User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3

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  1. Nov 27, 2012
    9
    A drastic improvement over last year (NTG11), from the physics, to the handling, to the newly improved career mode. It's clear Eutechnyx has listened to the fans. As with any game release, there are a few issues, but Eutechnyx as been working with the community since day 1 to find the issues and prepare a patch. Even without said patch, the game is far more enjoyable than NTG11 was with Patch #3.

    Most importantly, the "Champion" difficulty is actually hard. AI will race multiple lines and be aggressive. They will bumpdraft you properly. And in the end, you will be challenged to place well (or win) on Champion difficulty. Couldn't have really asked for more.
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Metascore
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No score yet - based on 3 Critics

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Although last year's NASCAR The Game 2011 was a credible effort, Inside Line is the first NASCAR racing game in years that feels like someone cared. [Holiday 2012, p.72]
  2. 70
    Even on the easy setting, the game is very unforgiving and style and technique trump power and speed. This is a fairly true simulator that should end up trackside in a fancy setup with a rumble seat and steering wheel. Driving with a controller is very touchy and a decent wheel would be the choice way to play.
  3. Nov 5, 2012
    73
    Inside Line is a step up from its predecessor in every way, but it falls short of being a winner. However, this year's title is like points racing: Even if you can't win it all, you can still make up some ground.