Metascore
80

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 49 out of 61
  2. Negative: 3 out of 61
  1. Feb 19, 2013
    100
    The Metal Gear myth has never before appeared so agile, fresh and youthful, but more than the setting its Platinum's virtuoso coders that shine throughout, the object slicing a marvel of high-speed 3D manipulation. A technical masterpiece, Rising offers a funfair ride approximation of Konami's brooding series, but one with more than enough capacity for the Bayonetta veteran to express their dexterous expertise.
  2. Feb 19, 2013
    95
    A spectacular game on the PlayStation 3 that not only respects the previous titles but enhances the future of this genre.
  3. 95
    The action is always exciting and absorbing while the sword-play is refreshing, innovative and dynamic. The cut-scenes are brilliantly produced and the boss battles tense and engaging.
  4. Feb 19, 2013
    92
    Revengeance is one of the most surprising hack'n'slash titles of this generation. Years ago, nobody would have imagined a game like this within the franchise, and Platinum Games is giving us everything we wanted with it.
  5. Feb 28, 2013
    91
    The combat is faultless, the story is bonkers and the bosses some of the finest in gaming history. [Issue#228, p.66]
  6. Mar 4, 2013
    90
    Overall, Revengeance is an exciting and unique entry into the Metal Gear milieu. It’s a perfect combination of Metal Gear stylings and Ninja Gaiden frenetic action.
  7. Feb 27, 2013
    90
    As if it weren't clear by the title, Metal Gear Rising: Revengeance indulges the ridiculous. This entry into the now-hallowed franchise is one of the very best.
  8. Feb 26, 2013
    90
    An exhilarating experience that beats home just what kind of masters Platinum Games are at what they do. One of the best action games in years, and one that will stay with you for a very long time.
  9. Feb 25, 2013
    90
    The game can be completed in approximately six to eight hours, depending on how quickly you master the combat and if you choose to watch the cutscenes. It may not sound like a lot but after giving your thumbs a serious work out, it’s actually just the right amount of time needed to tell Raiden’s story.
  10. Feb 20, 2013
    90
    Platinum identified that a world subject to infinite player Ginsu-knifing is a world without obstruction. Revengeance revives its signature sword play as the show stopper it was always meant to be, but does it in a calculated manner. The result is an action game that never overstays its welcome.
  11. Feb 20, 2013
    90
    Revengeance only falters in its overall length. There's plenty of replay value, of course, but this is one of the rare times when gameplay can't quite overcome the lack of a meaty core experience. Still, this is a game not to be missed, folks.
  12. Feb 19, 2013
    90
    For true fans this title could be a no-brainer – it’s Metal Gear. More casual fans can rest easy that you really don’t have to know much about the series at all to enjoy this one. Both will have to weigh if that short of a run time warrants the cost.
  13. Feb 19, 2013
    90
    For all the development trouble, for all the doubts, for all the talk about what Metal Gear Rising: Revengeance could have been – it’s now a Platinum game and it sparkles with the same confidence and verve it would have done had Kojima been at the helm. It’s an absolute joy to play and is almost certainly the best Metal Gear gen released this gen.
  14. Feb 19, 2013
    90
    Exactly as entertaining as you’d expect from a collaboration between two of Japan’s most talented developers, and one of the best action games of the generation.
  15. Feb 19, 2013
    90
    Platinum Games has done something incredibly rare: honoring a beloved series while successfully broadening its reach into a whole new genre.
  16. Feb 19, 2013
    90
    If Revengeance didn't have camera issues this would be the easiest 10 I've ever given. As things stand it's still brilliant, staking out new territory in the genre and adapting certain Metal Gear characteristics so well that it makes the competition look outrageously bad. This is simply the ultimate one-man show, worth its ticket price many times over, an experience that improves exponentially as it gets faster and as you get better.
  17. Apr 9, 2013
    89
    Improvements need to be made, but Metal Gear Rising has already established itself to be an action game well worth buying.
  18. Feb 19, 2013
    88
    The cutting mechanic is smartly embraced as Revengeance's signature rather than its limitation, a crescendo earned by appreciating the profundity of its stylish combat. This is actually expected of Platinum, but the real surprise is their respect and dedication Metal Gear’s established doctrine. By any definition, Revengeance is beautiful symmetry.
  19. Raiden can't block, he can only parry by swinging the left stick in the direction of an enemy and pressing square. That's right, one of the attack buttons. Raiden's motto is very simple: The best offense is a good defense. [March 2013, p.72]
  20. Feb 19, 2013
    87
    Visually amazing, intense and beautifully fast, Metal Gear Rising: Revengeance is an amazing game that will keep you on the edge of your seat. Unfortunately, the campaign of this action-packed hack 'n slash is too short.
