User Score

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 16 out of 29
  2. Negative: 8 out of 29

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  1. Apr 1, 2011
    Overall i think this is a decent bit of DLC. Id say its better than Overlord but not as good as Lair of the shadowbroker. It lacks the emotional punch and the very good pacing that DLC had, then again it is cheaper in price. It look me about 1 hour and 20 minutes to complete on 'casual' mode. I was exploring every little nook and cranny though. In my opinion the ending is worth seeing and if you have any vested interest in ME3 then you best buy this. There is some nice little set-pieces but the combat gets alittle samey. It becomes more challenging as you do this mission solo so it makes you approach fights differently. Expand
  2. Apr 13, 2011
    Unquestionably, this is the weakest ME2's DLC. Still, it is fun to play and brings some light over our expectations on the future events in Mass Effect 3. I don't agree with people who say it is a short chapter, though. For me, it had just the right size. On the other hand, the fact that this is a solo mission felt kind of a downer. I really wished I could take the old fellows with me (Miranda, at least. Ah... Miranda). Anyway. But even so, there is a lot to do, investigate and discover - and with a handful of perils along the way. In the end, although less inspired, this is an important part fo Mass Effect canon that cannot be missed. If you enjoyed ME2 and all its extra contents, you should not let this pass you by. Expand
  3. Aug 13, 2011
    I enjoyed this DLC. Early scenes in a batarian prison are dark, with elements of sneaking to avoid combat. There is an interesting section where you have to work with an escaping prisoner to beat off guards, and seal off sections where guards are coming through. This is finished with an exciting shuttle break out, and moves to a scene on an asteroid. The scene on the asteroid has excellent music, and moments of genuine terror, where you face off against enemies armed with flame throwers in enclosed spaces. This level moves to a final battle on the surface of an asteriod, which is against the clock, as you must escape the asteroid before it crashes. I found the DLC gave me around 8 hours entertainment on insanity engineer level, and good value at around £5. Many complain the DLC is short, but they were playing on lower difficulty levels, which in my view are too easy. Expand
  4. Oct 12, 2012
    Short: Its the worst DLC ever... They didn't anything right, all is just so ridiculous I cant belive it. They even use human-models for Batarian... Story is same ridiculous (for example: now a astroid can do what a supernova cant ?) .... Did noone cheked it before they released it ? So complete DLC is so bad, Bioware should recompense all who waste time on this ... Waste of money; Waste of time or Short: DONT BUY THIS **** Expand

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
  1. A poor, watered-down substitute that even the most devoted space junkie can afford to skip. [June 2011, p.110]
  2. May 17, 2011
    One of BioWare's weaker DLC efforts. [Issue#205, p.94]
  3. Apr 19, 2011
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.