011
    The Arrival will extend the length of an already long game, but it merely plays like a blockbuster action movie and that's a little disappointing for the Mass Effect universe.
  5. Apr 19, 2011
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
  6. Apr 1, 2011
    It sets up the tone of urgency that's prevalent in the Mass Effect 3 trailer, but don't expect it to explain a lot.
  7. Mar 31, 2011
    Bridging the second and the third chapter was surely a great idea, a shame for the very rushed narrative and the repetitive gameplay. Suited just for the true fans of the saga.
  8. May 17, 2011
    One of BioWare's weaker DLC efforts. [Issue#205, p.94]
  9. A poor, watered-down substitute that even the most devoted space junkie can afford to skip. [June 2011, p.110]
  10. Mar 30, 2011
    There are some choice moments across Arrival's duration, but it's just a shame that Mass Effect 2's final piece of DLC is undoubtedly its weakest.
  11. Apr 5, 2011
    Even though the combat is thrilling and the premise somewhat interesting, this DLC's very short and clumsily constructed story in detriment of gameplay makes skipping it an easy decision.
User Score

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Apr 1, 2011
    Overall i think this is a decent bit of DLC. Id say its better than Overlord but not as good as Lair of the shadowbroker. It lacks the emotional punch and the very good pacing that DLC had, then again it is cheaper in price. It look me about 1 hour and 20 minutes to complete on 'casual' mode. I was exploring every little nook and cranny though. In my opinion the ending is worth seeing and if you have any vested interest in ME3 then you best buy this. There is some nice little set-pieces but the combat gets alittle samey. It becomes more challenging as you do this mission solo so it makes you approach fights differently. Full Review »
  2. Oct 12, 2012
    Short: Its the worst DLC ever... They didn't anything right, all is just so ridiculous I cant belive it. They even use human-models for Batarian... Story is same ridiculous (for example: now a astroid can do what a supernova cant ?) .... Did noone cheked it before they released it ? So complete DLC is so bad, Bioware should recompense all who waste time on this ... Waste of money; Waste of time or Short: DONT BUY THIS **** Full Review »
  3. Aug 13, 2011
    I enjoyed this DLC. Early scenes in a batarian prison are dark, with elements of sneaking to avoid combat. There is an interesting section where you have to work with an escaping prisoner to beat off guards, and seal off sections where guards are coming through. This is finished with an exciting shuttle break out, and moves to a scene on an asteroid. The scene on the asteroid has excellent music, and moments of genuine terror, where you face off against enemies armed with flame throwers in enclosed spaces. This level moves to a final battle on the surface of an asteriod, which is against the clock, as you must escape the asteroid before it crashes. I found the DLC gave me around 8 hours entertainment on insanity engineer level, and good value at around £5. Many complain the DLC is short, but they were playing on lower difficulty levels, which in my view are too easy. Full Review »