  21. Mar 14, 2013
    85
    At the end of the day, Metal Gear Rising: Revengeance's greatest accomplishment is that that it assures the world that Platinum's bag of tricks is deeper than anyone thought. This game provides a fresh take on the stylish/character action genre, and it comes off as a high-tier entry in the Metal Gear series.
  22. Feb 28, 2013
    85
    Metal Gear Rising: Revengeance is an ambitious title and Platinum Games delivers! The resulting game is pure hack & slash, filled with interesting features like the Blade mode and the Jack the Ripper mode, that manage to make the game feel fresh and, at times, even unique. It's a joy from beginning to end and even though Revengeance isn't a long game by any stretch of the word, you won't regret spending any of your hard-earned money on it.
  23. Feb 19, 2013
    85
    Zandatsu is quite a good symbol for this Metal Gear Rising Revengeance : a development divided, fragmented but a game that is highly efficient. Very short indeed, you can see it suffered from this change of direction. Nevertheless, with such a turbulent life, Rising manages to give players a rare and intensive game experience. Definitely, it's an Enfant Terrible, a Son of Liberty.
  24. Feb 19, 2013
    85
    The story may not wow you with its political trappings, but Raiden's transformation and the gameplay that springs from it are the most alluring reasons to give him another shot as the leading man. If you're even vaguely interested in the Metal Gear series or intelligent hack and slash games, do not pass up a chance to play this exciting and addicting hybrid.
  25. Feb 19, 2013
    85
    Despite its best efforts, developer Platinum Games sometimes gets in the way of its own pace -- especially for those who aren’t into the franchise. However, Rising’s troubles are rarely enough to derail the incredible momentum of an always-entertaining, action-oriented Metal Gear spinoff.
  26. Feb 18, 2013
    85
    Redefines what "over-the-top" means with its outrageous campaign, and is able to do so without changing the formula that makes a Japanese action hack n' slash game compelling for every type of player. The gameplay though, while certainly more complex than it looks, has some weaknesses, which are more than enough to keep Rising from... ahem, rising to the top of the genre.
  27. Mar 5, 2013
    83
    It’s more style than substance, but that isn’t a bad thing. However, Platinum Games hasn’t fully embraced this fact and tried to bring a serious story with depth to the table. In which it failed miserably. The game is pure action: a hack and slash game you’ll have to memorize to master. The Blade Mode is a great addition to the series, but the parry system isn’t quite as memorable. The total package, however, is a game that belongs to the top of its class, mainly thanks to the great art style and the brutal, yet amazing music.
  28. Feb 19, 2013
    83
    The action is tremendously addictive and will keep you coming back for more. The most pleasant surprise was the mature plot and gruesome execution both literally and figuratively. It deals with the nature of war, the heavy toll it inflicts and those callous opportunists who see it as a business and humans as merely a commodity.
  29. Feb 20, 2013
    82
    Metal Gear Rising: Revengeance is a visceral action spectacle that puts the emphasis squarely on the well constructed gameplay.
  30. Mar 12, 2013
    80
    Rises to the occasion, even if it's not quite "Metal Gear" solid. A slightly tweaked, Kojima-written sequel would be perfect. [Apr 2013, p.61]
  31. Mar 6, 2013
    80
    It's such a shame that the singleplayer takes just a few hours to complete. Because it's a fantastic game to play, probably the best hack and slash title in a science fiction setting. Raiden shows us how cool he is.
  32. Mar 1, 2013
    80
    What could have been a beautiful marriage between Kojima Productions and Platinum Games ends up disappointing in some respects, but Metal Gear Rising: Revengeance still manages to impress and overwhelm from a sheer technical and gameplay perspective. Raiden finally gets his revenge and manages to stand on his own as a solid character.
  33. Feb 28, 2013
    80
    Forget the cheesy story, the occasional bad camera and the fact that MGR:R is about as stealthy as a snowflake in a coal mine. The game knows that it’s a winner on the action front, and it takes steps to make certain that that is what gamers come back for. Sure, it may be over quickly, but with VR missions, secrets, easter eggs and upgrades, it’s worth replaying a few times.
  34. Feb 26, 2013
    80
    The game isn’t perfect, with minor issues over the game’s short length and occasionally touchy environment interaction, yet this is an easy game to recommend for anyone who loves Metal Gear and a good hack and slash experience.
  35. Feb 19, 2013
    80
    With Metal Gear Rising: Revengeance Platinum Games and Kojima Production worked in perfect harmony creating a fine piece of art. Fast and excellent gameplay hugs Kojima's elegant, intense and detailed storytelling. Few technical issues and a bunch of bad design choices ruin the experience, but the final result is still greatly entertaining.
  36. Feb 19, 2013
    80
    A hugely enjoyable hack and slash title, with an incredibly satisfying combat system, memorable boss battles and an entertaining narrative.
  37. Feb 19, 2013
    80
    This may very well be the best brutal action game for slicing, ninjas, cyborg and WTF lovers.
  38. Feb 19, 2013
    80
    A thrilling and engaging experience. The swordplay is fun, and it's really fascinating to see the different spots where either Kojima's or Platinum's signature styles shine through. It also has a wild final confrontation that shows elements of both.
  39. Feb 19, 2013
    80
    A frenetically fun, albeit flawed, experience set in a beloved universe — a sexy, slash-soaked side story worth playing for franchise fans and newcomers alike.
  40. Feb 19, 2013
    80
    Rising is one hell of a rollercoaster ride that all Metal Gear fans should definitely play, but more than a decade after MGS2, it turns out that I’m still frustrated in the role of Raiden. But this time, it’s simply because the game doesn’t quite unleash his full potential.
  41. Feb 19, 2013
    80
    Revengeance can be summed up in one word: "fun." Well, maybe two words are better: "stupid fun." As was shown with DmC, there are still a lot of fans out there who want to have button-mashing fun and be rewarded with carnage in its most primal form.
  42. Feb 18, 2013
    80
    Revengeance is a dynamic and fun game to play thanks to its protagonist and several good design choices. On the other hand from the development team of Bayonetta we would have expected a better combat system.
  43. Feb 25, 2013
    78
    A little short and a little frustrating, but it's still more of a thrill ride than any other Metal Gear game to date.
  44. Feb 19, 2013
    78
    If you have any hopes for this story building on Metal Gear lore or giving you a chance to reconnect with characters you care about, you will be disappointed. The new characters are uninteresting and poorly developed, and the old characters are practically non-existent.
  45. Mar 24, 2013
    75
    Its shortness will dissuade many, but cut deeper and an innovative parry system impresses. [Apr 2013, p.70]
  46. Feb 19, 2013
    75
    While the story is subpar, the stealth mechanics are weak, and the lack of a dodge ability does hinder a solid combat system, this short game–clocking in at around seven to eight hours–is certainly entertaining to play.
  47. Feb 19, 2013
    75
    Metal Gear Rising: Revengeance is frankly a weird game, one that's not so easy to crack: excessively built around an eventually underwhelming concept, you'll never truly hate it, but you won't either love as much as you'd like to.
  48. Feb 19, 2013
    75
    Metal Gear Rising: Revengeance could have been something big like a successful spin-off, but from my point of view Platinum Games featured too much action and to little gameplay depth in the game. The difficulty level is high and the game is too short. All in all it’s a nice game for core genre fans, but no more.
  49. 75
    Revengeance boasts neither the deep combat of Bayonetta, nor the measured nuance of a Metal Gear Solid either...But for those that manage to break through its barriers and work around its lack of intuitiveness, it's a rampageous feast for the eyes and thumbs - even if it is a slice or two short of perfection.
  50. Fact is, when Revengeance is firing on all cylinders it’s a great, albeit short (six hours, tops) action game. [April 2013, p78]
  51. Feb 19, 2013
    70
    For better and for worse Metal Gear Rising: Revengeance is a game as crazy and nonsensical as its title, but because of that strong core, it’s one that just about makes the cut.
  52. Feb 19, 2013
    70
    A solid game with sparks of excellence, but difficulty niggles and occasionally obtuse controls let it down.
  53. Feb 19, 2013
    70
    While Rising’s combat is hugely satisfying to experiment with, and a sight to behold when played well, it’s undermined by technical issues and a singleplayer campaign that peters out just as you think it’s getting going. There’s replay value here, and for Platinum’s most devoted fans it won’t matter if the game is five or 50 hours long, but others will, rightly, feel a little short-changed.
  54. Feb 19, 2013
    70
    Revengeance isn't for everybody and stands for everything we don't expect from the Metal Gear series. But if you love Platinum Games' previous action titles, love j-rock and have an appetite for manga, this is the right game for you.
  55. 70
    Not the best action game to come from Platinum’s hands, and nowhere near the best Metal Gear game. Revengeance doesn’t live up to the franchise and the huge expectations placed upon its shoulders, but it remains solid enough to stand on its own. Just leave your expectations at the door.
  56. Feb 19, 2013
    70
    Revengeance is pretty sweet, then, but the aftertaste it leaves can be disappointingly bitter.
  57. Sadly, the combat doesn’t have enough depth to trouble the genre’s best (it certainly can’t touch Ninja Theory’s DmC reboot), and there’s a disappointing disposability about the whole experience. This is a project that has been rightfully and respectably salvaged, but one that can’t quite cut it at the top.
  58. Feb 19, 2013
    60
    There's no denying that, for me at least, it was as fun as it was irritating, as stylish as it was silly. It could've used some tweaking, some more suitable level design in places, and perhaps more thought gone into making the game a cohesive whole. It's not close to Platinum's best, or Kojima's best, but is a game worth checking out, even if just as a rental.
  59. Feb 19, 2013
    40
    I love the gooey center of every cyborg PMC out there, but Revengeance fights the player every step of the way. What's more, reducing the difficulty ultimately boils down the combat to a button masher, leaving the experience hollow and draining all the same. Fans and masochists alike might find a lot to love, but even I can't stand the crunchy outside of a bug for the sweet gooey insides.
  60. Bad writing and voice acting, uninteresting linear environments, camera problems, dumb enemies and nonsensical action that is also insanely difficult to combine into a game that is thoroughly un-fun and a chore to get through. It’s enough to send you scrambling back to older games in the series, to get the sour taste of this one out of your mouth.
  61. 30
    For a series known for having some of the most memorable villains and boss fights in video game history, Metal Gear Rising: Revengeance has some of the most pathetic, bland villains I’ve seen. I didn’t fear them for being ferocious, I feared them because I knew how poorly designed each fight was and how infuriating the next one would be.
User Score
7.8

Generally favorable reviews- based on 629 Ratings

User score distribution:
  1. Negative: 25 out of 167
  1. Feb 19, 2013
    8
    this game is straight-forward fun in the vein of Vanquish more so than Bayonetta. Combat is not as deep as Bayonetta but is still frenetic and fluid and feels great. The combinations of your light and heavy attacks with the moves you attain along the way allow for creativity and strategy for dealing with groups of enemies. The secondary weapons take the place of your heavy attack and are best equipped to handle particular enemies, though never necessary. I'd say Hard mode would be your Normal mode so start there. Very Hard mode with New Game is when you really start to feel the fast pace of the action and how challenging the game can get. The parrying works well and is satisfying when you're stringing them and countering during intense battles, although the camera angle may sometimes be where it's hard to judge the direction to parry. That's why the Dodging ability is also important. Ducking, weaving, parrying, countering, running while deflecting bullets toward the dude in the distance, all happening in quick, fluid succession creates really cool moments. This is what the game is about. It is on the short side but this is more for the arcade-style gamers like myself who love getting better and chasing ranks. Expect high-level gamers posting speed runs on youtube that will surely expose how the game can truly be played. I give this an 8.5 but the scoring system only allows whole numbers. Don't really care about story though i do wish there were options to change language and subtitles like in Vanquish. I dont consider this to be Platinum's best game, which is understandable given their circumstances and time constraints. But if they are given the chance at a sequel i bet they can create a true masterpiece. This game is still fun for what it is and therefore receives a good score from me! Have fun with this one. Full Review »
  2. Feb 19, 2013
    10
    this game proves once again that platinum can make an over the top crazy action game its a great spin off to a great series. if mgs fans dont like it there is ground zeroes to look forward to but in the mean time you can enjoy this crazy fuelled game Full Review »
  3. Feb 19, 2013
    1
    I've got to admit, I'm kind of surprised by just how terrible this game is. Having played Bayonetta I expected a top of the line hack and slash experience taking inspirations from the greats. What I got was a gimmick filled ride with very little actual substance to it. Let's start with the gameplay. Rising's gameplay isn't particularly deep or rewarding. The time not spent wildly mashing buttons will be spent in blade mode, the game's big gimmick. This pauses the action and lets you cut through enemies. The way they've balanced this is that certain enemies require you to beat on them for a while before blade mode actually starts cutting. Unfortunately the beating itself is exceedingly tedious with enemies acting like glorified punching bags rather than actual threats and since there isn't much variety in Raiden's limited moveset and you'll soon find yourself bored to tears. A few boss fights breaks away from the tedium by mandating more advanced techniques but these are so few and far in between that it ultimately doesn't matter.

    Now since this is a Metal Gear game I know what you're all really looking forward to is the plot. There's just one tiny problem here. There isn't any. After you're done mashing your way through a bunch of random bad guys with absolutely no bearing on the overall universe you're back where you started and I think that's by far my biggest issue with this game as a Metal Gear fan. NOTHING actually happens. If you really have to play this then do yourself a favor and rent it. It'll be over before you know it.
    Full Review »